ziratha, chaotic male octopode Diver /-\ |;| \-/ [Ziratha the Paddler] St3 Dx9 Co16 In7 Wi10 Ch8 DivOctMalCha Dlvl:3 $77 HP-3(51) Pw23(23) AC8 Xp5/294 T1452 Latest messages You see here a normal jelly corpse {50}. The dividing ochre jelly engulfs you! You are covered in slime! It burns! [-6 -> 24] You hit the dividing ochre jelly. You touch the dividing ochre jelly. Unknown command '^J'. You hit the dividing ochre jelly. You are splashed by the dividing ochre jelly's acid! [-10 -> 14] Your trident corrodes! You touch the dividing ochre jelly. You hit the dividing ochre jelly. You are splashed by the dividing ochre jelly's acid! You hear the howling of the CwnAnnwn... [-11 -> 3] Warning: HP low! You touch the dividing ochre jelly. You are splashed by the dividing ochre jelly's acid! You die... Your inventory Amulets g - an uncursed amulet of magical breathing {1} Weapons a - an uncursed +2 knife {2} b - 3 uncursed +0 spears (alternate weapon; not wielded) {36} c - a blessed corroded +0 trident (weapon in hand) {10} q - 3 uncursed +3 orcish spears {36} Armor d - an uncursed +1 oilskin cloak (being worn) {4} r - an uncursed +0 gnomish helm {1} Comestibles o - an uncursed tripe ration {1} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 3 uncursed scrolls of standard id {3} m - an uncursed scroll of cure {1} Spellbooks v - an uncursed spellbook of cure sickness (5:4) {1} Potions n - an uncursed potion of oil {1} u - an uncursed potion of gain level {1} Rings w - a cursed ring of polymorph named cursed {1} Tools e - a blessed can of grease (0:16) {1} f - 3 blessed tallow candles {2} h - a blessed towel {1} p - a cursed blindfold {1} Final attributes You were devoutly aligned Your alignment was 18 Your max alignment was 19 You carried 0 sins You could not have this property at all: sickness resistance You could not have this property extrinsically: stunnopathy You could not have this property intrinsically: sickopathy Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 14 Spellbook identification only worked 2 times out of 10 Monsters only dropped their musable items with 91% chance Monsters only dropped their equipment with 79% chance Scroll drop chance was reduced to 86% Wand drop chance was reduced to 99% Amulet drop chance was reduced to 39% Potion drop chance was reduced to 83% Monster death drops spawned with only 92% chance The following skill could not be trained at all: protection spells The following skill was trained at half the usual rate: sling The following skill was trained at one fifth the usual rate: whip The following skill was limited to basic proficiency: protection spells The following skill was limited to skilled proficiency: protection spells The following skill was limited to expert proficiency: body spells The following skill became untrainable if you tried to train it too early: mace (turn 33) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 20055 Monster spawn increase reached its maximum at turn 29476 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1643526 The monster class that cannot be genocided was dragon The monster class that was spawned more often: ogre (freq bonus 2) The monster species that spawned more often: walrus (freq bonus 72) The monster species that spawned more often: ballas (freq bonus 10) The monster species that spawned more often: gray force fungus (freq bonus 18) The monster species that spawned more often: Yvonne's soft sneaker (freq bonus 30) The monster species that spawned more often: half-ogre (freq bonus 40) The monster species that spawned more often: cursed mummy (freq bonus 8) The monster species that spawned more often: werelocust (freq bonus 16) The monster species that spawned more often: undead doom marine (freq bonus 24) The monster species that spawned more often: ancient naga (freq bonus 4) The monster species that spawned more often: small chimpanzee (freq bonus 6) The monster species that spawned more often: mountain nymph (freq bonus 6) The monster species that spawned more often: seven-feet we-sell (freq bonus 28) The monster species that spawned more often: dnethack horror (freq bonus 14) The monster species that spawned more often: the forever train (freq bonus 12) The monster species that spawned more often: blue beetle (freq bonus 9) The monster species that spawned more often: mystic fox (freq bonus 12) The monster species that spawned more often: Sir Lorimer (freq bonus 14) The monster species that spawned more often: verina (freq bonus 16) The monster species that spawned more often: veela (freq bonus 18) The monster species that spawned more often: sexxy robber (freq bonus 16) The monster trait that was more common: monsters that count as orc (freq bonus 1) The monster species that never randomly spawned: powered steam vortex The monster species that never randomly spawned: nightingale The monster species that never randomly spawned: poison lich The monster species that never randomly spawned: borer beetle The monster species that never randomly spawned: enhanced chicken The monster species that never randomly spawned: petty sweet woman The monster species that never randomly spawned: undead sage The monster species that never randomly spawned: Karin's flat sandal The monster species that never randomly spawned: Kerstin's lovely combat boot The monster species that never randomly spawned: Rezo, the Red Priest The RNG hath decreed that this item was never generated: lightning (curved) The RNG hath decreed that this item was never generated: aurora beam (swirling) The RNG hath decreed that this item was never generated: stone of fainting (gray) The RNG hath decreed that this item was never generated: killer heels (ski heels) The RNG hath decreed that this item was never generated: boss boots (rain boots) The RNG hath decreed that this item was never generated: amulet of data storage (icosaedrical) The RNG hath decreed that this item was never generated: no effect (fallen) The RNG hath decreed that this item was never generated: white spell cloak (woven cloak) The RNG hath decreed that this item was never generated: elven short sword (runed short sword) The RNG hath decreed that this item was never generated: mass healing (vermilion) The RNG hath decreed that this item was generated more often: entire level stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: wakeup call stone (gray, freq bonus 90) The RNG hath decreed that this item was generated more often: golden dragon scale mail ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: stethoscope ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: time (ticking, freq bonus 21) The RNG hath decreed that this item was generated more often: soft sneakers (light footwear, freq bonus 8) The RNG hath decreed that this item was generated more often: silver shield ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: bota mochi ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: chemistry space axe ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: vivianite (cyan, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of nakedness (wafer-thin cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: helm of telepathy (visored helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of premature death (evil cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: spined ball ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: anti-drop (dropper, freq bonus 11) The RNG hath decreed that this item was generated more often: The Nemean Lion hide ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: cure wounded legs (fleeting, freq bonus 8) The RNG hath decreed that this item was generated more often: golden dragon scale shield (golden dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: helm of safeguard (orange visored helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: flying (winged, freq bonus 3) The RNG hath decreed that this item was always generated cursed: sentou ((null)) The RNG hath decreed that this item was always generated cursed: worthless piece of violet glass (violet) The RNG hath decreed that this item was always generated cursed: ghostly stone (gray) The RNG hath decreed that this item was always generated cursed: wishing (pine) The RNG hath decreed that this item was always generated cursed: parfait ((null)) The RNG hath decreed that this item was always generated cursed: summon undead (shining) The RNG hath decreed that this item was always generated cursed: hallucination (sky blue) The RNG hath decreed that this item was always generated cursed: long stake ((null)) The RNG hath decreed that this item was always generated cursed: healer uniform (clean white clothes) The RNG hath decreed that this item was always generated cursed: cancellation (platinum) The RNG hath decreed that this trap was always invisible: mana battery trap The RNG hath decreed that this trap was generated more often: secret attack trap (freq bonus 12) Next attribute increase check would have come at turn 2079 Strength training was 18 Dexterity training was 22 Wisdom training was 6 Constitution training was 21 You were prevented from having sickness resistance (0) You were prevented from having stunnopathy (0) You had 1963 points of nutrition remaining You could swim You could breathe water You were swallowed by a dividing ochre jelly Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tane, Tangaroa and Whiro Your deity was Whiro The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could have safely prayed (40) You are dead Spells known in the end Name Level Category Fail Memory a - cure sickness 3 healing 90% 97% Techniques known in the end Name Level Status appraisal 5 R LIMIT(0) panic digging 5 R LIMIT(0) phase door 5 R LIMIT(0) invoke deity 5 R LIMIT(0) liquid leap 5 R LIMIT(0) dazzle 5 R LIMIT(0) Discoveries Amulets amulet of magical breathing (charnel) Weapons orcish spear (crude spear) Armor * oilskin cloak (slippery cloak) gnomish helm (little red hat) Scrolls scroll of healing (CO APPESTUS) scroll of mana (ALTER USB WEISST DU NICHT WAS F2 IST) scroll of phase door (THE ASIAN GIRL PRODUCES BEAUTIFUL FARTING NOISES WITH HER SEXY BUTT) scroll of standard id (NO SPACE) scroll of cure (SUOMI MAINITTU TORILLA TAVATAAN) Spellbooks spellbook of cure sickness (conspiratory) Potions potion of oil (tangerine) potion of gain level (bird's eye) Rings ring of polymorph (draconian) Tools tallow candle (candle) * oilskin sack (bag) * grappling hook (iron hook) lamp called 1 Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 red blobs (1 created) a thick jackal 0 kittens (1 created) 0 blue yeeks (1 created) 0 jellies (1 created) 3 normal jellies a vacuum jelly 0 white jellies (4 created) 0 green puyos (1 created) 0 blue jellies (3 created) 0 hard blue jellies (1 created) 0 clear jellies (2 created) 0 dividing ochre jellies (1 created) a kobold 0 kicker kobolds (1 created) 0 elois (1 created) 0 swamp kobolds (1 created) a mimic a small mimic 0 goblins (1 created) 4 marine goblins an uncommon orc 0 giant garbage rats (1 created) a cave spider 0 fog clouds (1 created) a larva 0 natural bugs (1 created) 0 foul crows (1 created) 2 lichens (3 created) a spore lichen a deathmold a brown growth 0 red growths (1 created) 0 nattos (1 created) a spore shrieker 0 violet fungi (1 created) a sub-gnome a grid xorn 0 kobold zombies (1 created) a gnome zombie (2 created) 0 dwarf zombies (2 created) 0 elf zombies (1 created) 0 karakasas (1 created) 0 shopkeepers (1 created) a twen 2 geckos a deminewt an iguana 0 shrieker mushroom patches (1 created) a novice light wall 0 small turrets (1 created) 67 creatures born. 30 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 8 times You eaten food with animal by-products 5 times You eaten meat 5 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 57 times You killed 29 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Grand Master) (20 of 160) devices [Basic] (max Grand Master) (20 of 160) spirituality [Unskilled] (max Expert) (6 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Basic] (max Legendary) (77 of 160) firearms [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) elemental spells [Basic] (max Wizard) (20 of 160) Goodbye ziratha the Diver... You died in The Dungeons of Doom on dungeon level 3 with 1382 points, and 77 pieces of gold, after 1452 moves. Killer: a monster (dividing ochre jelly) You were level 5 with a maximum of 51 hit points when you died. You reached the 16th place on the top 10000 list. No Points Name Hp [max] 1 133172 ziratha-Gun-Orc-Fem-Law died in The Gnomish Mines on level 12. Killed by a monster (ettin zombie). - [111] 2 71207 Andy-Mon-Des-Fem-Law died in The Dungeons of Doom on level 6 [max 13]. Killed by a magic missile. - [105] 3 38573 Andy-Mon-Vee-Fem-Cha quit in The Gnomish Mines on level 11. 95 [103] 14 2002 Andy-Top-Lic-Fem-Neu died in The Dungeons of Doom on level 3. Killed by a monster (Janine's sneaker). - [53] 15 1724 ziratha-Pal-Anc-Mal-Law died in The Dungeons of Doom on level 2. Killed by a monster (frybone). - [93] *16 1382 ziratha-Div-Oct-Mal-Cha died in The Dungeons of Doom * on level 3. Killed by a monster (dividing ochre jelly). - [51] 17 1214 Andy-Pro-Vee-Mal-Cha died in The Gnomish Mines on level 3. Killed by a monster (phase spider), while being clawed. - [54] 18 1213 ziratha-Poi-Snl-Mal-Law died in The Dungeons of Doom on level 1. Killed by a monster (gargoyle). - [72]