ziratha, lawful male peacemaker Electric Mage ###````#####````# ##### ##```..```````..`# ##```## #####``.............``# ##### #``.``# ####### ##````).....```.......`# #```## #`...`# ######``````### #``..``..............``# #`)``# #`..`1####### #``````....```# #`....................`#### #``..`###````###`)))## #`..``.......`# #`.............```....````########`...``````.```#`.)%`# ##`.. .......`## ##``............`#``......`#``````#`.....``...`.```..2`###11.. .......``# #```....```.....`##``.....```....````.....*......``..``)```.... 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[-6 -> 42] The poison doesn't seem to affect you. You are hit by the 3rd poisoned crude arrow! [-9 -> 33] The poison doesn't seem to affect you. You hear a flinging sound. The poisoned crude arrow misses the gas cloud. You are hit by a poisoned crude arrow! [-14 -> 20] The poison doesn't seem to affect you. The poisoned crude arrow hits the gas cloud! The gas cloud is killed! You are hit by a poisoned crude arrow! You hear the howling of the CwnAnnwn... [-16 -> 4] Warning: HP low! The poison doesn't seem to affect you. You are hit by a poisoned crude arrow. You die... Your inventory Weapons k - a blessed +1 quarterstaff {16} F - an uncursed +0 long sword (weapon in hand) {16} Armor j - a cursed +0 victorian underwear (being worn) {5} w - a cursed -1 pair of gauntlets of fumbling (being worn) {4} A - a blessed +0 cloak of displacement (being worn) {4} C - an uncursed +0 studded leather armor (being worn) {80} H - an uncursed +0 pair of elven boots (being worn) {8} J - a blessed +0 orcish helm {12} Scrolls c - a blessed scroll of phase door {1} o - 2 uncursed scrolls of cure {2} r - 4 uncursed scrolls of healing {2} Spellbooks P - an uncursed spellbook of anti-magic shell (6:1) {1} Rings g - an uncursed ring of regeneration (on left hand) {1} y - an uncursed ring of warning (on right hand) {1} E - an uncursed +2 ring of increase accuracy {1} K - an uncursed +1 ring of gain wisdom {1} M - the blessed +2 ring of gain strength named Mundwine {1} Wands L - an uncursed wand of draining (0:0) {1} Tools b - an uncursed oilskin sack {301} N - an uncursed partly used wax candle (lit) {1} Q - an uncursed figurine of a weapon bug {1} Gems s - a cursed -4 worthless piece of black glass {1} B - an uncursed +0 worthless piece of pink glass {1} G - a blessed +2 worthless piece of pink glass {1} I - an uncursed +0 worthless piece of violet glass {1} Contents of the oilskin sack: an uncursed mirror {1} 2 uncursed wax candles {1} an uncursed medical kit called medical kit {53} an uncursed tin whistle called tin {1} an uncursed beartrap {20} an uncursed +0 pick-axe {32} an uncursed expensive camera (0:53) {1} a cursed magic whistle {1} an uncursed wand of light (0:12) {1} an uncursed wand of lightning (0:0) {1} an uncursed ring of conflict {1} an uncursed spellbook of cure confusion (5:4) {1} a blessed spellbook of lightning (6:3) {1} a blessed spellbook of charm monster (0:4) {1} an uncursed spellbook of force bolt (0:2) {1} an uncursed spellbook of force bolt (3:1) {1} 4 uncursed scrolls of mana {4} 3 uncursed scrolls of phase door {3} an uncursed +0 mummy wrapping {2} an uncursed +0 pair of gnomish boots {4} an uncursed +0 gnomish helm {1} an uncursed +0 dagger {4} a blessed potion of restore ability {1} an uncursed potion of hallucination {1} an uncursed potion of amnesia {1} a cursed potion of gain energy {1} a blessed spellbook of shocking sphere (0:1) {1} an uncursed scroll of charging {1} an uncursed scroll of enchant weapon {1} a blessed scroll of enchant armor {1} an uncursed scroll of scare monster {1} 2 uncursed scrolls of phase door {2} 2 uncursed scrolls of healing {2} an uncursed scroll of ice {1} an uncursed +0 gnomish helm {1} a cursed -1 power crossbow {20} 32 uncursed +0 crossbow bolts {18} an uncursed +1 arrow {1} 21 uncursed +0 arrows {12} 3 cursed -1 arrows {3} a cursed -3 scimitar {16} an uncursed +0 chainwhip {24} 21 cursed -3 arrows {11} a blessed +1 mace {12} 14 uncursed +0 orcish arrows {7} an uncursed +0 paper sword {10} 29 uncursed +0 shuriken {16} the uncursed +0 boomerang named Windrider {1} a blessed +1 fly swatter {4} 74 gold pieces {0} Contents of the medical kit called medical kit: an uncursed phial {2} a cursed pill {1} a blessed bandage {1} a blessed bandage {1} a blessed phial {2} 3 blessed pills {3} 11 uncursed pills {11} 12 uncursed phials {24} 14 uncursed bandages {14} Final attributes You were piously aligned Your alignment was 22 Your max alignment was 22 You carried 0 sins You could not have this property at all: petrification resistance You could not have this property extrinsically: speed You could not have this property intrinsically: sickopathy Potion identification only worked 3 times out of 11 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 3 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 72% chance Monsters only dropped their equipment with 90% chance Scroll drop chance was reduced to 80% Musable item generation frequency had a negative bias of 46% Amulet drop chance was reduced to 55% Concealing monsters were spawned underneath items 54% of the time only Monster death drops spawned with only 94% chance The following skill could not be trained at all: healing spells The following skill was trained at half the usual rate: matter spells The following skill was trained at one fifth the usual rate: chaos spells The following skill was limited to basic proficiency: two-handed weapons The following skill was limited to skilled proficiency: lance The following skill was limited to expert proficiency: healing spells The following skill became untrainable if you tried to train it too early: polymorphing (turn 72) Number of artifacts generated was 3 Number of fake artifacts generated was 1 Monster spawn increase started at turn 18888 Monster spawn increase reached its maximum at turn 43064 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 133056 The monster class that cannot be genocided was eye or sphere The monster class that was spawned more often: nymph (freq bonus 1) The monster species that spawned more often: Eliane's shin-smashing sneaker (freq bonus 8) The monster species that spawned more often: kroncopotaca (freq bonus 3) The monster species that spawned more often: Lot No. 249 (freq bonus 24) The monster species that spawned more often: corpulent gal (freq bonus 4) The monster species that spawned more often: disintegration hound (freq bonus 54) The monster species that spawned more often: porter bad egg (freq bonus 8) The monster species that spawned more often: real deathmold (freq bonus 6) The monster species that spawned more often: loud force fungus (freq bonus 21) The monster species that spawned more often: many-hued jelly (freq bonus 9) The monster species that spawned more often: minor fog cloud (freq bonus 6) The monster species that spawned more often: porter mean robber (freq bonus 8) The monster species that spawned more often: fly of Mordor (freq bonus 32) The monster species that spawned more often: poliwag (freq bonus 9) The monster species that spawned more often: ax (freq bonus 4) The monster species that spawned more often: softener beetle (freq bonus 12) The monster species that spawned more often: vampire ruler (freq bonus 12) The monster species that spawned more often: card mold (freq bonus 16) The monster species that spawned more often: spikefist (freq bonus 24) The monster species that spawned more often: giant garnet frog (freq bonus 16) The monster species that spawned more often: leader ant (freq bonus 6) The monster trait that was more common: monsters that regenerate health (freq bonus 5) The monster trait that was more common: monsters that talk like whores (freq bonus 8) The monster trait that was more common: monsters that need a pick-axe for tunneling (freq bonus 4) The monster trait that was more common: monsters whose attacks rot your equipment (freq bonus 3) The monster trait that was more common: monsters that mumble (freq bonus 4) The monster trait that was more common: monsters whose attacks burn your equipment with lava (freq bonus 2) The monster species that never randomly spawned: Baendre The monster species that never randomly spawned: nausea mushroom The monster species that never randomly spawned: Mother Lily The monster species that never randomly spawned: secluded force fungus The monster species that never randomly spawned: giant green bat The monster species that never randomly spawned: quantum warp fungus The monster species that never randomly spawned: sucker nymph The monster species that never randomly spawned: zombified lion The monster species that never randomly spawned: poison lichen The monster species that never randomly spawned: white jelly The RNG hath decreed that this item was never generated: frost horn (horn) The RNG hath decreed that this item was never generated: aurora beam (swirling) The RNG hath decreed that this item was never generated: levitation boots (snow boots) The RNG hath decreed that this item was never generated: banking gloves (paper gloves) The RNG hath decreed that this item was never generated: ribbed plate mail ((null)) The RNG hath decreed that this item was never generated: mutation (bristly) The RNG hath decreed that this item was never generated: bell ((null)) The RNG hath decreed that this item was never generated: detect food (cyan) The RNG hath decreed that this item was never generated: general candle (candle) The RNG hath decreed that this item was never generated: fleece stone (gray) The RNG hath decreed that this item was generated more often: curse items (accursed, freq bonus 9) The RNG hath decreed that this item was generated more often: heavy machine gun ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: blank paper (unlabeled, freq bonus 32) The RNG hath decreed that this item was generated more often: no skill (shattering, freq bonus 14) The RNG hath decreed that this item was generated more often: elven sickle ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: clairvoyance (dark blue, freq bonus 3) The RNG hath decreed that this item was generated more often: purple dragon scale mail ((null), freq bonus 57) The RNG hath decreed that this item was generated more often: amulet of life saving (spherical, freq bonus 8) The RNG hath decreed that this item was generated more often: character recursion (gameplay-altering, freq bonus 6) The RNG hath decreed that this item was generated more often: levitation (floating, freq bonus 18) The RNG hath decreed that this item was generated more often: map stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: process card ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: helmet of anti searching (ruined helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: ya (bamboo arrow, freq bonus 14) The RNG hath decreed that this item was generated more often: starlit sky stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: yellow dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: ice box of digestion (cooling box, freq bonus 6) The RNG hath decreed that this item was generated more often: carrot ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: arrow ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: gnomish helm (little red hat, freq bonus 11) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 73) The RNG hath decreed that this item was always generated cursed: yellow spell stone (gray) The RNG hath decreed that this item was always generated cursed: invisibility (brilliant blue) The RNG hath decreed that this item was always generated cursed: consort's suit (loud foppish suit) The RNG hath decreed that this item was always generated cursed: oolong tea (wormwood) The RNG hath decreed that this item was always generated cursed: fear (rusty) The RNG hath decreed that this item was always generated cursed: apply nail polish (sublime) The RNG hath decreed that this item was always generated cursed: bubblebeam (biblic) The RNG hath decreed that this item was always generated cursed: evencore cloak (odd hull cloak) The RNG hath decreed that this item was always generated cursed: orcish bow (crude bow) The RNG hath decreed that this item was always generated cursed: dream eater (tapered) The RNG hath decreed that this trap was always invisible: spell forgetting trap The RNG hath decreed that this trap was generated more often: scent trap (freq bonus 15) Next attribute increase check would have come at turn 6712 Strength training was 50 Dexterity training was 29 Wisdom training was 26 Constitution training was 31 You were cold resistant You were shock resistant You were poison resistant You were prevented from having petrification resistance (0) You were prevented from having speed (0) You fumbled You were warned You were aware of the presence of topmodels You had 1866 points of nutrition remaining You were invisible You were displaced You were stealthy You caused conflict You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Thomas Alva Edison The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 0% 296% b - lightning 4 matter 0% 291% c - charm monster 4 enchant 90% 266% Techniques known in the end Name Level Status reinforce memory 8X LIMIT(0) appraisal 8 R LIMIT(0) panic digging 8 R LIMIT(0) phase door 8 R LIMIT(0) invoke deity 8 R LIMIT(0) power surge 6X LIMIT(0) draw energy 4X LIMIT(0) sigil of control 2X LIMIT(0) Discoveries Weapons quarterstaff (staff) scimitar (curved sword) orcish arrow (crude arrow) shuriken (throwing star) Armor cloak of displacement (roadmap cloak) elven boots (roman sandals) gauntlets of fumbling (awesome gloves) orcish helm (iron skull cap) gnomish boots (little black boots) gnomish helm (little red hat) Scrolls scroll of identify (BFG 9000 OH YEAH) scroll of healing (SAATANAN AMY OLIKO NYT AIVAN HELVETIN PAKKO) scroll of mana (NETHACK 360 APPEARED IN DECEMBER 2015) scroll of phase door (DESREVER TSEPMET) scroll of standard id (CAO NI MA) scroll of cure (KLOCK DOCK KAPOW) scroll of ice (PATENT PENDING) scroll of charging (I HERE SOMETHING) scroll of enchant weapon (OWERED HITTING BY LOOK SOUP) scroll of enchant armor (SUPER BURNINATE ENEMY WITH VERY TIRED) scroll of scare monster (IGNORANT WEATHER) Spellbooks spellbook of shocking sphere (perceptive) spellbook of lightning (clueless) spellbook of charm monster (colluded) spellbook of anti-magic shell (withered) spellbook of cure confusion (chromatic) spellbook of force bolt (adamantium) Potions potion of amnesia (sparkling) potion of paralysis (buzzing) potion of restore ability (polka-dot) potion of hallucination (bright green tea) potion of gain energy (cacao) Rings ring of regeneration (taaffeite) ring of warning (elysium) ring of conflict (nickel) ring of gain strength (bone) ring of increase accuracy (tin) ring of gain wisdom (jade) Wands wand of lightning (vajra tower) wand of light (orthorhombic) wand of draining (ominous) Tools tin whistle called tin (whistle) magic whistle (whistle) medical kit called medical kit (leather bag) oilskin sack (bag) wax candle (candle) mirror (looking glass) Gems worthless piece of black glass (black) worthless piece of pink glass (pink) worthless piece of violet glass (violet) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a fly of Mordor 3 chickens (4 created) a thick jackal 0 shock hound pups (1 created) a large dog 40 shocking spheres a housecat a hobbit an ondy a dwarf 2 group dwarves (3 created) 0 porter flying dwarves (1 created) a dwarf thief a small dog-man a vile sewer pygmy a bugbear a hobbit lord a hobbit wizard a duergar 16 flying lemures (19 created) a fallen a small kobold a small kappa a butcher a picture kobold a leprechaun a petit mimic 0 goblins (1 created) 0 marine goblins (1 created) 2 hobgoblins a gas cloud 0 force hobgoblins (1 created) a low snotling 0 hill orcs (1 created) 0 goblin raiders (1 created) 0 Mordor orcs (2 created) 0 goblin shamans (2 created) 0 Uruk-hai (1 created) an orc shaman 0 goblin fighters (1 created) a super ape 0 kill orcs (1 created) 0 timid goblins (1 created) a forest goblin a war orc 0 orc berserkers (1 created) a furry rothe 0 sewer rats (2 created) 0 giant garbage rats (2 created) a bushy squirrel 0 eevees (1 created) a hole spider a metallic green centipede 0 porter spiders (1 created) a sand leaper 0 winged black unicorns (1 created) 0 minor fog clouds (1 created) an echidna a thrush 0 spore lichens (1 created) a mould a deathmold a moss lichen a fast lichen (0 created) a blink mold a green mushroom a green spore a red patch a pale mold a pale mushroom 0 phase molds (1 created) 0 sparkling patches (1 created) a sucker mushroom 4 sub-gnomes (5 created) 10 gnomes a gnome stalker a petty gnome thief 5 intermediate gnomes a gnome comrade 3 gnome lords a gnome watcher a gnomish wizard an angsty gnome a gnome prostitute a burrower gnome a porn gnome 0 mana maulers (1 created) a kestrel 0 Undead Kops (1 created) 0 freemason initiates (1 created) 0 mummies (1 created) a kobold mummy a cat mummy a tasloi mummy a gnome mummy an orc mummy an elf mummy a copper naga hatchling 0 mini rust monsters (1 created) a rattlesnake a snow monkey a brass-monkey a kobold zombie a controller 0 goblin zombies (1 created) a gecko zombie an archer an elf zombie 4 human zombies a zombie a human adventurer a pitiful-looking beggar 0 humans (1 created) 0 albaes (1 created) 0 dark rangers (1 created) a bad lance carrier 0 item masters (7 created) 0 annoying fish (1 created) a twen a gecko a deminewt 2 compsognathi 2 fried chickens a pile of copper coins 0 novice medium walls (1 created) a low rub monster an arrow turret 0 disintegration troves (1 created) 224 creatures born. 173 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 41 times You eaten food with animal by-products 33 times You eaten meat 32 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 321 times You killed 103 monsters You read items or engraved 11 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You have broken your vow of celibacy 1 time Your skills at the end (13 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (32 of 20) body armor [Basic] (max Expert) (21 of 160) devices [Basic] (max Expert) (21 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (221 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (6 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (114 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (74 of 160) Goodbye ziratha the Electric Mage... You died in The Gnomish Mines on dungeon level 5 with 10422 points, and 84 pieces of gold, after 3442 moves. Killer: an orcish arrow You were level 8 with a maximum of 76 hit points when you died. You reached the 18th place on the top 10000 list. No Points Name Hp [max] 1 133172 ziratha-Gun-Orc-Fem-Law died in The Gnomish Mines on level 12. Killed by a monster (ettin zombie). - [111] 2 94096 ziratha-Fig-Ink-Mal-Cha died in The Gnomish Mines on level 7 [max 8]. Killed by a blast of lightning. - [150] 3 71207 Andy-Mon-Des-Fem-Law died in The Dungeons of Doom on level 6 [max 13]. Killed by a magic missile. - [105] 16 15348 ziratha-Ama-Dro-Fem-Law died in The Dungeons of Doom on level 3. Killed by a bullet. - [80] 17 15194 ziratha-Kni-Vor-Mal-Law died in The Gnomish Mines on level 6. Killed by a monster (Mr. Repinsgub, the shopkeeper). - [104] *18 10422 ziratha-Ele-Pea-Mal-Law died in The Gnomish Mines on level 5. Killed by an orcish arrow. - [76] 19 7775 ziratha-Zoo-Syl-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a blast of lightning. - [92] 20 7563 Andy-Mon-Vee-Mal-Cha quit in The Dungeons of Doom on level 2. 96 [96]