ziratha, chaotic male yeek Undertaker ############################################################################### ############################################################################### ############################################################################### ##########################--------------------------########################### ##########################|>......^^^^^^^^^^^^^^^^.|########################### ##########################|.......----------------<|########################### #########################X-------.------#########|.|########################### ###########################|n..r.......|#########|.|########################### ###########################|...........|#########|.|########################### ##########################--------s----|#########|.|########################### ##########################|h...........|#########|.|########################### ##########################|...........d|#########|.|########################### ##########################-----.--------###------|.|########################### ###########################|........k.|##--|.I...|.|########################### ###########################|..r...:..G|##|)r..?r$|.|########################### ###########################|.......a.--##|-|%$$$$|.|########################### ##########################-------m----###|K-`$$$$$.|########################### ##########################|....k...|#####|-|%$$%$|--########################### ##########################|rG.r..r.|#####|oII$$$$|############################# ##########################|..r------#####--|$$$$$|############################# ##########################-----############-------############################# [Ziratha the Grave Creator] St5 Dx7 Co7 In3 Wi9 Ch6 UntYeeMalCha+KY Dlvl:3 $127 HP4(39) Pw23(23) AC9 Xp7/661 T978 Sat Bli Latest messages You hit the mind imp. Your ring mail deflects the mind imp's attack. Unknown command '^J'. You miss the mind imp. The mind imp claws you! [-4 -> 9] Your brain is eaten! You feel very stupid! You lose Intelligence [-4 -> 5] Warning: HP low! The mind imp casts aspersions on your ancestry. "Your mummy's house is so dirty, Stanley Steamer could get her house cleaner!" Unknown command '^J'. You hit the mind imp. The mind imp claws you! [-1 -> 4] Warning: HP low! Your brain is eaten! Your last thought fades away. Your inventory Weapons a - an uncursed +1 scalpel {2} q - an uncursed +0 long sword (weapon in hand) {16} t - 2 uncursed +3 orcish spears {24} u - 9 uncursed +0 darts {5} v - an uncursed +0 orcish dagger {4} y - an uncursed +0 bullwhip {8} z - 76 uncursed +1 shuriken {38} D - 16 uncursed +0 arrows {8} Armor b - a cursed +0 victorian underwear (being worn) {5} m - an uncursed +0 ring mail (being worn) {100} w - a blessed +0 mummy wrapping {2} E - an uncursed +0 studded leather armor {80} Comestibles o - an uncursed peanut bag {1} p - 14 blessed slime molds {7} r - 2 uncursed asian pears {1} Scrolls f - 4 uncursed scrolls of healing {2} g - 4 uncursed scrolls of mana {4} h - 3 uncursed scrolls of phase door {3} i - 2 uncursed scrolls of standard id {2} j - an uncursed scroll of cure {1} Potions k - a potion of holy water {1} Wands c - an uncursed wand of undead turning (0:7) {1} d - an uncursed wand of undead turning (0:4) {1} Tools e - an uncursed tinning kit (0:74) {1} l - an uncursed sack {5} F - an uncursed bottle {1} The sack is empty. Final attributes You were devoutly aligned Your alignment was 15 Your max alignment was 15 You carried 0 sins You could not have this property at all: magical breathing You could not have this property extrinsically: infravision You could not have this property intrinsically: the Force Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 188 Monsters only dropped their musable items with 58% chance Monsters only dropped their equipment with 85% chance Scroll drop chance was reduced to 65% Ring drop chance was reduced to 86% Potion drop chance was reduced to 85% Monster death drops spawned with only 88% chance The following skill could not be trained at all: healing spells The following skill was trained at half the usual rate: broadsword The following skill was trained at one fifth the usual rate: high heels The following skill was limited to basic proficiency: elemental spells The following skill was limited to skilled proficiency: polymorphing The following skill was limited to expert proficiency: riding The following skill became untrainable if you tried to train it too early: protection spells (turn 31) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 39790 Monster spawn increase reached its maximum at turn 71178 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 94080 The monster class that cannot be genocided was trove The monster class that was spawned more often: nymph (freq bonus 3) The monster species that spawned more often: baby blue dragon (freq bonus 27) The monster species that spawned more often: great wyrm of the nexus (freq bonus 48) The monster species that spawned more often: bamboo golem (freq bonus 15) The monster species that spawned more often: blazing fern spore (freq bonus 15) The monster species that spawned more often: pseudo-dragon (freq bonus 24) The monster species that spawned more often: mithril penetrator (freq bonus 40) The monster species that spawned more often: Lou (freq bonus 48) The monster species that spawned more often: invisible badguy (freq bonus 10) The monster species that spawned more often: red puyo (freq bonus 36) The monster species that spawned more often: Katharina (freq bonus 18) The monster species that spawned more often: invader (freq bonus 16) The monster species that spawned more often: kiri mochi (freq bonus 8) The monster species that spawned more often: bori (freq bonus 8) The monster species that spawned more often: pack lynx (freq bonus 5) The monster species that spawned more often: duergar thief (freq bonus 5) The monster species that spawned more often: seltoh sephirah (freq bonus 30) The monster species that spawned more often: mana worm (freq bonus 42) The monster species that spawned more often: evil dragon (freq bonus 14) The monster species that spawned more often: porter radioactive vortex (freq bonus 7) The monster species that spawned more often: hateful soul (freq bonus 10) The monster trait that was more common: monsters with disintegration resistance (freq bonus 4) The monster trait that was more common: monsters that spawn in large groups (freq bonus 4) The monster trait that was more common: monsters who attack with razor-sharp stone edges (freq bonus 1) The monster trait that was more common: monsters who attack with psionic blasts (freq bonus 3) The monster trait that was more common: monsters whose attacks de-energize you (freq bonus 12) The monster trait that was more common: monsters of small size (freq bonus 5) The monster species that never randomly spawned: binah sephirah The monster species that never randomly spawned: sensei twen The monster species that never randomly spawned: wizard The monster species that never randomly spawned: jackal demon The monster species that never randomly spawned: furry The monster species that never randomly spawned: great mercurial dragon The monster species that never randomly spawned: leafeon The monster species that never randomly spawned: shaman The monster species that never randomly spawned: Abhoth, Source of Uncleanness The monster species that never randomly spawned: naming dragon The RNG hath decreed that this item was never generated: chaos bolt (credited) The RNG hath decreed that this item was never generated: rainbow dragon scale mail ((null)) The RNG hath decreed that this item was never generated: specific candle (candle) The RNG hath decreed that this item was never generated: granite impaler ((null)) The RNG hath decreed that this item was never generated: amnesia (forgotten) The RNG hath decreed that this item was never generated: deformatting stone (gray) The RNG hath decreed that this item was never generated: emerald dragon scale shield (emerald dragonhide shield) The RNG hath decreed that this item was never generated: message (pen-written) The RNG hath decreed that this item was never generated: helm of detect monsters (golden helmet) The RNG hath decreed that this item was never generated: boots of weakness (torn boots) The RNG hath decreed that this item was generated more often: dream eater (tapered, freq bonus 4) The RNG hath decreed that this item was generated more often: mercurial dragon scales ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: tin opener ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: gray center stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: helo crossbow ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: high-heeled sandal ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: tsurugi (long samurai sword, freq bonus 16) The RNG hath decreed that this item was generated more often: inka boot ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: silver chakram (silver circular blade, freq bonus 18) The RNG hath decreed that this item was generated more often: trap disarming (listening, freq bonus 52) The RNG hath decreed that this item was generated more often: droven spear (long obsidian spear, freq bonus 2) The RNG hath decreed that this item was generated more often: create familiar (glittering, freq bonus 12) The RNG hath decreed that this item was generated more often: hugging boot ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: mind shielding (oblivion, freq bonus 11) The RNG hath decreed that this item was generated more often: colossus blade ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: full healing (hawthorn, freq bonus 10) The RNG hath decreed that this item was generated more often: thunder (rollover, freq bonus 14) The RNG hath decreed that this item was generated more often: green sweets ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: rifle ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: guitar ((null), freq bonus 3) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 90) The RNG hath decreed that this item was always generated cursed: luckstone (gray) The RNG hath decreed that this item was always generated cursed: EVC stone (gray) The RNG hath decreed that this item was always generated cursed: gray dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets of missing information (nondescript gloves) The RNG hath decreed that this item was always generated cursed: cloak of control (wishful cloak) The RNG hath decreed that this item was always generated cursed: resist poison (big) The RNG hath decreed that this item was always generated cursed: map level (crumbling) The RNG hath decreed that this item was always generated cursed: grass whistle (whistle) The RNG hath decreed that this item was always generated cursed: gain dexterity (obsidian) The RNG hath decreed that this item was always generated cursed: blinding venom (splash of venom) The RNG hath decreed that this trap was always invisible: trap of walls The RNG hath decreed that this trap was generated more often: egomonster trap (freq bonus 3) Next attribute increase check would have come at turn 3161 Strength training was 50 Dexterity training was 50 Wisdom training was 4 Constitution training was 5 You were cold resistant You were poison resistant You were blinded (15) You had the following problem: Killing monsters caused them to respawn somewhere on the level. (0) You were prevented from having magical breathing (0) You were telepathic You had infravision You had 2651 points of nutrition remaining You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Hel, Pluto and Orcus Your deity was Orcus The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. Orcus was angry with you (1) You could not have safely prayed (714) You are dead (3rd time!) You didn't know any spells. Techniques known in the end Name Level Status turn undead 7X Prepared(0) appraisal 7 R Reloading(136) panic digging 7 R Prepared(0) phase door 7 R Reloading(503) invoke deity 7 R Not Ready(3471) blood ritual 3X Prepared(0) Discoveries Weapons orcish spear (crude spear) orcish dagger (crude dagger) shuriken (throwing star) Scrolls scroll of healing (POWER PERFORATO AS BARET) scroll of mana (DDOS ATTACK) scroll of phase door (NASHI UL TRAS LUCHSHE CHEM DEVOCHKI IZ ANGLII) scroll of standard id (FLOW AND WAVE MOVES IS MORE POWER) scroll of cure (CANT FIND O ID) Potions potion of ESP (soapy) potion of sickness (greasy) potion of water (clear) Wands wand of undead turning (silicon) Tools sack (bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 2 ants (3 created) 7 jackals (9 created) 0 pack jackals (3 created) a stalking coyote 5 large racoon dogs (6 created) 0 death dogs (1 created) a gas spore 7 fluffy cats (10 created) a hobbit reveller (3 created) a hobbit gentleman 0 wimps (1 created) 3 hobbit thieves (5 created) 4 imps a mind imp (2 created) 2 kobolds (4 created) a pack kobold (3 created) 0 hidden kobolds (1 created) an eloi 3 large group kobolds (4 created) 2 fairy moogles (3 created) a petit mimic (3 created) 0 mimics (1 created) 2 demimondaines (3 created) a group goblin (2 created) a baby wild boar (2 created) 5 sewer rats (8 created) 20 breeder mice (25 created) a hole spider (3 created) 0 vultures (1 created) a lichen (2 created) a spore lichen (2 created) 0 ungenomolds (1 created) 13 undefined creatures (18 created) 0 aggressive lichens (1 created) a water lichen (2 created) 0 blue mushrooms (1 created) 0 red stalks (1 created) 0 conscious molds (1 created) 0 aokabis (1 created) 3 sub-gnomes (4 created) 3 gnome comrades (5 created) 0 Undead Kops (2 created) 0 Warder Sergeants (1 created) 3 mummies (5 created) a grid xorn an aggravating wallwalker (2 created) 6 kobold zombies (10 created) a newt zombie (2 created) 0 friendly adventurers (1 created) a newt (2 created) 5 twens (9 created) 3 normal frogs (4 created) a gecko 0 clear mewlips (1 created) a floor grue (2 created) 196 creatures born. 118 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 9 times You eaten food with animal by-products 8 times You eaten meat 8 times You have communicated with the gods 3 times You prayed to the gods 2 times You hit with a wielded weapon 128 times You killed 64 monsters You read items or engraved 5 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (9 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (4 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (2 of 20) spirituality [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Expert) (61 of 160) martial arts [Unskilled] (max Grand Master) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (40 of 20) pick-axe [Unskilled] (max Master) (0 of 20) long sword [Basic] (max Expert) (88 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Wizard) (0 of 20) Goodbye ziratha the Undertaker... You died in The Dungeons of Doom on dungeon level 3 with 3051 points, and 127 pieces of gold, after 978 moves. Killer: brainlessness You were level 7 with a maximum of 39 hit points when you died. You reached the 13th place on the top 10000 list. No Points Name Hp [max] 1 133172 ziratha-Gun-Orc-Fem-Law died in The Gnomish Mines on level 12. Killed by a monster (ettin zombie). - [111] 2 71207 Andy-Mon-Des-Fem-Law died in The Dungeons of Doom on level 6 [max 13]. Killed by a magic missile. - [105] 3 38573 Andy-Mon-Vee-Fem-Cha quit in The Gnomish Mines on level 11. 95 [103] 11 4038 Andy-Gra-Ven-Mal-Cha escaped the dungeon [max level 1]. 20 [20] 12 3708 ziratha-Jed-Bur-Mal-Cha died in The Dungeons of Doom on level 3. Killed by a monster (bone demon of Moloch). - [91] *13 3051 ziratha-Unt-Yee-Mal-Cha died in The Dungeons of Doom on level 3. Killed by brainlessness. 4 [39] 14 2988 Andy-Sai-Mai-Fem-Law quit in The Dungeons of Doom on level 4. 64 [64] 15 2818 ziratha-Cou-Gel-Fem-Neu died in The Dungeons of Doom on level 2 [max 3]. Killed by a monster (RNG Lieutenant). - [45]