ziratha, chaotic female devilish Poison Mage ### ### ######## . . ....#..# ##### ------- -.- -. ....#.. ###...# ?))!.| |.| |.- -...#..# #.....# [[[.) +.+ |.| ....#..###...<.## ..+ |.| |.| ##....#..###.....# --- #-|-# +.-----.| ------...#.#..###...### (. ##...## |.......--+--..........%#..###.## | .. |.....----.............-----%.(...#..##.## ---- -------}.. -#-|------.[%....)..............| ###....##..#..# |..............................-----.....----...+ |.......#..#.## |.............................## ##...## |...| |.#..........# ---- -------}} - -|-.---|---+# +.....+ |...-----........#%%## |}} |.| [.. ##.{.# ----............#...#..# -}}} |[|...[[ |.....-.%%|................#..## -- }}}}.-----.|.[[..| ##.#.## .%|..#...#....-#-#-##..# ---}} #}}}.....[|-------# #|#-# |.>.......%.#.....#..# #-}}}}}}}}}}}.#..|..]@I)&## ... -.#........)|......#..# #}}}}}}}}}}}}}...|.s!) |..--+--%%% #.........#..%..)....#..# }}}}}}} #}}}}}}}}..-------......-------...............|......|#.. #}}}}}}}}}}}}#}}..........................#..........#.......#..# [Ziratha the Green Poisoner] St11 Dx5 Co18 In15 Wi8 Ch4 PoiDevFemCha Dlvl:6 $308 HP-12(151) Pw16(152) AC6 Xp9/3220 T2986 Sat Latest messages The juere infantry rises from the dead! There is a wall in the way! The juere infantry picks up a cursed short sword {12}. This door is locked. You feel wise! You must have been very observant. The poison mage called ziratha the green poisoner zaps a wand of poison! The blast of poison gas hits it! The blast of poison gas hits you! The poison doesn't seem to affect you. You hear a flinging sound. You are hit by a shotgun shell! [-15 -> 23] Warning: HP low! You are hit by a shotgun shell. [-1 -> 22] Warning: HP low! You hear a flinging sound. You are hit by a shotgun shell! You die... Your inventory Amulets C - a cursed amulet of restful sleep {0} Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} H - 61 uncursed +0 cubic stars named Nez Special Offer {1} M - 29 uncursed +0 inka stingers {0} Q - an uncursed +0 axe {24} S - 63 uncursed +1 shotgun shells {2} W - 22 uncursed +0 elven arrows {0} Armor # - an uncursed +0 orcish helm {12} # - a heavily cursed -1 plate mail (being worn) {200} # - a cursed -5 pair of leather gloves (being worn) {4} # - a cursed +0 mummy wrapping {2} # - an uncursed +0 pair of low boots (being worn) {4} # - a cursed -1 leather armor {60} # - a cursed -1 helmet called leather (being worn) {20} z - an uncursed +1 poisonous cloak {4} F - an uncursed +0 pair of leather gloves {4} Y - an uncursed +0 pair of speed boots {8} Comestibles # - a cursed food ration {0} c - 2 uncursed food rations {0} t - an uncursed sandwich {0} A - an uncursed melon {0} B - 3 uncursed tripe rations {0} G - an uncursed candy bar {0} P - 3 uncursed carrots {0} X - an uncursed fortune cookie {0} Scrolls # - a cursed scroll of cure {0} # - an uncursed finalized scroll of food detection {0} e - an uncursed finalized scroll of charging {0} m - 7 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 4 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - 2 uncursed scrolls of heal other {0} s - a blessed scroll of remove curse {0} L - 3 blessed scrolls of phase door {0} N - an uncursed finalized scroll of barrhing {0} U - 2 blessed scrolls of healing {0} V - an uncursed scroll of extra healing {0} Spellbooks # - an uncursed spellbook of confuse monster (3:2) {0} i - a blessed finalized spellbook of confuse monster (0:2) {0} j - a blessed spellbook of protection (0:3) {0} l - a blessed finalized spellbook of poison blast (0:1) {0} u - an uncursed spellbook of reflection (4:2) {0} x - a blessed spellbook of cure blindness (0:3) {0} K - an uncursed spellbook of no effect (0:2) {0} Potions # - an uncursed potion of water {0} d - a blessed potion of acid {0} v - an uncursed finalized potion of paralysis {0} J - 2 uncursed potions of gain ability {0} R - an uncursed potion of restore ability {0} Rings # - an uncursed mood ring {0} # - an uncursed ring of cold resistance {0} # - a cursed ring of numbness {0} # - an uncursed ring of teleport control {0} # - an uncursed ring of protection from shape changers {0} h - an uncursed ring of warning {0} Wands # - an uncursed wand of probing (0:12) {0} # - an uncursed wand of striking (0:9) {0} # - an uncursed wand of speed monster (0:3) {0} f - an uncursed wand of poison (5:7) {0} g - an uncursed wand of venom scattering (0:14) {0} D - a * uncursed wand of undead turning (0:1) {0} O - an uncursed wand of healing (0:12) {0} Tools b - an uncursed large box {500} k - a blessed credit card {0} w - an uncursed magic whistle {0} I - a blessed sack {5} T - an uncursed can of grease (0:2) {0} Gems # - a heavily cursed -4 worthless piece of cyan glass {0} # - an uncursed +0 worthless piece of yellowish brown glass {0} # - an uncursed +0 worthless piece of violet glass {0} y - an uncursed +0 worthless piece of blue glass {0} Z - a blessed +0 worthless piece of radiant glass {0} Venoms E - 75 cursed -2 blinding venoms {2} The large box is empty. The sack is empty. Final attributes You have transgressed Your alignment was -72 Your max alignment was 24 You carried 0 sins You could not have this property at all: sickness resistance You could not have this property intrinsically: corrosivity You could not have the double effect of this property: shock resistance Scroll identification only worked 100 times out of 156 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 17 Gem identification only worked 100 times out of 141 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 98% chance Monsters only dropped their equipment with 87% chance Scroll drop chance was reduced to 94% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 73% Potion drop chance was reduced to 88% Tool drop chance was reduced to 91% Food drop chance was reduced to 90% Shop item generation was reduced to 88% Concealing monsters were spawned underneath items 81% of the time only Mastering the following skill taught you the hidden power: mace The following skill could not be trained at all: matter spells The following skill was trained at half the usual rate: techniques The following skill was trained at one fifth the usual rate: missile weapons The following skill was limited to basic proficiency: chaos spells The following skill was limited to expert proficiency: sexy flats The following skill couldn't be trained before a certain turn number is reached: matter spells (turn 44876) The following skill became harder to train at higher skill levels: short sword Items were more likely to be generated cursed by 2% Number of artifacts generated was 3 Number of fake artifacts generated was 1 Monster spawn increase started at turn 74455 Monster spawn increase reached its maximum at turn 169741 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 2202488 The monster class that cannot be genocided was nemese The monster species that spawned more often: damned (freq bonus 4) The monster species that spawned more often: grand ent (freq bonus 3) The monster species that spawned more often: real thought eater (freq bonus 12) The monster species that spawned more often: sly water nymph (freq bonus 12) The monster species that spawned more often: confirming lovesick (freq bonus 12) The monster species that spawned more often: wildering folioed (freq bonus 156) The monster species that spawned more often: crated ecliptic (freq bonus 16) The monster species that spawned more often: channelled surfboard (freq bonus 48) The monster species that spawned more often: studded golem (freq bonus 4) The monster species that spawned more often: blister warp patch (freq bonus 14) The monster species that spawned more often: shavuot sephirah (freq bonus 3) The monster species that spawned more often: battle girl (freq bonus 7) The monster species that spawned more often: bouncer up (freq bonus 6) The monster species that spawned more often: red beetle (freq bonus 6) The monster species that spawned more often: destroyer (freq bonus 6) The monster species that spawned more often: haircutting nonviolation (freq bonus 3) The monster species that spawned more often: bravity-modded person (freq bonus 18) The monster species that spawned more often: idem weeny (freq bonus 6) The monster species that spawned more often: saint marks mafia type (freq bonus 4) The monster species that spawned more often: iron duck (freq bonus 6) The monster trait that was more common: monsters whose attacks vaporize you (freq bonus 2) The monster trait that was more common: monsters that put nasty curses on your equipment (freq bonus 1) The monster trait that was more common: monsters that can be tamed with food (freq bonus 1) The monster trait that was more common: monsters that roar (freq bonus 5) The monster trait that was more common: monsters that hit as a +1 weapon (freq bonus 4) The monster species that never randomly spawned: mean force patch The monster species that never randomly spawned: nervous beanpole The monster species that never randomly spawned: elo-fire hound The monster species that never randomly spawned: bilingual communally The monster species that never randomly spawned: embraced drowess The monster species that never randomly spawned: solid warp fungus The monster species that never randomly spawned: manavoid turret The monster species that never randomly spawned: dense ice vortex The monster species that never randomly spawned: whirlwind girl The monster species that never randomly spawned: schmalz impersonation The RNG hath decreed that this item was never generated: more helmet (less helmet) The RNG hath decreed that this item was never generated: rain (washed) The RNG hath decreed that this item was generated more often: ugh memory to create inventory window ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: autodestruct de vice boots (explosive boots, freq bonus 24) The RNG hath decreed that this item was generated more often: cloak of slow digestion (anorexia cloak, freq bonus 25) The RNG hath decreed that this item was generated more often: vermin swatter ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: dummy wings (wings, freq bonus 6) The RNG hath decreed that this item was generated more often: large shield ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: bad effect stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: negative dragon scale shield (negative dragonhide shield, freq bonus 25) The RNG hath decreed that this item was generated more often: miscasting stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: trembling (dreaming, freq bonus 19) The RNG hath decreed that this item was generated more often: mimicry (unidentified, freq bonus 5) The RNG hath decreed that this item was generated more often: vermin swatter ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: mirror (looking glass, freq bonus 4) The RNG hath decreed that this item was generated more often: magic whistle (whistle, freq bonus 11) The RNG hath decreed that this item was generated more often: switcheroo (amazing, freq bonus 4) The RNG hath decreed that this item was generated more often: make invisible (marble, freq bonus 8) The RNG hath decreed that this item was generated more often: cancel dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of mental stability (slexy, freq bonus 10) The RNG hath decreed that this item was generated more often: banishing fear (fearsome, freq bonus 11) The RNG hath decreed that this item was generated more often: shades of grey stone (gray, freq bonus 9) The RNG hath decreed that this item was always generated cursed: cure wounded legs (fleeting) The RNG hath decreed that this item was always generated cursed: C-ration ((null)) The RNG hath decreed that this item was always generated cursed: insect squasher ((null)) The RNG hath decreed that this item was always generated cursed: helm of amnesia (crazy helmet) The RNG hath decreed that this item was always generated cursed: fire bolt (flaming) The RNG hath decreed that this item was always generated cursed: Anita's jewel (teal) The RNG hath decreed that this item was always generated cursed: ugh memory to create inventory window ((null)) The RNG hath decreed that this item was always generated cursed: impact gunfire (cannonblast) The RNG hath decreed that this trap was always invisible: force trap The RNG hath decreed that this trap was generated more often: nest trap (freq bonus 3) Trap randomization happened for 1 in 345 traps Traps were spawned invisible 1 times in 92 Traps were extra hard to find 11% of the time Next attribute increase check would have come at turn 7314 Strength training was 24 Dexterity training was 25 Wisdom training was 17 Constitution training was 11 Your sanity was 0 You had 1000 alla remaining You were fire resistant You were poison resistant You were level-drain resistant You had 1 points of weapon enchantment expertise You were heterosexual You were prevented from having sickness resistance (0) You leeched mana You had infravision You had 2566 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.5 (f081e799) - last build Sat Jan 1 23:01:14 2022. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 3% 71% b - protection 1 + protect 3% 71% c - cure blindness 2 + healing 3% 91% d - poison blast 4 + attack 0% 453% Techniques known in the end Name Level Status reinforce memory 9X Prepared(0) sigil of control 9X Prepared(0) sigil of tempest 9X Prepared(0) sigil of discharge 9X Prepared(0) appraisal 9 R Prepared(0) panic digging 9 R Not Ready(3861) phase door 9 R Prepared(0) invoke deity 9 R Prepared(0) symbiosis 9 O Prepared(0) power surge 7X Prepared(0) draw energy 5X Prepared(0) recharge 3X Prepared(0) Discoveries Amulets amulet of restful sleep (bleeding-edge) Weapons silver khakkhara (silver monk's staff) elven arrow (runed arrow) Armor poisonous cloak (poke mongo cloak) helmet called leather (grunter helmet) orcish helm (iron skull cap) leather gloves (even pair of gloves) low boots (walking shoes) speed boots (mud boots) Scrolls scroll of charging (YNORI ERUP) scroll of healing (PHYSIC STUNT DAMAGE SMALLERS) scroll of mana (DUVESSA SIFMUNA SAMANTHA) scroll of phase door (HIGH RATE LOWER VOLTAGE IS LOW) scroll of standard id (VUS AS CORIUMA) scroll of cure (OM GITATHNAGS APSOPS O EL T) scroll of heal other (STRONG LYMPHATIC FLUID) * scroll of extra healing (IF YOUR NAME IS LORSKEL YOU WILL PLAY V165E) * scroll of greater mana restoration (TROJAN DROPPER NSIS CAN FUCK OFF) scroll of food detection (FORMAT C) scroll of remove curse (VIELAE YKSI TYHMAE KUOLEMAAN) scroll of barrhing (THERAPEUTIC PUSHES WITH THE BLOCK HEEL) Spellbooks spellbook of confuse monster (mirroring) spellbook of protection (faded) spellbook of cure blindness (insulated) spellbook of poison blast (wounded) spellbook of reflection (loved) spellbook of no effect (eagle-patterned) Potions potion of acid (jackpot) potion of water (clear) potion of paralysis (flubber) potion of gain ability (hidden tea) potion of restore ability (clover) Rings ring of warning (Elbereth-inscribed) mood ring (desaturated) ring of cold resistance (pretty) ring of numbness (secretion) ring of teleport control (trashy) ring of protection from shape changers (rubber) Wands wand of poison (mercury) wand of venom scattering (cast iron) wand of striking (exploding) wand of probing (ebony) wand of speed monster (gravel) wand of undead turning (ticking) wand of healing (mica) Tools large box (wooden box) magic whistle (whistle) sack (bag) Gems sleepstone (gray) worthless piece of cyan glass (cyan) worthless piece of yellowish brown glass (yellowish brown) worthless piece of violet glass (violet) worthless piece of blue glass (blue) worthless piece of radiant glass (radiant) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: Level 3: (gen(ub)) Level 4: (mines) Level 5: Level 6: [mall] <- You are here The Gnomish Mines: level 5 Level 5: Pool Challenge: level 4 Level 4: Vanquished creatures 0 killer bees (1 created) a giant grub 0 giant armor beetles (1 created) 0 perma acid blobs (1 created) 0 fuel barrels (1 created) 2 coyotes a large weasel 0 dingo puppies (1 created) 0 canine cubs (1 created) a floating eye a regular cat 0 panther cubs (1 created) 0 evasive jermlaines (1 created) a redshirt a standing gargoyle a krinsch saeier a halloween children 0 dwarves (1 created) an army dwarf 0 dental brace guys (1 created) 0 hidden dwarven wizards (1 created) 0 duergar warriors (1 created) an elimp a tickle jelly 3 kobolds 2 pack kobolds a last hole kobold a pleasure a small kobold a large kobold 0 little tuchechauns (1 created) 0 annoying leprechauns (1 created) 0 singtraps (1 created) 0 perfidious albions (1 created) a small healing mimic a demimondaine 0 sillymondaines (1 created) 0 deimonidaines (1 created) 2 blasphomondaines a samu-elle a blue faerie a mountain nymph a speedy mountain nymph a petty mountain nymph a silly nymph 0 dry nymphs (1 created) a wood nymphomaniac a morning wood nymphomaniac a swim nymph 0 hidden water nymphs (1 created) a super naiad 0 eggoblins (1 created) a wu (2 created) an earth gas a kok 0 porter rock piercers (1 created) 0 small predators (1 created) 0 furry rothes (1 created) a sewer rat a rishrash rat a pack rat a giant rat a white young lady 0 cave spiders (1 created) 0 easy opponents (1 created) 0 Sarah's soft sneakers (1 created) an ate crawler 0 black centipedes (1 created) 0 great spiders (1 created) a defender plant 0 black unicorn foals (1 created) an electro ball a crawling worm mass a nibble worm an armored larva a downer maggot a grid bug (4 created) a grid groper an old pants a yellow light an echidna 0 lame angels (1 created) a min spore 0 sized bats (1 created) 0 cylon centurions (1 created) a baby gray dragon (2 created) a baby blood dragon 0 wimpy mercurial dragons (1 created) a wimpy red dragon 0 wimpy stone dragons (1 created) a passivity lichen a yellow growth a golden growth 2 cyan molds (1 created) 0 cyan patches (1 created) a violent fungus a juere infantry an off-color growth a buller (0 created) 0 venom fungi (1 created) 0 sub-gnomes (1 created) 0 pt gnomes (1 created) 0 pat gnomes (1 created) an intermediate gnome 0 gnome guards (1 created) 0 gnome lords (2 created) 0 gnome watchers (1 created) 0 glove lords (1 created) 0 grabbers (1 created) 0 burrower gnomes (1 created) 0 mini jabberwocks (1 created) a brutal kop a Policeman Lieutenant 0 Officer Lieutenants (1 created) 0 amorph mummies (1 created) 0 half-dragon mummies (1 created) a hider naga a fallen soldier a red naga hatchling a golden naga hatchling 0 slo ogres (1 created) a hu ogre 0 norming puddings (1 created) a gray ooze (0 created) a gray speeze a Njusha's sweet sandal a hap snake a mister decay 0 shieldon mutants (1 created) a vampeyroid an aggravating wallwalker a baby monkey (2 created) 0 monkeys (1 created) 0 protection monkeys (1 created) 0 ant zombies (1 created) 0 point stealers (1 created) a cat zombie 0 human zombies (1 created) 0 ratling zombies (1 created) 0 dark female androids (1 created) a rapier golem 0 pearl golems (1 created) a hallucinating survivor 0 score thieves (1 created) 0 squint-eyed rogues (1 created) a human 0 poison mages (1 created) 0 item masters (6 created) 0 shopkeepers (7 created) 0 prisoners (4 created) 0 aligned priests (1 created) 5 watchmen a watch captain 0 bus (1 created) a hermit crab 0 graceful mussles (1 created) 0 prehistoric fish (1 created) 0 sharks (1 created) a gecko (2 created) an archaeopteryx 0 ass turtles (1 created) 0 piles of copper coins (1 created) 6 floor grues 2 danger vapors 4 easy grues a dot grue 2 part men 2 protia 3 midgrues a mesgrue 2 removed grues a deuterium a morgrue (2 created) 2 drowzees 2 dark grues 2 non-color grues a fragment grue a normgrue a constant broadcast a sri turret a firefish 0 energy troves (1 created) 0 lucky troves (1 created) The time is is is is is 231 creatures born. 135 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 9 times You eaten food with animal by-products 7 times You eaten meat 7 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 165 times You killed 133 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 15 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 1 time You read spellbooks 0 times You successfully cast spells 32 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -75 You had a maximum alignment of 23 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 12 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 1 time You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 21 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 7 locks You converted 0 altars You had your items stolen 7 times You got poisoned 9 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 1 time You kicked doors or locked containers 5 times You fumbled 1 time You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 0 scrolls You allowed monsters to zap 4 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 1 time You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You experienced good effects 0 times You had 0 items teleported out of your inventory You encountered 1 bones level You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times You contracted lycanthropy 0 times You won 0 blackjack games You were subjected to the blackjack dealer's cheating 0 times You suffered from covid-19 symptoms 0 times You received a covid-19 antidote 0 times You sniffed worn socks 0 times You sniffed worn pants 0 times You were photographed by monsters 0 times Your skills at the end (18 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (1 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (16 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (21 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (1 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (185 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Skilled] (max Expert) (240 of 540) healing spells [Basic] (max Expert) (26 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Hidden Skills form IX (Hunk) Unskilled 0 form X (Kliu) Unskilled 0 form XI (Aldebaran) Unskilled 0 Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (1 of 500) two-handed weapons [Restricted] (max Restricted) (55 of 500) searching [Restricted] (max Restricted) (12 of 500) spirituality [Restricted] (max Restricted) (17 of 500) petkeeping [Restricted] (max Restricted) (1 of 500) techniques [Restricted] (max Restricted) (3 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (1 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 6 with 13130 points, and 0 pieces of gold, after 2986 moves. Killer: a shotgun shell You were level 9 with a maximum of 151 hit points when you died. You reached the 133rd place on the top 10000 list. No Points Name Hp [max] 1 43478888 King Eadig-Mon-Lep-Fem-Neu (Poly-Art) ascended to demigoddess-hood. 241 [330] 2 4365356 Wilbrew II-Rog-Dwa-Mal-Cha died in Illusory Castle on level 67. Killed by a monster (the motherfucker glass golem), while being levelported. - [393] 3 2939839 ziratha-Poi-Dev-Fem-Cha died in The Quest on level 43 [max 68]. Killed by a monster (the Geneworm). - [379] 131 13853 lyna-Sma-Roh-Fem-Neu died in Space Base on level 30. Killed by a monster (giant). - [96] 132 13836 tkirkby-Wiz-Alc-Mal-Neu died in The Gnomish Mines on level 6. Killed by a monster (aztec spearthrower). - [104] *133 13130 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 6. Killed by a shotgun shell. - [151] 134 12978 tkirkby-Poi-Alc-Fem-Cha died in Digdug Challenge on level 6. Killed by a monster (Ms. Demirci, the shopkeeper). - [134] 135 12834 David-But-Und-Mal-Cha died in The Dungeons of Doom on level 5. Killed by a monster (hallucinogen-distorted foredo abbotship). - [57]