ziratha, chaotic female devilish Poison Mage -----}------- -...}}......| |...........| |...}...(...| |........<..| ---}}-------- #&}#}# W##### .} ...} ---} [Ziratha the Poison Mixer] St10 Dx12 Co6 In12 Wi7 Ch10 PoiDevFemCha Dlvl:1 $0 HP-2(20) Pw24(25) AC8 Xp1/0 T33 Latest messages [-3 -> 17] You hit the bashgul! The bashgul hits you! [-4 -> 13] You hit the bashgul! The bashgul hits you! [-6 -> 7] You hit the bashgul! The bashgul screams. The bashgul misses. You hit the bashgul! The bashgul is startled for a moment. The bashgul hits you! You are severely hurt! [-6 -> 1] Warning: HP low! You hit the bashgul! The bashgul is severely hurt! The bashgul hits you! You die... Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} Armor b - a blessed +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {0} w - an uncursed fortune cookie {0} x - an uncursed clove of garlic {0} Scrolls e - an uncursed scroll of identify {0} m - 5 uncursed scrolls of healing {0} n - 3 uncursed scrolls of mana {0} o - an uncursed thoroughly greased scroll of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} v - a cursed finalized scroll of taming {0} Spellbooks i - a blessed spellbook of confuse monster (0:3) {0} j - a blessed spellbook of protection (5:2) {0} k - a blessed spellbook of cure blindness (0:1) {0} l - a blessed spellbook of poison blast (5:1) {0} Potions d - an uncursed potion of oil (400) {0} Rings h - an uncursed ring of warning {0} t - a cursed -1 ring of protection {0} Wands f - an uncursed wand of poison (0:5) {0} g - an uncursed wand of venom scattering (0:10) {0} Tools u - an uncursed bag of holding called holding {5} The bag of holding called holding is empty. Final attributes You were aligned Your alignment was 3 Your max alignment was 10 You carried 0 sins You could not have this property at all: peacevision You could not have the double effect of this property: mystery resistance Scroll identification only worked 100 times out of 153 Ring identification only worked 4 times out of 38 Implant identification only worked 1 times out of 28 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 7 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 92% chance Scroll drop chance was reduced to 96% Armor drop chance was reduced to 88% Shop item generation was reduced to 97% Concealing monsters were spawned underneath items 93% of the time only Mastering the following skill taught you the hidden power: occult spells The following skill could not be trained at all: memorization The following skill was trained at half the usual rate: squeaking The following skill was trained at one fifth the usual rate: enchantment spells The following skill was limited to basic proficiency: whip The following skill was limited to skilled proficiency: saber The following skill became untrainable if you tried to train it too early: petkeeping (turn 1) The following skill became untrainable if you tried to train it too early: crossbow (turn 1022) The following skill became untrainable after a while: general combat (turn 33184) The following skill couldn't be trained before a certain turn number is reached: attack spells (turn 4027) The following skill became harder to train at higher skill levels: squeaking Heavy curses were more common by 10% Monster spawn rate multiplier was currently 100 Number of artifacts generated was 1 Number of fake artifacts generated was 1 Your hairstyle was 'welderess' Your current martial arts style was 'brawling' Your amount of casino chips was 0 The last time you got a new haircut was 5032 turns ago Your areola diameter was 20 Monster spawn increase started at turn 48876 Monster spawn increase reached its maximum at turn 619332 In this game, Eevee's evolution was volareon Maximum amount of combined random monster spawn freqs was 2422 Your limit for ascension was at turn 1805271 The monster class that cannot be genocided was wraith The monster species that spawned more often: bulletator a (freq bonus 4) The monster species that spawned more often: real dega (freq bonus 8) The monster species that spawned more often: laser turret (freq bonus 4) The monster species that spawned more often: ueueuep drunk male (freq bonus 8) The monster species that spawned more often: realizability enclose cementum wayward (freq bonus 6) The monster species that spawned more often: quadrupony (freq bonus 6) The monster species that spawned more often: cfour (freq bonus 14) The monster species that spawned more often: welling photocopier (freq bonus 6) The monster species that spawned more often: missing force patch (freq bonus 2) The monster species that spawned more often: solarfish (freq bonus 8) The monster species that spawned more often: versed fungus (freq bonus 12) The monster species that spawned more often: ibex (freq bonus 6) The monster species that spawned more often: tennis player (freq bonus 8) The monster species that spawned more often: allay argentina (freq bonus 6) The monster species that spawned more often: grimmest shining customized valuated (freq bonus 6) The monster species that spawned more often: larva line (freq bonus 24) The monster species that spawned more often: laudanum administerial coil abolitionism (freq bonus 8) The monster species that spawned more often: secret rainbow (freq bonus 16) The monster species that spawned more often: overreaction petty (freq bonus 3) The monster species that spawned more often: armored dood (freq bonus 3) The monster trait that was more common: monsters who speak japanese (freq bonus 4) The monster trait that was more common: monsters whose attacks rot your equipment (freq bonus 2) The monster trait that was more common: monsters whose attacks dim you (freq bonus 2) The monster trait that was more common: monsters who always say 'wolloh' (freq bonus 2) The monster trait that was more common: monsters whose attacks do cold damage (freq bonus 8) The monster trait that was more common: monsters whose attacks deactivate your intrinsics (freq bonus 2) The monster trait that was more common: monsters whose attacks increase your carried weight (freq bonus 1) The monster trait that was more common: monsters whose attacks randomly damage your items (freq bonus 3) The monster trait that was more common: monsters whose attacks curse your items (freq bonus 18) The monster species that never randomly spawned: threshold warp patch The monster species that never randomly spawned: disincorporate shutoff The monster species that never randomly spawned: spit turret The monster species that never randomly spawned: drydrip fungus The monster species that never randomly spawned: deterged imperturbably The monster species that never randomly spawned: kidney outmarch The monster species that never randomly spawned: bulletator m The monster species that never randomly spawned: young sleep dragon The monster species that never randomly spawned: blinking eye The monster species that never randomly spawned: cowlick hookier The RNG hath decreed that this item was never generated: evil plate mail (Armor) The RNG hath decreed that this item was never generated: walking stick (Weapons) The RNG hath decreed that this item was never generated: cherry (Comestibles) The RNG hath decreed that this item was never generated: gauntlets (Armor) The RNG hath decreed that this item was never generated: bubble chain (Chains) The RNG hath decreed that this item was never generated: bulletproof vest (Armor) The RNG hath decreed that this item was generated more often: cloak of coagulation (Armor, freq bonus 19) The RNG hath decreed that this item was generated more often: standard helmet (Armor, freq bonus 20) The RNG hath decreed that this item was generated more often: aurora beam (Spellbooks, freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of wrong announcement (Armor, freq bonus 31) The RNG hath decreed that this item was generated more often: robe (Armor, freq bonus 22) The RNG hath decreed that this item was generated more often: collusion knife (Weapons, freq bonus 5) The RNG hath decreed that this item was generated more often: cure blindness (Scrolls, freq bonus 638) The RNG hath decreed that this item was generated more often: implant of the planes (Implants, freq bonus 20) The RNG hath decreed that this item was generated more often: cloak of full nutrition (Armor, freq bonus 19) The RNG hath decreed that this item was generated more often: May-Britt's jewel (Gems, freq bonus 4) The RNG hath decreed that this item was generated more often: helm of opaque thoughts (Armor, freq bonus 3) The RNG hath decreed that this item was generated more often: Julietta peep-toes (Armor, freq bonus 5) The RNG hath decreed that this item was generated more often: Julietta's jewel (Gems, freq bonus 4) The RNG hath decreed that this item was generated more often: harmonium helm (Armor, freq bonus 11) The RNG hath decreed that this item was generated more often: nexus field (Spellbooks, freq bonus 6) The RNG hath decreed that this item was generated more often: copper dragon scale mail (Armor, freq bonus 11) The RNG hath decreed that this item was generated more often: mecha-irazu (Armor, freq bonus 8) The RNG hath decreed that this item was generated more often: scare monster (Scrolls, freq bonus 8) The RNG hath decreed that this item was generated more often: air pressure hammer (Weapons, freq bonus 5) The RNG hath decreed that this item was generated more often: magic control (Rings, freq bonus 11) The RNG hath decreed that this item was always generated cursed: golden shield (Armor) The RNG hath decreed that this item was always generated cursed: tinning kit (Tools) The RNG hath decreed that this item was always generated cursed: implant of hope (Implants) The RNG hath decreed that this item was always generated cursed: topaz (Gems) The RNG hath decreed that this trap was always invisible: amnesia switch trap The RNG hath decreed that this trap was generated more often: lydia trap (freq bonus 4) Trap randomization happened for 1 in 272 traps Traps were spawned invisible 1 times in 43 Traps were extra hard to find 11% of the time Next attribute increase check would have come at turn 183 Strength training was 1 Dexterity training was 3 Wisdom training was 0 Constitution training was 1 Your sanity was 0 You had 1000 alla remaining You were fire resistant You were poison resistant You were level-drain resistant You were experiencing reduced Elbereth effectiveness (1) You had not decided on your sexuality yet You were prevented from having peacevision (0) You were being fucked over You had infravision You had 1479 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.8.9 (52de4a6f) - last build Sat Feb 10 11:35:28 2024. You played for 0:01:28 hours (this value may or may not be correct) You could have safely prayed (250) You are dead Spells known in the end Name Level Pw Category Fail Memory a - confuse monster 2 + 10 enchant 0% 100% b - protection 1 + 5 protect 0% 100% c - cure blindness 2 + 10 healing 0% 100% d - poison blast 4 + 20 attack 84% 300% Techniques known in the end Name Level Status reinforce memory 1X LIMIT(0) sigil of control 1X LIMIT(0) sigil of tempest 1X LIMIT(0) sigil of discharge 1X LIMIT(0) rock-to-poison 1X LIMIT(0) appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) symbiosis 1 O LIMIT(0) injection 1 O LIMIT(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (pitch cloak) Scrolls scroll of identify (TMBTIUIFN JT IFSFTZ BOE OPCPEZ TIPVME QMBZ JU) scroll of healing (PC LOAD LETTER) scroll of mana (AMICHAMCHOU CHOUCHAO CHEROEI OUEIACHO ODOU PROSEIOGGES) scroll of phase door (IN THE BUTT KIDNEYS) scroll of standard id (SIPHRI BRISKYLMA AROUAZAR) scroll of cure (DIE BEFORE YOUVE MOVED) scroll of heal other (ASPARAGUSDUCK SLOTMACHINEROBOT IWASBEES) * scroll of extra healing (KNEELHACK CHARACTERS ALWAYS DEAL SCRATCH DAMAGE) * scroll of greater mana restoration (THE OFFICIAL PARTNER OF RODNEYS TOWER IS THE GUILD OF OPTOMETRISTS) scroll of taming (YELL AT SKY PREVENT KEY FOR 5) Spellbooks spellbook of confuse monster (sticky) spellbook of protection (angry) spellbook of cure blindness (horn-patterned) spellbook of poison blast (sword-crossed) Potions potion of oil (castor bean) Rings ring of warning (viability) ring of protection (spanish) Wands wand of poison (motile) wand of venom scattering (tanned) Tools bag of holding called holding (bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: level 1 Level 1: <- You are here Vanquished creatures 0 small ants (1 created) 0 slow ants (1 created) 0 roaches (1 created) 0 acid blobs (1 created) 0 stoats (1 created) 0 scrawny cats (1 created) 0 kobolds (1 created) 0 hidden kobolds (1 created) 0 small kobolds (1 created) 0 young nymphs (1 created) 0 destructomondaines (1 created) 0 clubbelgoblins (1 created) 0 eggoblins (1 created) 0 easy piercers (1 created) 0 koks (1 created) 0 limp rats (1 created) 0 black rats (1 created) a yarn worm 0 nibble worms (1 created) 0 unexpected banners (1 created) 0 spore lichens (1 created) 0 immobile growths (1 created) 0 blue fungi (1 created) 0 mean spores (1 created) 0 venom fungi (1 created) 0 Keystone Kops (2 created) 0 vampiroids (1 created) 0 stillborn monkeys (1 created) 0 kobold zombies (1 created) 0 karate scrubs (1 created) 0 dunadans (1 created) 0 beh ghosts (1 created) 0 house golems (1 created) 0 tiny goldfish (1 created) 0 hata-splashas (2 created) 0 flipflops (1 created) 0 mascoins (1 created) 0 stationary walls (1 created) 0 newborn rub monsters (1 created) 41 creatures born. 1 creature vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 5 times You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 4 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -3 You had a maximum alignment of 3 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 5 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You experienced good effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times You contracted lycanthropy 0 times You won 0 blackjack games You were subjected to the blackjack dealer's cheating 0 times You suffered from covid-19 symptoms 0 times You received a covid-19 antidote 0 times You sniffed worn socks 0 times You sniffed worn pants 0 times You were photographed by monsters 0 times You had your weapons dull 0 times You had your armors dull 0 times You killed 0 monsters with your symbiote's attacks You cleaned 0 pairs of shoes for Sing You refused to clean shoes for Sing 0 times You obtained 0 trophies You enjoyed Elif's treatment 0 times You angered the women 0 times You failed to dance properly 0 times You had your shoes damaged by evil birds 0 times You were annoyed by Verena 0 times You visited the public toilet 0 times You were forced to step into shit 0 times You were prevented from attacking women 0 times You had monsters trigger feminism traps for you 0 times You heard clacking high heel noises 0 times You were bundled by Friederike 0 times You had your shoes turn into beautiful missys 0 times You had May-Britt steal your items 0 times You triggered the girls' nasty shield 0 times You escaped past messages 0 times (hint: doing that too often can result in you skipping crucially important messages and being screwed over unexpectedly) You used the cheater prayer 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) type 2: cone heels [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (25 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) venom [Basic] (max Legendary) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Hidden Skills form IX (Hunk) Unskilled 0 form X (Kliu) Unskilled 0 form XI (Aldebaran) Unskilled 0 form XII (Polgo) Unskilled 0 form XIII (Firga) Unskilled 0 type 5: columnar heels Unskilled 0 Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (1 of 500) searching [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (1 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) type 1: stiletto heels [Restricted] (max Restricted) (0 of 500) type 3: block heels [Restricted] (max Restricted) (0 of 500) type 4: wedge heels [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) boulder-throwing [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 33 moves. Killer: a monster (bashgul) You were level 1 with a maximum of 20 hit points when you died. No Points Name Hp [max] 1 2020971 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 45 [max 51]. Killed by a hemorrhage. - [263] 2 1892917 Luna-Aci-Dea-Fem-Law turned to stone in The Dungeons of Doom on level 40 [max 69]. Petrified by a monster (catechumen debunking escrow). - [152] 3 1776785 Cut Richte-Sla-Jav-Mal-Neu died in Minotaur Maze on level 43. Killed by a monster (mega shade), while paralyzed by a monster attack. - [231] 43 74 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (sewer rat). - [36] 44 4 mal4ikkara-Sin-Ero-Mal-Law was poisoned in The Dungeons of Doom on level 1. Poisoned by a young nymph. 13 [14] 0 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (bashgul). - [20]