ziratha, chaotic male incantifier Undead Slayer ---- ---- ---- |*.- |..| ---|..| $ ---... * |.--- --.--..| -..... % --...| |......----|...... $ --....-- --.......|.|...... |......-- --.....................- |....|..----..............^.....>. --.|.|-.......--..............|...--- --|.--------.---............ --....| ` |..-- |................---....-- |...|--- ---...............|.......- $ |...--.-- |.......<........-...^...-- |.. ........ |.......| ----..........%....---....| ---[. ..@...%.. ----...-- |.........--..%-- ----.| |..%- -.@D..--..M --.-| |....--.-------- |.|---.|...| -..D-----M. " |..| ---.----- |.-|...|......--..--- -I. ---- --- $ |..|.-----.....%.-- $ |....| ---.---- ------ --- [Ziratha the Exterminator] St17 Dx12 Co15 In16 Wi5 Ch6 UndIncMalCha Min:5 $166 HP59(148) Pw124(137) AC9 Xp10/5074 T3695 Hun Par Fea Brn Stn Latest messages Your hands are no longer slippery. Unknown command '^J'. (2x) The baby orange dragon bites you! [-2 -> 69] You just miss the baby orange dragon. The thick farting girl produces beautiful farting noises with its sexy butt. You fall asleep! The thick farting girl bites you! [-6 -> 63] The baby orange dragon zaps a yarn wand! Your cloak crumbles and turns to dust! The baby orange dragon zaps a wand of disintegration! Your armor turns to dust and falls to the floor! The crappy brat picks up a mummy wrapping {2}. The crappy brat puts on a mummy wrapping {2}. The thick farting girl produces beautiful farting noises with its sexy butt. You feel stunned. The thick farting girl bites you! [-4 -> 59] The baby orange dragon zaps a wand of disintegration! Your inventory Armor d - an uncursed +0 helmet (being worn) {20} p - an uncursed +0 pair of gnomish boots (being worn) {4} Comestibles r - an uncursed food ration {1} z - 3 uncursed cream pies {2} A - an uncursed tripe ration {1} Scrolls # - an uncursed scroll of identify {1} e - an uncursed scroll of teleportation {1} f - a blessed scroll of healing {1} C - an uncursed scroll of consecration {1} T - an uncursed scroll of blank paper {1} Z - an uncursed scroll of healing {1} Potions # - an uncursed potion of levitation {1} # - an uncursed potion of water {1} w - a blessed potion of gain health {1} F - a blessed potion of gain ability {1} H - an uncursed potion of ESP {1} W - 2 uncursed potions of enlightenment {2} Wands # - an uncursed wand of clone monster (0:10) {1} # - an uncursed wand of sleep (0:8) {1} # - an uncursed wand of light (0:2) {1} # - an uncursed wand of polymorph (0:6) {1} D - an uncursed wand of magic missile (0:0) {1} M - a cursed wand of enlightenment (0:2) {1} V - an uncursed wand of speed monster (0:0) {1} Tools a - a blessed oil lamp {1} b - an uncursed chest {1658} g - an uncursed leather saddle {1} j - an uncursed chemistry set (0:3) {20} k - an uncursed skeleton key {1} s - an uncursed eyecloser {1} K - an uncursed beartrap {20} O - a blessed skeleton key {1} X - an uncursed blindfold {1} Gems # - an uncursed +0 worthless piece of pink glass {1} # - 10 cursed -1 rocks {5} # - an uncursed +0 worthless piece of radiant glass {1} # - an uncursed +0 worthless piece of white glass {1} G - 5 uncursed +0 rocks {3} I - 2 uncursed +0 worthless pieces of yellowish brown glass {2} J - a cursed -1 alignment stone Contents of the chest: an uncursed spellbook of detect treasure (0:3) {1} an uncursed -2 pair of levitation boots {8} an uncursed +0 gnomish helm {1} an uncursed +0 scale mail {100} an uncursed +0 leather armor {60} an uncursed +0 splint mail {160} a blessed +2 dwarvish cloak {4} an uncursed +0 leather armor {60} an uncursed +0 gnomish helm {1} 86 blessed +0 soft stars {43} 20 uncursed +0 darts {10} an uncursed +0 club {12} an uncursed +1 bullwhip {8} a cursed -2 orcish dagger {4} 2 uncursed +0 daggers {8} an uncursed +0 sling {2} 38 uncursed +1 shuriken {19} 5 uncursed +0 silver daggers {20} an uncursed +0 wooden stake {8} an uncursed amulet of unchanging {1} an uncursed amulet versus stone {1} an uncursed amulet versus poison {1} an uncursed amulet of flying {1} a blessed +2 pick-axe {32} an uncursed +0 pick-axe {32} an uncursed scroll of enchant armor {1} an uncursed scroll of enchant weapon {1} an uncursed +0 dwarvish cloak {4} an uncursed +0 pair of iron shoes {20} a cursed +0 crossbow {20} an uncursed +0 battle-axe {48} an uncursed +0 lucern hammer {60} 15 uncursed -4 elven arrows {8} a cursed amulet of strangulation {1} a blessed scroll of healing {1} a blessed scroll of enchant weapon {1} an uncursed +0 chain mail {120} an uncursed wand of healing called heal/cure (0:2) {1} a blessed potion of healing {1} an uncursed potion of sickness {1} an uncursed potion of gain ability {1} 3 potions of holy water {2} an uncursed spellbook of acidshield (0:1) {1} an uncursed scroll of create monster {1} an uncursed scroll of cure {1} 2 uncursed scrolls of standard id {2} 3 uncursed scrolls of phase door {3} 4 uncursed scrolls of mana {4} 7 uncursed scrolls of healing {7} 4 uncursed lembas wafers {4} 5 blessed sprigs of wolfsbane {5} 5 blessed cloves of garlic {5} Final attributes You were devoutly aligned Your alignment was 19 Your max alignment was 19 You carried 0 sins You could not have this property at all: warning You could not have this property extrinsically: glib combat You could not have this property intrinsically: magic resistance Potion identification only worked 3 times out of 7 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 16 Monsters only dropped their musable items with 88% chance Monsters only dropped their equipment with 77% chance Musable item generation frequency had a negative bias of 55% Wand drop chance was reduced to 73% Amulet drop chance was reduced to 90% Potion drop chance was reduced to 94% Concealing monsters were spawned underneath items 61% of the time only Monster death drops spawned with only 90% chance The following skill could not be trained at all: matter spells The following skill was trained at half the usual rate: high heels The following skill was trained at one fifth the usual rate: flail The following skill was limited to basic proficiency: short sword The following skill was limited to skilled proficiency: axe The following skill was limited to expert proficiency: healing spells The following skill became untrainable if you tried to train it too early: chaos spells (turn 3) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 45530 Monster spawn increase reached its maximum at turn 67065 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 189975 The monster class that cannot be genocided was kobold The monster class that was spawned more often: human or elf (freq bonus 1) The monster species that spawned more often: wrinkled spore (freq bonus 18) The monster species that spawned more often: wrinkled mold (freq bonus 12) The monster species that spawned more often: hidden mold (freq bonus 6) The monster species that spawned more often: siena stalk (freq bonus 18) The monster species that spawned more often: stupid bully (freq bonus 24) The monster species that spawned more often: slime prince (freq bonus 6) The monster species that spawned more often: big turret (freq bonus 6) The monster species that spawned more often: small flying mimic (freq bonus 6) The monster species that spawned more often: conjurer (freq bonus 10) The monster species that spawned more often: psychic stalk (freq bonus 16) The monster species that spawned more often: shadow breeder (freq bonus 9) The monster species that spawned more often: Walker (freq bonus 6) The monster species that spawned more often: tear colony (freq bonus 8) The monster species that spawned more often: snakeman chieftain (freq bonus 6) The monster species that spawned more often: Inge's combat boot (freq bonus 6) The monster species that spawned more often: Lea (freq bonus 16) The monster species that spawned more often: swarming sneak thief (freq bonus 8) The monster species that spawned more often: eye tyrant (freq bonus 6) The monster species that spawned more often: Orkus (freq bonus 6) The monster species that spawned more often: ice elemental (freq bonus 4) The monster trait that was more common: monsters whose attacks cause slippery fingers (freq bonus 2) The monster trait that was more common: monsters that count as hobbit (freq bonus 4) The monster trait that was more common: monsters whose attacks cause nasty stuff to happen (freq bonus 8) The monster species that never randomly spawned: weredisenchanter The monster species that never randomly spawned: blood claw The monster species that never randomly spawned: ice archer The monster species that never randomly spawned: wind fungus The monster species that never randomly spawned: martian cylinder The monster species that never randomly spawned: petit mimic The monster species that never randomly spawned: hiding galltrit The monster species that never randomly spawned: PDP-9 The monster species that never randomly spawned: politician The monster species that never randomly spawned: leadwolf The RNG hath decreed that this item was never generated: dark elven arrow (black runed arrow) The RNG hath decreed that this item was never generated: kelp frond ((null)) The RNG hath decreed that this item was never generated: extreme power (turquoise) The RNG hath decreed that this item was never generated: delight stone (gray) The RNG hath decreed that this item was never generated: submachine gun ((null)) The RNG hath decreed that this item was never generated: gauntlets of trap creation (spiky gloves) The RNG hath decreed that this item was never generated: map stone (gray) The RNG hath decreed that this item was never generated: yellow spell stone (gray) The RNG hath decreed that this item was never generated: checkerboard stone (gray) The RNG hath decreed that this item was never generated: enlighten (faded) The RNG hath decreed that this item was generated more often: cloak of death (deadly cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: colossus blade ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: chatter stone (gray, freq bonus 31) The RNG hath decreed that this item was generated more often: impact staff ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of magic resistance (ornamental cope, freq bonus 16) The RNG hath decreed that this item was generated more often: kokken ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: piano ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: ancient arrow ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: gray dragon scale shield (gray dragonhide shield, freq bonus 9) The RNG hath decreed that this item was generated more often: gentleman's suit (expensive clothes, freq bonus 26) The RNG hath decreed that this item was generated more often: carrying boots (side gore boots, freq bonus 10) The RNG hath decreed that this item was generated more often: helm of brilliance (etched helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: green spell stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: mommy stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: halite (white, freq bonus 3) The RNG hath decreed that this item was generated more often: low boots (walking shoes, freq bonus 9) The RNG hath decreed that this item was generated more often: shuriken (throwing star, freq bonus 7) The RNG hath decreed that this item was generated more often: night vision (blueberry, freq bonus 10) The RNG hath decreed that this item was generated more often: bombing (exciting, freq bonus 19) The RNG hath decreed that this item was generated more often: flail ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 94) The RNG hath decreed that this item was always generated cursed: grappling hook (iron hook) The RNG hath decreed that this item was always generated cursed: resurrection (1UP EXTRA LIFE GET) The RNG hath decreed that this item was always generated cursed: sailor blouse ((null)) The RNG hath decreed that this item was always generated cursed: steel shield ((null)) The RNG hath decreed that this item was always generated cursed: red dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: black spell gauntlets (occultism gloves) The RNG hath decreed that this item was always generated cursed: enrage (YOU AND YOUR FRIENDS ARE DEAD) The RNG hath decreed that this item was always generated cursed: sentient high-heeled shoes (irregular boots) The RNG hath decreed that this item was always generated cursed: broadsword ((null)) The RNG hath decreed that this item was always generated cursed: transistor (three-wired thing) The RNG hath decreed that this trap was always invisible: slow gas trap The RNG hath decreed that this trap was generated more often: super nupesell nix area (freq bonus 2) Next attribute increase check would have come at turn 5086 Strength training was 43 Dexterity training was 50 Wisdom training was 47 Constitution training was 50 You were poison resistant You were level-drain resistant You were immune to sickness You were paralyzed (-14) You were stunned (61) You were stricken with fear (314) You were burned (1) You had the following problem: Your maximum alignment decreased over time. (0) You were prevented from having warning (0) You were prevented from having glib combat (0) You leeched mana You were aware of the presence of something You were warned of undead You had 259 points of nutrition remaining You were stealthy You were a werewolf You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Seeker, Osiris and Seth Your deity was Seth The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - acidshield 6 protect 98% 68% b - detect treasure 4 divine 90% 111% Techniques known in the end Name Level Status turn undead 10X Prepared(0) weapon practice 10X Prepared(0) appraisal 10 R Prepared(0) panic digging 10 R Prepared(0) phase door 10 R Reloading(480) invoke deity 10 R Prepared(0) disarm 3 O Prepared(0) iron skin 1X Prepared(0) Discoveries Amulets amulet of flying (tarmac) amulet of unchanging (sparkling) amulet versus stone (ribbon) amulet versus poison (silk) amulet of strangulation (secretion) Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * helmet (spired helmet) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (white robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * sedge hat (golden helmet) * skullcap (filtered helmet) * flack helmet (arduous helmet) * crystal helm (etched helmet) * mining helm (horned helmet) * field helm (celtic helmet) * helm of safeguard (rural helmet) * war hat (wide conical hat) * plasteel gloves (white gloves) * leather gloves (runic gloves) * gauntlets of safeguard (moth-bitten gloves) * gauntlets of plugsuit (light gloves) * commander gloves (shitty gloves) * field gloves (tar gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (radiant heels) * field boots (thick-soled boots) * boots of safeguard (battle boots) levitation boots (fleecy boots) Scrolls scroll of healing (THE NETHACK DEVTEAM IS NOT DEAD) scroll of mana (LDL 750 MG SLASH DL) scroll of phase door (BLUE SCREEN OF DEATH) scroll of standard id (EDGE PROTECTION) scroll of cure (XREVB YBIRF GB CYNL FYNFU RZ RKGRAQRQ) scroll of consecration (FAGEYUDUD) scroll of identify (NORVAND EXPLONIA HESPOLAUTIA DAJ VIDJST) scroll of teleportation (I AM THE KING) scroll of blank paper (unlabeled) scroll of enchant armor (SATIATED LEV VOMIT FOODPOIS BLIND NUMB BURN STUN SLIME) scroll of enchant weapon (CHOP CAN BREAKED THE BARRIER) scroll of create monster (YOU PLAY NETHACK 25 HOURS PER DAY) Spellbooks spellbook of acidshield (perpetual) spellbook of detect treasure (horrible) Potions potion of water (clear) potion of gain level (cluster amaryllis) potion of cure critical wounds (aromatic) potion of levitation (deep blue) potion of gain health (orange tea) potion of gain ability (tan) potion of ESP (violet-red) potion of enlightenment (flowing) potion of healing (cherry-blossom) potion of sickness (sparkly) Wands wand of healing called heal/cure (secree) wand of enlightenment (arcanium) wand of polymorph (quadratic) wand of speed monster (lacquered) wand of disintegration (yarn) wand of clone monster (asymmetric) wand of sleep (orthorhombic) wand of light (acyclic) wand of magic missile (cypress) Tools chemistry set (box of obscure-looking glass devices) oil lamp (lamp) chest (wooden container) leather saddle (saddle) skeleton key (key) Gems worthless piece of black glass (black) worthless piece of pink glass (pink) worthless piece of radiant glass (radiant) worthless piece of white glass (white) worthless piece of yellowish brown glass (yellowish brown) alignment stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures an acid blob a phasing acid blob a chicken 2 cockatrices (1 created) 5 jackals 17 pack jackals (18 created) a thick jackal a wild dog 0 little dogs (1 created) 0 floating eyes (1 created) a porter floating eye 0 gargoyles (1 created) a hobbit reveller a wimp (2 created) 2 group hobbits a hobbit thief 2 dwarves (3 created) 0 dental brace guys (1 created) 0 dwarf thieves (2 created) 2 large hobbits (3 created) 0 small dog-men (1 created) 10 gondolindrims (11 created) a hobbit wizard a dolgsman hunter (2 created) a dwarf lord 0 dwarven wizards (1 created) a fetish blowdart a soul killer an undead soul killer an evasive homunculus a blue jelly 0 varying-colored jellies (1 created) a large kobold 0 leprechauns (1 created) 7 petit permamimics 11 mimics 3 permamimics 6 small mimics a small healing mimic 3 small flying mimics a depression mimic a demimondaine a garo nymph a goblin 2 rothes 0 sewer rats (2 created) a giant rat a pony a maggot 2 undead worms a stone bug 2 bats 0 housebats (1 created) a giant force bat 0 crows (1 created) a baby gray dragon 0 baby orange dragons (1 created) a baby sky dragon 0 thick farting girls (1 created) 0 the hiddens (1 created) a spore lichen 0 lich lichens (1 created) 2 cribos (1 created) 2 yellow growths (3 created) 0 red mushrooms (1 created) a reddish growth 0 slow growths (1 created) a creeping vine (0 created) 2 spore shriekers (0 created) 0 soft force fungi (1 created) 2 sub-gnomes (3 created) 5 gnomes a gnome stalker 4 intermediate gnomes (5 created) a gnome comrade 4 gnome lords (5 created) a gnome watcher 0 group gnome lords (1 created) 5 gnomish wizards 0 gnome ladies (1 created) a deep gnome 2 burrower gnomes a deep gnome thief a gnome illusionist 0 Keystone Officers (3 created) 8 Undead Kops 0 grah sephiroth (1 created) a mummy a kobold mummy 0 tasloi mummies (1 created) 0 hobbit mummies (1 created) 0 orc mummies (1 created) a dwarf mummy a human mummy (3 created) an ogre mummy 0 black naga hatchlings (1 created) an undead naga hatchling a riverside naga hatchling a wisdom naga hatchling a mini vampire 0 aggravating wallwalkers (1 created) a monkey an ossium animatum a controller a newt zombie 2 gnome zombies 2 dwarf zombies a creeping 42 0 zombies (1 created) a grave digger a gold golem a friendly adventurer a mugger a farting girl 0 sweet coquettes (1 created) 0 crappy brats (1 created) a black knight 0 item masters (9 created) 0 good item masters (7 created) 0 bad item masters (4 created) 0 shopkeepers (4 created) 0 aligned priests (1 created) 0 watchmen (4 created) 0 watch captains (1 created) 0 newts (1 created) a gecko 0 rock lizards (1 created) 0 lizards (1 created) a blazing fern spore a kogepan 0 orange mewlips (1 created) 0 floor grues (1 created) a null 0 mini rub monsters (1 created) a low rub monster a crude turret a disintegration trove 0 confusion troves (1 created) 261 creatures born. 182 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You followed a strict vegan diet You eaten 71 times You have communicated with the gods 14 times You prayed to the gods 1 time You hit with a wielded weapon 389 times You killed 160 monsters You read items or engraved 11 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (16 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (59 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (41 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (23 of 160) searching [Unskilled] (max Expert) (11 of 20) spirituality [Basic] (max Expert) (50 of 160) petkeeping [Basic] (max Expert) (57 of 160) martial arts [Basic] (max Grand Master) (23 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Skilled] (max Expert) (404 of 540) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye ziratha the Undead Slayer... You died in The Gnomish Mines on dungeon level 5 with 20706 points, and 166 pieces of gold, after 3695 moves. Killer: wand of disintegration You were level 10 with a maximum of 148 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 133172 ziratha-Gun-Orc-Fem-Law died in The Gnomish Mines on level 12. Killed by a monster (ettin zombie). - [111] 2 71207 Andy-Mon-Des-Fem-Law died in The Dungeons of Doom on level 6 [max 13]. Killed by a magic missile. - [105] 3 38789 Andy-Sam-Hax-Mal-Cha quit in The Gnomish Mines on level 6. 107 [122] 4 38573 Andy-Mon-Vee-Fem-Cha quit in The Gnomish Mines on level 11. 95 [103] * 5 20706 ziratha-Und-Inc-Mal-Cha died in The Gnomish Mines on level 5 [max 6]. Killed by a wand of disintegration. 59 [148] 6 18400 ziratha-Gan-Mim-Mal-Cha died in The Dungeons of Doom on level 2. Killed by an icy touch. - [130] 7 17008 Andy-Kur-Din-Mal-Law died in The Dungeons of Doom on level 16 [max 39]. Killed by a monster (yeoman). - [97]