ziratha, chaotic female devilish Poison Mage -------+----- |...........| |...........| |...........| +...........+ |...........| |...........| |...........| |.....`.&`..| -------h----- ..%.. .(....... ....H.%.\..| |..H........| -...........+ |...........| |H...$......| |...........| -------+----- [Ziratha the Green Poisoner] St14 Dx18 Co10 In7 Wi4 Ch19 PoiDevFemCha Dlvl:6 $255 HP-3(91) Pw16(108) AC4 Xp7/1064 T1106 Sat Latest messages You are hit by the 1st shotgun shell! [-28 -> 25] You are hit by the 2nd shotgun shell! You hear the howling of the CwnAnnwn... [-17 -> 8] Warning: HP low! The former sergeant picks up a sling {2}. You hit the former sergeant! The former sergeant picks up a sprig of wolfsbane {0}. The former sergeant swings her sawed-off shotgun. The former sergeant misses. You hit the former sergeant! The former sergeant swings her sawed-off shotgun. The former sergeant hits you! [-4 -> 5] Warning: HP low! You hit the former sergeant! The former sergeant swings her sawed-off shotgun. The former sergeant hits you! You die... Your inventory Implants P - an uncursed implant of searing {0} Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} u - 46 blessed +1 nano shuriken (in quiver) {1} R - 9 uncursed +4 blaster bolts {0} Armor b - an uncursed +1 poisonous cloak (being worn) {4} w - an uncursed +0 cloak of blindness resistance {4} C - an uncursed +0 pair of lady boots {4} Comestibles c - 2 uncursed food rations {0} E - an uncursed fortune cookie {0} Scrolls e - an uncursed scroll of regular material {0} n - 6 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 3 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} z - an uncursed finalized scroll of diving {0} B - an uncursed finalized scroll of superior material {0} D - an uncursed scroll of enchant armor {0} F - an uncursed scroll of remove curse {0} Q - a blessed scroll of remove curse {0} Spellbooks i - a blessed spellbook of confuse monster (0:1) {0} j - a blessed finalized spellbook of protection (0:1) {0} k - a blessed finalized spellbook of cure blindness (5:2) {0} l - a blessed spellbook of poison blast (5:1) {0} x - an uncursed spellbook of bodyfluid strengthening (0:3) {0} O - an uncursed spellbook of stun monster (1:1) {0} Potions d - an uncursed potion of paralysis {0} t - a cursed potion of oil (400) {0} v - an uncursed potion of sleeping {0} y - a cursed finalized potion of confusion {0} S - a blessed potion of healing {0} Rings h - an uncursed ring of stealth (on right foreclaw) {0} A - an uncursed ring of poison resistance {0} Wands f - an uncursed wand of poison (0:2) {0} g - a * uncursed wand of venom scattering (0:7) {0} Tools m - an uncursed magic marker (0:18) {0} G - an uncursed skeleton key {0} Final attributes You were devoutly aligned Your alignment was 18 Your max alignment was 18 You carried 0 sins You could not have this property at all: wonderlegs You could not have this property extrinsically: scent view You could not have this property intrinsically: dimmopathy Scroll identification only worked 100 times out of 154 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 20 Implant identification only worked 1 times out of 50 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 58 Spellbook identification only worked 2 times out of 10 Tool identification only worked 5 times out of 16 Scroll drop chance was reduced to 89% Musable item generation frequency had a negative bias of 20% Wand drop chance was reduced to 87% Amulet drop chance was reduced to 81% Potion drop chance was reduced to 86% Armor drop chance was reduced to 93% Tool drop chance was reduced to 94% Shop item generation was reduced to 96% Concealing monsters were spawned underneath items 81% of the time only Monster death drops spawned with only 98% chance Mastering the following skill taught you the hidden power: hammer The following skill could not be trained at all: matter spells The following skill was trained at half the usual rate: attack spells The following skill was trained at one fifth the usual rate: short sword The following skill was limited to basic proficiency: enchantment spells The following skill was limited to skilled proficiency: whip The following skill was limited to expert proficiency: squeaking The following skill became untrainable if you tried to train it too early: elemental spells (turn 102) The following skill became untrainable after a while: memorization (turn 24643) Number of artifacts generated was 1 Number of fake artifacts generated was 7 Monster spawn increase started at turn 60660 Monster spawn increase reached its maximum at turn 108456 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 803142 The monster class that cannot be genocided was imp or minor demon The monster class that was spawned more often: sea monster (freq bonus 1) The monster species that spawned more often: flysh eel (freq bonus 40) The monster species that spawned more often: funny boar (freq bonus 24) The monster species that spawned more often: fending spectacle (freq bonus 14) The monster species that spawned more often: volt turret (freq bonus 6) The monster species that spawned more often: grand wraith (freq bonus 56) The monster species that spawned more often: vape turret (freq bonus 10) The monster species that spawned more often: quarantine fungus (freq bonus 3) The monster species that spawned more often: Jil (freq bonus 24) The monster species that spawned more often: gym leader (freq bonus 20) The monster species that spawned more often: collodium rowdyism gatecrasher (freq bonus 12) The monster species that spawned more often: Fatima (freq bonus 4) The monster species that spawned more often: celled mushroom (freq bonus 18) The monster species that spawned more often: supervising merchandised (freq bonus 12) The monster species that spawned more often: covetous Uruk-hai (freq bonus 12) The monster species that spawned more often: bell of termination (freq bonus 36) The monster species that spawned more often: petty stealer permamimic (freq bonus 12) The monster species that spawned more often: cinematographer geometry (freq bonus 18) The monster species that spawned more often: bridging stammering (freq bonus 4) The monster species that spawned more often: explanted luteal (freq bonus 9) The monster species that spawned more often: flying clam (freq bonus 24) The monster trait that was more common: monsters that hit as a +3 weapon (freq bonus 1) The monster trait that was more common: monsters whose attacks cause fake messages to appear (freq bonus 1) The monster trait that was more common: monsters that mew (freq bonus 4) The monster trait that was more common: monsters that gurgle (freq bonus 2) The monster species that never randomly spawned: spinner force patch The monster species that never randomly spawned: sizzle sozzle The monster species that never randomly spawned: thief The monster species that never randomly spawned: stillwater kamerel The monster species that never randomly spawned: panto The monster species that never randomly spawned: Maria The monster species that never randomly spawned: hundred handed one The monster species that never randomly spawned: chaos master The monster species that never randomly spawned: pain boomer The monster species that never randomly spawned: bouncily inciter plaudit rawboned The RNG hath decreed that this item was never generated: helm of sensory deprivation (tight helmet) The RNG hath decreed that this item was never generated: elemental beam (wet) The RNG hath decreed that this item was never generated: using hazard (wiseguy) The RNG hath decreed that this item was never generated: reverse identify (OH CAPTAIN MY CAPTAIN) The RNG hath decreed that this item was never generated: binning kit ((null)) The RNG hath decreed that this item was never generated: windmill blade (giant throwing star) The RNG hath decreed that this item was never generated: alter reality (FORGETABOUTIT) The RNG hath decreed that this item was never generated: lycanthropy (transforming) The RNG hath decreed that this item was never generated: shoomdent ((null)) The RNG hath decreed that this item was never generated: gushlush stone (gray) The RNG hath decreed that this item was generated more often: iron saber ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of edibility (wary, freq bonus 9) The RNG hath decreed that this item was generated more often: fire bolt (flaming, freq bonus 10) The RNG hath decreed that this item was generated more often: alchemy smock (apron, freq bonus 14) The RNG hath decreed that this item was generated more often: shadow scourge ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: amulet of magic control (server, freq bonus 22) The RNG hath decreed that this item was generated more often: book stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: heavy meteoric ball ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: athame ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: spellbinder (multiplicative, freq bonus 14) The RNG hath decreed that this item was generated more often: gain corruption (wrath, freq bonus 4) The RNG hath decreed that this item was generated more often: warding (YOU DO NOT GO PAST AT ME, freq bonus 3) The RNG hath decreed that this item was generated more often: wizard lock (dark green, freq bonus 4) The RNG hath decreed that this item was generated more often: disgusting chain ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: elven short sword (runed short sword, freq bonus 4) The RNG hath decreed that this item was generated more often: special camouflaged clothes (camouflage patterned clothes, freq bonus 7) The RNG hath decreed that this item was generated more often: speed monster (brass, freq bonus 9) The RNG hath decreed that this item was generated more often: sapphire dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: Maurah's jewel (yellow, freq bonus 100) The RNG hath decreed that this item was generated more often: riding crop ((null), freq bonus 10) The RNG hath decreed that this item was always generated cursed: black dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: orcish bow (crude bow) The RNG hath decreed that this item was always generated cursed: worthless piece of radiant glass (radiant) The RNG hath decreed that this item was always generated cursed: anti training stone (gray) The RNG hath decreed that this item was always generated cursed: implant of impossibility (corporal) The RNG hath decreed that this trap was always invisible: trap of opposite alignment The RNG hath decreed that this trap was generated more often: destruction trap (freq bonus 6) Trap randomization happened for 1 in 582 traps Traps were spawned invisible 1 times in 93 Traps were extra hard to find 6% of the time Next attribute increase check would have come at turn 4308 Strength training was 13 Dexterity training was 3 Wisdom training was 26 Constitution training was 30 Your sanity was 0 You had 1000 alla remaining You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having wonderlegs (0) You leeched mana You had infravision You had 3381 points of nutrition remaining You were stealthy You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.5 (f081e799) - last build Sat Jan 1 23:01:14 2022. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 8% 117% b - protection 1 + protect 8% 99% c - cure blindness 2 + healing 8% 99% d - poison blast 4 + attack 16% 315% Techniques known in the end Name Level Status reinforce memory 7X LIMIT(0) sigil of control 7X LIMIT(0) sigil of tempest 7X LIMIT(0) sigil of discharge 7X LIMIT(0) appraisal 7 R LIMIT(0) panic digging 7 R LIMIT(5431) phase door 7 R LIMIT(0) invoke deity 7 R LIMIT(0) symbiosis 7 O LIMIT(0) power surge 5X LIMIT(0) draw energy 3X LIMIT(0) recharge 1X LIMIT(0) Discoveries Implants implant of searing (gadget) Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (opera cloak) cloak of blindness resistance (bleached cloak) lady boots (lovely boots) Scrolls scroll of regular material (ARTHUR SONIC PENDRAGON) scroll of healing (IMMORTAL DUNGEON) scroll of mana (BT DT GTTS) scroll of phase door (JETZT FAHREN SIE DOCH BITTE ENDLICH ZU) scroll of standard id (IN CASE OF DOUBT JUST ALWAYS GRADINA) scroll of cure (UNFORTUNATELY NOT A STOIAKMIDM) scroll of heal other (THERE IS ONLY ONE TRUE SLEX) * scroll of extra healing (BLOCK HEELED COMBAT BOOTS ARE SO SWEEEEEEEEEEEET) * scroll of greater mana restoration (MULEPUPUSCHE A BIG ONE) scroll of diving (HOLLANDS ANTJE) scroll of superior material (CATACLYSM) scroll of enchant armor (IM SORRY TO SAY IT BUT I THINK THE WAND BALANCE PATCH SUCKS) scroll of remove curse (LIVING SALT SHAKER) Spellbooks spellbook of confuse monster (hugging) spellbook of protection (fatal) spellbook of cure blindness (plaid) spellbook of poison blast (pregnant) spellbook of bodyfluid strengthening (god-given) spellbook of stun monster (disenchanted) Potions potion of paralysis (dark green) potion of oil (laurel) potion of sleeping (white) potion of confusion (dark) potion of healing (simmering) Rings ring of stealth (oxidized) ring of poison resistance (brass) Wands wand of poison (skew) wand of venom scattering (immediate) Tools skeleton key (key) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: Level 3: Level 4: (armor shop ie, vault) Level 5: Level 6: [mazes] <- You are here The Gnomish Mines: level 3 Level 3: Pool Challenge: level 4 Level 4: [poolhall] Vanquished creatures 0 killer bees (20 created) 0 thorn bees (3 created) 0 werebees (1 created) 0 stunning bees (1 created) 0 hunter bees (2 created) 0 giant killer bees (1 created) 0 queen bees (1 created) a tuch blob (2 created) a fuel barrel a gas spore 4 lazy cats 4 lazy animals 0 hobbits (1 created) 0 greener hobbits (1 created) 0 talc hobbits (1 created) 0 former sergeants (3 created) a levunt jelly 0 pleasures (2 created) 0 registered trademarks (1 created) an inept nymph a blasphomondaine 0 goooblins (1 created) an earth gas 0 supercops (1 created) 0 little pigs (2 created) 0 young rothes (1 created) 0 ferret kits (1 created) 0 easy opponents (1 created) 0 noncaught entities (1 created) 0 lame horses (1 created) 0 bugger errors (1 created) a terrobug (2 created) a boom light 3 laawls 0 pole ducks (1 created) an emu 0 blink molds (1 created) a luminescent mushroom a shrieker 0 venom fungi (1 created) 0 sub-gnomes (4 created) 0 gnomes (1 created) 0 pat gnomes (1 created) 0 intermediate gnomes (1 created) 0 rock gnomes (1 created) 0 gnome lords (1 created) 0 gnome watchers (1 created) 0 gnomish wizards (1 created) 3 giant children (9 created) 0 gless children (1 created) 0 thrower children (3 created) a large humanoid (5 created) a casino chipseller (5 created) 4 ringaround humanoids (7 created) a small giant (3 created) a small thrower 3 humiants (8 created) 2 little giants 0 kresch gis (2 created) 2 sliants a thick giant 0 stone giants (2 created) 0 flying stone giants (2 created) a tower car a fehbberwock 0 gruff mummies (1 created) 0 early mummies (1 created) a baby ogre a tapioca snake a sunbararian 0 shambling wights (1 created) 0 humapes (1 created) 0 rat zombies (1 created) 0 kobold zombies (1 created) 0 slow zombies (1 created) 0 point stealers (1 created) 0 gnome zombies (2 created) 0 bat zombies (2 created) 0 man zombies (1 created) 0 ex zombies (2 created) 0 orc zombies (1 created) 0 gombies (1 created) 0 stunted zombiemen (42 created) 0 zombiemen (16 created) an akira girl 0 blabbering otakus (1 created) a naive fool 0 dark rangers (1 created) 0 water thieves (1 created) 0 izumos (1 created) 0 shopkeepers (2 created) 0 eh ghosts (2 created) a hata-sleepa 0 eels (1 created) a newt 0 nuuts (1 created) a hiss turret 235 creatures born. 52 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 6 times You eaten food with animal by-products 4 times You eaten meat 4 times You were an atheist You never prayed to the gods You hit with a wielded weapon 65 times You killed 52 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 12 times You failed to cast a spell 4 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 0 times You teleported 1 time You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 18 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 2 times You successfully searched for doors or corridors 7 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 13 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 1 time You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 2 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 1 scroll You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You experienced good effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 1 time You were down to your last hit point 0 times You contracted lycanthropy 0 times You won 0 blackjack games You were subjected to the blackjack dealer's cheating 0 times You suffered from covid-19 symptoms 0 times You received a covid-19 antidote 0 times You sniffed worn socks 0 times You sniffed worn pants 0 times You were photographed by monsters 0 times Your skills at the end (15 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (6 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (85 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (2 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (32 of 160) healing spells [Basic] (max Expert) (26 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (23 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Hidden Skills form IX (Hunk) Unskilled 0 form X (Kliu) Unskilled 0 form XI (Aldebaran) Unskilled 0 Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (21 of 500) searching [Restricted] (max Restricted) (9 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (7 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 6 with 4736 points, and 255 pieces of gold, after 1106 moves. Killer: a monster (former sergeant) You were level 7 with a maximum of 91 hit points when you died. You reached the 219th place on the top 10000 list. No Points Name Hp [max] 1 43478888 King Eadig-Mon-Lep-Fem-Neu (Poly-Art) ascended to demigoddess-hood. 241 [330] 2 4365356 Wilbrew II-Rog-Dwa-Mal-Cha died in Illusory Castle on level 67. Killed by a monster (the motherfucker glass golem), while being levelported. - [393] 3 2939839 ziratha-Poi-Dev-Fem-Cha died in The Quest on level 43 [max 68]. Killed by a monster (the Geneworm). - [379] 217 4846 Concrete1-Wal-Lep-Fem-Law died in The Dungeons of Doom on level 8. Killed by a bronze lance. - [60] 218 4822 ziratha-Poi-Dev-Fem-Cha died in Pool Challenge on level 4 [max 5]. Killed by a monster (ogre lord). - [81] *219 4736 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 6. Killed by a monster (former sergeant). - [91] 220 4696 Concrete1-Pal-Inc-Mal-Cha died in The Dungeons of Doom on level 4. Killed by a monster (Spectral Sergeant). - [78] 221 4612 sman-Pri-Eth-Fem-Law died in The Gnomish Mines on level 8. Killed by bleedout. - [90]