ziratha, chaotic male burning Jedi # - - - - - . | .. . . ,, ,, .. . . . . . . | .. . . . , . . . . , # . | - # -- - - # , - # , , , , , ,,) #, # , ------ . . . . .. .|# ---.--- ## |..!.| .. # . #.....|###### |..!!| . . . . )|S....&',,,,`# |.!..| ,|&_.&.|#####,######|..!!| # ......| #,,,,,,,|..!!| - - ------- #######,-.!!!| ##------ [Ziratha the Jedi Apprentice] St17 Dx9 Co12 In10 Wi3 Ch8 JedBurMalCha Dlvl:3 $60 HP0(91) Pw34(34) AC4 Xp7/848 T2153 Sat Brn Latest messages You ignite your blue lightsaber. You miss the bone demon of Moloch. The bone demon of Moloch hits you! [-7 -> 21] The bone demon of Moloch stings you! [-3 -> 18] Warning: HP low! The bone demon of Moloch stings you! [-2 -> 16] Warning: HP low! You miss the bone demon of Moloch. The bone demon of Moloch hits you! You hear the howling of the CwnAnnwn... [-8 -> 8] Warning: HP low! The bone demon of Moloch stings you! The bone demon of Moloch's sting was poisoned! [-6 -> 2] Warning: HP low! You die... Your inventory Weapons l - an uncursed +0 steel-capped sandal {100} r - the blessed +3 droven crossbow named Liecleaver {30} Armor a - an uncursed +1 robe (being worn) {16} b - a cursed +0 pair of leather gloves (being worn) {4} i - a blessed +1 pair of kicking boots (being worn) {8} B - an uncursed rusty +0 orcish helm (being worn) {12} Comestibles p - 6 uncursed slime molds {3} t - an uncursed tripe ration {1} v - a blessed cream pie {1} Scrolls d - 4 uncursed scrolls of healing {2} e - 4 uncursed scrolls of mana {4} f - 3 uncursed scrolls of phase door {3} g - 2 uncursed scrolls of standard id {2} h - an uncursed scroll of cure {1} A - a cursed scroll of gold detection {1} Spellbooks y - an uncursed spellbook of magic missile (0:4) {1} E - an uncursed spellbook of dig (3:2) {1} Potions m - a blessed potion of fruit juice {1} n - an uncursed potion of healing {1} G - an uncursed potion of water {1} Rings k - an uncursed ring of sustain ability {1} Wands q - an uncursed wand of fire (0:0) {1} x - an uncursed wand of speed monster called speed monster (0:2) {1} C - a blessed wand of magic missile called magic missile (0:2) {1} Tools c - a blessed +1 blue lightsaber (lit) (weapon in hand) {24} Final attributes You were piously aligned Your alignment was 26 Your max alignment was 26 You carried 0 sins You could not have this property at all: regeneration You could not have this property extrinsically: burnopathy You could not have this property intrinsically: clairvoyance Scroll identification only worked 100 times out of 138 Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 45 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 4 Monsters only dropped their musable items with 84% chance Monsters only dropped their equipment with 79% chance Scroll drop chance was reduced to 97% Ring drop chance was reduced to 66% Wand drop chance was reduced to 88% Potion drop chance was reduced to 73% Concealing monsters were spawned underneath items 67% of the time only Monster death drops spawned with only 96% chance The following skill could not be trained at all: body armor The following skill was trained at half the usual rate: bare-handed combat The following skill was trained at one fifth the usual rate: pick-axe The following skill was limited to basic proficiency: enchantment spells The following skill was limited to skilled proficiency: short sword The following skill was limited to expert proficiency: occult spells The following skill became untrainable if you tried to train it too early: bow (turn 41) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 47175 Monster spawn increase reached its maximum at turn 66096 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 821100 The monster class that cannot be genocided was worm The monster class that was spawned more often: flying fish (freq bonus 2) The monster species that spawned more often: mornungol (freq bonus 24) The monster species that spawned more often: poliwag (freq bonus 8) The monster species that spawned more often: agate force patch (freq bonus 24) The monster species that spawned more often: fumblebee (freq bonus 6) The monster species that spawned more often: ice mushroom (freq bonus 5) The monster species that spawned more often: copper snake (freq bonus 20) The monster species that spawned more often: Nils (freq bonus 12) The monster species that spawned more often: officer (freq bonus 14) The monster species that spawned more often: wild woman (freq bonus 24) The monster species that spawned more often: Center of All (freq bonus 28) The monster species that spawned more often: green mushroom (freq bonus 54) The monster species that spawned more often: Asmodeus (freq bonus 12) The monster species that spawned more often: giant mastodon (freq bonus 24) The monster species that spawned more often: rainer (freq bonus 8) The monster species that spawned more often: unlight turret (freq bonus 20) The monster species that spawned more often: werefireelemental (freq bonus 30) The monster species that spawned more often: turbo club racquet (freq bonus 48) The monster species that spawned more often: bluish beetle (freq bonus 12) The monster species that spawned more often: dart turret (freq bonus 18) The monster species that spawned more often: broken shadow (freq bonus 28) The monster trait that was more common: monsters that have mind flayer capabilities (freq bonus 2) The monster trait that was more common: monsters whose attacks teleport you (freq bonus 2) The monster trait that was more common: monsters that are immune to non-silver weapons (freq bonus 2) The monster species that never randomly spawned: snore mold The monster species that never randomly spawned: breeder mouse The monster species that never randomly spawned: fat bat The monster species that never randomly spawned: kobold lord The monster species that never randomly spawned: bone devil The monster species that never randomly spawned: Sandra's evil sandal The monster species that never randomly spawned: armadillo The monster species that never randomly spawned: orange warp patch The monster species that never randomly spawned: Petra The monster species that never randomly spawned: giant piranha The monster class that always generated with extra speed: zombie The RNG hath decreed that this item was never generated: stealth (jade) The RNG hath decreed that this item was never generated: white peach ((null)) The RNG hath decreed that this item was never generated: chatter stone (gray) The RNG hath decreed that this item was never generated: fire resistance (cooling) The RNG hath decreed that this item was never generated: paper arrow ((null)) The RNG hath decreed that this item was never generated: wooden flute (flute) The RNG hath decreed that this item was never generated: taming (PRIRUTSENIE) The RNG hath decreed that this item was never generated: message (ONA DYSHIT BOLSHE VY UMERET) The RNG hath decreed that this item was never generated: stinking cloud (VELOX NEB) The RNG hath decreed that this item was never generated: cloak of peace (inka cloak) The RNG hath decreed that this item was generated more often: unlevitate (posh, freq bonus 14) The RNG hath decreed that this item was generated more often: forbidden arrow ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: sky dragon scale mail ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: secret door detection (balsa, freq bonus 6) The RNG hath decreed that this item was generated more often: artificial stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: elemental beam (wet, freq bonus 4) The RNG hath decreed that this item was generated more often: worthless piece of yellow glass (yellow, freq bonus 3) The RNG hath decreed that this item was generated more often: bulletproof chainwhip ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: corrode metal (metal-colored, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet versus curses (attractive, freq bonus 12) The RNG hath decreed that this item was generated more often: statue ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: cloak of inventorylessness (glass cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: clockwise stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: water walking boots (jungle boots, freq bonus 52) The RNG hath decreed that this item was generated more often: mop ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of insomnia (awakening, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of premature death (evil cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: traffic light ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: x'mas cake ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: chalcedon (cyan, freq bonus 4) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 83) The RNG hath decreed that this item was always generated cursed: quiz stone (gray) The RNG hath decreed that this item was always generated cursed: elven lance ((null)) The RNG hath decreed that this item was always generated cursed: large box (wooden box) The RNG hath decreed that this item was always generated cursed: sapphire (blue) The RNG hath decreed that this item was always generated cursed: dashing (lunar) The RNG hath decreed that this item was always generated cursed: levitation boots (snow boots) The RNG hath decreed that this item was always generated cursed: gauntlets of reverse enchantment (inverse gloves) The RNG hath decreed that this item was always generated cursed: blindfold ((null)) The RNG hath decreed that this item was always generated cursed: candy bar ((null)) The RNG hath decreed that this item was always generated cursed: robe of fast casting (black robe) The RNG hath decreed that this trap was always invisible: egomonster trap The RNG hath decreed that this trap was generated more often: nastiness trap (freq bonus 2) Next attribute increase check would have come at turn 3577 Strength training was 2 Dexterity training was 10 Wisdom training was 15 Constitution training was -2 You were burned (0) You were punished You were prevented from having regeneration (0) You were prevented from having burnopathy (0) You saw invisible You were telepathic You had 2852 points of nutrition remaining You were stealthy You aggravated monsters You were fast You were unlucky (-2) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Light Side, the Force and the Dark Side Your deity was the Dark Side The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. the Dark Side was angry with you (1) You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - magic missile 3 attack 90% 99% Techniques known in the end Name Level Status jedi jump 7X Prepared(0) appraisal 7 R Prepared(0) panic digging 7 R Prepared(0) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) charge saber 3X Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * robe (green robe) * leather gloves (spanish gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (organic helmet) * sedge hat (visored helmet) * skullcap (dark helmet) * flack helmet (weeping helmet) * crystal helm (crested helmet) * mining helm (celtic helmet) * field helm (hydra helmet) * helm of safeguard (long-hair helmet) * war hat (knowledgeable helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (runic gloves) * gauntlets of plugsuit (slit gloves) * commander gloves (boxing gloves) * field gloves (natural gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (red sneakers) * field boots (platform boots) * boots of safeguard (plateau boots) kicking boots (pink sneakers) Scrolls scroll of healing (GENIE STUNT IS MORE POWER) scroll of mana (BEN SU ANDA KEBAP YEMEK ISTIYORUM) scroll of phase door (MAKED FLOT STONE TO HURTED ENEMYTRAP) scroll of standard id (ABOR EFECTOR) scroll of cure (EDEVESH HANAGASH) scroll of punishment (A BOULDER BOUNCES OFF YOUR HARD HELMET 59X) scroll of gold detection (JUMP OFF A BRIDGE) Spellbooks spellbook of magic missile (adamantium) spellbook of dig (freed) Potions potion of invisibility (voluminous) potion of sleeping (fuming) potion of fruit juice (nettle) potion of healing (warping) potion of water (clear) Rings ring of sustain ability (jet) Wands wand of fire (black) wand of speed monster called speed monster (slender) wand of magic missile called magic missile (bamboo) Tools blue lightsaber (lightsaber) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a turkey chick 13 jackals an evasive fox 0 wild dogs (1 created) a little dog a wild wolf 0 dwarves (1 created) an imp a lemure a pack kobold a petit mimic a fry 0 hill orcs (1 created) an evasive hill orc 0 rothes (2 created) 0 giant badgers (1 created) a sewer rat 6 drains rats a rabbit 0 cave spiders (1 created) a grid bug 0 spore lichens (2 created) an orange spore 4 pale colonies (2 created) a reddish patch 0 slow spores (1 created) 0 sucker growths (1 created) 2 sub-gnomes 2 gnomes 2 Keystone Kops 2 Officer Hannas an Undead Lieutenant 6 mummies (7 created) a gecko mummy 6 kobold mummies a cat mummy 0 animalses (1 created) a lower xorn 2 tasloi zombies a gastly 0 human thieves (1 created) a chimney sweep 0 drunkards (1 created) a filthy street urchin 0 village idiots (1 created) 0 annoying idiots (1 created) a bumbling priest (2 created) a cross-eyed mage an agent of the black market 0 furries (1 created) a heretic a dark ranger a bad hunter a mugger (2 created) 0 item masters (2 created) 0 shopkeepers (1 created) 0 flying rogues (1 created) 0 least daemons (1 created) 0 bone demons (1 created) a hata-hata a twen a demitwen a small turret (3 created) 0 crude turrets (1 created) 0 arrow turrets (2 created) 0 flame turrets (1 created) 0 loudspeakers (2 created) a confusion trove 111 creatures born. 79 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 20 times You eaten food with animal by-products 19 times You eaten meat 17 times You have communicated with the gods 11 times You prayed to the gods 1 time You hit with a wielded weapon 81 times You killed 76 monsters You read items or engraved 11 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (28 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (24 of 160) searching [Unskilled] (max Expert) (4 of 20) spirituality [Unskilled] (max Expert) (9 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (101 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye ziratha the Jedi... You died in The Dungeons of Doom on dungeon level 3 with 3708 points, and 60 pieces of gold, after 2153 moves. Killer: a monster (bone demon of Moloch) You were level 7 with a maximum of 91 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 133172 ziratha-Gun-Orc-Fem-Law died in The Gnomish Mines on level 12. Killed by a monster (ettin zombie). - [111] 2 71207 Andy-Mon-Des-Fem-Law died in The Dungeons of Doom on level 6 [max 13]. Killed by a magic missile. - [105] 3 38573 Andy-Mon-Vee-Fem-Cha quit in The Gnomish Mines on level 11. 95 [103] 8 5054 stonewall-Brd-Hum-Fem-Neu died in The Dungeons of Doom on level 6. Killed by a monster (erdrick called bugsniper), while praying unsuccessfully. - [59] 9 4038 Andy-Gra-Ven-Mal-Cha escaped the dungeon [max level 1]. 20 [20] *10 3708 ziratha-Jed-Bur-Mal-Cha died in The Dungeons of Doom * on level 3. Killed by a monster (bone demon of Moloch). - [91] 11 2988 Andy-Sai-Mai-Fem-Law quit in The Dungeons of Doom on level 4. 64 [64] 12 2772 Andy-Spa-Gno-Fem-Neu died in The Dungeons of Doom on level 3 [max 4]. Killed by a monster (ogre shaman). - [65]