ziratha, chaotic male mimic Gangster ############################################################################### ############################################################################### #-----------------------------------------------------------------------------# #|...|.....|.........%*|...........................|...|.............|.).....|# #|.|.-----.|%---..------.---------------------------.|.|.-----.|.----|.---.--|# #|.|...|...|..).....^....|-----------l-------------|.|...|...|.|.|...|...|...|# #|.|--.|.-----.----------||...........|.(.((......||.|----.|.|.---.|.|.-----.|# #|.|...|.....|...........||...........|...........||.|.....|.|.....|...|.....|# #|.---.---.-------------.||...........|...........||.|.----|.|.--------|.----|# #|...|.....|`.*..........||.....l.....|..........]||.|.....|.|...|.....|.....|# #|.|.---.---.-------------|.........l.|....(((](((||------.|.---.|.-------.|.|# #|.|...|.|...|...|...%..%`............-.(%((((((((||.......|...|.).|.....|.|.|# #|.|--.|--.---.|.|.-------|Fm....l....|...........||.|.-------.|---|.---.|.|.|# #|.|.|.|...|...|.|.%%%..`||llB........|...........||.|.|...|...|...|...|.|.|.|# #|.|.|.|.-----.---------.||l.l........|...........||.|--)|.|.---.|.|--.|.---.|# #|*|.|...|...|...|`...$%%||.l.I.......|...........||.|...|.|.....|.|...|.....|# #|.|.|----.|.|.|.|.------||...........|...........||.|.--|.-------.|.--------|# #|...|.....|.|.|.|...|...||...I>......|...........||.*...|.....|...|.........|# #|--.---.---.---.---.---.-------------------------------------.|.-----------.|# #|)......|.........,......%%.%................................`|.[..........`|# #-----------------------------------------------------------------------------# [Ziratha the Street Criminal] St5 Dx15 Co14 In11 Wi8 Ch9 GanMimMalCha Dlvl:2 $0 HP0(130) Pw80(80) AC8 Xp9/4490 T1971 Sli Latest messages Warning: HP low! You don't feel very well. The static force leprechaun claws you! [-1 -> 6] Warning: HP low! The fast lichen Slimer touches you! [-1 -> 5] Warning: HP low! The fast lichen Slimer misses. The leprechaun claws you! [-2 -> 3] Warning: HP low! The static force leprechaun claws you! [-1 -> 2] Warning: HP low! The fast lichen Slimer touches you! [-1 -> 1] Warning: HP low! The fast lichen Slimer touches you! You die... Your inventory Amulets A - a blessed amulet of reflection {1} Weapons a - an uncursed +0 submachine gun {8} q - 15 uncursed +0 darts {8} r - 2 uncursed +0 orcish daggers {8} x - a blessed +1 orcish dagger {4} E - 6 uncursed +0 bullets (in quiver) {3} G - an uncursed +0 dwarvish mattock (weapon in hands) {48} J - an uncursed +0 dagger {4} Armor c - an uncursed +0 leather jacket (being worn) {12} i - a cursed +0 crystal plate mail {200} w - an uncursed +0 evencore cloak {4} H - an uncursed +0 dwarvish cloak {4} I - an uncursed +0 pair of iron shoes {20} K - an uncursed +0 dwarvish cloak {4} Scrolls d - 3 uncursed scrolls of healing {2} e - 5 uncursed scrolls of mana {5} f - 2 uncursed scrolls of phase door {1} g - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of teleportation {1} p - a blessed scroll of healing {1} L - a cursed scroll of healing {1} N - an uncursed scroll of charging {1} Potions j - a blessed potion of gain ability {1} Wands k - an uncursed wand of magic mapping (0:5) {1} Tools B - an uncursed skeleton key {1} F - an uncursed bag of holding {5} Gems v - a blessed -1 worthless piece of cyan glass {1} D - an uncursed +0 worthless piece of red glass {1} M - an uncursed +0 worthless piece of yellow glass {1} O - 2 cursed +2 worthless pieces of yellowish brown glass {2} The bag of holding is empty. Final attributes You were fervently aligned Your alignment was 13 Your max alignment was 13 You carried 0 sins You could not have this property at all: stealth You could not have this property extrinsically: reflection You could not have this property intrinsically: quad attacks Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 7 Wand identification only worked 3 times out of 19 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 115 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 78% chance Monsters only dropped their equipment with 73% chance Ring drop chance was reduced to 74% Wand drop chance was reduced to 60% Potion drop chance was reduced to 89% Concealing monsters were spawned underneath items 65% of the time only Monster death drops spawned with only 90% chance The following skill could not be trained at all: polearms The following skill was trained at half the usual rate: bare-handed combat The following skill was trained at one fifth the usual rate: bare-handed combat The following skill was limited to basic proficiency: bare-handed combat The following skill was limited to skilled proficiency: elemental spells The following skill was limited to expert proficiency: riding The following skill became untrainable if you tried to train it too early: attack spells (turn 23) Number of artifacts generated was 1 Number of fake artifacts generated was 2 Monster spawn increase started at turn 25997 Monster spawn increase reached its maximum at turn 111451 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 181278 The monster class that cannot be genocided was naga The monster class that was spawned more often: xorn (freq bonus 2) The monster color that was spawned more often: brown (freq bonus 2) The monster species that spawned more often: Eliane's vulnerable sneaker (freq bonus 24) The monster species that spawned more often: Emmelie (freq bonus 12) The monster species that spawned more often: toilet guy (freq bonus 24) The monster species that spawned more often: dark elf (freq bonus 14) The monster species that spawned more often: starlit sky (freq bonus 16) The monster species that spawned more often: rum drinker (freq bonus 28) The monster species that spawned more often: werecockatrice (freq bonus 21) The monster species that spawned more often: shaped mold (freq bonus 16) The monster species that spawned more often: Dimdrel, Queen of Trolls (freq bonus 4) The monster species that spawned more often: void stalk (freq bonus 5) The monster species that spawned more often: mountain nymph (freq bonus 56) The monster species that spawned more often: swarm nymph (freq bonus 56) The monster species that spawned more often: omega metroid (freq bonus 48) The monster species that spawned more often: megabat (freq bonus 54) The monster species that spawned more often: gnome cleric (freq bonus 9) The monster species that spawned more often: vaporization ant (freq bonus 10) The monster species that spawned more often: golden spore (freq bonus 3) The monster species that spawned more often: slut (freq bonus 8) The monster species that spawned more often: tree patch (freq bonus 6) The monster species that spawned more often: watcher overlord (freq bonus 16) The monster trait that was more common: monsters whose attacks act like cursed unicorn horns (freq bonus 4) The monster trait that was more common: monsters whose attacks remove Elbereth engravings underneath you (freq bonus 2) The monster trait that was more common: monsters that growl (freq bonus 3) The monster trait that was more common: monsters that can be tamed with food (freq bonus 12) The monster trait that was more common: monsters that have beam attacks (freq bonus 4) The monster trait that was more common: monsters that squeek (freq bonus 10) The monster trait that was more common: monsters that originate from Angband (freq bonus 6) The monster species that never randomly spawned: blood bug The monster species that never randomly spawned: shadow stalker The monster species that never randomly spawned: healing fungus The monster species that never randomly spawned: gnome paladin The monster species that never randomly spawned: purple force worm The monster species that never randomly spawned: lichen The monster species that never randomly spawned: semi-novice paladin The monster species that never randomly spawned: speedrubber The monster species that never randomly spawned: dwarf cleric The monster species that never randomly spawned: dried corpse The RNG hath decreed that this item was never generated: cloak of escalation (cyan cloak) The RNG hath decreed that this item was never generated: shit stone (gray) The RNG hath decreed that this item was never generated: elven spear (runed spear) The RNG hath decreed that this item was never generated: soft sneakers (light footwear) The RNG hath decreed that this item was never generated: Jolt Cola (illegal) The RNG hath decreed that this item was never generated: stick of dynamite (red stick) The RNG hath decreed that this item was never generated: highlevel stone (gray) The RNG hath decreed that this item was never generated: lump of royal jelly ((null)) The RNG hath decreed that this item was never generated: cloak of insulation (long overcoat) The RNG hath decreed that this item was never generated: hyper beam (pokemon logo) The RNG hath decreed that this item was generated more often: gauntlets of reverse enchantment (inverse gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: pendant (looped, freq bonus 14) The RNG hath decreed that this item was generated more often: kouhaku manjyuu ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: ebb tide (SUKI TOKIMEKI TO KISS, freq bonus 8) The RNG hath decreed that this item was generated more often: apply nail polish (sublime, freq bonus 14) The RNG hath decreed that this item was generated more often: partisan (vulgar polearm, freq bonus 7) The RNG hath decreed that this item was generated more often: shield of mobility (slippery shield, freq bonus 4) The RNG hath decreed that this item was generated more often: iron shoes (hard shoes, freq bonus 9) The RNG hath decreed that this item was generated more often: oil (murky, freq bonus 9) The RNG hath decreed that this item was generated more often: wonder helmet (weeping helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: detect treasure (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: checker boots (fetish heels, freq bonus 3) The RNG hath decreed that this item was generated more often: rubber apron (apron, freq bonus 34) The RNG hath decreed that this item was generated more often: rotten stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of premature death (evil cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: two-handed trident ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: radioglasses ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of lycanthropy (polyform cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of practice (boxing gown, freq bonus 9) The RNG hath decreed that this item was generated more often: droven lance (obsidian lance, freq bonus 5) The RNG hath decreed that this item was always generated cursed: plain cloak (homicidal cloak) The RNG hath decreed that this item was always generated cursed: mace ((null)) The RNG hath decreed that this item was always generated cursed: ruby dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: thresher ((null)) The RNG hath decreed that this item was always generated cursed: charging (stellar) The RNG hath decreed that this item was always generated cursed: amulet of fumbling (clumsy) The RNG hath decreed that this item was always generated cursed: shuriken (throwing star) The RNG hath decreed that this item was always generated cursed: book stone (gray) The RNG hath decreed that this item was always generated cursed: create familiar (wormwood) The RNG hath decreed that this item was always generated cursed: reflection (withered) The RNG hath decreed that this trap was always invisible: wishing trap The RNG hath decreed that this trap was generated more often: acidpool (freq bonus 9) Next attribute increase check would have come at turn 3211 Strength training was 50 Dexterity training was 50 Wisdom training was 12 Constitution training was 46 You were turning into slime (100) You were prevented from having stealth (0) You were prevented from having reflection (0) You had 852 points of nutrition remaining You aggravated monsters You could survive without air You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Claude Speed, Carl CJ Johnson and Tommy Vercetti Your deity was Tommy Vercetti The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status create ammo 9X LIMIT(0) lucky gamble 9X LIMIT(0) appraisal 9 R LIMIT(0) panic digging 9 R LIMIT(0) phase door 9 R LIMIT(681) invoke deity 9 R LIMIT(934) disarm 1 O LIMIT(0) Discoveries Amulets amulet of reflection (spiked) Weapons orcish dagger (crude dagger) dwarvish mattock (broad pick) Armor evencore cloak (hearing cloak) dwarvish cloak (hooded cloak) iron shoes (hard shoes) Scrolls scroll of healing (MULY SA CITA NUL) scroll of mana (BANDARCHOR GO HOME) scroll of phase door (YOU MAY NOT PLAY ANYTHING ELSE UNLESS YOU MANAGE TO ASCEND SLEX) scroll of standard id (STAT CANT DEBASE BY EN) scroll of cure (CHRISTINE FEMININE) scroll of trap creation (DPIEV WENWWSG UNNZMI) scroll of teleportation (FUS RO DAH) scroll of charging (MAND PENDING MAGIC SPELL) Potions potion of paralysis (hibiscus) potion of gain ability (plaid) Wands wand of magic mapping (crystal) Tools skeleton key (key) bag of holding (bag) Gems worthless piece of cyan glass (cyan) worthless piece of red glass (red) worthless piece of yellow glass (yellow) worthless piece of yellowish brown glass (yellowish brown) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 mimic ants (1 created) 0 turkeys (1 created) a jackal a scruffy little dog a stinking dog a wild dog a racoon dog drunker a fluffy cat 0 sabre-toothed cats (1 created) 0 ondies (1 created) 2 porter flying dwarves a normal jelly (0 created) a kobold 2 pack kobolds a large kobold (2 created) 19 little leprechauns 6 kabuki monos (7 created) 60 leprechauns (65 created) a leprechaun groupie 5 force leprechauns 0 static force leprechauns (4 created) 9 annoying leprechauns a humanoid leprechaun a leprechaun elder a pseudo lodestone putter a leprechaun wanderer 0 petit mimics (2 created) 0 mimics (1 created) 2 goblins a mega goblin 0 supercops (1 created) 2 sewer rats a packer rat a pack rabbit 0 sand rats (1 created) a giant white cave mouse a giant rat 2 grid bugs a housebat a sparrow 0 chaffinches (1 created) 0 flup flups (3 created) a huge brown bat (3 created) a baby blue dragon 0 spore lichens (1 created) 2 mean mushrooms (1 created) 0 gnomes (1 created) a grid xorn a monkey a kobold zombie a gnome zombie a gecko zombie 2 dwarf zombies a blubbering idiot an aimless-looking merchant a karate scrub 0 asgardians (1 created) 0 shopkeepers (1 created) a newt a shrieker mushroom patch 0 piles of copper coins (1 created) a novice dark wall 176 creatures born. 147 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 9 times You eaten food with animal by-products 8 times You eaten meat 8 times You have communicated with the gods 4 times You prayed to the gods 1 time You hit with a wielded weapon 264 times You killed 144 monsters You read items or engraved 10 times You never genocided any monsters You never polymorphed an object You changed form 2 times You used no wishes You remained celibate Your skills at the end (15 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (1 of 20) general combat [Basic] (max Master) (52 of 160) body armor [Basic] (max Expert) (20 of 160) devices [Unskilled] (max Expert) (3 of 20) searching [Unskilled] (max Expert) (5 of 20) spirituality [Unskilled] (max Expert) (13 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) firearms [Skilled] (max Master) (321 of 540) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye ziratha the Gangster... You died in The Dungeons of Doom on dungeon level 2 with 18400 points, and 0 pieces of gold, after 1971 moves. Killer: icy touch You were level 9 with a maximum of 130 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 133172 ziratha-Gun-Orc-Fem-Law died in The Gnomish Mines on level 12. Killed by a monster (ettin zombie). - [111] 2 71207 Andy-Mon-Des-Fem-Law died in The Dungeons of Doom on level 6 [max 13]. Killed by a magic missile. - [105] 3 38573 Andy-Mon-Vee-Fem-Cha quit in The Gnomish Mines on level 11. 95 [103] * 4 18400 ziratha-Gan-Mim-Mal-Cha died in The Dungeons of Doom on level 2. Killed by an icy touch. - [130] 5 17008 Andy-Kur-Din-Mal-Law died in The Dungeons of Doom on level 16 [max 39]. Killed by a monster (yeoman). - [97] 6 16473 ziratha-Jed-Oct-Fem-Neu died in The Gnomish Mines on level 6. Killed by a monster (white dragon), while praying unsuccessfully. - [136]