ziratha, chaotic female devilish Poison Mage ############## ####################### }}}}.. ..... ..........#........#.. ##### #}}}}} #....- ------- -.- -.........#....#. ###...# }}}}}......| |!$$+)| |.| |.--------#-...#..# #.....# -----}}}.#....| |?!$%+| +.+ |.| |....#..###...<.## ---`.`---}}.#...| |.....| |.| |.| ##....#..###.....# --`.II..`--}}....|---- ---|--- +.-----.| ------...#.#..# #...### |.........|-}....|... ##...## |.......--+--...........#..###.## |`.......`||}}...|...| |.....----.............-----......#..##.## |----|-------}...-#-|------..{...................| ###....##..#..# |...&..........................-----.....----...+ |.......#..#.## |.............................## ##...## |...| |.#..........# #----|-------I}..-#-|-.---|---+# +.....+ |...-----........#..## 2 |`.......`||}}}..|...|.|...[.| ##.{.#-----............#...#..# |.........|-}}}}.|...|.|.[...| ----|.....-.%%|...............##..## --`..\..`--}}}}}.-----.|.[..[| |.(.|#.#.#|.%.|..#...#>...-#-#-##..# ---`.`---}}}#}}}......|-------#|...|-|---|.%.|...........#.....#..# -----}}}}}}}}}}}.#..|[))).-.#|...|.....|----.#.........|...%%.#..# #}}}}}}}}}}}}}...|)))).|..--.-|..%%(|.#.........#...+......#..# }}}}}}}}}}#}}}}}}}I..-------......-------...............|.......#.. #..}} #}}}}}}}}}}}}#}I..........................#.....%....#.......#..# [Ziratha the Green Poisoner] St8 Dx10 Co14 In8 Wi5 Ch8 PoiDevFemCha Dlvl:5 $478 HP21(104) Pw133(133) AC-3 Xp8/1990 T2353 Hun Brd Latest messages I a flying fish or a remembered, unseen, creature (unexplored area) # [-3 -> 33] [-1 -> 32] [-1 -> 31] [-1 -> 30] [-1 -> 29] [-1 -> 28] [-1 -> 27] [-1 -> 26] [-1 -> 25] [-1 -> 24] [-1 -> 23] You're bleeding! You are beginning to feel hungry. [-1 -> 22] [-1 -> 21] Your bleeding stops. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons # - the cursed -6 sling named Le Loup Blanc {2} # - 31 cursed -1 poison bolts {1} a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} T - 13 uncursed +1 wonder arrows {0} Armor # - an uncursed +0 mummy wrapping {2} # - an uncursed +3 pair of iron shoes {20} # - an uncursed +0 paranoia helmet {20} b - an uncursed +1 poisonous cloak (being worn) {4} v - an uncursed +0 pair of iron shoes (being worn) {20} O - an uncursed +0 bronze plate mail (being worn) {200} R - an uncursed +0 skullcap (being worn) {20} Comestibles c - 2 uncursed food rations {0} u - 3 uncursed cherries {0} C - 3 blessed carrots {0} D - an uncursed tin of kobold meat {0} F - an uncursed tripe ration {0} H - an uncursed tin of farting brat meat {0} Y - 11 uncursed slime molds {0} Scrolls # - an uncursed scroll of enchant weapon {0} # - a blessed scroll of heal other {0} e - an uncursed scroll of genocide {0} m - 8 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 4 uncursed scrolls of phase door {0} p - 3 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - 2 uncursed scrolls of heal other {0} t - 3 uncursed scrolls of identify {0} E - an uncursed scroll of blank paper {0} I - a blessed scroll of healing {0} W - a cursed scroll of mana {0} Z - 2 blessed scrolls of standard id {0} Spellbooks # - an uncursed spellbook of summon undead (1:2) {0} # - an uncursed finalized spellbook of stone to flesh (0:1) {0} # - an uncursed finalized spellbook of mountains (5:1) {0} i - a blessed spellbook of confuse monster (3:3) {0} j - a blessed spellbook of protection (0:1) {0} k - a blessed spellbook of cure blindness (0:1) {0} l - a blessed spellbook of poison blast (0:3) {0} s - an uncursed spellbook of acidshield (0:2) {0} w - an uncursed finalized spellbook of clairvoyance (0:1) {0} G - an uncursed spellbook of sleep (0:1) {0} J - an uncursed finalized spellbook of searching (0:2) {0} L - an uncursed spellbook of cure confusion (0:1) {0} Potions # - an uncursed finalized potion of restore ability {0} # - a blessed potion of fire {0} d - an uncursed potion of full healing {0} x - a blessed potion of dimness {0} y - an uncursed finalized potion of healing {0} N - an uncursed potion of gain level {0} P - an uncursed potion of fruit juice {0} Q - an uncursed potion of booze {0} U - an uncursed potion of gain energy {0} Rings h - an uncursed ring of warning (on right foreclaw) {0} K - an uncursed ring of sustain ability {0} S - a * cursed -1 ring of protection {0} Wands # - an uncursed wand of striking (0:-1) {0} f - an uncursed wand of poison (0:2) {0} g - an uncursed wand of venom scattering (0:15) {0} z - an uncursed wand of light (0:14) {0} X - an uncursed wand of fear (4:7) {0} Tools # - an uncursed chest {754} # - a cursed oilskin sack {5} A - an uncursed expensive camera (0:74) {0} B - an uncursed +0 black lightsaber (8792) {24} M - an uncursed dragon eyepatch {0} V - an uncursed chest {750} Contents of the chest: a cursed -1 pair of low boots {4} an uncursed potion of tech level up {0} The oilskin sack is empty. Contents of the chest: an uncursed finalized potion of see invisible {0} Final attributes You were piously aligned Your alignment was 23 Your max alignment was 23 You carried 0 sins You could not have this property at all: hallu party You could not have this property intrinsically: slow digestion You could not have the double effect of this property: disintegration resistance Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 13 Implant identification only worked 1 times out of 43 Spellbook identification only worked 2 times out of 12 Scroll drop chance was reduced to 97% Amulet drop chance was reduced to 92% Implant drop chance was reduced to 97% Potion drop chance was reduced to 96% Armor drop chance was reduced to 86% Food drop chance was reduced to 86% Shop item generation was reduced to 86% Concealing monsters were spawned underneath items 53% of the time only Monster death drops spawned with only 97% chance Mastering the following skill taught you the hidden power: polymorphing The following skill was trained at half the usual rate: petkeeping The following skill was trained at one fifth the usual rate: divination spells The following skill was limited to basic proficiency: chaos spells The following skill was limited to skilled proficiency: polearms The following skill was limited to expert proficiency: devices The following skill became untrainable if you tried to train it too early: techniques (turn 27) The following skill couldn't be trained before a certain turn number is reached: elemental spells (turn 13081) Number of artifacts generated was 3 Number of fake artifacts generated was 8 Monster spawn increase started at turn 90942 Monster spawn increase reached its maximum at turn 181965 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 3572190 The monster class that cannot be genocided was bat or bird The monster species that spawned more often: ber centaur (freq bonus 6) The monster species that spawned more often: twinighter viseing ionized unenforced (freq bonus 3) The monster species that spawned more often: color painter (freq bonus 2) The monster species that spawned more often: Laura's hugging boot (freq bonus 6) The monster species that spawned more often: it goes nothing more perry (freq bonus 3) The monster species that spawned more often: nonstable stowage (freq bonus 16) The monster species that spawned more often: sensible foozle redout (freq bonus 6) The monster species that spawned more often: plane car (freq bonus 3) The monster species that spawned more often: 5K guy (freq bonus 12) The monster species that spawned more often: volt spore (freq bonus 4) The monster species that spawned more often: evil ogre mummy (freq bonus 6) The monster species that spawned more often: rebury untasted (freq bonus 3) The monster species that spawned more often: church preacher (freq bonus 4) The monster species that spawned more often: alignment turret (freq bonus 2) The monster species that spawned more often: toadyism remittent (freq bonus 10) The monster species that spawned more often: ebony growth (freq bonus 6) The monster species that spawned more often: dryad kelp (freq bonus 36) The monster species that spawned more often: refractochuck (freq bonus 2) The monster species that spawned more often: rain worm (freq bonus 5) The monster species that spawned more often: Sleepar (freq bonus 4) The monster trait that was more common: monsters that put nasty curses on your equipment (freq bonus 4) The monster trait that was more common: monsters who attack to cause fever and chills (freq bonus 2) The monster trait that was more common: monsters that are telepathic (freq bonus 2) The monster trait that was more common: monsters that laugh (freq bonus 4) The monster trait that was more common: monsters whose attacks paralyze you (freq bonus 2) The monster trait that was more common: monsters whose attacks rust your equipment (freq bonus 1) The monster trait that was more common: monsters who are in pain (freq bonus 2) The monster species that never randomly spawned: ensnare recitation The monster species that never randomly spawned: negro ganger The monster species that never randomly spawned: tundra bear The monster species that never randomly spawned: gnome noble The monster species that never randomly spawned: white boomer The monster species that never randomly spawned: inhabitancy bundle The monster species that never randomly spawned: marsh mold The monster species that never randomly spawned: storm rat The monster species that never randomly spawned: contenting winking The monster species that never randomly spawned: illusion in the mist The RNG hath decreed that this item was never generated: amnesia stone (gray) The RNG hath decreed that this item was generated more often: shadow scourge ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: good night (nightly, freq bonus 6) The RNG hath decreed that this item was generated more often: elven cloak (faded pall, freq bonus 17) The RNG hath decreed that this item was generated more often: random enchantment (GODFATHER OF ALL ROGUELIKES, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of anti-teleportation (rigid, freq bonus 31) The RNG hath decreed that this item was generated more often: black aestivalis (runed broadsword, freq bonus 18) The RNG hath decreed that this item was generated more often: cloak of slow digestion (anorexia cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of shifting (poke mongo cloak, freq bonus 128) The RNG hath decreed that this item was generated more often: lead box (metal box, freq bonus 9) The RNG hath decreed that this item was generated more often: two-handed trident ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: gain level (overpowered, freq bonus 11) The RNG hath decreed that this item was generated more often: implant of quota (assamic, freq bonus 2) The RNG hath decreed that this item was generated more often: stun self (trembling, freq bonus 9) The RNG hath decreed that this item was generated more often: eternal pole ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: heavy foam ball ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: message (pen-written, freq bonus 2) The RNG hath decreed that this item was generated more often: deconstruction (dozed, freq bonus 7) The RNG hath decreed that this item was generated more often: halberd (angled poleaxe, freq bonus 7) The RNG hath decreed that this item was generated more often: rotating chain ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: treestaff ((null), freq bonus 79) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 43) The RNG hath decreed that this item was always generated cursed: implant of blizzard (bloody) The RNG hath decreed that this item was always generated cursed: resist poison (big) The RNG hath decreed that this item was always generated cursed: aojiru (greenish-blue) The RNG hath decreed that this item was always generated cursed: Kristin combat boots (machinery boots) The RNG hath decreed that this item was always generated cursed: enlightenment (crystal) The RNG hath decreed that this item was always generated cursed: gauntlets of the force (spacey gloves) The RNG hath decreed that this item was always generated cursed: time stop (continued) The RNG hath decreed that this trap was always invisible: deformatting trap The RNG hath decreed that this trap was generated more often: respawn trap (freq bonus 1) Trap randomization happened for 1 in 190 traps Traps were spawned invisible 1 times in 90 Traps were extra hard to find 10% of the time Next attribute increase check would have come at turn 3471 Strength training was 50 Dexterity training was 50 Wisdom training was 45 Constitution training was 50 Your sanity was 0 You had 1000 alla remaining You were fire resistant You were poison resistant You were level-drain resistant You had 1 points of BUC expertise You had not decided on your sexuality yet You were prevented from hallu partying (0) You leeched mana You were warned You had infravision You had 497 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.5 (f081e799) - last build Sat Jan 1 23:01:14 2022. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 10% 96% b - protection 1 + protect 10% 77% c - cure blindness 2 + healing 10% 77% d - poison blast 4 + attack 13% 304% Techniques known in the end Name Level Status reinforce memory 8X Prepared(0) sigil of control 8X Prepared(0) sigil of tempest 8X Prepared(0) sigil of discharge 8X Prepared(0) appraisal 8 R Prepared(0) panic digging 8 R Prepared(0) phase door 8 R Prepared(0) invoke deity 8 R Prepared(0) symbiosis 8 O Prepared(0) power surge 6X Prepared(0) draw energy 4X Prepared(0) recharge 2X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (eternal cloak) iron shoes (hard shoes) paranoia helmet (frequent helmet) skullcap (plumed helmet) low boots (walking shoes) Scrolls scroll of genocide (ALTER TABLE FOO ALTER COLUMN) scroll of healing (VERY FUNNY FACIAL EXPRESSION) scroll of mana (A HIGHWAY TO THE LEFT) scroll of phase door (JENN TASQUE SELECTS A SONG FOR DJ DIE) scroll of standard id (THE BALL ROLLS ROLLS ROLLS AROUND THE CORNER AND TILTS OVER) scroll of cure (KUS VOLA ZABIJEM TA) scroll of heal other (LLIYLLATNEMTONMAI) * scroll of extra healing (TSCHAEAUWIEAUW) * scroll of greater mana restoration (CONE ALACIO) scroll of stoning (VDF ADAHOEH) scroll of enchant weapon (STRANGED PLACE BY MIND DEEND SP IS SWITCH) scroll of identify (PURPLE PAIN PLUS) scroll of blank paper (unlabeled) Spellbooks spellbook of confuse monster (arm-patterned) spellbook of protection (fugacious) spellbook of cure blindness (heavenly) spellbook of poison blast (disintegrating) spellbook of summon undead (printed) spellbook of stone to flesh (stick-patterned) spellbook of mountains (petrified) spellbook of acidshield (clay-covered) spellbook of clairvoyance (crumpled) spellbook of sleep (rattling) spellbook of searching (icky) spellbook of cure confusion (starry) Potions potion of full healing (palmarosa) potion of speed (homebrew) potion of restore ability (tangerine) potion of fire (clover) potion of dimness (fuming) potion of healing (deep red) potion of gain level (milky) potion of fruit juice (unlight) potion of booze (topaz) potion of gain energy (violet-red) potion of tech level up (caramel) potion of see invisible (aqueous) Rings ring of warning (fantastic) ring of sustain ability (meteosteel) ring of protection (quartz) Wands wand of poison (flax) wand of venom scattering (stout) wand of striking (pressurized) wand of light (important) wand of fear (crossed) Tools whistle called normal chest (wooden container) oilskin sack (bag) black lightsaber (lightsaber) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: (vault) Level 3: Level 4: Level 5: [mall] <- You are here The Gnomish Mines: level 5 Level 5: Vanquished creatures a grant 2 bees (3 created) a brown ant an effect butterfly a weeptick a normal ant a battle ant a grouping ant a green louse a claw ant 2 tuch blobs a blat 2 eatblats an acid blob 2 nexus blobs a red blob a wing snail a grating blob an AP blob a cockatoo a checkal a fogs 3 jackals a small gas spore 0 ranged eyes (1 created) an evasive jermlaine a dwarf 0 camo dwarves (1 created) 0 dwarf boozers (1 created) 0 dwarf spearlords (1 created) a kobold a goblin a loser orc 3 force hobgoblins (4 created) a kould rat a mine giant rat a large rat 0 GRs (2 created) a quill rat a prick rat a spike fiend a cave spider a grid groper 0 bats (1 created) 0 stoopid birds (1 created) 0 hidebats (1 created) 0 lame ducks (1 created) a baby yellow dragon 0 orange growths (1 created) 2 orange force fungi (1 created) 4 golden warp fungi (3 created) a green growth (0 created) a red warp patch 0 venom fungi (1 created) 0 sub-gnomes (1 created) 0 unable gnomes (1 created) 0 gnomes (1 created) 0 intermediate gnomes (2 created) 0 gnome lords (1 created) 0 group gnome lords (1 created) 0 deduction gnomes (1 created) 0 gremgnomes (1 created) 0 gnome warriors (1 created) 0 giant children (1 created) a mini jabberwock a low minator a summy mummy a gecko mummy (2 created) an imp mummy 0 delta-twos (1 created) a kobold mummy 0 hobbit mummies (1 created) 0 fighter mummies (1 created) a dwarf mummy 0 sea naga hatchlings (1 created) 0 tender children butts (1 created) 2 rustbash hunks 0 hap snakes (1 created) a strict snake a fricken snake 0 garter snakes (7 created) a white snake a brown snake a wraith a tron xorn a monkey an ape a kobold zombie 0 zombies (1 created) 0 ghasts (1 created) a retarded golem 2 living iron chains a normal human a human 0 gravers (1 created) a novice priest 0 shopkeepers (6 created) 0 prisoners (4 created) 0 aligned priests (1 created) 0 watchmen (5 created) 0 watch captains (1 created) a baby boo a cursed ghost a frightghost 0 marto fish (1 created) a hata-mata an eel 0 large eels (1 created) 0 jellyfish (1 created) a deep carp 0 sea predators (1 created) a newt a twen a forgotten plant a pile of copper coins a blue play figure an ueueuep drunk male 2 floor grues an easy grue (2 created) a part man 2 protia 2 stationary walls a kaam wall a dream-beam 3 swallowalls 5 small turrets 2 deduct turrets a color turret a begisamu turret a flying fish a potion trove (2 created) 177 creatures born. 115 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 2 times You eaten food with animal by-products 1 time You eaten meat 1 time You have communicated with the gods 2 times You prayed to the gods 1 time You hit with a wielded weapon 135 times You killed 103 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 4 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 7 times You failed to cast a spell 3 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -3 You had a maximum alignment of 23 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 4 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 2 times You got poisoned 1 time You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 3 times You fumbled 3 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 3 critical hits You stole goods worth 0 zorkmids You let monsters dig out 2 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 1 time You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 2 potions You allowed monsters to read 2 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You experienced good effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times You contracted lycanthropy 0 times You won 0 blackjack games You were subjected to the blackjack dealer's cheating 0 times You suffered from covid-19 symptoms 0 times You received a covid-19 antidote 0 times You sniffed worn socks 0 times You sniffed worn pants 0 times You were photographed by monsters 0 times Your skills at the end (17 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (13 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (155 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (40 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (28 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Hidden Skills form IX (Hunk) Unskilled 0 form X (Kliu) Unskilled 0 form XI (Aldebaran) Unskilled 0 Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (10 of 500) two-handed weapons [Restricted] (max Restricted) (45 of 500) searching [Restricted] (max Restricted) (4 of 500) spirituality [Restricted] (max Restricted) (10 of 500) petkeeping [Restricted] (max Restricted) (5 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 5 with 8638 points, and 478 pieces of gold, after 2353 moves. Killer: quit You were level 8 with a maximum of 104 hit points when you quit. You reached the 167th place on the top 10000 list. No Points Name Hp [max] 1 43478888 King Eadig-Mon-Lep-Fem-Neu (Poly-Art) ascended to demigoddess-hood. 241 [330] 2 4365356 Wilbrew II-Rog-Dwa-Mal-Cha died in Illusory Castle on level 67. Killed by a monster (the motherfucker glass golem), while being levelported. - [393] 3 2939839 ziratha-Poi-Dev-Fem-Cha died in The Quest on level 43 [max 68]. Killed by a monster (the Geneworm). - [379] 165 8896 Wildbrew-Rog-Dwa-Mal-Cha died in The Gnomish Mines on level 5. Killed by a monster (kazwo gnoll). - [135] 166 8894 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 6. Killed by a monster (invisible Mr. Picq, the shopkeeper), while being bound by Sing. - [113] *167 8638 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 5. 21 [104] 168 8578 Nirol-Mil-Ski-Mal-Cha died in The Gnomish Mines on level 5 [max 6]. Killed by a monster (standing preacher). - [81] 169 8272 ash-Fla-Esp-Fem-Cha died in The Dungeons of Doom on level 5. Killed by a bolt of lightning. - [83]