ziratha, chaotic female sokosolver Mahou Shoujo ############################################################################### ############################################################################### ############################################################################### #############################------------------------########################## #############################|..^^^^^^^^^^..^^^^^^.@|########################## #############################|..-------------------.|########################## ###########################----.--###----#########|@|########################## ###########################|.`...-----..|#########|%|########################## ###########################|......`..``.|#########|.|########################## ###########################--.`.....|.`.|#########|.|########################## ############################--....`.|...|#########|@|########################## #############################|`----.--.-|###------|@|########################## ############################--.`.--..`..|#--|||...|@|########################## ############################|...........|#|.+.=...|.|########################## ############################|`.`---.--.-|#|-|.....|@|########################## ############################|...|.`..`..|#|.-...|...|########################## ###########################--.---..`..`.|#|-|$....|--########################## ###########################|.`..`.`.`.`.|#|.-.(.(.|############################ ###########################|.>..|.....^.|#--|.|.^.|############################ ###########################--------------###-------############################ ############################################################################### [Ziratha the Teenie] St9 Dx6 Co5 In7 Wi17 Ch14 MahSokFemCha Dlvl:2 $33 HP-1(29) Pw11(11) AC9 Xp3/50 T726 Latest messages The soldier picks up an orange visored helmet {20}. The soldier throws a frag grenade! The frag grenade misses the soldier. (3x) You are hit by a frag grenade. [-1 -> 24] The soldier is caught in the fireball! You are caught in the fireball! [-7 -> 17] The soldier picks up a frag grenade (armed) {1}. The soldier picks up a leather armor {60}. The soldier picks up an orange visored helmet {20}. The soldier throws a knife! The knife misses the soldier. (3x) You are hit by a knife. [-2 -> 15] The soldier picks up a small shield {12}. You see the soldier engulfed in an explosion! The soldier is caught in the fireball! The soldier is killed! You are caught in the fireball! Your inventory Weapons n - a blessed +1 elven broadsword (weapon in hand) {30} q - an uncursed +0 bullwhip {8} Armor a - an uncursed +0 pair of levitation boots named v1a1 {8} b - an uncursed +0 leather armor (being worn) {60} Comestibles g - 2 uncursed tins of karate scrub meat {2} h - an uncursed tin of goblin meat {1} r - an uncursed sprig of wolfsbane {1} Scrolls i - 6 uncursed scrolls of healing {6} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} p - an uncursed scroll of armor specialization {1} Spellbooks d - an uncursed spellbook of clouds (6:1) {1} e - an uncursed spellbook of knock (3:4) {1} f - an uncursed spellbook of poison blast (0:2) {1} o - the uncursed spellbook of solar beam named Ƚp19þ (4:5) {1} Wands c - an uncursed wand of striking (0:2) {1} Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 12 You carried 0 sins You could not have this property at all: the Force You could not have this property extrinsically: flying You could not have this property intrinsically: burnopathy Scroll identification only worked 100 times out of 129 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 3 Monsters only dropped their musable items with 83% chance Monsters only dropped their equipment with 61% chance Scroll drop chance was reduced to 86% Musable item generation frequency had a negative bias of 5% Wand drop chance was reduced to 91% Potion drop chance was reduced to 61% Monster death drops spawned with only 91% chance The following skill could not be trained at all: two-handed weapons The following skill was trained at half the usual rate: body armor The following skill was trained at one fifth the usual rate: riding The following skill was limited to basic proficiency: flail The following skill was limited to skilled proficiency: flail The following skill was limited to expert proficiency: enchantment spells The following skill became untrainable if you tried to train it too early: healing spells (turn 31) Number of artifacts generated was 1 Number of fake artifacts generated was 2 Monster spawn increase started at turn 26567 Monster spawn increase reached its maximum at turn 83107 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 596480 The monster class that cannot be genocided was arachnid or centipede The monster class that was spawned more often: piercer (freq bonus 2) The monster species that spawned more often: baby diamond dragon (freq bonus 5) The monster species that spawned more often: warty force fungus (freq bonus 30) The monster species that spawned more often: glacier fern sprout (freq bonus 12) The monster species that spawned more often: forest maggot (freq bonus 30) The monster species that spawned more often: storm demon (freq bonus 16) The monster species that spawned more often: lavender spore (freq bonus 5) The monster species that spawned more often: acidic colony (freq bonus 4) The monster species that spawned more often: babau (freq bonus 4) The monster species that spawned more often: wood nymphomaniac (freq bonus 108) The monster species that spawned more often: giant chick (freq bonus 12) The monster species that spawned more often: yukijorou (freq bonus 42) The monster species that spawned more often: undead ringseeker (freq bonus 14) The monster species that spawned more often: elemental monster (freq bonus 9) The monster species that spawned more often: nondescript force fungus (freq bonus 15) The monster species that spawned more often: kickboxing lady (freq bonus 8) The monster species that spawned more often: Johanetta's winter boot (freq bonus 12) The monster species that spawned more often: Olog-hai spellcaster (freq bonus 12) The monster species that spawned more often: mutant fly (freq bonus 6) The monster species that spawned more often: spectral hunter (freq bonus 24) The monster species that spawned more often: caster druid (freq bonus 20) The monster trait that was more common: monsters that count as elf (freq bonus 1) The monster trait that was more common: monsters whose attacks cause darkness (freq bonus 2) The monster species that never randomly spawned: big turret The monster species that never randomly spawned: pile of copper coins The monster species that never randomly spawned: tomb spitter The monster species that never randomly spawned: kangaroo The monster species that never randomly spawned: Miss Nicolas The monster species that never randomly spawned: dark orc The monster species that never randomly spawned: mana stalk The monster species that never randomly spawned: spiker The monster species that never randomly spawned: lock master The monster species that never randomly spawned: sepia patch The RNG hath decreed that this item was never generated: helm of teleport control (space helmet) The RNG hath decreed that this item was never generated: finger of death (stained) The RNG hath decreed that this item was never generated: high-heeled sandal ((null)) The RNG hath decreed that this item was never generated: plugsuit (tightly fitting suit) The RNG hath decreed that this item was never generated: gauntlets of swimming (black gloves) The RNG hath decreed that this item was never generated: silver dragon scales ((null)) The RNG hath decreed that this item was never generated: charm monster (magenta) The RNG hath decreed that this item was never generated: dilithium crystal (white) The RNG hath decreed that this item was never generated: chaos bolt (credited) The RNG hath decreed that this item was never generated: gain strength (granite) The RNG hath decreed that this item was generated more often: salt water (polka-dot, freq bonus 11) The RNG hath decreed that this item was generated more often: cure critical wounds (roast mate, freq bonus 263) The RNG hath decreed that this item was generated more often: bloodsucking shoes (yellow sneakers, freq bonus 19) The RNG hath decreed that this item was generated more often: plate mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: engraving stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: worthless piece of red glass (red, freq bonus 31) The RNG hath decreed that this item was generated more often: remove resistance (cyclic, freq bonus 15) The RNG hath decreed that this item was generated more often: boulder ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: command demon (gehenna, freq bonus 18) The RNG hath decreed that this item was generated more often: pill ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: genocide (ELBIB YLOH, freq bonus 11) The RNG hath decreed that this item was generated more often: white dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: stiletto ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: shield of light (shiny shield, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of outright evilness (chinese cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: evil dragon scale shield (evil dragonhide shield, freq bonus 14) The RNG hath decreed that this item was generated more often: diamond (white, freq bonus 11) The RNG hath decreed that this item was generated more often: gloves of energy draining (silk fingerlings, freq bonus 12) The RNG hath decreed that this item was generated more often: elemental minion (propaganda, freq bonus 6) The RNG hath decreed that this item was generated more often: down level (silvervine, freq bonus 7) The RNG hath decreed that this item was always generated cursed: group summoning (I R TEH UBER PWNZ0R) The RNG hath decreed that this item was always generated cursed: fire bolt (flaming) The RNG hath decreed that this item was always generated cursed: demonology (IA CTHULHU) The RNG hath decreed that this item was always generated cursed: ensnaring (cryptolocker) The RNG hath decreed that this item was always generated cursed: orange dragon scale shield (orange dragonhide shield) The RNG hath decreed that this item was always generated cursed: fixing (complete) The RNG hath decreed that this item was always generated cursed: feather armor ((null)) The RNG hath decreed that this item was always generated cursed: full healing (heretical) The RNG hath decreed that this item was always generated cursed: noble's dress (armored black dress) The RNG hath decreed that this item was always generated cursed: relay (four-wired thing) The RNG hath decreed that this trap was always invisible: squeaky board The RNG hath decreed that this trap was generated more often: wereform trap (freq bonus 1) Next attribute increase check would have come at turn 2052 Strength training was 32 Dexterity training was 21 Wisdom training was 1 Constitution training was 50 You were magic-protected You were prevented from having flying (0) You were prevented from using the force like a real jedi (0) You had 1383 points of nutrition remaining You aggravated monsters Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Queen Serenity, Angel Aphrodite and Queen Beryl Your deity was Queen Beryl The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Wed Sep 27 18:56:23 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - clouds 4 elemental 90% 393% b - knock 1 matter 2% 193% c - poison blast 4 attack 90% 393% Techniques known in the end Name Level Status appraisal 3 R LIMIT(0) panic digging 3 R LIMIT(0) phase door 3 R LIMIT(0) invoke deity 3 R LIMIT(0) Discoveries Weapons elven broadsword (runed broadsword) Armor levitation boots (weapon light boots) Scrolls scroll of healing (KAPOW) scroll of mana (NEJZINITE EBAD NADVOR E LADNO) scroll of phase door (HAHAHAHAHAHAHA) scroll of standard id (ONE RESULT IS MORE POWER) scroll of cure (VI SKAPER VELGE BORT DENNE REGJERINGEN) scroll of armor specialization (OYII) Spellbooks spellbook of clouds (pink) spellbook of knock (dark) spellbook of poison blast (apocryphic) spellbook of solar beam (encased) Potions potion called map amnesia (sparkling) potion of gain level (hallowed) Wands wand of striking (mithril) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a jackal an evasive fox 0 gas spores (1 created) 2 pack kobolds 0 petit mimics (2 created) 0 large mimics (1 created) a goblin 0 silky anteaters (1 created) 0 sewer rats (1 created) an eevee 4 grid bugs a lichen a mummy a barrow wight a maia a werelichen 0 kickboxing girls (1 created) 3 soldiers (34 created) 0 newts (2 created) a novice medium wall a mini rub monster an energy trove 61 creatures born. 21 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 3 times You eaten food with animal by-products 2 times You eaten meat 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 7 times You killed 11 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (26 of 160) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (1 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (7 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (7 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Expert) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye ziratha the Mahou Shoujo... You burned in The Dungeons of Doom on dungeon level 2 with 280 points, and 33 pieces of gold, after 726 moves. Killer: fireball You were level 3 with a maximum of 29 hit points when you burned. You reached the 71st place on the top 10000 list. No Points Name Hp [max] 1 489724 ziratha-Ele-Ent-Mal-Neu died in Gehennom on level 41. Killed by a monster (undead cruel abuser called Lukas). - [144] 2 133172 ziratha-Gun-Orc-Fem-Law died in The Gnomish Mines on level 12. Killed by a monster (ettin zombie). - [111] 3 94096 ziratha-Fig-Ink-Mal-Cha died in The Gnomish Mines on level 7 [max 8]. Killed by a blast of lightning. - [150] 69 320 Andy-Ama-Des-Mal-Law escaped the dungeon [max level 1]. 42 [42] 70 280 Andy-Kur-Nul-Mal-Law died in The Dungeons of Doom on level 2. Killed by a shotgun shell. - [25] *71 280 ziratha-Mah-Sok-Fem-Cha died in The Dungeons of Doom on level 2. Burned by a fireball. - [29] 72 262 ziratha-Ele-Dun-Fem-Cha quit in The Dungeons of Doom on level 2. 38 [38] 73 261 Andy-Unt-Faw-Fem-Neu quit in The Dungeons of Doom on level 2. 34 [34]