ziratha, chaotic female devilish Poison Mage ------------ |((((((((.&| |%((%((("((| |((..(%(%((| |%@........| --|--------- #,,# ##,# #,# #,## #,,# ----.---- |.......| |......<+ --------- [Ziratha the Green Poisoner] St8 Dx15 Co8 In15 Wi7 Ch6 PoiDevFemCha Dlvl:6 $355 HP80(81) Pw41(122) AC6 Xp7/1244 T1582 Latest messages Restoring save file... You return to level 6 in The Dungeons of Doom. Hello ziratha, the devilish Poison Mage, welcome back to SlashEMExtended! The moon is waning tonight. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Amulets w - an uncursed amulet of magical breathing {0} z - an uncursed amulet of drain resistance {0} Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} C - 2 uncursed +0 silver spears {24} O - 21 uncursed +0 pistol bullets {0} Q - 28 uncursed +0 arrows {0} R - 7 heavily cursed -1 pistol bullets {0} Armor b - an uncursed +1 poisonous cloak (being worn) {4} u - an uncursed +1 pair of dancing shoes {1} N - an uncursed +0 mecha-irazu {10} Comestibles c - 2 uncursed food rations {0} x - an uncursed tripe ration {0} G - an uncursed fortune cookie {0} L - an uncursed lembas wafer {0} M - an uncursed tin of hobbit slingerer meat {0} P - 3 uncursed carrots {0} Z - 5 blessed slime molds {0} Scrolls e - an uncursed finalized scroll of identify {0} n - 3 uncursed scrolls of healing {0} o - 6 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 3 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} t - an uncursed scroll of destroy armor {0} A - an uncursed scroll of earth {0} B - an uncursed finalized scroll of teleportation {0} D - an uncursed finalized scroll of earth {0} F - an uncursed scroll of identify {0} V - an uncursed scroll of taming {0} Spellbooks i - a blessed spellbook of confuse monster (0:2) {0} j - a blessed spellbook of protection (4:2) {0} k - a blessed finalized spellbook of cure blindness (0:1) {0} l - an invisible blessed spellbook of poison blast (0:3) {0} K - an uncursed spellbook of chemistry (0:2) {0} Y - an uncursed finalized spellbook of resist sleep (0:2) {0} Potions d - an uncursed potion of extra healing {0} E - an uncursed finalized potion of blindness {0} J - a blessed potion of porter {0} T - a blessed potion of levitation {0} Rings h - an uncursed -1 ring of protection {0} H - an uncursed ring of warning {0} W - an uncursed ring of searching {0} Wands f - an uncursed wand of poison (0:7) {0} g - an uncursed wand of venom scattering (7:4) {0} y - an uncursed wand of digging (0:4) {0} Tools m - an uncursed magic marker (0:24) {0} v - an uncursed medical kit {3} I - an uncursed chest {750} S - an uncursed figurine of a papier-mache cow {0} U - the uncursed oil lamp (672) named Bcc7m`0vc8@|N {0} X - an uncursed large box {500} Contents of the medical kit: an uncursed pill {0} a * uncursed phial {2} an uncursed bandage {1} The chest is empty. The large box is empty. Final attributes You were piously aligned Your alignment was 23 Your max alignment was 23 You carried 0 sins You could not have this property at all: stun resistance You could not have the double effect of this property: disintegration resistance Scroll identification only worked 100 times out of 108 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 10 Implant identification only worked 1 times out of 54 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 86% chance Scroll drop chance was reduced to 94% Ring drop chance was reduced to 88% Amulet drop chance was reduced to 69% Potion drop chance was reduced to 97% Tool drop chance was reduced to 86% Shop item generation was reduced to 93% Mastering the following skill taught you the hidden power: bare-handed combat The following skill could not be trained at all: long sword The following skill was limited to basic proficiency: polymorphing The following skill became untrainable if you tried to train it too early: attack spells (turn 75) The following skill became untrainable after a while: protection spells (turn 99887) The following skill couldn't be trained before a certain turn number is reached: dart (turn 40498) The following skill became harder to train at higher skill levels: elemental spells Number of artifacts generated was 0 Number of fake artifacts generated was 5 Your hairstyle was 'little devil' The last time you got a new haircut was 6581 turns ago Your areola diameter was 8 Monster spawn increase started at turn 24768 Monster spawn increase reached its maximum at turn 152284 In this game, Eevee's evolution was leafeon Maximum amount of combined random monster spawn freqs was 14725 Your limit for ascension was at turn 401328 The monster class that cannot be genocided was archfiend Today, this monster class was always generated invisible: rub monster The monster species that spawned more often: Detective Sergeant (freq bonus 4) The monster species that spawned more often: green centipede (freq bonus 6) The monster species that spawned more often: sapphire golem (freq bonus 6) The monster species that spawned more often: maffer orc (freq bonus 16) The monster species that spawned more often: unsaddle unveiled (freq bonus 2) The monster species that spawned more often: ineffective opened consistently (freq bonus 8) The monster species that spawned more often: broodier unreturned (freq bonus 8) The monster species that spawned more often: evasive jermlaine (freq bonus 24) The monster species that spawned more often: avocation deadener establish (freq bonus 2) The monster species that spawned more often: obstreperously contribution ensconced (freq bonus 2) The monster species that spawned more often: axe zombie (freq bonus 1) The monster species that spawned more often: maximal swiftly (freq bonus 12) The monster species that spawned more often: realm snake (freq bonus 3) The monster species that spawned more often: orc inficator (freq bonus 8) The monster species that spawned more often: japonses monster (freq bonus 8) The monster species that spawned more often: tanja conbat plane (freq bonus 3) The monster species that spawned more often: violet starlit sky (freq bonus 4) The monster species that spawned more often: sour mushroom (freq bonus 4) The monster species that spawned more often: bebelith (freq bonus 12) The monster species that spawned more often: shock ant (freq bonus 24) The monster trait that was more common: monsters that count as major demon (freq bonus 12) The monster trait that was more common: monsters that count as rats (freq bonus 6) The monster trait that was more common: monsters that are uncommon by a factor 2 (freq bonus 5) The monster trait that was more common: monsters who trumpet (freq bonus 6) The monster trait that was more common: monsters that have mind flayer capabilities (freq bonus 8) The monster trait that was more common: monsters whose attacks frenzy you (freq bonus 2) The monster species that never randomly spawned: butterfly The monster species that never randomly spawned: temporizing fussing The monster species that never randomly spawned: ridge flushest The monster species that never randomly spawned: pompeji collector The monster species that never randomly spawned: versed colony The monster species that never randomly spawned: chloroform ripper The monster species that never randomly spawned: great feminism dragon The monster species that never randomly spawned: clicking colony The monster species that never randomly spawned: claymoai The monster species that never randomly spawned: magical girl The monster class that always generated with extra speed: dragon The RNG hath decreed that this item was never generated: sound effect helmet (musical helmet) The RNG hath decreed that this item was never generated: halberd (angled poleaxe) The RNG hath decreed that this item was never generated: helm of anti-magic (hairnet helmet) The RNG hath decreed that this item was never generated: silk mail ((null)) The RNG hath decreed that this item was never generated: amulet of directional swap (obfuscated) The RNG hath decreed that this item was generated more often: hyper beam (shrill, freq bonus 56) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 4) The RNG hath decreed that this item was generated more often: free action (serif, freq bonus 141) The RNG hath decreed that this item was generated more often: dark bar ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: boots of freedom (fleecy boots, freq bonus 7) The RNG hath decreed that this item was generated more often: one point shoot (magnum, freq bonus 12) The RNG hath decreed that this item was generated more often: garnet (red, freq bonus 70) The RNG hath decreed that this item was generated more often: create victim (KESALAN PATHARAN, freq bonus 12) The RNG hath decreed that this item was generated more often: acquirement (THE RESULT IS THE FRUIT, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet versus death spell (torus, freq bonus 16) The RNG hath decreed that this item was generated more often: hand blaster ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: unfair attack stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: amulet of strangulation (oval, freq bonus 6) The RNG hath decreed that this item was generated more often: entrapping (blasted, freq bonus 10) The RNG hath decreed that this item was generated more often: elegant broadsword ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: flack helmet (green bowel, freq bonus 9) The RNG hath decreed that this item was generated more often: dragon blood (perishable, freq bonus 15) The RNG hath decreed that this item was generated more often: shield of mobility (slippery shield, freq bonus 3) The RNG hath decreed that this item was generated more often: dwarvish mattock (broad pick, freq bonus 2) The RNG hath decreed that this item was generated more often: orcish guard shield (livid worped-moon shield, freq bonus 7) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 56) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 85) The RNG hath decreed that this item was always generated cursed: quasar stone (gray) The RNG hath decreed that this item was always generated cursed: impossibly heavy foam ball ((null)) The RNG hath decreed that this item was always generated cursed: elven arrow (runed arrow) The RNG hath decreed that this item was always generated cursed: grow trees (mossy) The RNG hath decreed that this item was always generated cursed: Almut's jewel (white) The RNG hath decreed that this trap was always invisible: rebellion trap The RNG hath decreed that this trap was generated more often: insanity trap (freq bonus 4) The spell school whose books are more common was elemental spells (freq bonus 12) Trap randomization happened for 1 in 137 traps Traps were spawned invisible 1 times in 94 Traps were extra hard to find 6% of the time Next attribute increase check would have come at turn 3302 Strength training was 50 Dexterity training was 18 Wisdom training was 31 Constitution training was 50 Your sanity was 0 You had 1000 alla remaining You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having stun resistance (0) You leeched mana You had infravision You had 1507 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.7 (67d11d33) - last build Tue Sep 13 11:11:49 2022. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 85% b - protection 1 + protect 0% 85% c - cure blindness 2 + healing 0% 85% d - poison blast 4 + attack 0% 367% Techniques known in the end Name Level Status reinforce memory 7X Prepared(0) sigil of control 7X Prepared(0) sigil of tempest 7X Prepared(0) sigil of discharge 7X Prepared(0) appraisal 7 R Prepared(0) panic digging 7 R Not Ready(6986) phase door 7 R Prepared(0) invoke deity 7 R Not Ready(2912) symbiosis 7 O Prepared(0) power surge 5X Prepared(0) draw energy 3X Prepared(0) recharge 1X Prepared(0) Discoveries Amulets amulet of magical breathing (racecar) amulet of drain resistance (bird) Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (void cloak) dancing shoes (soft footwear) Scrolls scroll of identify (I WEAR NOTHING EXCEPT WEDGE SANDALS AND PANTS) scroll of healing (RACE RECORD BREAK) scroll of mana (JUNETHACK IS A BROKEN MECHANIC) scroll of phase door (NOBIMUS UPSCOTI) scroll of standard id (SHIZZ) scroll of cure (EMPLY MENTAL TO SWITCH STATUS) scroll of heal other (SPINWISR ST ACELFICODISONX DMFASILVLIWR) * scroll of extra healing (I CANNOT BEGIN TO DESCRIBE HOW BAD I FIND THE WAND BALANCE PATCH) * scroll of greater mana restoration (PHIOPHAO BELECHAS AAA EEE EEE L S S S N N) scroll of destroy armor (NERVE HEAD MOVES) scroll of earth (ELF CANT TO BE POISONING) scroll of teleportation (CERB BRK PAND) scroll of taming (WE DAMAGED THINGS THE LIGHT) Spellbooks spellbook of confuse monster (magnificent) spellbook of protection (choking) spellbook of cure blindness (holed) spellbook of poison blast (ancient) spellbook of chemistry (glowing cobalt eight-sided) spellbook of resist sleep (big) Potions potion of extra healing (bright) potion of blindness (honey) potion of porter (bright green tea) potion of levitation (green) Rings ring of protection (delayed) ring of warning (bronze) ring of searching (silk) Wands wand of poison (metal) wand of venom scattering (dogwood) wand of digging (vivardoradorium) Tools medical kit (leather bag) chest (wooden container) oil lamp (lamp) large box (wooden box) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: Level 3: Level 4: Level 5: Level 6: <- You are here Vanquished creatures 0 slow ants (1 created) a fox a superdark floating eye a resistant eye 2 group dwarves a wanter demon a sillymondaine 0 playful girls (1 created) a clubbelgoblin a small predator 0 child boars (1 created) 0 young rothes (1 created) 0 sewer rats (1 created) 2 toxrats 0 wild rabbits (1 created) 0 quill rats (1 created) 0 starter lurkers (1 created) 2 stalking sounders 0 venom fungi (1 created) a mummy 2 baby ogres 4 ble ogres (5 created) 2 sp-dos 2 novice haircutters a minor ogre 3 slo ogres a mid-ogre a hu ogre a stalking ogre a weakling ogre an ogre lord an ogre spearman an oozing pudding a Juiblex-touched a gud vamp a brash monkey a point stealer 0 dumb humans (1 created) a regular human a sad survivor 0 shopkeepers (1 created) a minighost 0 rapier golems (1 created) 0 infernal potatoes (1 created) 0 twens (1 created) 2 piles of worthless coins (3 created) a coin from the dirt 0 coins from the depths (1 created) 3 piles of copper coins (4 created) 2 piles of dimes (3 created) a lawn gnome 2 piles of dotted coins a pile of amorphous coins 4 piles of silver coins a pile of nickels 3 yerles machine infantries 2 plains play figures a creeping tin coins a gold mimic a pile of mover coins 0 yerles self-propelled guns (1 created) a nonbinary null a newborn rub monster a constant broadcast 0 prehistoric turrets (1 created) a sri turret 0 fire troves (1 created) 93 creatures born. 71 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 2 times You eaten food with animal by-products 2 times You eaten meat 2 times You have communicated with the gods 1 time You never prayed to the gods You hit with a wielded weapon 66 times You killed 63 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 1 time You read scrolls 2 times You read spellbooks 0 times You successfully cast spells 11 times You failed to cast a spell 1 time You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 2 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 23 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 8 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 1 time You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 1 time You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 3 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 2 times You fumbled 1 time You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 1 time You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You experienced good effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 1 time You were down to your last hit point 0 times You contracted lycanthropy 0 times You won 0 blackjack games You were subjected to the blackjack dealer's cheating 0 times You suffered from covid-19 symptoms 0 times You received a covid-19 antidote 0 times You sniffed worn socks 0 times You sniffed worn pants 0 times You were photographed by monsters 0 times You had your weapons dull 0 times You had your armors dull 0 times You killed 0 monsters with your symbiote's attacks Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Basic] (max Expert) (34 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (10 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (23 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (86 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (84 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Hidden Skills form IX (Hunk) Unskilled 0 form X (Kliu) Unskilled 0 form XI (Aldebaran) Unskilled 0 form XII (Polgo) Unskilled 0 form XIII (Firga) Unskilled 0 Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (22 of 500) searching [Restricted] (max Restricted) (8 of 500) spirituality [Restricted] (max Restricted) (2 of 500) petkeeping [Restricted] (max Restricted) (3 of 500) techniques [Restricted] (max Restricted) (11 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 6 with 5431 points, and 355 pieces of gold, after 1582 moves. Killer: quit You were level 7 with a maximum of 81 hit points when you quit. You made the top ten list! No Points Name Hp [max] 1 5866679 ziratha-Poi-Dev-Fem-Cha died in Lawful Quest on level 49 [max 63]. Killed by a monster (invisible Ms. Tirebolu, the shopkeeper). - [257] 2 892199 Narako Mis-Sam-Hun-Fem-Law died in Space Base on level 43 [max 51]. Killed by a monster (rambling gambler). - [174] 3 59445 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 6 [max 7]. Killed by a cowardly attack on her breasts. - [139] 5 15152 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 5 [max 6]. Killed by a monster (young mercurial dragon). - [87] 6 5831 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 85 [85] * 7 5431 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 80 [81] 8 4942 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 6. Killed by a monster (invisible Ms. Bayburt, the shopkeeper). - [90] 9 4082 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 81 [81]