ziratha, lawful female wind Augurer #,# --------- -----.--------- |.......| |.............| --------## |...)...| |.............|#|.......,# |.......|### #######|.....(.......|,|......|,# |........,,----------- #,,,,,,..............|,|......|,# -----|---#,|.........|##,#####|.............|,|......|,# ####,# #,|..........,,,# |.............|,--------,# #,,,,# #,|.........|#### |.............|,,,,,,,,,,# #,#### ##,-----------########--------|------,,######,## #,# ##,`,,,,,,,,,,,##,,,,,,,,,,,,,,,#,,,,,,## ##,# -.-----,,#####################,,,,,,,#######,# #,,# |).....,## #####,###---.-- #,# #,## #,# |....>|###################,,`,,----....----#,# #T# #,# |..{..-,,,,,,,,,,,,,,,,,,,,#,,,..%........|,,# #,-----.--------- -------########################|..........|,## #,|......<......| |...........,# #,|.............| ----....----## #Y|.............| ------ #,o.............| ##--------------- [Ziratha the College Student] St8 Dx5 Co5 In16 Wi12 Ch16 AugWinFemLaw Dlvl:1 $23 HP0(14) Pw26(26) AC10 Xp2/39 T592 Latest messages The goblin's iron skull cap deflects your attack. You miss the goblin. The angbander misses. The goblin swings her club. The goblin hits you! The angbander hits you! The angbander just misses! The troll hits the angbander. The angbander is killed! You stop. Your troll is in the way! There is a wall in the way! The goblin's iron skull cap blocks your attack. The goblin swings her club. The goblin hits you! Unknown command '^J'. You hit the goblin. You miss the goblin. The goblin swings her club. The goblin hits you! You die... Your inventory Amulets j - an uncursed amulet of ESP (being worn) Armor a - an uncursed +0 leather armor (being worn) Scrolls d - 6 uncursed scrolls of healing e - 4 uncursed scrolls of mana f - 3 uncursed scrolls of phase door g - 2 uncursed scrolls of standard id h - an uncursed scroll of cure k - an uncursed scroll of punishment Spellbooks c - a blessed spellbook of knock (0:3) Tools b - an uncursed blindfold Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 13 You carried 0 sins You could not have this property at all: regeneration You could not have this property extrinsically: wonderlegs You could not have this property intrinsically: infravision Scroll identification only worked 100 times out of 140 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 16 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 120 Monsters only dropped their musable items with 98% chance Monsters only dropped their equipment with 43% chance Scroll drop chance was reduced to 94% Amulet drop chance was reduced to 92% Potion drop chance was reduced to 94% Concealing monsters were spawned underneath items 18% of the time only The following skill could not be trained at all: bare-handed combat The following skill was trained at half the usual rate: petkeeping The following skill was trained at one fifth the usual rate: devices The following skill was limited to basic proficiency: divination spells The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: lance The following skill became untrainable if you tried to train it too early: spirituality (turn 1) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 90454 Monster spawn increase reached its maximum at turn 103339 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 3420274 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: trove (freq bonus 1) The monster species that spawned more often: flying cockatrice (freq bonus 30) The monster species that spawned more often: Greater Solar (freq bonus 9) The monster species that spawned more often: maw fiend (freq bonus 16) The monster species that spawned more often: horror archer (freq bonus 4) The monster species that spawned more often: gypsy (freq bonus 28) The monster species that spawned more often: legion devil zapper (freq bonus 10) The monster species that spawned more often: bad witch (freq bonus 24) The monster species that spawned more often: evasive cuntgun trooper (freq bonus 5) The monster species that spawned more often: bad spitter (freq bonus 6) The monster species that spawned more often: falling fungus (freq bonus 21) The monster species that spawned more often: Robur, the Conqueror (freq bonus 6) The monster species that spawned more often: copper naga (freq bonus 12) The monster species that spawned more often: speedy mountain nymph (freq bonus 8) The monster species that spawned more often: domestic ogre (freq bonus 18) The monster species that spawned more often: color changer (freq bonus 48) The monster species that spawned more often: grim reaper (freq bonus 16) The monster species that spawned more often: Bismas Thokup (freq bonus 48) The monster species that spawned more often: sizzle naga (freq bonus 4) The monster species that spawned more often: nasty Tsathoggua spawn (freq bonus 8) The monster species that spawned more often: jazzerciser (freq bonus 4) The monster trait that was more common: monsters that count as hobbit (freq bonus 1) The monster trait that was more common: monsters whose attacks vaporize you (freq bonus 2) The monster trait that was more common: monsters that have spit attacks (freq bonus 3) The monster trait that was more common: monsters that like to mimic objects (freq bonus 4) The monster trait that was more common: monsters that can cast spells (freq bonus 1) The monster trait that was more common: monsters whose attacks allow it to seduce you and steal several items (freq bonus 1) The monster trait that was more common: monsters whose attacks wrap around and drown you (freq bonus 7) The monster trait that was more common: monsters whose attacks freeze you solid (freq bonus 8) The monster trait that was more common: joke monsters (freq bonus 4) The monster trait that was more common: monsters that make orc sounds (freq bonus 6) The monster species that never randomly spawned: glare warp fungus The monster species that never randomly spawned: skeletal king The monster species that never randomly spawned: snowball thrower The monster species that never randomly spawned: mana sphere The monster species that never randomly spawned: grim ward turret The monster species that never randomly spawned: King Gorge, Lord of the Gluttons The monster species that never randomly spawned: lightning spire The monster species that never randomly spawned: Koschei The monster species that never randomly spawned: destabilizer The monster species that never randomly spawned: werejabberwock The monster class that always generated with extra speed: light The RNG hath decreed that this item was never generated: cream pie ((null)) The RNG hath decreed that this item was never generated: umbrella ((null)) The RNG hath decreed that this item was never generated: eyecloser ((null)) The RNG hath decreed that this item was never generated: bronze morning star ((null)) The RNG hath decreed that this item was never generated: detect monsters (leather) The RNG hath decreed that this item was never generated: droven cloak (cobwebbed cloak) The RNG hath decreed that this item was never generated: dart of disintegration ((null)) The RNG hath decreed that this item was never generated: anti disintegration (doorstopping) The RNG hath decreed that this item was never generated: mana bolt (irresistible) The RNG hath decreed that this item was never generated: sustain ability (bronze) The RNG hath decreed that this item was generated more often: dripping tread (dripping, freq bonus 7) The RNG hath decreed that this item was generated more often: underlaid stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: orcish chain mail (crude chain mail, freq bonus 31) The RNG hath decreed that this item was generated more often: blood dragon scales ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: godmode (heavenly, freq bonus 7) The RNG hath decreed that this item was generated more often: digging (iron, freq bonus 18) The RNG hath decreed that this item was generated more often: quaffer helmet (water-pipe helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: muting helm (covered helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: summon sexy girl (girly, freq bonus 9) The RNG hath decreed that this item was generated more often: dwarvish short sword (broad short sword, freq bonus 4) The RNG hath decreed that this item was generated more often: nurse uniform (white dress, freq bonus 9) The RNG hath decreed that this item was generated more often: entrapping (scintillating, freq bonus 12) The RNG hath decreed that this item was generated more often: bag of holding (bag, freq bonus 2) The RNG hath decreed that this item was generated more often: lump of royal jelly ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: plasteel boots (white boots, freq bonus 10) The RNG hath decreed that this item was generated more often: cartridge of having a horror (dream helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: mercurial athame ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of unspelling (weaving cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: radioactive undergarment ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: cloak of paralysis (red cloak, freq bonus 3) The RNG hath decreed that this item was always generated cursed: tele level (irregular) The RNG hath decreed that this item was always generated cursed: corpse ((null)) The RNG hath decreed that this item was always generated cursed: enchant weapon (dull) The RNG hath decreed that this item was always generated cursed: steel whip ((null)) The RNG hath decreed that this item was always generated cursed: elongation cloak (long-range cloak) The RNG hath decreed that this item was always generated cursed: horn of plenty (horn) The RNG hath decreed that this item was always generated cursed: bronze plate mail ((null)) The RNG hath decreed that this item was always generated cursed: rainbow dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: heavy iron ball ((null)) The RNG hath decreed that this item was always generated cursed: cloak of wrong announcement (roadmap cloak) The RNG hath decreed that this trap was always invisible: spreading trap The RNG hath decreed that this trap was generated more often: katharina trap (freq bonus 1) Next attribute increase check would have come at turn 717 Strength training was 17 Dexterity training was 8 Wisdom training was 6 Constitution training was 46 You had the following problem: You randomly polymorph into werecreatures. (0) You had the following problem: The game won't tell you exactly how much damage an attack does. (0) You had the following problem: You can't see your carry capacity or the weight of items. (0) You were prevented from having regeneration (0) You were prevented from having wonderlegs (0) You saw invisible You were telepathic You had 1354 points of nutrition remaining You were stealthy You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Dunlain, Savos Aren and Hert the Vampire Your deity was Dunlain The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could have safely prayed (72) You are dead Spells known in the end Name Level Category Fail Memory a - knock 1 matter 0% 120% Techniques known in the end Name Level Status telekinesis 2X LIMIT(0) appraisal 2 R LIMIT(0) panic digging 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Discoveries Amulets amulet of ESP (dice) Scrolls scroll of healing (OH DEAR YOU IM BUILDING FUMES FOR YOU) scroll of mana (THATFEMINISTGIRL IS A VERY NICE PERSON) scroll of phase door (ONA DYSHIT BOLSHE VY UMERET) scroll of standard id (ELF CHANGE FORME BY STUNT) scroll of cure (THIS KITTEN CORPSE IS DELICIOUS) scroll of punishment (ETADPU CIMOC) Spellbooks spellbook of knock (stylish) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 evasive foxes (1 created) a scruffy little dog a stoat 0 floating eyes (1 created) a hidden kobold a reston 0 small kappas (1 created) 0 goblins (1 created) 0 marine goblins (2 created) a goblin cop a cave goblin a mummy 0 trolls (1 created) an angbander 15 creatures born. 8 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 2 times You eaten food with animal by-products 2 times You eaten meat 2 times You have communicated with the gods 1 time You prayed to the gods 1 time You never hit with a wielded weapon You killed 6 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (8 of 20) devices [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (22 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (24 of 160) Goodbye ziratha the Augurer... You died in The Dungeons of Doom on dungeon level 1 with 177 points, and 23 pieces of gold, after 592 moves. Killer: a monster (goblin) You were level 2 with a maximum of 14 hit points when you died. You reached the 36th place on the top 10000 list. No Points Name Hp [max] 1 133172 ziratha-Gun-Orc-Fem-Law died in The Gnomish Mines on level 12. Killed by a monster (ettin zombie). - [111] 2 71207 Andy-Mon-Des-Fem-Law died in The Dungeons of Doom on level 6 [max 13]. Killed by a magic missile. - [105] 3 38573 Andy-Mon-Vee-Fem-Cha quit in The Gnomish Mines on level 11. 95 [103] 34 196 Andy-Bos-Sok-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (horned devil). - [24] 35 185 Andy-Gof-Aqu-Mal-Cha escaped the dungeon [max level 1]. 13 [13] *36 177 ziratha-Aug-Win-Fem-Law died in The Dungeons of Doom on level 1. Killed by a monster (goblin). - [14] 37 154 Andy-Mur-Sux-Fem-Cha escaped the dungeon [max level 1]. 18 [18] 38 150 Andy-Mur-Ang-Fem-Cha escaped the dungeon [max level 1]. 16 [16]