ziratha, lawful male vortex Knight ############################################################################### ############################################################################### ######------------############################################################# ######|..........|######---------------------------------########---------##### ######|..........|####,,+...............................|#####----.......|##### ######|..#.%<....|####,#|.------------.....------------.|####,...........|##### ######|...........,,,,,,|.|?./|...|.F|.....|..|...|...|.|####,|..........|##### ######---.--------#%#,,,|.|...|...|..|.....+..|...|...|.|###,,|..........|##### #########,,,###########,|.|)[.|...|..|.....|..|...|...|.|###,#|.....>.----##### ###########,,,,########,..|...|...||--....v----+---+---.|#,,,#-----+---######## ##############,######,,,-.--|--|---......................,,########,,########## ############--|----,,,##|...(........F{......{..........|###########,,,,####### ############|.#....,####|.--|---|--....---|--...........|############--|------# ############|.....|#####|.|.Iv|m..|---.|....|.------+--.|######,,,,,,|.......|# ############|......,,,,,|.|(($|...|..+......|.+..|....|.|####,,,#####|.......|# ############|.....|#####|.|(((|...|..|...._.|.|S.|....|..,,,,,#######|.......|# ############-------#####|.|.((|.m.|..|.|....|.|..|....|.|############..°.....|# ########################|.------------.------.---------.|############---------# ########################|...............................|###################### ########################---------------------------------###################### ############################################################################### [Ziratha the Bachelor] St14 Dx7 Co10 In6 Wi13 Ch6 KniVorMalLaw Min:6 $416 HP-5(104) Pw106(106) AC-6 Xp9/3609 T4161 Bli Latest messages [-17 -> 71] You are hit! [-15 -> 56] You block a projectile with your shield. You hear a flinging sound. You are hit! [-34 -> 22] What do you want to drink? [#tuBFV or ?*] (2x) Never mind. What do you want to read? [###i-kmsvzEKQRTWX or ?*] As you pronounce the formula on it, the scroll disappears. Call a scroll labeled ZESE PLASHCH: You hear a flinging sound. Your armor deflects a projectile. You are hit! You hear the howling of the CwnAnnwn... [-12 -> 10] Warning: HP low! It hits you! You die... Your inventory Weapons a - an uncursed very corroded +2 long sword (weapon in foreclaw) {16} b - an uncursed +0 lance {75} n - 3 uncursed +0 orcish spears {36} Armor # - an uncursed +0 crystal plate mail {200} c - an uncursed +0 plate mail (being worn) {200} d - an uncursed +0 helmet (being worn) {20} e - an uncursed +0 large shield (being worn) {40} f - an uncursed +0 pair of leather gloves (being worn) {4} w - an uncursed +0 gnomish helm {1} L - an uncursed +0 pair of jumping boots {8} M - an uncursed +0 enchanted (of curse resistance) mummy wrapping {2} Comestibles # - 8 uncursed slime molds {4} # - an uncursed food ration {1} g - 33 uncursed apples {20} h - 28 uncursed carrots {18} l - 2 uncursed bananas {1} o - a cursed cram ration {1} x - an uncursed tin of rouge jellyfish {1} J - 3 uncursed cream pies {2} S - 2 uncursed asian pears {1} Scrolls # - a blessed scroll of magic mapping {1} # - an uncursed scroll of gain mana {1} i - 7 uncursed scrolls of healing {7} j - 7 uncursed scrolls of mana {7} k - 5 uncursed scrolls of phase door {5} m - an uncursed scroll of cure {1} E - an uncursed scroll of magic mapping {1} T - an uncursed scroll of confuse monster {1} W - an uncursed scroll of identify {1} Spellbooks # - an uncursed spellbook of elemental beam (0:4) {1} s - an uncursed spellbook of resist sleep (3:2) {1} K - an uncursed spellbook of detect treasure (0:2) {1} X - an uncursed spellbook of flame sphere (0:4) {1} Potions # - a blessed potion of monster detection {1} t - an uncursed potion of speed {1} u - an uncursed potion of gain energy {1} B - a blessed potion of object detection {1} F - an uncursed potion of gain ability {1} V - a blessed potion of healing {1} Rings v - a cursed ring of polymorph {1} z - an uncursed ring of free action (on right foreclaw) {1} R - a cursed ring of polymorph {1} Wands # - an uncursed wand of cold (0:4) {1} # - an uncursed wand of striking (0:1) {1} H - an uncursed wand of undead turning (0:6) {1} I - an uncursed wand of magic mapping named magic mapping (0:1) {1} O - an uncursed wand of striking (0:4) {1} P - an uncursed wand of magic missile named magic missile (0:2) {1} Tools # - an uncursed oil lamp {1} # - an uncursed credit card {1} p - an uncursed leather leash {1} q - an uncursed leather saddle {1} A - a blessed figurine of a mini rub monster {1} N - an uncursed medical kit named medical kit {6} Y - an uncursed stethoscope {1} Z - an uncursed figurine of a faerie light {1} Gems r - an uncursed +0 worthless piece of black glass {1} y - 2 uncursed +1 talcs D - 2 uncursed +0 morion stones {2} G - 5 uncursed +0 worthless pieces of violet glass {5} U - an uncursed +0 worthless piece of pink glass {1} Contents of the medical kit named medical kit: a cursed bandage {1} a cursed bandage {1} an uncursed phial {2} a cursed bandage {1} an uncursed bandage {1} Final attributes You have transgressed Your alignment was -21 Your max alignment was 33 You carried 0 sins You could not have this property at all: poison resistance You could not have this property extrinsically: fire resistance You could not have this property intrinsically: hallu party Scroll identification only worked 100 times out of 112 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 32 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 167 Monsters only dropped their musable items with 94% chance Scroll drop chance was reduced to 87% Musable item generation frequency had a negative bias of 36% Amulet drop chance was reduced to 72% Potion drop chance was reduced to 90% Concealing monsters were spawned underneath items 84% of the time only Monster death drops spawned with only 93% chance The following skill could not be trained at all: elemental spells The following skill was trained at half the usual rate: body spells The following skill was trained at one fifth the usual rate: short sword The following skill was limited to basic proficiency: divination spells The following skill was limited to skilled proficiency: protection spells The following skill was limited to expert proficiency: boomerang The following skill became untrainable if you tried to train it too early: occult spells (turn 4) Number of artifacts generated was 0 Number of fake artifacts generated was 3 Monster spawn increase started at turn 40310 Monster spawn increase reached its maximum at turn 65626 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 486156 The monster class that cannot be genocided was nymph The monster class that was spawned more often: umber hulk (freq bonus 4) The monster species that spawned more often: skeletal king (freq bonus 14) The monster species that spawned more often: singing sand (freq bonus 8) The monster species that spawned more often: crystal patch (freq bonus 48) The monster species that spawned more often: null force patch (freq bonus 42) The monster species that spawned more often: disturbance head (freq bonus 10) The monster species that spawned more often: bog creature (freq bonus 15) The monster species that spawned more often: hell witch (freq bonus 12) The monster species that spawned more often: floating dream eye (freq bonus 72) The monster species that spawned more often: ancient italian (freq bonus 36) The monster species that spawned more often: ego-troll mummy (freq bonus 16) The monster species that spawned more often: rubber chicken (freq bonus 14) The monster species that spawned more often: gore fungus (freq bonus 20) The monster species that spawned more often: hippie guy (freq bonus 18) The monster species that spawned more often: hydrochloric acid cloud (freq bonus 6) The monster species that spawned more often: black spider (freq bonus 18) The monster species that spawned more often: doomcloud (freq bonus 20) The monster species that spawned more often: starvation laser (freq bonus 15) The monster species that spawned more often: vodka drinker (freq bonus 32) The monster species that spawned more often: glass penetrator (freq bonus 12) The monster species that spawned more often: nasty horned devil (freq bonus 24) The monster trait that was more common: monsters that wander randomly (freq bonus 3) The monster trait that was more common: monsters that have no hands (freq bonus 1) The monster species that never randomly spawned: power trove The monster species that never randomly spawned: siren The monster species that never randomly spawned: ancient pharao The monster species that never randomly spawned: Jeanetta's little-girl boot The monster species that never randomly spawned: autobomb The monster species that never randomly spawned: ice trove The monster species that never randomly spawned: giant slug The monster species that never randomly spawned: mimic vortex The monster species that never randomly spawned: Supreme Femen Warchief The monster species that never randomly spawned: breaker piercer The monster class that always generated with extra speed: dragon The RNG hath decreed that this item was never generated: cloak of displacement (piece of cloth) The RNG hath decreed that this item was never generated: delight stone (gray) The RNG hath decreed that this item was never generated: cone of cold (dog eared) The RNG hath decreed that this item was never generated: golden saber ((null)) The RNG hath decreed that this item was never generated: bar chain mail ((null)) The RNG hath decreed that this item was never generated: untame monster (classy) The RNG hath decreed that this item was never generated: disintegration beam (bursting) The RNG hath decreed that this item was never generated: T-shirt ((null)) The RNG hath decreed that this item was never generated: elven dagger (runed dagger) The RNG hath decreed that this item was never generated: cloak of magical breathing (void cloak) The RNG hath decreed that this item was generated more often: lightning (curved, freq bonus 22) The RNG hath decreed that this item was generated more often: chest (wooden container, freq bonus 27) The RNG hath decreed that this item was generated more often: heavy elasthan ball ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: conglomerate pick ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: stone of naked stripping (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: chainwhip ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: futon swatter ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: sexy leather pump ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: chrysocolla (cyan, freq bonus 10) The RNG hath decreed that this item was generated more often: tele level (irregular, freq bonus 55) The RNG hath decreed that this item was generated more often: evil dragon scale shield (evil dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: pear ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: hide ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: symmetry (SENIL LELLARAP, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of luck negation (icky cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: chain mail ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: magic flute (flute, freq bonus 3) The RNG hath decreed that this item was generated more often: boots of swimming (fin boots, freq bonus 12) The RNG hath decreed that this item was generated more often: beautiful shirt ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: muting helm (covered helmet, freq bonus 13) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 3) The RNG hath decreed that this item was always generated cursed: elements (multi-hued) The RNG hath decreed that this item was always generated cursed: evil patch stone (gray) The RNG hath decreed that this item was always generated cursed: platinum dragon scale shield (platinum dragonhide shield) The RNG hath decreed that this item was always generated cursed: chemistry space axe ((null)) The RNG hath decreed that this item was always generated cursed: platinum fire hook (beaked staff) The RNG hath decreed that this item was always generated cursed: helmet (plumed helmet) The RNG hath decreed that this item was always generated cursed: blue lightsaber (lightsaber) The RNG hath decreed that this item was always generated cursed: dagger ((null)) The RNG hath decreed that this item was always generated cursed: mary sue gloves (princess gloves) The RNG hath decreed that this item was always generated cursed: obsid ((null)) The RNG hath decreed that this trap was always invisible: nakedness trap The RNG hath decreed that this trap was generated more often: nurse trap (freq bonus 2) Next attribute increase check would have come at turn 5241 Strength training was 42 Dexterity training was 50 Wisdom training was 34 Constitution training was 19 You were sleep resistant You were petrification resistant You were prevented from having fire resistance (0) You were prevented from having poison resistance (0) Your chance to block was 27% You leeched mana You were aware of the presence of unsolid creatures You were aware of the presence of creatures without limbs You had 2481 points of nutrition remaining You could jump You could fly You could survive without air You had free action You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Lugh, Brigit and Manannan Mac Lir Your deity was Lugh The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - resist sleep 1 protect 55% 83% b - detect treasure 4 divine 90% 88% Techniques known in the end Name Level Status turn undead 9X LIMIT(0) healing hands 9X LIMIT(0) shield bash 9X LIMIT(0) appraisal 9 R LIMIT(0) panic digging 9 R LIMIT(0) phase door 9 R LIMIT(0) invoke deity 9 R LIMIT(0) vanish 9 R LIMIT(0) spirituality check 5 R LIMIT(0) disarm 2 O LIMIT(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * helmet (hydra helmet) * leather gloves (silk fingerlings) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (octarine robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * sedge hat (radio helmet) * skullcap (anti-government helmet) * flack helmet (grimace helmet) * crystal helm (rural helmet) * mining helm (dream helmet) * field helm (dark helmet) * helm of safeguard (weeping helmet) * war hat (ruined helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (spanish gloves) * gauntlets of plugsuit (occultism gloves) * commander gloves (moth-bitten gloves) * field gloves (covered pair of gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (roller boots) * field boots (hugging boots) * boots of safeguard (heavy boots) jumping boots (hot boots) Scrolls scroll of healing (GEHMA DOENER) scroll of mana (WA DO SHITAI NODESU KA) scroll of phase door (NO ONE CAN STOP ME) scroll of standard id (INE IGO PIO) scroll of cure (YOU WILL DIE A SLOW SLOW DEATH) scroll of magic mapping (PUTO FER LO) scroll called ?? (ZESE PLASHCH) scroll of gain mana (VY CHERTOVSKI DERMO VLAGALISHCHE IDTI UMIRAT V OGNE) scroll of confuse monster (APONEUROSISPLANTARIS) scroll of identify (G2G NOW) Spellbooks spellbook of resist sleep (left-handed) spellbook of detect treasure (cute) spellbook of elemental beam (junethack) spellbook of flame sphere (dawn) Potions potion of monster detection (dangerous) potion of speed (creepy) potion of gain energy (incandescent) potion of object detection (pungent) potion of gain ability (tangerine) potion of healing (purple-red) Rings ring of polymorph (drained) ring of free action (brass) Wands wand of undead turning (wish parser) wand of magic mapping (acrylic) wand of striking (secret) wand of magic missile (maple) wand of cold (blackthorn) Tools medical kit (leather bag) oil lamp (lamp) leather leash (leash) leather saddle (saddle) Gems worthless piece of black glass (black) talc (gray) morion stone (black) worthless piece of violet glass (violet) worthless piece of pink glass (pink) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 19 times You eaten food with animal by-products 16 times You eaten meat 16 times You have communicated with the gods 4 times You prayed to the gods 3 times You hit with a wielded weapon 257 times You killed 143 monsters You read items or engraved 9 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (13 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Expert) (25 of 160) shield [Basic] (max Expert) (51 of 160) body armor [Basic] (max Expert) (61 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (11 of 20) searching [Unskilled] (max Expert) (10 of 20) spirituality [Basic] (max Expert) (23 of 160) petkeeping [Unskilled] (max Expert) (13 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Skilled] (max Expert) (277 of 540) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (2 of 20) body spells [Unskilled] (max Expert) (0 of 20) Fare thee well ziratha the Knight...