ziratha, neutral female gelatinous Courier ---------------- ##########|....*.........| ------- ##,,,,,,,,,-..............| |.....| --- ##------,,,########-----####--.---- ----- ##----.....----###----.----,......,## #####,,),,,# |...|### #,............-,,,....|....,|....|## #`,,,,,###### |b...,,# #,|...........|,,,|.......|,-.^..| --------.-##### |.I.|#,##,,#---.....----##,+.......#,#....| ###|...........| |....,,,#,,,##|.....| ####,|.......#,#<...|#,,,............| |...|#,####,,#-.-----##,##,###-.---#,......,,##|...........| |>..+,,,,,,,,,,,,,,,,),,#,,,,,###,,,,##----,,,,............| |..{|#,-----,###,,,,,,,,,,,,,,,,,,,,,,,,,,,,###|...........| -----#,|...|,# #,----.-##,################### ------------- #,|....,###,|.....,,,,,,,,,,,,,,# #,|...|##,,,|....|#,############# #,....-,,,##|.....,,# ##-----#### ------### [Ziratha the Urban Legend] St12 Dx8 Co4 In10 Wi5 Ch4 CouGelFemNeu Dlvl:2 $71 HP-1(45) Pw46(46) AC10 Xp6/535 T2800 Leg Bli Latest messages [-3 -> 3] Warning: HP low! Unknown command '^J'. You hit it. You destroy it! You miss it. It hits you! That felt evil and sinister! [-1 -> 3] Warning: HP low! You just miss it. It hits you! That felt evil and sinister! [-1 -> 2] Warning: HP low! You feel more confident in your fighting skills. You hit it. It hits you! That felt evil and sinister! You die... Your inventory Weapons b - 13 uncursed +0 bullets (in quiver) {7} c - an uncursed +0 knife (alternate weapon; not wielded) {2} k - 55 uncursed +0 bullets named Extra Firepower {28} n - an uncursed +0 hugging boot {5} Scrolls e - 9 uncursed scrolls of healing {9} f - 5 uncursed scrolls of mana {5} g - 3 uncursed scrolls of phase door {3} p - a cursed scroll of standard id {1} q - a cursed scroll of mana {1} Spellbooks j - an uncursed spellbook of levitation (0:0) {1} Potions d - 2 uncursed potions of Jolt Cola {2} s - an uncursed potion of oil {1} v - an uncursed potion of fruit juice {1} Rings l - a heavily cursed -6 ring of gain constitution {1} r - an uncursed +1 ring of gain dexterity (on right foreclaw) {1} Wands u - a cursed wand of bugging (0:12) {1} Final attributes You have transgressed Your alignment was -77 Your max alignment was 25 You carried 0 sins You could not have this property at all: regeneration You could not have this property extrinsically: regeneration You could not have this property intrinsically: numbopathy Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 7 Amulet identification only worked 15 times out of 29 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 18 Tool identification only worked 5 times out of 6 Monsters only dropped their equipment with 83% chance Scroll drop chance was reduced to 96% Musable item generation frequency had a negative bias of 10% Ring drop chance was reduced to 89% Wand drop chance was reduced to 99% Concealing monsters were spawned underneath items 45% of the time only Monster death drops spawned with only 94% chance The following skill could not be trained at all: hammer The following skill was trained at half the usual rate: occult spells The following skill was trained at one fifth the usual rate: polymorphing The following skill was limited to basic proficiency: chaos spells The following skill was limited to skilled proficiency: mace The following skill was limited to expert proficiency: devices The following skill became untrainable if you tried to train it too early: spirituality (turn 1) Number of artifacts generated was 2 Number of fake artifacts generated was 0 Monster spawn increase started at turn 18034 Monster spawn increase reached its maximum at turn 49132 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 642666 The monster class that cannot be genocided was eye or sphere The monster class that was spawned more often: kobold (freq bonus 2) The monster species that spawned more often: wereworm (freq bonus 16) The monster species that spawned more often: Icy Kop (freq bonus 15) The monster species that spawned more often: lethe force fungus (freq bonus 42) The monster species that spawned more often: rodent of unusual size (freq bonus 5) The monster species that spawned more often: petro mold (freq bonus 21) The monster species that spawned more often: volcanic grue (freq bonus 14) The monster species that spawned more often: former prisoner (freq bonus 12) The monster species that spawned more often: young adult stone dragon (freq bonus 10) The monster species that spawned more often: lizard man (freq bonus 15) The monster species that spawned more often: ancestral bat (freq bonus 9) The monster species that spawned more often: waived potato (freq bonus 9) The monster species that spawned more often: Olog-hai psychic (freq bonus 6) The monster species that spawned more often: sludge colony (freq bonus 6) The monster species that spawned more often: Bulletproof Sergeant (freq bonus 24) The monster species that spawned more often: burning wall (freq bonus 60) The monster species that spawned more often: cursed force fungus (freq bonus 8) The monster species that spawned more often: crowd orc (freq bonus 18) The monster species that spawned more often: blink force fungus (freq bonus 8) The monster species that spawned more often: fiend of Slaanesh (freq bonus 18) The monster species that spawned more often: mana stalk (freq bonus 24) The monster trait that was more common: monsters that rattle with their bones (freq bonus 3) The monster species that never randomly spawned: venom snake The monster species that never randomly spawned: petty giant error The monster species that never randomly spawned: werebear The monster species that never randomly spawned: cash-stealing teacher The monster species that never randomly spawned: hungry mold The monster species that never randomly spawned: normal jelly The monster species that never randomly spawned: Anti-Elbereth Leader The monster species that never randomly spawned: random flying fish The monster species that never randomly spawned: corpse archer The monster species that never randomly spawned: bronze dragon worm The RNG hath decreed that this item was never generated: cloak of speed (quicktravel cloak) The RNG hath decreed that this item was never generated: object detection (smoky) The RNG hath decreed that this item was never generated: induce vomiting (rank) The RNG hath decreed that this item was never generated: radioactive undergarment ((null)) The RNG hath decreed that this item was never generated: cloak of angriness (blinking cloak) The RNG hath decreed that this item was never generated: butterfinger stone (gray) The RNG hath decreed that this item was never generated: confusion stone (gray) The RNG hath decreed that this item was never generated: elysium scourge ((null)) The RNG hath decreed that this item was never generated: cloak of discovery (ignorant cloak) The RNG hath decreed that this item was never generated: heavy elysium ball ((null)) The RNG hath decreed that this item was generated more often: cyan spell stone (gray, freq bonus 149) The RNG hath decreed that this item was generated more often: shoulder rings (strange rings, freq bonus 6) The RNG hath decreed that this item was generated more often: stealth (pageless, freq bonus 27) The RNG hath decreed that this item was generated more often: peridot (radiant, freq bonus 10) The RNG hath decreed that this item was generated more often: dark elven mithril-coat ((null), freq bonus 46) The RNG hath decreed that this item was generated more often: trident ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: trap detection (HOYO HOYO, freq bonus 5) The RNG hath decreed that this item was generated more often: ruby (red, freq bonus 23) The RNG hath decreed that this item was generated more often: leather saber ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: Leo Nemaeus hide (lion skin, freq bonus 9) The RNG hath decreed that this item was generated more often: elemental beam (wet, freq bonus 8) The RNG hath decreed that this item was generated more often: cone of cold (dog eared, freq bonus 3) The RNG hath decreed that this item was generated more often: gravity beam (lacquered, freq bonus 61) The RNG hath decreed that this item was generated more often: obsidian axe ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: mass healing (vermilion, freq bonus 11) The RNG hath decreed that this item was generated more often: conundrum nunchiaku ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: halite (white, freq bonus 10) The RNG hath decreed that this item was generated more often: stasis (moaning, freq bonus 9) The RNG hath decreed that this item was generated more often: sheaf of straw ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: competition boots (blue sneakers, freq bonus 6) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 89) The RNG hath decreed that this item was always generated cursed: Mehoho Burusasan G (blinding) The RNG hath decreed that this item was always generated cursed: make visible (interplanar) The RNG hath decreed that this item was always generated cursed: starlightstone (gray) The RNG hath decreed that this item was always generated cursed: spirit thrower ((null)) The RNG hath decreed that this item was always generated cursed: gridbug conduct boots (chess boots) The RNG hath decreed that this item was always generated cursed: cloak of starving (purple cloak) The RNG hath decreed that this item was always generated cursed: heroism (tan) The RNG hath decreed that this item was always generated cursed: captcha stone (gray) The RNG hath decreed that this item was always generated cursed: blacky helmet (middle-earth helmet) The RNG hath decreed that this item was always generated cursed: stone of fainting (gray) The RNG hath decreed that this trap was always invisible: glass arrow trap The RNG hath decreed that this trap was generated more often: cursed grave (freq bonus 1) Next attribute increase check would have come at turn 3119 Strength training was 45 Dexterity training was 50 Wisdom training was 33 Constitution training was 50 You were fire resistant You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were acid resistant You were petrification resistant You were prevented from having regeneration (0) You had wounded rear limbs (49) You hungered rapidly You had 942 points of nutrition remaining You aggravated monsters You caused conflict Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of President Kimball, Mr. House and Caesar Your deity was Mr. House The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could not have safely prayed (166) You are dead You didn't know any spells. Techniques known in the end Name Level Status liquid leap 6 R Prepared(0) appraisal 6 R Prepared(0) panic digging 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) Discoveries Scrolls scroll of healing (PUBLIC NETHACK SERVER WITH FLEECY COLORS) scroll of mana (WPROWADZIC BRAMY PIEKIELNE) scroll of phase door (POKEDEX REGISTRATION COMPLETE) scroll of standard id (NV4 DISP DLL BSOD) scroll of cure (THE ENEMY RUN AWAY BY BELLOW) Spellbooks spellbook of levitation (wet) Potions potion of Jolt Cola (elder flower) potion of oil (bright) potion of fruit juice (amber) Rings ring of gain dexterity (deep) ring of gain constitution (thumb screwing) Wands wand of bugging (mica) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 33 times You eaten food with animal by-products 25 times You eaten meat 23 times You have communicated with the gods 2 times You prayed to the gods 2 times You hit with a wielded weapon 77 times You killed 67 monsters You read items or engraved 6 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (20 of 20) general combat [Unskilled] (max Expert) (10 of 20) Weapon Skills knife [Basic] (max Expert) (20 of 160) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (100 of 160) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye ziratha the Courier...