ziratha, chaotic female devilish Poison Mage --------##------------- ....<..|#,............| |.......,#|...........|## .......|,,|............,# ----.--- -------------,# ##,,# #,),## #,---------- #,|.[..)[.[| #,|..%.[[.[| #,|.[[[).)[| #,|&F[[[[[[| #,-II[[[[[.| ##---------- [Ziratha the Venom Scatterer] St7 Dx12 Co14 In17 Wi5 Ch6 PoiDevFemCha Dlvl:2 $23 HP-6(47) Pw48(48) AC8 Xp3/53 T604 Latest messages You drop a faded pall (unpaid, 90 zorkmids) {4}. You feel an unseen monster! You stop. This Is A BioHazard is in the way! (2x) Wait! There's something there you can't see! It gets angry! It screams! It hits you! [-15 -> 32] You hear a flinging sound. You are hit by a shotgun shell named Diabolic Casing. [-1 -> 31] It hits you! [-10 -> 21] You hear a flinging sound. You are hit by a shotgun shell named Diabolic Casing! [-13 -> 8] Warning: HP low! You hear a flinging sound. You are hit by a shotgun shell named Diabolic Casing! You die... Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} v - 44 blessed -1 auto shotgun shells {1} x - a blessed -1 two-handed sword {60} Armor b - an uncursed +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {0} Scrolls e - an uncursed scroll of stinking cloud {0} n - 6 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} t - an uncursed finalized scroll of feminism {0} u - a cursed scroll of healing {0} Spellbooks i - a blessed finalized spellbook of confuse monster (0:-2) {0} j - a blessed spellbook of protection (0:1) {0} k - a blessed spellbook of cure blindness (0:3) {0} l - a blessed finalized spellbook of poison blast (0:1) {0} Potions d - an uncursed finalized potion of gain energy {0} Rings h - an uncursed ring of hunger {0} y - the uncursed ring of levitation named Confessions of an English Opium Eater {0} Wands f - an uncursed wand of poison (0:1) {0} g - an uncursed wand of venom scattering (0:15) {0} Tools m - an uncursed magic marker (0:52) {0} Boulders/Statues w - an uncursed statue of a sewer rat {30} The statue of a sewer rat is empty. Final attributes You were stridently aligned Your alignment was 5 Your max alignment was 10 You carried 0 sins You could not have this property at all: numbopathy Scroll identification only worked 100 times out of 104 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 12 Implant identification only worked 1 times out of 19 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 157 Tool identification only worked 5 times out of 9 Scroll drop chance was reduced to 90% Ring drop chance was reduced to 78% Tool drop chance was reduced to 94% Shop item generation was reduced to 84% Monster death drops spawned with only 95% chance Mastering the following skill taught you the hidden power: matter spells The following skill could not be trained at all: chaos spells The following skill was limited to basic proficiency: occult spells The following skill was limited to expert proficiency: enchantment spells The following skill became untrainable if you tried to train it too early: lance (turn 1612) Number of artifacts generated was 1 Number of fake artifacts generated was 5 Your hairstyle was 'double bundle' Your amount of casino chips was 0 The last time you got a new haircut was 5603 turns ago Your areola diameter was 17 Monster spawn increase started at turn 82695 Monster spawn increase reached its maximum at turn 229827 In this game, Eevee's evolution was glaceon Maximum amount of combined random monster spawn freqs was 6066 Your limit for ascension was at turn 3498624 The monster class that cannot be genocided was wall monster The monster species that spawned more often: The Boar of Everholt (freq bonus 6) The monster species that spawned more often: materialistically gymnastically braggiest (freq bonus 15) The monster species that spawned more often: legalese apace (freq bonus 12) The monster species that spawned more often: techno force fungus (freq bonus 8) The monster species that spawned more often: quench seguing compassion meddlesome goodmen (freq bonus 30) The monster species that spawned more often: serpent's chosen (freq bonus 27) The monster species that spawned more often: beaumont weensier (freq bonus 6) The monster species that spawned more often: hell buzzard (freq bonus 48) The monster species that spawned more often: wiver duckbill servomotor (freq bonus 1) The monster species that spawned more often: makesnosense squealer (freq bonus 8) The monster species that spawned more often: espeon (freq bonus 12) The monster species that spawned more often: humongous warp fungus (freq bonus 12) The monster species that spawned more often: summed optometrical (freq bonus 12) The monster species that spawned more often: plundering insensate hostly (freq bonus 9) The monster species that spawned more often: talc demon (freq bonus 3) The monster species that spawned more often: jel (freq bonus 8) The monster species that spawned more often: dentopacker (freq bonus 12) The monster species that spawned more often: endplate disastrously rechecked (freq bonus 21) The monster species that spawned more often: smaller vapour (freq bonus 48) The monster species that spawned more often: changing beam (freq bonus 8) The monster trait that was more common: monsters with bleedout attacks (freq bonus 1) The monster trait that was more common: monsters whose attacks push you back (freq bonus 3) The monster trait that was more common: monsters that eat leather and other organics (freq bonus 5) The monster trait that was more common: monsters with illusion attacks (freq bonus 3) The monster trait that was more common: monsters that can see invisible (freq bonus 1) The monster trait that was more common: monsters whose attacks do cold damage (freq bonus 4) The monster trait that was more common: monsters that won't react unless you get up close (freq bonus 1) The monster trait that was more common: monsters whose attacks destroy your armor and weapons (freq bonus 1) The monster trait that was more common: monsters with inversion attacks (freq bonus 3) The monster trait that was more common: monsters that have weapon attacks (freq bonus 2) The monster species that never randomly spawned: equalization whence ordainment The monster species that never randomly spawned: thatch rescript The monster species that never randomly spawned: knottiest hypericum The monster species that never randomly spawned: elphic playmate The monster species that never randomly spawned: most useless grue The monster species that never randomly spawned: insane survivor The monster species that never randomly spawned: small jabberwock The monster species that never randomly spawned: nautilus neer-do-well The monster species that never randomly spawned: evilvariant player The monster species that never randomly spawned: neutral gnome The RNG hath decreed that this item was never generated: wine (violet-red) The RNG hath decreed that this item was never generated: mind shielding (oblivion) The RNG hath decreed that this item was never generated: troll shield ((null)) The RNG hath decreed that this item was never generated: worthless piece of orange glass (orange) The RNG hath decreed that this item was never generated: Jane's jewel (dark blue) The RNG hath decreed that this item was never generated: sakura mochi ((null)) The RNG hath decreed that this item was never generated: massive staff ((null)) The RNG hath decreed that this item was never generated: rapier ((null)) The RNG hath decreed that this item was never generated: stickshoe ((null)) The RNG hath decreed that this item was generated more often: magic whistling (raised, freq bonus 28) The RNG hath decreed that this item was generated more often: brick pick ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: boots of safeguard (orange boots, freq bonus 25) The RNG hath decreed that this item was generated more often: resist paralysis (ongoing, freq bonus 10) The RNG hath decreed that this item was generated more often: long screwup stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: amulet of clear view (clearant, freq bonus 29) The RNG hath decreed that this item was generated more often: inka spear ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: celestial pole ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: dragon eyepatch ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: dememorize (zylon, freq bonus 42) The RNG hath decreed that this item was generated more often: homing torpedo ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: batarang ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: magic candle (candle, freq bonus 11) The RNG hath decreed that this item was generated more often: eternium saber ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: bulky pourpoor ball ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: Katrin combat boots (platform sneakers, freq bonus 3) The RNG hath decreed that this item was generated more often: spiked battle boot ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: clone monster (radiating, freq bonus 6) The RNG hath decreed that this item was generated more often: sapphire dragon scale shield (sapphire dragonhide shield, freq bonus 2) The RNG hath decreed that this item was generated more often: chemistry set (box of obscure-looking glass devices, freq bonus 16) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 95) The RNG hath decreed that this item was always generated cursed: curseuse stone (gray) The RNG hath decreed that this item was always generated cursed: battering ram (candy) The RNG hath decreed that this item was always generated cursed: impossibly heavy ether ball ((null)) The RNG hath decreed that this item was always generated cursed: tele level (irregular) The RNG hath decreed that this item was always generated cursed: stat reduction (self-repairing) The RNG hath decreed that this item was always generated cursed: melee prefix stone (gray) The RNG hath decreed that this item was always generated cursed: endure cold (deep) The RNG hath decreed that this item was always generated cursed: geolysis (GICCC) The RNG hath decreed that this item was always generated cursed: bigscript helm (great helmet) The RNG hath decreed that this trap was always invisible: simeout trap The RNG hath decreed that this trap was generated more often: artiblast trap (freq bonus 4) Trap randomization happened for 1 in 13 traps Traps were spawned invisible 1 times in 96 Traps were extra hard to find 39% of the time Next attribute increase check would have come at turn 1452 Strength training was 5 Dexterity training was 2 Wisdom training was 8 Constitution training was 10 Your sanity was 0 You had 1000 alla remaining You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having numbopathy (0) You had infravision You had 1505 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.8.3 (15a9af75) - last build Mon May 15 14:05:19 2023. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 94% b - protection 1 + protect 0% 94% c - cure blindness 2 + healing 0% 94% d - poison blast 4 + attack 13% 294% Techniques known in the end Name Level Status reinforce memory 3X Prepared(0) sigil of control 3X Prepared(0) sigil of tempest 3X Prepared(0) sigil of discharge 3X Prepared(0) rock-to-poison 3X Prepared(0) appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) symbiosis 3 O Prepared(0) injection 3 O Prepared(0) power surge 1X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (living cloak) Scrolls scroll of stinking cloud (DU GEHOERST GEAENDERHOLT) scroll of healing (OXHE SRIAN) scroll of mana (MOMOMO MELASOUT PEU PHRE) scroll of phase door (MKMNFST) scroll of standard id (FLEECY HENCE TRUE QED THANK YOU GIVE ME THAT 1000000 DOLLARS) scroll of cure (CURSED TIN OF COCKATRICE MEAT) scroll of heal other (WH40K) * scroll of extra healing (EKETHAMASTRA PHATIRI TAOCH IALTHEMEACHE) * scroll of greater mana restoration (RAINBOW FRENZY) scroll of feminism (THE ELDER PRIEST WAITS IN THE YENDORIAN TOWER) Spellbooks spellbook of confuse monster (orichalcum-plated) spellbook of protection (washed) spellbook of cure blindness (pale grey) spellbook of poison blast (silvery) Potions potion of gain energy (plasmatic) Rings ring of hunger (arc) ring of levitation (adamantium) Wands wand of poison (white ash) wand of venom scattering (persimmon wood) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 1: Level 2: <- You are here Vanquished creatures 0 fuel barrels (1 created) a mins an elonic thief a slow humper 0 venom fungi (1 created) a creep mummy 0 novice mechanics (3 created) 0 shambling automatons (2 created) 0 startchanics (9 created) a maintenance automaton (2 created) 0 earlychanics (3 created) 0 neo inkas (2 created) 0 wizards of elea (1 created) 0 warriors of elena (1 created) 0 citizens of cyber dome (1 created) 0 lowchanics (1 created) 0 inka girls (1 created) 0 ruoza refugees (1 created) 0 crazy chemists (1 created) a friendly adventurer a dumb human an apathetic human a human 0 shopkeepers (1 created) a slaughterfish a newt 0 colorless icky things (1 created) 0 hilted polearms (1 created) 43 creatures born. 11 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You were a vegetarian You eaten 1 time You eaten food with animal by-products 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 11 times You killed 9 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 1 time You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You experienced good effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times You contracted lycanthropy 0 times You won 0 blackjack games You were subjected to the blackjack dealer's cheating 0 times You suffered from covid-19 symptoms 0 times You received a covid-19 antidote 0 times You sniffed worn socks 0 times You sniffed worn pants 0 times You were photographed by monsters 0 times You had your weapons dull 0 times You had your armors dull 0 times You killed 0 monsters with your symbiote's attacks Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (1 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (31 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) venom [Basic] (max Legendary) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Hidden Skills form IX (Hunk) Unskilled 0 form X (Kliu) Unskilled 0 form XI (Aldebaran) Unskilled 0 form XII (Polgo) Unskilled 0 form XIII (Firga) Unskilled 0 Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (3 of 500) searching [Restricted] (max Restricted) (1 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (3 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 2 with 262 points, and 0 pieces of gold, after 604 moves. Killer: a shotgun shell You were level 3 with a maximum of 47 hit points when you died. You reached the 63rd place on the top 10000 list. No Points Name Hp [max] 1 1336180 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 32. Killed by hitting a huge ogre thief thrice. - [211] 2 966240 ALTER DAS -Com-Gro-Fem-Cha died in Minotaur Maze on level 43 [max 44]. Killed by a monster (Mr. Arm Chest Contractor, the shopkeeper). - [205] 3 246988 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 11. Killed by a monster (sexy operator). - [162] 61 312 Theoden-Sin-Roh-Mal-Law died in The Dungeons of Doom on level 3. Killed by a monster (Luisa's hugging boot), while being bound by Sing. - [14] 62 270 BSOD2-Bar-Ske-Fem-Law died in The Dungeons of Doom on level 3. Dissolved in molten lava. 16 [26] *63 262 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a shotgun shell. - [47] 64 260 Branyolo-Noo-Dev-Mal-Cha quit in The Dungeons of Doom on level 2. 133 [133] 65 232 Branyolo-Noo-Akt-Mal-Cha quit in The Dungeons of Doom on level 2 [max 3]. 107 [107]