ziratha, neutral female nymphian Electric Mage --------------------------------------- ----- |............)..%.........`...........| |...-- |.----------------#-----.------------.| --- |....------------.|...............`.*...............|.| -----.-- ---.`...).........|.-------------......---.--------.|.---- |.|....| |...---------.-.|.|...|...|...|..`...|..|...|...|.|....-- |.....-- --..| |....#.|`..|...|...|.............|...|.|.....| ----.--- --..| ---....|.|...|...|.#.|.........|.......+.#.|...| --...`| --..-------....-.|.|...|...|-|--........-.-|---..-...|...--## --..--- ---.....--.|.......|.--.---.--..)...n_0....).........`........---..---- |.....-...)............*......(...{.d......{.........|.....*......--..| |..|...............|.--.---.--``...--..)--..)........|.......-........--- ---|...............|.|...|...|----.|...).|..-.+--.--.|......-...........--- --..--.--....|<.|.|...|...|...|.|.....|.|.......|.|...+.--.--#.........-- ----|[|---.---.|.|...|.`.|.....|.._..|....|....|.|.................--..|# |.------ |.|.|...|...|...|.|.....|....|....|.|.--.-............---.|# |.....| |.|.-------------.---.---.--.---.--.|..................| -- ---...| |.|....`............................#..........>......-| ----- |.-----------#-------.----#------+---.--..--...---.....| |.....................``.............`|------.-- --.|.-- -------------------------------------- --- ----- [Ziratha the Hummer] St11 Dx17 Co13 In16 Wi15 Ch5 EleNymFemNeu Min:5 $13 HP130(130) Pw165(165) AC-11 Xp11/11598 T12505 Par Latest messages [-1 -> 129] [-4 -> 125] The noxious mushroom patch touches you! [-1 -> 124] You feel deathly sick. [-5 -> 119] What do you want to use or apply? [efmpqsuvzBJLNRSUY or ?*] You don't have that object. What do you want to use or apply? [efmpqsuvzBJLNRSUY or ?*] Never mind. There is a doorway here. You see here a heavy stone ball {1200}. You still feel deathly sick. There is a wall in the way! You still feel deathly sick. You stop. Your automatic dog is in the way! You still feel deathly sick. (2x) There are many objects here. You still feel deathly sick. (2x) You die from your illness. Your inventory Amulets O - an uncursed amulet of ESP {1} Weapons D - an uncursed corroded +0 dwarvish short sword (weapon in hand) {12} I - a blessed +0 secretion dagger {4} Armor a - an uncursed +0 pair of gauntlets of leech {4} c - an uncursed +0 pair of gauntlets of swimming (being worn) {4} o - the uncursed +0 pair of levitation boots named Bloodrise {8} w - an uncursed +0 elven mithril-coat (being worn) {60} A - an uncursed +0 orcish shield (being worn) {20} G - a cursed +0 white spell cloak (being worn) {4} M - an uncursed +0 dwarvish iron helm (being worn) {16} Comestibles g - a blessed tripe ration {1} k - an uncursed lizard corpse {10} r - 26 uncursed slime molds {13} y - 2 uncursed bananas {1} V - an uncursed egg {1} Scrolls i - 2 blessed scrolls of healing {2} j - 5 uncursed scrolls of healing {4} l - 2 uncursed scrolls of phase door {2} n - an uncursed scroll of mana {1} H - an uncursed scroll of taming {1} Potions h - an uncursed potion of gain energy {1} E - an uncursed potion of restore ability {1} P - an uncursed potion of banishing fear {1} X - an uncursed potion of clairvoyance {1} Rings C - a cursed -2 ring of protection (on right hand) {1} K - an uncursed -5 ring of increase accuracy (on left hand) {1} Wands e - an uncursed wand of digging (7:0) {1} f - an uncursed wand of lightning (0:5) {1} v - a blessed wand of teleportation called teleport (0:3) {1} z - an uncursed wand of magic missile called magic missile named magic missile (0:5) {1} B - an uncursed wand of magic missile called magic missile (0:7) {1} L - an uncursed wand of extra healing (0:4) {1} N - an uncursed wand of fear called cause fear (0:5) {1} R - an uncursed wand of cold (0:1) {1} S - an uncursed wand of healing (0:3) {1} U - an uncursed wand of healing (0:1) {1} Tools m - an uncursed magic whistle {1} p - an uncursed boss visor (being worn) {1} q - an uncursed +0 pick-axe {32} s - an uncursed stethoscope {1} u - an uncursed oilskin sack {10} J - a cursed tin whistle called tin {1} Y - an uncursed pair of radioglasses {1} Gems F - an uncursed +0 amazonite stone {1} Q - a cursed +0 worthless piece of cyan glass {1} T - 2 uncursed +0 worthless pieces of green glass {2} W - 11 uncursed +0 rocks {6} Z - a cursed -4 worthless piece of radiant glass {1} Contents of the oilskin sack: 9 uncursed +0 rocks {5} Final attributes You have transgressed Your alignment was -163 Your max alignment was 48 You carried 1 sins You could not have this property at all: fire resistance You could not have this property extrinsically: drain resistance You could not have this property intrinsically: invisibility Scroll identification only worked 100 times out of 182 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 19 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 164 Monsters only dropped their musable items with 47% chance Monsters only dropped their equipment with 50% chance Scroll drop chance was reduced to 97% Wand drop chance was reduced to 80% Concealing monsters were spawned underneath items 84% of the time only Monster death drops spawned with only 92% chance The following skill could not be trained at all: shield The following skill was trained at half the usual rate: two-weapon combat The following skill was trained at one fifth the usual rate: riding The following skill was limited to basic proficiency: chaos spells The following skill was limited to skilled proficiency: shield The following skill was limited to expert proficiency: two-handed sword The following skill became untrainable if you tried to train it too early: occult spells (turn 2) Number of artifacts generated was 1 Number of fake artifacts generated was 3 Monster spawn increase started at turn 28465 Monster spawn increase reached its maximum at turn 66606 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 749700 The monster class that cannot be genocided was snake The monster class that was spawned more often: major demon (freq bonus 1) The monster species that spawned more often: destroyer (freq bonus 18) The monster species that spawned more often: intelligent penetrator (freq bonus 12) The monster species that spawned more often: vampire dwarf (freq bonus 6) The monster species that spawned more often: evil necro mage (freq bonus 8) The monster species that spawned more often: gray sentai (freq bonus 6) The monster species that spawned more often: rotten icky thing (freq bonus 24) The monster species that spawned more often: scarlet stalk (freq bonus 6) The monster species that spawned more often: lava force fungus (freq bonus 24) The monster species that spawned more often: Ýœ‰9èÕ$ÎÇïO>Ãà (freq bonus 3) The monster species that spawned more often: dream eye (freq bonus 24) The monster species that spawned more often: Mare (freq bonus 14) The monster species that spawned more often: aimless-looking merchant (freq bonus 3) The monster species that spawned more often: ill patch (freq bonus 24) The monster species that spawned more often: ecstasy worm (freq bonus 10) The monster species that spawned more often: wisdom naga (freq bonus 3) The monster species that spawned more often: lilac mold (freq bonus 6) The monster species that spawned more often: bastard troll (freq bonus 21) The monster species that spawned more often: mana sphere (freq bonus 3) The monster species that spawned more often: yellow light (freq bonus 9) The monster species that spawned more often: lizard man (freq bonus 72) The monster trait that was more common: monsters whose attacks can disintegrate you (freq bonus 4) The monster trait that was more common: monsters with drain resistance (freq bonus 4) The monster trait that was more common: monsters of gigantic size (freq bonus 3) The monster species that never randomly spawned: Elke The monster species that never randomly spawned: Ariane's fleecy combat boot The monster species that never randomly spawned: psychlich The monster species that never randomly spawned: irresistible mold The monster species that never randomly spawned: petty elf-lord The monster species that never randomly spawned: fencer The monster species that never randomly spawned: krabby The monster species that never randomly spawned: large brain eater The monster species that never randomly spawned: mutated undead potato The monster species that never randomly spawned: z-type The RNG hath decreed that this item was never generated: difficult boots (winter boots) The RNG hath decreed that this item was never generated: dagger ((null)) The RNG hath decreed that this item was never generated: checkerboard stone (gray) The RNG hath decreed that this item was never generated: elements (multi-hued) The RNG hath decreed that this item was never generated: compost chain ((null)) The RNG hath decreed that this item was never generated: golden dragon scale mail ((null)) The RNG hath decreed that this item was never generated: sapphire (blue) The RNG hath decreed that this item was never generated: cloak of luck negation (icky cloak) The RNG hath decreed that this item was never generated: amulet of poison warning (splatted) The RNG hath decreed that this item was never generated: blue lightsaber (lightsaber) The RNG hath decreed that this item was generated more often: cloak of curse (dark cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: boomerang ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of health (white cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: spetum (forked polearm, freq bonus 30) The RNG hath decreed that this item was generated more often: transistor (three-wired thing, freq bonus 10) The RNG hath decreed that this item was generated more often: gauntlets (odd pair of gloves, freq bonus 30) The RNG hath decreed that this item was generated more often: ranseur (hilted polearm, freq bonus 8) The RNG hath decreed that this item was generated more often: missing cloak (shrouded cloak, freq bonus 24) The RNG hath decreed that this item was generated more often: sound effect helmet (musical helmet, freq bonus 19) The RNG hath decreed that this item was generated more often: shotgun ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: interruption stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: lubricant can ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: elysium hostage chain ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: trap creation (endangered, freq bonus 5) The RNG hath decreed that this item was generated more often: white flower sword (flower-pommeled broadsword, freq bonus 6) The RNG hath decreed that this item was generated more often: high-heeled skiers (buffalo boots, freq bonus 11) The RNG hath decreed that this item was generated more often: clay chain ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: egoism (ITS ALL MINE, freq bonus 11) The RNG hath decreed that this item was generated more often: dizzy helmet (rotating helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: conglomerate pick ((null), freq bonus 10) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 61) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 27) The RNG hath decreed that this item was always generated cursed: golden dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: antimagic stone (gray) The RNG hath decreed that this item was always generated cursed: tinfoil helmet (aluminium helmet) The RNG hath decreed that this item was always generated cursed: yellow spell stone (gray) The RNG hath decreed that this item was always generated cursed: red tea (baloon flower) The RNG hath decreed that this item was always generated cursed: unknown gauntlets (awesome gloves) The RNG hath decreed that this item was always generated cursed: cause fear (light blue) The RNG hath decreed that this item was always generated cursed: large box of digestion (wooden box) The RNG hath decreed that this item was always generated cursed: fumble boots (riding boots) The RNG hath decreed that this item was always generated cursed: fly swatter ((null)) The RNG hath decreed that this trap was always invisible: strew trap The RNG hath decreed that this trap was generated more often: dropless trap (freq bonus 1) Next attribute increase check would have come at turn 15247 Strength training was 19 Dexterity training was 15 Wisdom training was 13 Constitution training was 17 You were shock resistant You were poison resistant You were paralyzed (-2) You were punished You had the following problem: Your spells became white. (0) You were prevented from having fire resistance (0) You were prevented from having drain resistance (0) Your chance to block was 18% You were aware of the presence of covetous monsters You had 610 points of nutrition remaining You could teleport You could swim You had a -5 penalty to hit You were ineffectively protected Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Benjamin Franklin The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 0% 655% b - lightning 4 matter 0% 345% c - sleep 2 enchant 24% 73% d - vanishing 7 chaos 99% 84% Techniques known in the end Name Level Status reinforce memory 11X Prepared(0) appraisal 11 R Prepared(0) panic digging 11 R Prepared(0) phase door 11 R Reloading(580) invoke deity 11 R Prepared(0) power surge 9X Prepared(0) draw energy 7X Prepared(0) sigil of control 5X Prepared(0) sigil of tempest 2X Prepared(0) disarm 1 O Prepared(0) Discoveries Amulets amulet of ESP (red-moon) Weapons quarterstaff (staff) dwarvish short sword (broad short sword) Armor levitation boots (thigh boots) gauntlets of leech (tightly fitting gloves) gauntlets of swimming (uncanny gloves) orcish shield (red-eyed shield) white spell cloak (roadmap cloak) dwarvish iron helm (hard hat) Scrolls scroll of enchant armor (I HEARD YOU WERE SLEEPING THERE) scroll of healing (QUICKER USED THE STUNT OF ELF) scroll of mana (VI OWNS EMACS) scroll of phase door (SLARSHING HARD HAMME DEFENCE LOWED) scroll of standard id (FIRST ATTACK LOSED SO IS LATER) scroll of cure (MOVE RAISED BY FEARED) scroll of teleportation (EX PROTEO) scroll of ice (CAMAMNMALCHA XJ) scroll of magic mapping (BEN SU ANDA KEBAP YEMEK ISTIYORUM) scroll of fire (FROTZ) scroll of taming (BELLA RAGAZZA FASCIU) Spellbooks spellbook of shocking sphere (colorful) spellbook of lightning (glittering) spellbook of sleep (smeared) spellbook of vanishing (dark brown) Potions potion of confusion (fuming) potion of sleeping (slimy) potion of healing (murky) potion called frz (cluster amaryllis) potion of gain energy (freezing) potion of restore ability (purple) potion of banishing fear (lavender) potion of clairvoyance (black) Rings ring of protection (diamond) ring of increase accuracy (volcanic) Wands wand of lightning (weird) wand of teleportation called teleport (untouchable) wand called cancel (degraded) wand of extra healing (edible) wand of digging (conundrum) wand of summon elm (irregular) wand of striking called nothing? (asymmetric) wand of magic missile called magic missile (newfound) wand called sl/d (omnipotent) wand called slow monster (wax) wand of healing (ectoplasm) wand of fear called cause fear (pine) wand of cold (straight) Tools oil lamp (lamp) tin whistle called tin (whistle) magic whistle (whistle) oilskin sack (bag) Gems amazonite stone (green) worthless piece of cyan glass (cyan) worthless piece of green glass (green) worthless piece of radiant glass (radiant) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 2 ants 3 killer bees a wax bee a giant ant (5 created) a soldier ant 0 hidden soldier ants (1 created) a mutated snow ant a snap-dragon-fly a gray blob a quivering blob a misse misse a turkey 0 giant chicks (1 created) 6 chickatrices 0 cockatrices (1 created) 3 jackals 8 pack jackals 2 evasive foxes 0 racoon dogs (1 created) 4 stalking coyotes 0 enemies (1 created) a petty wild dog an automatic little dog (2 created) a trash wolf a shock hound pup a rabid wolf an eel-dog 0 gas spores (1 created) an ego gas spore (2 created) a floating eye a cubic eye a speeding eye a porter floating eye 128 shocking spheres (130 created) an armed panther a housecat 5 automatic housecats (7 created) a signum vitiosum 0 petty statue gargoyles (1 created) a hobbit reveller a hobbit gentleman a wimp 2 hobbits a dwarven child 2 dwarves a dufflepud a force dwarf 2 group dwarves a porter flying dwarf a blue yeek 2 brain eaters a hobbit lord a hobbit wizard a phasing hobbit wizard a dolgsman hunter a player dolgsman a duergar a dwarf lord a dwarf lord stonebreaker a dwarven wizard a hobbit master thief 2 skulk blades 2 duergar warriors a zog a tengu 0 jellies (1 created) a normal jelly a white jelly a red jelly an ochre jelly a pink ooze a kobold 5 carvers an eloi 0 large group kobolds (1 created) a carver shaman (2 created) a leprechaun a petit mimic a mimic a permamimic 2 deimonidaines 0 mountain nymphs (1 created) 0 special water nymphs (1 created) 0 satyrs (1 created) 8 goblins 3 marine goblins a mega goblin a group goblin (2 created) 0 submarine goblins (1 created) a cave goblin 4 hobgoblins a gas cloud a force hobgoblin a fiendish hobgoblin an uncommon orc a low snotling 5 hill orcs 4 runts a mobgoblin a goblin raider 2 Mordor orcs a porter Mordor orc a covetous Mordor orc a goblin shaman an orc shaman 2 goblin fighters a thick goblin fighter a timid goblin an orc-captain 2 forest goblins a runt shaman a forest orc a river orc a brown sentai a rock piercer a silky anteater a lamb 2 rothes a roe deer a sewer rat 2 visor sewer rats a rabbit (2 created) 2 black rats a giant rat (2 created) 3 GRs a serious rat a rabid rat a giant field mouse an eevee a rabid rabbit 0 rock moles (1 created) a porter rock mole 0 sock moles (1 created) a metal mole a porcupine a fire rat 2 cave spiders (3 created) 2 hole spiders 0 white centipedes (1 created) a recluse spider a metallic blue centipede a giant spider (0 created) 5 big spiders a great spider a blue centipede a brown centipede a little lurker 0 gray unicorns (1 created) a fog cloud 0 rot worms (1 created) 2 larvae a maggot 2 forest maggots 8 grid bugs 2 yellow lights a bleeding light an alien flower a large bat a flup bat a running emu a baby roc a plains centaur 0 baby golden dragons (1 created) a baby cyan dragon 0 baby blood dragons (1 created) a super marion an emu (2 created) the hidden a stalker 3 lichens (4 created) a stalking lichen 0 spore lichens (1 created) 0 colony lichens (1 created) an immobile spore a brown fungus a brown patch (0 created) a brown mushroom a cribo (0 created) a yellow growth a yellow spore a mean mold 2 orange mushrooms (0 created) an orange spore 2 golden growths (1 created) a golden force patch a red mushroom a cyan growth 5 slow stalks (4 created) a sucker growth (0 created) a sucker patch a sucker spore (0 created) 2 sucker force patches (1 created) 2 mind fungi (0 created) 0 blister fungi (1 created) a shrieker (0 created) a stalking shrieker (0 created) 3 violet fungi (1 created) a gray patch a colorful patch a seven-feet we-sell (0 created) 0 rafflesias (1 created) 2 creeping molds (0 created) 0 dream molds (1 created) a topaz mushroom (0 created) 4 sub-gnomes 11 gnomes a gnome stalker 2 normal gnomes a petty gnome thief 4 intermediate gnomes a gnome guard 8 gnome lords a gnome watcher 0 group gnome lords (2 created) a gnomish brigand thief 5 gnomish wizards a deep gnome 2 deep force gnomes (3 created) a deep gnome digger an underpants gnome 2 porn gnomes a mana mauler a Keystone Kop 4 Keystone Officers (7 created) a Keystone Warder 0 nether liches (1 created) 4 mummies (5 created) 2 gnome mummies an orc mummy an elf mummy an acolyte mummy a black naga hatchling a golden naga hatchling an undead naga hatchling (2 created) a slimebesu a gray ooze 2 eyeglass-wearing retards an ojyama puyo a mini rust monster 0 rattlesnakes (1 created) a stone rattlesnake a garter snake a white snake a petty river moccasin a copperhead snake 0 lower hulks (1 created) 6 monkeys a snow monkey an intelligent monkey 2 tundra bear cubs 2 ice bear cubs 2 apes 2 owlbears 2 kobold zombies a newt zombie (2 created) 5 gnome zombies 3 orc zombies 2 elf zombies 3 human zombies 4 zombies an ogre zombie a walking corpse a karakasa a plastic golem a rope golem a human adventurer a squint-eyed rogue (2 created) an aimless-looking merchant a furry 0 humans (1 created) a nord a mugger a smirking sneak thief a Green-elf 0 item masters (27 created) 0 bad item masters (1 created) 3 flying rogues a tortoise (2 created) 0 rouge jellyfish (1 created) 0 newts (1 created) 2 gray newts 2 twens a normal frog a gecko an iguana 0 giant black frogs (1 created) 3 lizards a mimic lizard 0 giant ebony frogs (1 created) 0 sukkiri flowers (1 created) a poison creeper 0 dungeon fern spores (1 created) a burning fern spore (2 created) 0 grey mushroom patches (2 created) 0 brown mushroom patches (1 created) a silver mushroom patch (3 created) 0 eggmen (1 created) 0 shrieker mushroom patches (2 created) a fried chicken 0 kogepans (1 created) a goomba a hishi mochi (2 created) a roast goose a gray mewlip (2 created) 0 mercury mushroom patches (1 created) a flying goomba (2 created) 0 soft boiled eggmen (1 created) 0 noxious mushroom patches (1 created) 3 bad eggs a porter bad egg (2 created) a killer tomato (3 created) a killer apple 0 kudzus (1 created) 0 razorvines (1 created) a roast turkey an orange mewlip 0 green mewlips (1 created) a blue mewlip 0 burned out kogepans (1 created) 0 swamp fern sprouts (1 created) 0 dungeon fern sprouts (2 created) 0 slimy mushroom patches (1 created) 0 purple mushroom patches (1 created) a hard boiled eggman 0 killer tripe rations (2 created) a personalized killer tripe ration 3 ravenous cream pies 0 killer food rations (1 created) 0 poison ivies (1 created) 0 IWBTG apples (1 created) 2 piles of copper coins (3 created) 0 novice light walls (1 created) 2 mini rub monsters a bigoted math teacher 0 dagger turrets (1 created) a flying stalker piranha 0 food troves (1 created) a cold trove 0 disintegration troves (1 created) a scroll trove 0 poison troves (1 created) an armor trove 0 attractive troves (1 created) 2 lucky troves 683 creatures born. 572 creatures vanquished. 0 bosses born. 0 bosses vanquished. Genocided species: shocking spheres (extinct) 0 species genocided. Voluntary challenges You eaten 50 times You eaten food with animal by-products 37 times You eaten meat 33 times You have communicated with the gods 31 times You prayed to the gods 1 time You hit with a wielded weapon 704 times You killed 318 monsters You read items or engraved 35 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (15 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (9 of 20) general combat [Basic] (max Expert) (71 of 160) body armor [Basic] (max Expert) (132 of 160) devices [Basic] (max Expert) (33 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (105 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (16 of 20) short sword [Skilled] (max Expert) (193 of 540) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (410 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (44 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Skilled] (max Expert) (325 of 540) Goodbye ziratha the Electric Mage... You were poisoned in The Gnomish Mines on dungeon level 5 with 46764 points, and 13 pieces of gold, after 12505 moves. Killer: noxious mushroom patch You were level 11 with a maximum of 130 hit points when you were poisoned. You made the top ten list! No Points Name Hp [max] 1 133172 ziratha-Gun-Orc-Fem-Law died in The Gnomish Mines on level 12. Killed by a monster (ettin zombie). - [111] 2 94096 ziratha-Fig-Ink-Mal-Cha died in The Gnomish Mines on level 7 [max 8]. Killed by a blast of lightning. - [150] 3 71207 Andy-Mon-Des-Fem-Law died in The Dungeons of Doom on level 6 [max 13]. Killed by a magic missile. - [105] 4 54167 ziratha-Sla-Akt-Fem-Law died in The Dungeons of Doom on level 4. Killed by a monster (The high-heel loving asian girl her sexy wedge sandal). - [164] 5 50878 ziratha-Ord-Min-Fem-Cha died in The Dungeons of Doom on level 5 [max 10]. Killed by a monster (giant eel). - [85] * 6 46764 ziratha-Ele-Nym-Fem-Neu was poisoned in The Gnomish * Mines on level 5 [max 8]. Poisoned by a noxious mushroom patch. 130 [130] 7 42247 ziratha-Loc-Din-Mal-Neu died in Sokoban on level 7 [max 8]. Burned by a fireball. - [194] 8 38789 Andy-Sam-Hax-Mal-Cha quit in The Gnomish Mines on level 6. 107 [122]