ziratha, chaotic female devilish Poison Mage -------------------------------- --------------------- -------- ##|...........}..................| |...................| ----- -#.#....# #,-......|.................._....| #########################|...................| |...| |..#..### #,|.............{.....`..........|########,,,,,,,,,,,,),,,,,,,,,,,-..%................| |{..|##|..##).# #,|..............................|,,,,.,,,,#######################|...................|###########|...|,,-....#.# #,----------------#-----#---------,,,,,,,,,,,,},),,,,,,,,,,,,,,,,,|.............-------,,,,,,,,,,,..).#,#--#..&.# #,###############......[........%...................,,,,,,,,,,,,,.-----------#---,,,,,,,##########|...|,# ------ ------#,#..............`##--##-#--##########--#--------#-.,,,,,,,,,,,,,,,----- ----,,,,,,,,,`,,,,,`,,,,,-----,# |.<..+,,..############## |...... .. |...,,,,,,,,,,,,,|{..###..|,,,`, ,,,,,,,,,,,,,,,,,# |....|..)## |......| -.. #-.,#-------,,##|##......|`[,, ######## ######## |.....,,,### |....$.| .... |.,--.....--,##|....#.#.|,## |....|##,,,, |......| ..... |..-.......|,,,.........|,#------- |..... `,### |....--- ..... #,,|.......|,##----------,#|.....| |....| #,# .....| .... #,,|.......|,,,,,,,,,,,,,,,......| --.-|- #,### ------# ... #,#|.......|,########-.-###|.....| #,, ,,,,,,,,, .. #,#--.....--,# |... ----- - #,,,`,,,,,,,, #,##-#--#--,,# -...- #,,,,#-----.-#---#- ##,,,,,,,,,,,## .... #,#,),#...........| ---------#- ,,,########### ..... ##,,,,#.`.........| |$........| ,### -...--- #,,#,|........%..| |.........| |...| ##,,,--------#----##### |........{ ----- #,,,,,,,,,,,,,,,,,,,,############################### ##,,,,#,,,,,,,[,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,###### ####,,#,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,#,,,,,,,,,,,,###################### ##,##############,,,,,,,,,,,,,,,,,#######,,,,#,|,,,,,,,,,,,,,,,,,,,,,,,,,################# #,## ... #,,,,,,,,,,,,,,,,,,,,,,,,,,################----|----,,,,,,,,,,,,,,,,,,,,,################ #,,#|..... #################-.-------,,######### |...%...|########-.-----#####,,,,,,,,,,,,,,,,# ##,#|...... |.......|#,,,,,,,*,# |.......| |.....| #####-----#--#--.- #,#--------########### |.......| #####---|- ---.......| -------.....-- ||......%...| #,,,,,,,,,,,,,,,,,,,,,# |.......| --...-- |.........| |............# |...........| #######---#----#-----.--- |.......| |.....| |.........| --.----.....-- |.......{...| |................| ---|----- |.....| |.........| ### |.....| ------------- |................| #,# |.....| |.........| ------- |................| ### --...-- |.........| |................| ----- |.........| ------------------ |.........| |.........| ---------.- [Ziratha the Green Poisoner] St9 Dx13 Co12 In14 Wi8 Ch7 PoiDevFemCha Dlvl:1 $73 HP81(81) Pw91(91) AC-2 Xp6/396 T2551 Latest messages THE PUBLIC PERFORMER MISSES. THERE IS A WALL IN THE WAY! YOU KILL THE PUBLIC PERFORMER! Q - A SHORT SWORD NAMED GLADIUS {12}. SPELLBOOK OF POISON BLAST - THIS IS A SPELLBOOK. COLOR: MAGENTA. MATERIAL: PAPER. APPEARANCE: SIX-SWORN. SPELL LEVEL: 4. SPELL SCHOOL: ATTACK SPELLS. READING IT ALLOWS YOU TO LEARN A NEW SPELL PERMANENTLY, OR REFRESH YOUR MEMORY IF YOU ALREADY KNOW THE SPELL. THIS SPELL FIRES POISON BEAMS AT ENEMIES. UNKNOWN COMMAND '^J'. SHORT SWORD NAMED GLADIUS - THIS IS A WEAPON. COLOR: CYAN. MATERIAL: IRON. APPEARANCE: (NULL). SKILL: SHORT SWORD. YOU CAN WIELD IT TO ATTACK ENEMIES. SOME WEAPONS ARE ALSO SUITABLE FOR THROWING. A BASIC SHORT SWORD THAT DOESN'T DEAL A LOT OF DAMAGE. ARTIFACT SPECS: +8 TO-HIT AND +6 DAMAGE, NEUTRAL. SOMEONE OUGHT TO TELL THE CREATOR THAT HE MADE AN ARTIFACT SWORD THAT'S BASICALLY CALLED 'SWORD' (LOL). WHAT DO YOU WANT TO WIELD? [- AQUDIK OR ?*] THE SHORT SWORD NAMED GLADIUS WELDS ITSELF TO YOUR FORECLAW! # THIS TECHNIQUE ALLOWS YOU TO DETERMINE THE ENCHANTMENT VALUE OF YOUR CURRENTLY WIELDED WEAPON. IF YOU USE IT WHILE WIELDING A NON-WEAPON (E.G. A WAND), THE TIMEOUT OF THIS TECHNIQUE WILL BE MUCH LONGER. USE THIS TECHNIQUE? [YN] (N) YOU EXAMINE A CURSED SHORT SWORD NAMED GLADIUS (WEAPON IN FORECLAW) {12}. YOU DISCOVER IT IS THE CURSED -1 SHORT SWORD NAMED GLADIUS (WEAPON IN FORECLAW) {12} THERE IS A WALL IN THE WAY! (2x) # REALLY QUIT? WARNING: THIS WILL ERASE YOUR GAME PERMANENTLY! [YES/NO]? Your inventory Amulets F - an uncursed amulet of ESP called esp (being worn) {0} Weapons a - a blessed +2 silver khakkhara {24} q - the cursed -1 short sword named Gladius (weapon in foreclaw) {12} I - the heavily cursed -1 broadsword named McDonalds Cheat {30} Armor b - an uncursed +1 poisonous cloak (being worn) {4} s - an uncursed +0 tower shield {80} w - an uncursed +0 lab coat {4} P - a cursed +0 copper plate mail (being worn) {200} Comestibles c - 3 uncursed food rations {0} x - an uncursed fortune cookie {0} E - 5 uncursed asian pears {0} G - 4 uncursed apples {0} L - 10 cursed slime molds {0} U - a cursed food ration {0} Scrolls e - a blessed scroll of taming {0} m - 5 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of heal other {0} v - an uncursed finalized scroll of consecration {0} z - a heavily cursed scroll of sleep {0} A - a blessed scroll of heal other {0} B - a cursed scroll of barrhing {0} J - a blessed scroll of extra healing {0} M - an uncursed scroll of teleportation {0} N - a blessed scroll of healing {0} T - a blessed scroll of greater enchant armor {0} Spellbooks i - the blessed spellbook of confuse monster named Glimmershred (0:4) {0} j - a blessed finalized spellbook of protection (3:0) {0} k - a blessed finalized spellbook of cure blindness (0:5) {0} C - an uncursed spellbook of stun monster (0:5) {0} Q - a blessed spellbook of poison blast (0:1) {0} S - an uncursed spellbook of code editing (0:2) {0} Potions d - an uncursed potion of monster detection {0} t - an uncursed potion of water {0} y - a cursed potion of gain health {0} H - an uncursed potion of fruit juice {0} W - an uncursed potion of gain energy {0} Rings h - an uncursed -3 ring of gain intelligence {0} Wands f - an uncursed wand of poison (0:9) {0} g - an uncursed wand of venom scattering (0:21) {0} V - an uncursed wand of draining (0:9) {0} Tools l - a cursed leather leash {0} u - an uncursed +0 replica unicorn horn {2} D - a cursed -1 replica unicorn horn {2} O - the cursed lock pick named Doorbane {0} Gems R - a cursed +0 tarmustrokingnora stone called slow Venoms K - 86 uncursed greased +0 blinding venoms (in quiver) {2} Final attributes You were piously aligned Your alignment was 26 Your max alignment was 26 You carried 0 sins You could not have this property at all: wonderlegs You could not have this property extrinsically: burnopathy You could not have the double effect of this property: poison resistance Ring identification only worked 4 times out of 19 Implant identification only worked 1 times out of 113 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 153 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 90% chance Scroll drop chance was reduced to 94% Ring drop chance was reduced to 10% Amulet drop chance was reduced to 93% Implant drop chance was reduced to 91% Potion drop chance was reduced to 98% Armor drop chance was reduced to 91% Tool drop chance was reduced to 94% Food drop chance was reduced to 99% Shop item generation was reduced to 75% Monster death drops spawned with only 95% chance Mastering the following skill taught you the hidden power: sexy flats The following skill could not be trained at all: bare-handed combat The following skill was trained at half the usual rate: orb The following skill was trained at one fifth the usual rate: bow The following skill was limited to basic proficiency: implants The following skill became untrainable if you tried to train it too early: elemental spells (turn 13) The following skill became untrainable if you tried to train it too early: body armor (turn 135) The following skill couldn't be trained before a certain turn number is reached: spirituality (turn 55682) The following skill became harder to train at higher skill levels: symbiosis Items were more likely to be generated cursed by 6% Monster spawn rate multiplier was currently 97 Number of artifacts generated was 2 Number of fake artifacts generated was 2 Your hairstyle was 'sweetheart bundle' Your current martial arts style was 'brawling' Your amount of casino chips was 0 The last time you got a new haircut was 7550 turns ago Your areola diameter was 11 Monster spawn increase started at turn 70788 Monster spawn increase reached its maximum at turn 145048 In this game, Eevee's evolution was vaporeon Maximum amount of combined random monster spawn freqs was 10270 Your limit for ascension was at turn 4442601 The monster class that cannot be genocided was rodent The monster species that spawned more often: armortrash error (freq bonus 12) The monster species that spawned more often: intercontinental directive (freq bonus 4) The monster species that spawned more often: leprechaun chairman (freq bonus 8) The monster species that spawned more often: zakarumite (freq bonus 6) The monster species that spawned more often: hobbit half-marathon runner (freq bonus 32) The monster species that spawned more often: brave wort (freq bonus 12) The monster species that spawned more often: amazedly vertebra (freq bonus 44) The monster species that spawned more often: antimatter stalk (freq bonus 6) The monster species that spawned more often: masell (freq bonus 12) The monster species that spawned more often: devised mold (freq bonus 6) The monster species that spawned more often: typesetter four inaccessible (freq bonus 12) The monster species that spawned more often: unraised challie (freq bonus 16) The monster species that spawned more often: shovel dwarf (freq bonus 2) The monster species that spawned more often: voyeuristic unseemly (freq bonus 2) The monster species that spawned more often: Hygieian Archon (freq bonus 36) The monster species that spawned more often: kuo toa pwner (freq bonus 12) The monster species that spawned more often: unmuffle later motorize crystallography (freq bonus 2) The monster species that spawned more often: candor mismanaged (freq bonus 6) The monster species that spawned more often: ghost caster (freq bonus 18) The monster species that spawned more often: evil patch vortex (freq bonus 4) The monster trait that was more common: monsters that can turn you to slime when eaten (freq bonus 4) The monster trait that was more common: monsters whose attacks cancel you (freq bonus 2) The monster trait that was more common: monsters with seduction dialogue (freq bonus 4) The monster trait that was more common: monsters with feminism attacks (freq bonus 2) The monster trait that was more common: monsters that growl (freq bonus 4) The monster trait that was more common: monsters that hiss (freq bonus 2) The monster trait that was more common: silent monsters (freq bonus 1) The monster trait that was more common: monsters that pick up magic items (freq bonus 4) The monster trait that was more common: monsters whose attacks burn your equipment with lava (freq bonus 6) The monster trait that was more common: monsters that produce tender farting noises (freq bonus 4) The monster species that never randomly spawned: truckler streamiest The monster species that never randomly spawned: antimatter mold The monster species that never randomly spawned: super heavy mimic The monster species that never randomly spawned: deceiving mushroom The monster species that never randomly spawned: Maria's hugging boot The monster species that never randomly spawned: internet giant The monster species that never randomly spawned: xtra jabberwock The monster species that never randomly spawned: orange seraphon The monster species that never randomly spawned: servant of the unknown god The monster species that never randomly spawned: hooknose spunked The monster class that always generated with extra speed: Zouthern animal The RNG hath decreed that this item was never generated: emerald dragon scale mail (Armor) The RNG hath decreed that this item was never generated: robe of infravision (Armor) The RNG hath decreed that this item was generated more often: dragon horned headpiece (Armor, freq bonus 15) The RNG hath decreed that this item was generated more often: enlighten (Spellbooks, freq bonus 25) The RNG hath decreed that this item was generated more often: implant of transcendence (Implants, freq bonus 9) The RNG hath decreed that this item was generated more often: implant of legend (Implants, freq bonus 20) The RNG hath decreed that this item was generated more often: brass dragon scales (Armor, freq bonus 13) The RNG hath decreed that this item was generated more often: tower shield (Armor, freq bonus 14) The RNG hath decreed that this item was generated more often: antideath cloak (Armor, freq bonus 10) The RNG hath decreed that this item was generated more often: invisibility (Rings, freq bonus 9) The RNG hath decreed that this item was generated more often: elite batleth (Weapons, freq bonus 12) The RNG hath decreed that this item was generated more often: paper arrow (Weapons, freq bonus 4) The RNG hath decreed that this item was generated more often: lubricant can (Tools, freq bonus 2) The RNG hath decreed that this item was generated more often: grassland (Spellbooks, freq bonus 8) The RNG hath decreed that this item was generated more often: bronze nugget (Gems, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of cremation (Implants, freq bonus 5) The RNG hath decreed that this item was generated more often: branch teleport (Scrolls, freq bonus 9) The RNG hath decreed that this item was generated more often: crystal sword (Weapons, freq bonus 4) The RNG hath decreed that this item was generated more often: worthless piece of green glass (Gems, freq bonus 2) The RNG hath decreed that this item was generated more often: satanic armor (Armor, freq bonus 4) The RNG hath decreed that this item was generated more often: hiding (Potions, freq bonus 2) The RNG hath decreed that this item was generated more often: decoy making (Potions, freq bonus 9) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 87) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 100) The RNG hath decreed that this item was always generated cursed: implant of nirvana (Implants) The RNG hath decreed that this item was always generated cursed: sleep (Scrolls) The RNG hath decreed that this item was always generated cursed: carrcap stone (Gems) The RNG hath decreed that this item was always generated cursed: fedora (Armor) The RNG hath decreed that this item was always generated cursed: standard helmet (Armor) The RNG hath decreed that this item was always generated cursed: ruby dragon scale shield (Armor) The RNG hath decreed that this trap was always invisible: henrietta trap The RNG hath decreed that this trap was generated more often: difficulty trap (freq bonus 3) Trap randomization happened for 1 in 773 traps Traps were spawned invisible 1 times in 88 Traps were extra hard to find 13% of the time Next attribute increase check would have come at turn 2679 Strength training was 25 Dexterity training was 6 Wisdom training was 14 Constitution training was 16 Your sanity was 0 You had 1000 alla remaining You were fire resistant You were poison resistant You were level-drain resistant You had the following problem: Searching may cause a new trap to spawn. (0) You had BIGscript. (226) You had 1 points of BUC expertise You had 1 points of weapon enchantment expertise You had not decided on your sexuality yet You were prevented from having wonderlegs (0) You leeched mana You were being fucked over You were telepathic You had infravision You had 2407 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.9.3 (fcc99419) - last build Wed Sep 11 10:15:27 2024. You played for 0:27:22 hours (this value may or may not be correct) You could have safely prayed (0) You survived Spells known in the end Name Level Pw Category Fail Memory a - confuse monster 2 + 10 enchant 3% 94% b - protection 1 + 5 protect 3% 94% c - cure blindness 2 + 10 healing 3% 99% d - poison blast 4 + 20 attack 2% 294% Techniques known in the end Name Level Status reinforce memory 6X Prepared(0) sigil of control 6X Prepared(0) sigil of tempest 6X Prepared(0) sigil of discharge 6X Prepared(0) rock-to-poison 6X Prepared(0) appraisal 6 R Reloading(171) panic digging 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) symbiosis 6 O Prepared(0) injection 6 O Prepared(0) power surge 4X Prepared(0) draw energy 2X Prepared(0) Discoveries Amulets amulet of ESP called esp (wary) Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (minded cloak) lab coat (white coat) Scrolls scroll of taming (THERTHENITHOR DYAGOTHERE THERTHENITHOR SYAPOTHEREUO KODOCHOR) scroll of healing (DIE DEUTSCHE JUGENDSPRACHE IST DAS LOSTESTE WO GIBT) scroll of mana (SEE IF I CARE) scroll of phase door (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS) scroll of standard id (SPAMCATCHMAIL AT GMX DOT DE) scroll of cure (FRCN TYPO) scroll of heal other (FUCK OFF YOU MISS ASS) * scroll of extra healing (LETS HIDE OUR CRITICISM IN THE SCROLL LABELS) * scroll of greater mana restoration (THIS SLING IS RETARDED) scroll of consecration (DUELLBLUETEL) scroll of sleep (Y KAMEEL THINGENA) scroll of barrhing (AMYBSOD IS A HARLOT ACCORDING TO VAMPIRECONVICT) scroll of teleportation (THANKS FOR PLAYING SLASHEM EXTENDED) scroll of greater enchant armor (KEJU HIRWI) Spellbooks spellbook of confuse monster (ecclesiastical) spellbook of protection (magnum) spellbook of cure blindness (topaz-studded) spellbook of poison blast (six-sworn) spellbook of stun monster (2.0) spellbook of code editing (psionic) Potions potion of monster detection (tannin) potion of blindness (endbringer) potion of water (clear) potion of gain health (icy) potion of fruit juice (fizzy) potion of gain energy (cacao) Rings ring of gain intelligence (fighters guild) Wands wand of poison (mithril) wand of venom scattering (darkwood) wand of draining (icy) Tools leather leash (leash) Gems tarmustrokingnora stone called slow (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: level 1 Level 1: <- You are here Vanquished creatures 0 trainants (1 created) a mink a kitten statue a viri sneezer a hobbit gentleman 0 hobbit younglings (1 created) a lusher hobbit a hunchbacked little man an egodretch 0 kobolds (1 created) 0 baby kobolds (1 created) 0 cuddle girl sneakers (1 created) 0 old persons (1 created) 0 destructomondaines (1 created) 0 easy piercers (1 created) a new potato-er 0 gazelle youngs (1 created) 0 lambs (1 created) a mine giant rat 2 visor sewer rats a large rat a playful femmy 0 early thievers (1 created) a replica unicorn an explode light a laawl 0 teethless bats (1 created) a down centaur 0 rade lichens (1 created) 0 spore lichens (1 created) a lich lichen a ceiling mold (0 created) 0 mean force patches (1 created) 3 golden mushrooms (1 created) a venom fungus 0 casino chipsellers (1 created) a public performer 0 minor ogres (1 created) a slimebesu an uhoh slime 0 red putits (1 created) a baby monkey 2 swarm monkeys 0 ant zombies (1 created) a crawling claw 5 zeds (1 created) a human adventurer 0 regular humans (2 created) a hallucinating survivor a vicar 0 elderly gentlemen (1 created) an imperial an angbander a naive fool 0 beggars (1 created) a slata a nuut an inactive mushroom patch a resurrected plant a coin from the trash 0 throwaway sockses (1 created) a +2 nl barricade 0 dart turrets (1 created) 65 creatures born. 47 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 7 times You eaten food with animal by-products 5 times You eaten meat 5 times You have communicated with the gods 2 times You prayed to the gods 1 time You hit with a wielded weapon 46 times You killed 42 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 1 time You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 1 time You read spellbooks 0 times You successfully cast spells 1 time You failed to cast a spell 2 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 26 You had a maximum sanity of 9 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 4 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 2 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 2 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 1 time You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 2 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 1 time You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 2 times You got hit by really bad effects 1 time You experienced good effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 2 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 1 potion You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times You contracted lycanthropy 0 times You won 0 blackjack games You were subjected to the blackjack dealer's cheating 0 times You suffered from covid-19 symptoms 0 times You received a covid-19 antidote 0 times You sniffed worn socks 0 times You sniffed worn pants 0 times You were photographed by monsters 0 times You had your weapons dull 0 times You had your armors dull 0 times You killed 0 monsters with your symbiote's attacks You cleaned 0 pairs of shoes for Sing You refused to clean shoes for Sing 0 times You obtained 0 trophies You enjoyed Elif's treatment 0 times You angered the women 0 times You failed to dance properly 0 times You had your shoes damaged by evil birds 0 times You were annoyed by Verena 0 times You visited the public toilet 0 times You were forced to step into shit 0 times You were prevented from attacking women 0 times You had monsters trigger feminism traps for you 0 times You heard clacking high heel noises 0 times You were bundled by Friederike 0 times You had your shoes turn into beautiful missys 0 times You had May-Britt steal your items 0 times You triggered the girls' nasty shield 0 times You escaped past messages 0 times (hint: doing that too often can result in you skipping crucially important messages and being screwed over unexpectedly) You used the cheater prayer 0 times Your skills at the end (13 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (4 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (21 of 160) petkeeping [Basic] (max Expert) (27 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) type 2: cone heels [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (66 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) venom [Basic] (max Legendary) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (22 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Hidden Skills form IX (Hunk) Unskilled 0 form X (Kliu) Unskilled 0 form XI (Aldebaran) Unskilled 0 form XII (Polgo) Unskilled 0 form XIII (Firga) Unskilled 0 type 5: columnar heels Unskilled 0 Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (2 of 500) two-handed weapons [Restricted] (max Restricted) (15 of 500) searching [Restricted] (max Restricted) (4 of 500) spirituality [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) type 1: stiletto heels [Restricted] (max Restricted) (0 of 500) type 3: block heels [Restricted] (max Restricted) (0 of 500) type 4: wedge heels [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) boulder-throwing [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 1 with 1657 points, and 73 pieces of gold, after 2551 moves. Killer: quit You were level 6 with a maximum of 81 hit points when you quit. You reached the 27th place on the top 10000 list. No Points Name Hp [max] 1 2170414 ziratha-Poi-Dev-Fem-Cha died in Lawful Quest on level 40 [max 50]. Killed by a monster (luminous cloud). - [266] 2 703127 ziratha-Poi-Dev-Fem-Cha died in Space Base on level 10 [max 15]. Killed by a monster (thematic astral elemental). - [185] 3 270826 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 9 [max 13]. Killed by a monster (developed troll). - [163] 25 3721 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2 [max 3]. Killed by a monster (tentacled potato). - [99] 26 2700 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (spined revil of Moloch). - [85] 27 1657 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 1. 81 [81] 28 1638 ziratha-Poi-Dev-Fem-Cha was poisoned in The Dungeons of Doom on level 2 [max 3]. Poisoned by a weaum zombie. 75 [75] 29 906 BSOD2-Und-Dev-Fem-Law died in The Dungeons of Doom on level 1. Dissolved in molten lava. 74 [74]