ziratha, chaotic female devilish Poison Mage ###### #,,,,, ##,----- ,,,-...|## ##,|..&.,# #,....|`# , ----- [Ziratha the Green Poisoner] St10 Dx14 Co10 In16 Wi10 Ch8 PoiDevFemCha Dlvl:6 $250 HP105(105) Pw111(141) AC-3 Sn10 Xp7/677 Wt651/1560 T1466 Elb Latest messages Name an individual object? [ynq] (q) What do you want to call? [bd-vx-zA-DF-JL-OR-TVWYZ or ?*] Call a concrete wand: What do you want to write with? [- af-hBMRW-Y or ?*] Do you want to add to the current engraving? [ynq] (y) You add to the scrawl on the floor with a spandex wand {0}. What do you want to add to the scrawl on the floor here? The bugs on the floor seem utterly confused! Name an individual object? [ynq] (q) What do you want to call? [bd-vx-zA-DF-JL-OR-TVWYZ or ?*] Call a spandex wand: What do you want to write with? [- af-hBMRW-Y or ?*] Do you want to add to the current engraving? [ynq] (y) You add to the scrawl on the floor with a fucked wand {0}. What do you want to add to the scrawl on the floor here? What do you want to zap? [fgBMRW or ?*] In what direction? [47896321><] Status of ziratha (fervently chaotic): Level 7 HP 105(105) Pw 111(141) AC -3. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a blessed +2 silver khakkhara {24} X - 21 uncursed +0 forbidden arrows named Kenault's Cantrip Generator {0} Armor b - an uncursed greased +1 poisonous cloak (being worn) {4} A - an uncursed +0 elven mithril-coat (being worn) {60} G - a blessed +2 orcish helm (being worn) {12} O - a blessed +0 elven cloak {4} Comestibles # - an uncursed lizard corpse {10} c - 4 uncursed food rations {0} w - an uncursed tripe ration {0} E - an uncursed cram ration {0} K - 2 blessed carrots {0} P - an uncursed tin of child nurse meat {0} Q - an uncursed fortune cookie {0} U - 4 uncursed carrots {0} Scrolls e - an uncursed finalized scroll of food detection {0} n - 8 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} u - an uncursed scroll of taming {0} x - 2 uncursed finalized scrolls of identify {0} D - an uncursed scroll of inferior material {0} F - an uncursed finalized scroll of flood tide {0} L - a blessed scroll of phase door {0} N - a cursed finalized scroll of taming {0} S - an uncursed scroll of destroy armor {0} V - an uncursed scroll of enchant weapon {0} Spellbooks i - a blessed spellbook of confuse monster (7:2) {0} j - a blessed spellbook of protection (0:5) {0} k - a blessed spellbook of cure blindness (0:1) {0} l - a blessed spellbook of poison blast (0:4) {0} z - an uncursed spellbook of swimming (1:3) {0} C - an uncursed spellbook of drain life (0:0) {0} Potions d - an uncursed potion of monster detection {0} t - an uncursed finalized potion of extra healing {0} y - a blessed potion of restore ability {0} I - an uncursed finalized potion of see invisible {0} J - an uncursed finalized potion of water {0} T - a cursed potion of see invisible {0} Rings h - an uncursed -1 ring of gain wisdom {0} Y - a cursed ring of polymorph {0} Wands f - an uncursed wand of poison (0:2) {0} g - an uncursed wand of venom scattering (0:12) {0} B - a blessed wand of light (0:2) {0} M - an uncursed wand of cold called ice (0:17) {0} R - an uncursed wand of psybeam called conf? (0:6) {0} W - an uncursed wand of probing (0:7) {0} Tools m - an uncursed blindfold {0} v - an uncursed large box {500} H - an uncursed +1 conglomerate pick (weapon in foreclaw) {32} Z - an uncursed bag of digestion {5} The large box is empty. The bag of digestion is empty. Final attributes You were fervently aligned Your alignment was 13 Your max alignment was 13 You carried 0 sins You could not have the double effect of this property: keen memory Potion identification only worked 3 times out of 7 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 76 Spellbook identification only worked 2 times out of 13 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 86% chance Monsters only dropped their equipment with 78% chance Scroll drop chance was reduced to 95% Musable item generation frequency had a negative bias of 86% Ring drop chance was reduced to 19% Weapon drop chance was reduced to 91% Armor drop chance was reduced to 92% Tool drop chance was reduced to 94% Food drop chance was reduced to 95% Shop item generation was reduced to 68% Concealing monsters were spawned underneath items 78% of the time only Mastering the following skill taught you the hidden power: body spells The following skill was trained at half the usual rate: healing spells The following skill was trained at one fifth the usual rate: lance The following skill was limited to skilled proficiency: sexy flats The following skill became untrainable after a while: broadsword (turn 10252) The following skill couldn't be trained before a certain turn number is reached: chaos spells (turn 49619) The following skill became harder to train at higher skill levels: sexy flats Sticky curses were more common by 7% Number of artifacts generated was 0 Number of fake artifacts generated was 2 Your hairstyle was 'gentle bundle' The last time you got a new haircut was 6465 turns ago Your areola diameter was 20 Monster spawn increase started at turn 26065 Monster spawn increase reached its maximum at turn 132044 In this game, Eevee's evolution was leafeon Maximum amount of combined random monster spawn freqs was 13914 Your limit for ascension was at turn 832216 The monster class that cannot be genocided was flying fish The monster species that spawned more often: slow force fungus (freq bonus 9) The monster species that spawned more often: soul killer shaman (freq bonus 12) The monster species that spawned more often: banishment sphere (freq bonus 6) The monster species that spawned more often: blood bringer (freq bonus 12) The monster species that spawned more often: sapphire dragom (freq bonus 12) The monster species that spawned more often: false colony (freq bonus 12) The monster species that spawned more often: cyan stalk (freq bonus 12) The monster species that spawned more often: wide sentai (freq bonus 48) The monster species that spawned more often: deepstate dragon (freq bonus 2) The monster species that spawned more often: recommendable withdrawn (freq bonus 18) The monster species that spawned more often: jabberwoch (freq bonus 16) The monster species that spawned more often: hoyle decahedron (freq bonus 2) The monster species that spawned more often: cave tiger (freq bonus 12) The monster species that spawned more often: the ultimate tank (freq bonus 8) The monster species that spawned more often: revolutionist outlaying overshadowing (freq bonus 8) The monster species that spawned more often: psyblast warp patch (freq bonus 4) The monster species that spawned more often: white colony (freq bonus 6) The monster species that spawned more often: network worded (freq bonus 18) The monster species that spawned more often: evilvariant (freq bonus 9) The monster species that spawned more often: unreal warp patch (freq bonus 1) The monster trait that was more common: monsters whose attacks cause map amnesia (freq bonus 4) The monster trait that was more common: monsters that have gaze attacks (freq bonus 2) The monster trait that was more common: monsters that hit as a +2 weapon (freq bonus 2) The monster trait that was more common: monsters that need a pick-axe for tunneling (freq bonus 5) The monster species that never randomly spawned: efreeti The monster species that never randomly spawned: large hobbit The monster species that never randomly spawned: oddish notification The monster species that never randomly spawned: Sue Lyn's thick winter boot The monster species that never randomly spawned: stopwatch lizard The monster species that never randomly spawned: riveting killed The monster species that never randomly spawned: fluidator mister The monster species that never randomly spawned: juristic reverting The monster species that never randomly spawned: trickster decider The monster species that never randomly spawned: evil patch minotaur The monster class that always generated with extra speed: unicorn or horse The RNG hath decreed that this item was never generated: dementia boots (ankle boots) The RNG hath decreed that this item was never generated: red spell heels (lolita boots) The RNG hath decreed that this item was never generated: difficult shield ((null)) The RNG hath decreed that this item was never generated: robe of randomness (cyan robe) The RNG hath decreed that this item was never generated: tunnels (street plan) The RNG hath decreed that this item was never generated: laser beam ((null)) The RNG hath decreed that this item was never generated: watermelon ((null)) The RNG hath decreed that this item was never generated: diarrhea (eyefloating) The RNG hath decreed that this item was never generated: curse (color changing) The RNG hath decreed that this item was generated more often: elven dagger (runed dagger, freq bonus 7) The RNG hath decreed that this item was generated more often: psybeam (avada kedavra, freq bonus 8) The RNG hath decreed that this item was generated more often: quite heavy iron ball ((null), freq bonus 55) The RNG hath decreed that this item was generated more often: white double lightsaber (double lightsaber, freq bonus 21) The RNG hath decreed that this item was generated more often: sentou ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of dimness (viva cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: luckstone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: implant of transcendence (burly, freq bonus 18) The RNG hath decreed that this item was generated more often: cyan spell cloak (cyanism cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: helo crossbow ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: highlevel stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: ether hostage chain ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: flimsy dart ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: dizzy helmet (rotating helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: underlaid stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: fallout helmet (post-nuclear helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: rogues gloves (boiled gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: rose whip ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: shock resistance (copper, freq bonus 3) The RNG hath decreed that this item was generated more often: implant of truth (terrene, freq bonus 5) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 41) The RNG hath decreed that this item was always generated cursed: copper dragon scale shield (copper dragonhide shield) The RNG hath decreed that this item was always generated cursed: amulet of weak magic (weaksauce) The RNG hath decreed that this trap was always invisible: fountain trap The RNG hath decreed that this trap was generated more often: elm street trap (freq bonus 2) Trap randomization happened for 1 in 159 traps Traps were spawned invisible 1 times in 81 Traps were extra hard to find 1% of the time Next attribute increase check would have come at turn 2909 Strength training was 26 Dexterity training was 9 Wisdom training was 14 Constitution training was 37 Your sanity was 10 You had 1000 alla remaining You were fire resistant You were poison resistant You were level-drain resistant You were standing on an active Elbereth engraving You had not decided on your sexuality yet You leeched mana You had infravision You had 753 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.7 (67d11d33) - last build Tue Sep 13 11:11:49 2022. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 86% b - protection 1 + protect 0% 86% c - cure blindness 2 + healing 0% 86% d - poison blast 4 + attack 0% 323% Techniques known in the end Name Level Status reinforce memory 7X Prepared(0) sigil of control 7X Prepared(0) sigil of tempest 7X Prepared(0) sigil of discharge 7X Prepared(0) appraisal 7 R Prepared(0) panic digging 7 R Prepared(0) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) symbiosis 7 O Prepared(0) power surge 5X Prepared(0) draw energy 3X Prepared(0) recharge 1X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (storm coat) orcish helm (iron skull cap) elven cloak (faded pall) Scrolls scroll of food detection (CROWDED OF BODY IN FLUFFY WATAGE) scroll of healing (BEGONE THOT) scroll of mana (SCHELLENOE KONTENOE) scroll of phase door (GON GET YA) scroll of standard id (WET WITH WATER) scroll of cure (SEED SHOTED AS GUN 25 TIME) scroll of heal other (SUSY THENSE) * scroll of extra healing (JARVIK 7) * scroll of greater mana restoration (PORKCOMPLAINER COMPLAINS ABOUT EVERY NERF AMY MAKES) scroll of taming (BIMMELBAHN DIE SICH EILZUG NENNT) scroll of identify (BWARHARHARHARHAR) scroll of inferior material (TOO BAD YOU WAS TOO SEEK) scroll of flood tide (GOOD CORDIAL NIGHTINGALE) scroll of destroy armor (STARS) scroll of enchant weapon (AMERICA FIRST NETHACK SECOND) Spellbooks spellbook of confuse monster (spotted) spellbook of protection (frightful) spellbook of cure blindness (illuminated) spellbook of poison blast (salient) spellbook of swimming (whistle-patterned) spellbook of drain life (satisfied) Potions potion of monster detection (alchemical) potion called stinking cloud? (reservatrol) potion of extra healing (gloss) potion of restore ability (smoky) potion of see invisible (hallowed) potion of water (clear) Rings ring of gain wisdom (alexandrite) ring of polymorph (plain) Wands wand of poison (rubber) wand of venom scattering (viridian) wand of magic missile (brass) wand of light (octagonal) wand of cold called ice (concrete) wand of psybeam called conf? (spandex) wand of probing (fucked) Tools large box (wooden box) bag of digestion (bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: Level 3: Level 4: Level 5: [unhck] Level 6: <- You are here The Gnomish Mines: level 4 Level 4: Vanquished creatures an ant 0 blats (3 created) 0 red blobs (1 created) 2 jackals 4 notons (6 created) 0 gas spores (1 created) a sane eye (2 created) 0 backbringers (1 created) 0 overclockeds (1 created) 0 retard children (1 created) 0 midgety dwarves (1 created) a porter flying dwarf 0 hobbit lords (1 created) 0 hobbit kings (1 created) a talc demon (2 created) a mynock a young nymph 0 blue faeries (1 created) a clubbelgoblin an orc 6 low snotlings 3 sewer rats 0 metal mafia newbies (1 created) a young lady a little spider 0 fub crawlers (1 created) 0 tiny lurkers (1 created) 0 psytexes (1 created) 0 nibble worms (1 created) 2 larvae 0 flying moyatto balls (1 created) 2 squishy maggots an old pants 0 crawl dragons (1 created) 0 crawl dragoms (2 created) 0 neckdragons (2 created) 0 tiny dragons (3 created) 0 baby white dragons (1 created) 0 baby orange dragons (1 created) 0 emus (1 created) a porter lichen a yellow mold (0 created) 0 cyan molds (1 created) 0 pale mushrooms (1 created) a mushroom 0 reddish spores (1 created) 0 cheese mushrooms (1 created) 2 sounders (1 created) a drop growth (0 created) 0 venom fungi (1 created) 0 sub-gnomes (1 created) a stroke gnome 0 clockwork doods (1 created) 0 gnomes (2 created) 0 san gnomes (2 created) 0 intermediate gnomes (1 created) 0 gnome lords (1 created) 0 gnome watchers (1 created) 0 deep force gnomes (1 created) 0 underpants gnomes (1 created) 0 gargonomes (1 created) a low minator a Kop 0 ant mummies (1 created) 0 rat mummies (1 created) 0 oozing puddings (1 created) 0 strict snakes (1 created) a garden snake a dbl claw hulk 0 gud vamps (1 created) a mini xorn 0 humapes (1 created) 0 slow zombies (1 created) 0 pointed ear zombies (1 created) 0 gombies (1 created) 0 hallucinating survivors (1 created) a beginner 2 naive fools 0 shopkeepers (1 created) 2 minighosts an eh ghost 0 gehennan maws (1 created) 0 mussles (1 created) 0 oyster mussles (1 created) 2 undefined fish 0 thick jellyfish (1 created) a piranha 0 geckos (1 created) 0 giant black frogs (1 created) a lizard 0 creeping creditses (1 created) 0 troubleshooters (1 created) a firefish 119 creatures born. 53 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 64 times You killed 51 monsters You read items or engraved 5 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 1 time You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 5 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 6 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 13 You had a maximum sanity of 10 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 2 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 3 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 3 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 2 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 1 wand You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You experienced good effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 1 potion You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times You contracted lycanthropy 0 times You won 0 blackjack games You were subjected to the blackjack dealer's cheating 0 times You suffered from covid-19 symptoms 0 times You received a covid-19 antidote 0 times You sniffed worn socks 0 times You sniffed worn pants 0 times You were photographed by monsters 0 times You had your weapons dull 0 times You had your armors dull 0 times You killed 0 monsters with your symbiote's attacks Your skills at the end (15 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (2 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (28 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (4 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (80 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (64 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Hidden Skills form IX (Hunk) Unskilled 0 form X (Kliu) Unskilled 0 form XI (Aldebaran) Unskilled 0 form XII (Polgo) Unskilled 0 form XIII (Firga) Unskilled 0 Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (1 of 500) two-handed weapons [Restricted] (max Restricted) (20 of 500) searching [Restricted] (max Restricted) (2 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 6 with 3218 points, and 250 pieces of gold, after 1466 moves. Killer: quit You were level 7 with a maximum of 105 hit points when you quit. You reached the 11th place on the top 10000 list. No Points Name Hp [max] 1 5866679 ziratha-Poi-Dev-Fem-Cha died in Lawful Quest on level 49 [max 63]. Killed by a monster (invisible Ms. Tirebolu, the shopkeeper). - [257] 2 892199 Narako Mis-Sam-Hun-Fem-Law died in Space Base on level 43 [max 51]. Killed by a monster (rambling gambler). - [174] 3 59445 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 6 [max 7]. Killed by a cowardly attack on her breasts. - [139] 9 4942 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 6. Killed by a monster (invisible Ms. Bayburt, the shopkeeper). - [90] 10 4082 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 81 [81] *11 3218 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 105 [105] 12 2686 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 5. Killed by a monster (hc fisher). - [87] 13 2223 ziratha-Poi-Dev-Fem-Cha died in Pool Challenge on level 4 [max 5]. Killed by a monster (gud wraith). - [91]