ziratha, chaotic female devilish Poison Mage ,,,### - -- ,,,,,,, ....... -|---,# | |...|,# ## ## |...|,### ,# #, |...|,,,#####,# #, |...|##,,,,,,,#####,# |.<.| ######,,,,,,`## -###- ######,,,@,,,,,, ,,,&,,,,)` ######### [Ziratha the Poison Mixer] St7 Dx8 Co13 In15 Wi7 Ch5 PoiDevFemCha Dlvl:1 $4 HP-7(34) Pw31(31) AC9 Xp2/24 T50 Latest messages The flying guy swings his cardboard fan. The flying guy hits you! [-2 -> 26] The flying guy kicks you. [-7 -> 19] You miss the flying guy. The flying guy swings his cardboard fan. The flying guy hits you! You writhe in pain. [-11 -> 9] You hit the flying guy! The flying guy swings his cardboard fan. The flying guy misses. You hit the flying guy! The flying guy swings his cardboard fan. The flying guy hits you! [-7 -> 2] Warning: HP low! The flying guy kicks you. You die... Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} Armor b - an uncursed +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {0} Scrolls e - an uncursed finalized scroll of teleportation {0} n - 5 uncursed scrolls of healing {0} o - an uncursed greased scroll of mana {0} p - 3 uncursed scrolls of mana {0} q - 3 uncursed scrolls of phase door {0} r - 2 uncursed scrolls of standard id {0} s - an uncursed scroll of cure {0} t - an uncursed scroll of heal other {0} Spellbooks i - a blessed finalized spellbook of confuse monster (0:2) {0} j - a blessed spellbook of protection (0:1) {0} k - a blessed spellbook of cure blindness (0:0) {0} l - a blessed spellbook of poison blast (0:4) {0} Potions d - an uncursed potion of levitation {0} Rings h - an uncursed ring of discount action (on right foreclaw) {0} Wands f - an uncursed wand of poison (0:8) {0} g - an uncursed wand of venom scattering (0:18) {0} Tools m - an uncursed magic marker (0:18) {0} Final attributes You were stridently aligned Your alignment was 6 Your max alignment was 10 You carried 0 sins You could not have this property at all: reflection You could not have this property extrinsically: warning You could not have this property intrinsically: improved vision You could not have the double effect of this property: magic find Scroll identification only worked 100 times out of 172 Ring identification only worked 4 times out of 7 Implant identification only worked 1 times out of 45 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 106 Amulet drop chance was reduced to 91% Potion drop chance was reduced to 97% Weapon drop chance was reduced to 95% Tool drop chance was reduced to 93% Food drop chance was reduced to 93% Shop item generation was reduced to 89% Monster death drops spawned with only 99% chance Mastering the following skill taught you the hidden power: two-handed sword The following skill was trained at half the usual rate: searching The following skill was trained at one fifth the usual rate: crossbow The following skill was limited to skilled proficiency: matter spells The following skill was limited to expert proficiency: two-handed sword The following skill became untrainable if you tried to train it too early: elemental spells (turn 504) The following skill became untrainable after a while: healing spells (turn 12345) Monster spawn rate multiplier was currently 100 Number of artifacts generated was 2 Number of fake artifacts generated was 0 Your hairstyle was 'seductress' Your current martial arts style was 'brawling' Your amount of casino chips was 0 The last time you got a new haircut was 5049 turns ago Your areola diameter was 24 Monster spawn increase started at turn 36948 Monster spawn increase reached its maximum at turn 172292 In this game, Eevee's evolution was venomeon Maximum amount of combined random monster spawn freqs was 6135 Your limit for ascension was at turn 2477574 The monster class that cannot be genocided was wall monster The monster class that was spawned more often: vortex (freq bonus 2) The monster species that spawned more often: domiciliary deposed (freq bonus 12) The monster species that spawned more often: evened causal (freq bonus 12) The monster species that spawned more often: ping demon (freq bonus 4) The monster species that spawned more often: malformed sapphire melamine (freq bonus 16) The monster species that spawned more often: Mailie's beguiling sneaker (freq bonus 12) The monster species that spawned more often: tornadic legit stalwart (freq bonus 18) The monster species that spawned more often: thematic earth elemental (freq bonus 6) The monster species that spawned more often: cargo knuckly jerk fieldwork (freq bonus 10) The monster species that spawned more often: eatblat (freq bonus 6) The monster species that spawned more often: skidooed aardvark (freq bonus 9) The monster species that spawned more often: stonier strongroom amok (freq bonus 16) The monster species that spawned more often: gripple settler impingement weld (freq bonus 6) The monster species that spawned more often: plasma force patch (freq bonus 60) The monster species that spawned more often: dim growth (freq bonus 16) The monster species that spawned more often: lifelong perversive (freq bonus 9) The monster species that spawned more often: conducive entrust (freq bonus 36) The monster species that spawned more often: insatiable copular (freq bonus 10) The monster species that spawned more often: red wort (freq bonus 6) The monster species that spawned more often: insipidity imperialism (freq bonus 6) The monster species that spawned more often: escalatory fatter paraffine uncomfortably (freq bonus 12) The monster trait that was more common: monsters whose attacks deactivate your intrinsics (freq bonus 1) The monster trait that was more common: monsters whose attacks cause nasty stuff to happen (freq bonus 4) The monster trait that was more common: monsters that hit as a +1 weapon (freq bonus 4) The monster trait that was more common: monsters that count as animals (freq bonus 4) The monster trait that was more common: monsters whose attacks wrap around and drown you (freq bonus 2) The monster trait that was more common: monsters that avoid being in a line with you (freq bonus 1) The monster trait that was more common: monsters that are always spawned hostile (freq bonus 5) The monster trait that was more common: monsters whose attacks reduce your skill training (freq bonus 1) The monster trait that was more common: monsters that can freely walk over spider webs (freq bonus 5) The monster trait that was more common: monsters that want quest artifacts (freq bonus 3) The monster species that never randomly spawned: defiance disputability The monster species that never randomly spawned: terrorization diagonal The monster species that never randomly spawned: penguin The monster species that never randomly spawned: popcorn sentinel The monster species that never randomly spawned: hole stalk The monster species that never randomly spawned: adopted course The monster species that never randomly spawned: disenchanter The monster species that never randomly spawned: dark lord guard The monster species that never randomly spawned: Azmodan The monster species that never randomly spawned: adversary The RNG hath decreed that this item was never generated: shadow scourge (Chains) The RNG hath decreed that this item was never generated: Arabella's jewel (Gems) The RNG hath decreed that this item was never generated: kyrt shirt (Armor) The RNG hath decreed that this item was never generated: implant of badass (Implants) The RNG hath decreed that this item was never generated: white peach (Comestibles) The RNG hath decreed that this item was never generated: fire boots (Armor) The RNG hath decreed that this item was never generated: implant of fast repair (Implants) The RNG hath decreed that this item was generated more often: chrysoberyl (Gems, freq bonus 12) The RNG hath decreed that this item was generated more often: bad effect (Wands, freq bonus 7) The RNG hath decreed that this item was generated more often: mesh saddle (Tools, freq bonus 61) The RNG hath decreed that this item was generated more often: dimness (Rings, freq bonus 31) The RNG hath decreed that this item was generated more often: petstarve cloak (Armor, freq bonus 15) The RNG hath decreed that this item was generated more often: Jette's jewel (Gems, freq bonus 19) The RNG hath decreed that this item was generated more often: light shield (Armor, freq bonus 26) The RNG hath decreed that this item was generated more often: embossed plate mail (Armor, freq bonus 6) The RNG hath decreed that this item was generated more often: platinum fire hook (Weapons, freq bonus 19) The RNG hath decreed that this item was generated more often: paralysis (Wands, freq bonus 6) The RNG hath decreed that this item was generated more often: repair item (Scrolls, freq bonus 7) The RNG hath decreed that this item was generated more often: medical kit (Tools, freq bonus 80) The RNG hath decreed that this item was generated more often: disruption shield (Spellbooks, freq bonus 10) The RNG hath decreed that this item was generated more often: ninja star (Weapons, freq bonus 4) The RNG hath decreed that this item was generated more often: robe of spell power (Armor, freq bonus 7) The RNG hath decreed that this item was generated more often: nastiness (Scrolls, freq bonus 5) The RNG hath decreed that this item was generated more often: loadstone (Gems, freq bonus 13) The RNG hath decreed that this item was generated more often: replica unicorn horn (Tools, freq bonus 8) The RNG hath decreed that this item was generated more often: cure wounded legs (Spellbooks, freq bonus 44) The RNG hath decreed that this item was generated more often: boots of displacement (Armor, freq bonus 16) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 91) The RNG hath decreed that this item was always generated cursed: cringe shield (Armor) The RNG hath decreed that this item was always generated cursed: acquirement (Spellbooks) The RNG hath decreed that this item was always generated cursed: light (Scrolls) The RNG hath decreed that this item was always generated cursed: crystalline dragon scales (Armor) The RNG hath decreed that this item was always generated cursed: yellow spell stone (Gems) The RNG hath decreed that this item was always generated cursed: brass dragon scales (Armor) The RNG hath decreed that this item was always generated cursed: geolysis (Scrolls) The RNG hath decreed that this trap was always invisible: curse trap The RNG hath decreed that this trap was generated more often: moorland trap (freq bonus 1) The spell school whose books are more common was healing spells (freq bonus 20) Trap randomization happened for 1 in 274 traps Traps were spawned invisible 1 times in 82 Traps were extra hard to find 1% of the time Next attribute increase check would have come at turn 698 Strength training was 2 Dexterity training was 3 Wisdom training was -2 Constitution training was 2 Your sanity was 0 You had 1000 alla remaining You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having reflection (0) You were being fucked over You had infravision You had 1474 points of nutrition remaining You had discount action You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.9.3 (fcc99419) - last build Wed Sep 11 10:15:27 2024. You played for 0:00:23 hours (this value may or may not be correct) You could have safely prayed (286) You are dead Spells known in the end Name Level Pw Category Fail Memory a - confuse monster 2 + 10 enchant 0% 100% b - protection 1 + 5 protect 0% 100% c - cure blindness 2 + 10 healing 0% 100% d - poison blast 4 + 20 attack 43% 300% Techniques known in the end Name Level Status reinforce memory 2X Prepared(0) sigil of control 2X Prepared(0) sigil of tempest 2X Prepared(0) sigil of discharge 2X Prepared(0) rock-to-poison 2X Prepared(0) appraisal 2 R Prepared(0) panic digging 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) symbiosis 2 O Prepared(0) injection 2 O Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (minded cloak) Scrolls scroll of teleportation (YO I PLAYED THE GAME AND DIED TO SOME UTTER BULLSHIT) scroll of healing (CLITUS DISCUS) scroll of mana (ALL HAIL THE GRANDMASTER WHO ASCENDED WITH THREE HYBRID RACES) scroll of phase door (IF YOU CANT SURVIVE 100 DMG PER ROUND YOU DONT DESERVE TO ASCEND) scroll of standard id (GENDERN WIRD NICHTS AENDERN) scroll of cure (THE SHITTY SLIDING ZIP CLOSURE SLITS EVERYTHING) scroll of heal other (FANTASY ADVENTURE TO ANAL LAND AKA FATAL) * scroll of extra healing (ZA WARUDO) * scroll of greater mana restoration (SMUTT RIOT ZINEFAG) Spellbooks spellbook of confuse monster (rolled) spellbook of protection (blackened) spellbook of cure blindness (perverted) spellbook of poison blast (dim) Potions potion of levitation (caramel) Rings ring of discount action (garnet) Wands wand of poison (curling) wand of venom scattering (fuchsia) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: level 1 Level 1: <- You are here Vanquished creatures 0 small ants (1 created) 0 xoves (1 created) 0 weasels (1 created) 0 unknifolds (1 created) 0 restons (1 created) 0 baby mimics (1 created) 0 destructomondaines (1 created) 0 sua rats (1 created) 0 drains rats (2 created) 0 spikespiders (1 created) 0 daddy longlegses (1 created) 0 plasma clouds (1 created) 0 crawling worm masses (1 created) an insect swarm 0 porter lichens (2 created) 0 venom fungi (1 created) 0 Minder Kops (1 created) 0 ant mummies (1 created) 0 sp-dos (1 created) 0 hap snakes (1 created) 0 garden snakes (1 created) 0 aggravating wallwalkers (1 created) 0 ghey kobold zombies (1 created) 0 score thieves (1 created) an imperial 0 fan golems (1 created) 0 horned creatures (1 created) 0 green play figures (1 created) 0 little sisters (1 created) 0 small turrets (1 created) 0 deduct turrets (1 created) a temp turret 34 creatures born. 3 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 5 times You killed 2 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 6 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You experienced good effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times You contracted lycanthropy 0 times You won 0 blackjack games You were subjected to the blackjack dealer's cheating 0 times You suffered from covid-19 symptoms 0 times You received a covid-19 antidote 0 times You sniffed worn socks 0 times You sniffed worn pants 0 times You were photographed by monsters 0 times You had your weapons dull 0 times You had your armors dull 0 times You killed 0 monsters with your symbiote's attacks You cleaned 0 pairs of shoes for Sing You refused to clean shoes for Sing 0 times You obtained 0 trophies You enjoyed Elif's treatment 0 times You angered the women 0 times You failed to dance properly 0 times You had your shoes damaged by evil birds 0 times You were annoyed by Verena 0 times You visited the public toilet 0 times You were forced to step into shit 0 times You were prevented from attacking women 0 times You had monsters trigger feminism traps for you 0 times You heard clacking high heel noises 0 times You were bundled by Friederike 0 times You had your shoes turn into beautiful missys 0 times You had May-Britt steal your items 0 times You triggered the girls' nasty shield 0 times You escaped past messages 0 times (hint: doing that too often can result in you skipping crucially important messages and being screwed over unexpectedly) You used the cheater prayer 0 times Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) type 2: cone heels [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (25 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) venom [Basic] (max Legendary) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Hidden Skills form IX (Hunk) Unskilled 0 form X (Kliu) Unskilled 0 form XI (Aldebaran) Unskilled 0 form XII (Polgo) Unskilled 0 form XIII (Firga) Unskilled 0 type 5: columnar heels Unskilled 0 Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (1 of 500) searching [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (1 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) type 1: stiletto heels [Restricted] (max Restricted) (0 of 500) type 3: block heels [Restricted] (max Restricted) (0 of 500) type 4: wedge heels [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) boulder-throwing [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 1 with 100 points, and 4 pieces of gold, after 50 moves. Killer: a monster (flying guy) You were level 2 with a maximum of 34 hit points when you died. You reached the 22nd place on the top 10000 list. No Points Name Hp [max] 1 703127 ziratha-Poi-Dev-Fem-Cha died in Space Base on level 10 [max 15]. Killed by a monster (thematic astral elemental). - [185] 2 270826 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 9 [max 13]. Killed by a monster (developed troll). - [163] 3 114162 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 7. Killed by a monster (Stooge Moe). - [148] 20 130 sleepless-Cel-Ogr-Mal-Cha quit in The Dungeons of Doom on level 1. 16 [16] 21 101 BSOD2-Gre-Vie-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a monster (river moccasin). - [31] *22 100 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (flying guy). - [34]