ziratha, chaotic male devilish Poison Mage @} }` ...# `. .`##.} }.}.%}% ..}}}.# OO.}|}}. @}}#...{ @ .@..}`.#@ ..}`.#. #.}}}| ##.{..# #_#%&# #@.}}}}%.# ...}.}}..#. (}......} . `}.O.}##} # .}.}.`. . @..}.... ...}}}.` # [Ziratha the Green Poisoner] St9 Dx11 Co14 In17 Wi8 Ch10 PoiDevMalCha Poo:3 $154 HP-9(70) Pw61(107) AC9 Xp6/526 T1749 Sat Latest messages A cloud of darkness falls upon you. [-1 -> 116] It lashes you! [-1 -> 115] You can see again. You are no longer prevented from having polymorph control. Pick an object. ~ a long worm tail (BDSM, on a grave) (base level 0) Accessing Pokedex entry for BDSM... Base statistics of this monster type: Base level = 0, difficulty = 2, AC = 0, magic resistance = 0, alignment 0. Normal speed (12). Normal generation, with frequency 1. No resistances. Leaves no corpse. Small, not genocidable, carnivorous, herbivorous. Can be seen with infravision. Origin: Castle of the Winds. Is a valid polymorph form for monsters only. Attacks: 1d1, bite - chaos 1d1, lash - random damage screwup Pick an object. ° a wall monster (black starlit sky called ziratha, on a staircase) Accessing Pokedex entry for black starlit sky... Base statistics of this monster type: Base level = 15, difficulty = 16, AC = 4, magic resistance = 0, alignment -3. Normal speed (12). Normal generation, with frequency 1. Resists poison. Leaves no corpse. Not genocidable, carnivorous, herbivorous, poisonous. Has infravision. Can be seen with infravision. Can spontaneously betray you if tame. Origin: Castle of the Winds. Its stats and attacks vary from game to game. Is a valid polymorph form. Attacks: 2d9, uses weapon - nivellation You kill the BDSM! The huge ogre thief swings his club. The huge ogre thief hits you! [-4 -> 111] You hit the huge ogre thief! The huge ogre thief is killed! You kill the smirking sneak thief! You return to devilish form! [-167 -> 14] You die... Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} e - 29 uncursed +0 darts {0} i - 19 uncursed +0 random darts {0} E - an uncursed +4 silver dagger {4} L - 70 cursed -1 inferior bolts {2} M - the blessed +2 rubber hose named Phases of Time {8} N - 22 uncursed +0 arrows {0} S - 24 uncursed +0 crossbow bolts {0} T - a cursed -1 crossbow {20} W - an uncursed +1 crossbow {20} Armor B - an uncursed +1 poisonous cloak {4} Comestibles c - 3 uncursed food rations {0} u - 2 uncursed tripe rations {0} y - an uncursed candy bar {0} F - 15 uncursed slime molds {0} U - a blessed tin of friendly adventurer meat {0} Y - an uncursed carrot {0} Scrolls k - an uncursed finalized scroll of stinking cloud {0} o - a blessed scroll of phase door {0} I - an uncursed scroll of identify {0} O - an uncursed scroll of heal other {0} P - 4 uncursed scrolls of healing {0} V - an uncursed scroll of enchant armor {0} Spellbooks n - an uncursed finalized spellbook of levitation (3:1) {0} Q - an uncursed spellbook of detect foot (0:1) {0} Potions d - an uncursed potion of numbness {0} Wands f - a blessed wand of poison (0:6) {0} g - an uncursed wand of venom scattering (0:2) {0} j - an uncursed wand of undead turning (0:2) {0} D - a blessed wand of darkness (3:13) {0} J - an uncursed wand of teleportation (0:3) {0} R - an uncursed wand of cancellation (0:2) {0} Tools b - a cursed large box {500} z - a * uncursed bottle {0} Contents of the large box: an uncursed scroll of fire {0} an uncursed finalized scroll of barrhing {0} a blessed scroll of cure {0} an uncursed scroll of heal other {0} an uncursed scroll of cure {0} 2 uncursed scrolls of standard id {0} 3 uncursed scrolls of phase door {0} 4 uncursed scrolls of mana {0} 5 uncursed scrolls of healing {0} a blessed finalized scroll of lockout {0} an uncursed spellbook of mana bolt (0:2) {0} a blessed spellbook of poison blast (0:3) {0} a blessed spellbook of cure blindness (4:3) {0} a blessed spellbook of protection (3:3) {0} a blessed spellbook of confuse monster (3:2) {0} a blessed finalized potion of gain level {0} an uncursed finalized potion of object detection {0} an uncursed potion of see invisible {0} Final attributes You were piously aligned Your alignment was 21 Your max alignment was 21 You carried 0 sins You could not have this property extrinsically: hallu party Scroll identification only worked 100 times out of 117 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 12 Implant identification only worked 1 times out of 35 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 18 Monsters only dropped their musable items with 99% chance Ring drop chance was reduced to 58% Wand drop chance was reduced to 97% Potion drop chance was reduced to 83% Tool drop chance was reduced to 98% Food drop chance was reduced to 99% Concealing monsters were spawned underneath items 67% of the time only Monster death drops spawned with only 94% chance Mastering the following skill taught you the hidden power: trident The following skill could not be trained at all: chaos spells The following skill was trained at one fifth the usual rate: javelin The following skill became untrainable after a while: knife (turn 15498) The following skill couldn't be trained before a certain turn number is reached: body armor (turn 52439) Number of artifacts generated was 1 Number of fake artifacts generated was 5 Monster spawn increase started at turn 61287 Monster spawn increase reached its maximum at turn 120407 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 462042 The monster class that cannot be genocided was quadruped The monster color that was spawned more often: white (freq bonus 3) The monster species that spawned more often: real nether lich (freq bonus 4) The monster species that spawned more often: mine dragon (freq bonus 16) The monster species that spawned more often: warm-blooded golem (freq bonus 6) The monster species that spawned more often: Mim, Betrayer of Turin (freq bonus 4) The monster species that spawned more often: gi-mal (freq bonus 8) The monster species that spawned more often: bright white mushroom (freq bonus 24) The monster species that spawned more often: Mister Admonisher (freq bonus 2) The monster species that spawned more often: water vortex (freq bonus 30) The monster species that spawned more often: goofy grue (freq bonus 5) The monster species that spawned more often: pyrohydra (freq bonus 8) The monster species that spawned more often: antler meatiest (freq bonus 12) The monster species that spawned more often: dark elven mage (freq bonus 12) The monster species that spawned more often: fourclaw (freq bonus 39) The monster species that spawned more often: chucktaur (freq bonus 2) The monster species that spawned more often: sour warp patch (freq bonus 3) The monster species that spawned more often: smash skeleton (freq bonus 8) The monster species that spawned more often: umbra spore (freq bonus 8) The monster species that spawned more often: acover lich (freq bonus 2) The monster species that spawned more often: poison creeper (freq bonus 14) The monster species that spawned more often: contrulla (freq bonus 24) The monster trait that was more common: monsters whose stats are randomized per playthrough (freq bonus 2) The monster species that never randomly spawned: spellcaster spore lichen The monster species that never randomly spawned: sunshine monkey The monster species that never randomly spawned: bedewed tossed spriest The monster species that never randomly spawned: green cat zombie The monster species that never randomly spawned: runoff mushroom The monster species that never randomly spawned: grey centipede The monster species that never randomly spawned: degenerate mushroom The monster species that never randomly spawned: gnome lord The monster species that never randomly spawned: forgotten permamimic The monster species that never randomly spawned: Janina The RNG hath decreed that this item was never generated: fear resistance (branching) The RNG hath decreed that this item was never generated: wonder (elven-lettered) The RNG hath decreed that this item was never generated: full healing (hawthorn) The RNG hath decreed that this item was never generated: gauntlets of steel (steel gloves) The RNG hath decreed that this item was never generated: paper shield ((null)) The RNG hath decreed that this item was generated more often: special leather armor ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: porter (peppermint, freq bonus 18) The RNG hath decreed that this item was generated more often: sith staff ((null), freq bonus 44) The RNG hath decreed that this item was generated more often: studded leather armor ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: undead turning (copper, freq bonus 10) The RNG hath decreed that this item was generated more often: sky dragon scale shield (sky dragonhide shield, freq bonus 75) The RNG hath decreed that this item was generated more often: amulet of speed (beam, freq bonus 7) The RNG hath decreed that this item was generated more often: sliming (straight, freq bonus 9) The RNG hath decreed that this item was generated more often: frost (JUGEMJUGEMGOGOUNO, freq bonus 6) The RNG hath decreed that this item was generated more often: immobility (YOU AINT GETTING OUT OF HERE ALIVE, freq bonus 13) The RNG hath decreed that this item was generated more often: obsidian (black, freq bonus 15) The RNG hath decreed that this item was generated more often: blesscursing (above, freq bonus 9) The RNG hath decreed that this item was generated more often: dropless stone (gray, freq bonus 89) The RNG hath decreed that this item was generated more often: bad equipment (crumb, freq bonus 9) The RNG hath decreed that this item was generated more often: black dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: special leather armor ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: gain spact (elonic, freq bonus 2) The RNG hath decreed that this item was generated more often: stygian pike ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: mork boots (mary janes, freq bonus 16) The RNG hath decreed that this item was generated more often: unlevitate (posh, freq bonus 4) The RNG hath decreed that this item was always generated cursed: wind (blowing) The RNG hath decreed that this item was always generated cursed: grayout stone (gray) The RNG hath decreed that this item was always generated cursed: detect armor enchantment (armored) The RNG hath decreed that this item was always generated cursed: helm of detect monsters (golden helmet) The RNG hath decreed that this item was always generated cursed: sedge hat (wide conical hat) The RNG hath decreed that this item was always generated cursed: ancient arrow ((null)) The RNG hath decreed that this item was always generated cursed: troutstaff ((null)) The RNG hath decreed that this item was always generated cursed: talc (gray) The RNG hath decreed that this item was always generated cursed: berserk (immortal) The RNG hath decreed that this trap was always invisible: de-light trap The RNG hath decreed that this trap was generated more often: glass bolt trap (freq bonus 1) Trap randomization happened for 1 in 499 traps Traps were spawned invisible 1 times in 96 Trap difficulty was increased by 4 Traps were extra hard to find 15% of the time Next attribute increase check would have come at turn 3268 Strength training was 6 Dexterity training was 15 Wisdom training was 19 Constitution training was -2 Your sanity was 0 You had 1000 alla remaining You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were suffering from very slight contamination. (1) You leeched mana You had infravision You had 2914 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.5 (f081e799) - last build Sat Jan 1 23:01:14 2022. You could have safely prayed (120) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 83% b - protection 1 + protect 0% 83% c - cure blindness 2 + healing 0% 98% d - poison blast 4 + attack 0% 333% Techniques known in the end Name Level Status reinforce memory 6X Prepared(0) sigil of control 6X Prepared(0) sigil of tempest 6X Prepared(0) sigil of discharge 6X Prepared(0) appraisal 6 R Prepared(0) panic digging 6 R Not Ready(8030) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) symbiosis 6 O Prepared(0) power surge 4X Prepared(0) draw energy 2X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (erudite cloak) Scrolls scroll of lockout (IDNUM AIROLG TISNART CIS) scroll of healing (SHE WOMBURE IS AN AUTHOR WHO WROTE A BOOK CALLED SO DEAD) scroll of mana (CAMAMNMALCHA XJ) scroll of phase door (SNOWMAN WITHOUT SNOW) scroll of standard id (EN PHYSIC POINTS IS USEMORE) scroll of cure (ALL TEAM ELFS IS MORE POWER IN SUNNY) scroll of heal other (ZENTRALGREMIUM OBERSTER BEFEHLSHABER) * scroll of extra healing (PRIRUTSENIE) * scroll of greater mana restoration (SHOW THE FUCKING STATUS ALREADY) scroll of stinking cloud (NGCBTTTC) scroll of identify (DIE BEFORE YOUVE MOVED) scroll of enchant armor (EYELASH EM EXTENDED MAYBE SHES MADE WITH IT) scroll of fire (KSIAZKA DZWONEK I SWIECA) scroll of barrhing (DARYGKO IAU IAU) Spellbooks spellbook of confuse monster (angelic) spellbook of protection (blasphemous) spellbook of cure blindness (bone-patterned) spellbook of poison blast (charming) spellbook of levitation (rocky) spellbook of detect foot (nude) spellbook of mana bolt (difficult) Potions potion of see invisible (violet) potion of oil (mineral) potion of numbness (squishy) potion of gain level (bright green tea) potion of object detection (finicky) Rings ring of warning (sapphire) Wands wand of poison (bitumen) wand of venom scattering (dyed) wand of undead turning (flashing) wand of darkness (filled) wand of teleportation (cedar) wand of cancellation (lacquered) Tools oil lamp (lamp) large box (wooden box) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 4 Level 1: Level 2: (alter) Level 3: (altar, vault, shop) Level 4: The Gnomish Mines: level 3 Level 3: Pool Challenge: level 3 Level 3: <- You are here Vanquished creatures a slow ant a white louse 23 combo fuel barrels a checkal (2 created) a jackal a thick jackal 2 lion cubs 0 tlittle tchildren (1 created) a trick-or-treat children a midgety dwarf an army dwarf 0 hobbit bellers (1 created) a player dolgsman a mover jelly (0 created) 0 normal jellies (1 created) a kobold 0 fast permamimickers (1 created) 0 crude orcs (7 created) a sewer rat a giant white cave mouse 0 giant rats (1 created) 3 GRs 0 sickfull older brothers (1 created) 0 porter rock moles (1 created) 0 spiderlings (1 created) 0 rot worms (1 created) 0 egg-laying mammals (1 created) a mini centaur a curn centaur a lichen (0 created) 0 small sounders (1 created) a spore shrieker 0 venom fungi (1 created) 0 sub-gnomes (1 created) a clockwork dwarf 0 normal gnomes (1 created) 0 little grey aliens (2 created) 0 pat gnomes (1 created) an intercrome (2 created) a gnome lord 0 deep force gnomes (1 created) 0 giant children (1 created) a gless child 2 New Kops a low minator 5 low grab kops (6 created) 3 Yendorian Recruits a Kop 4 Keystone Kops 0 Keystone Inspectors (1 created) a Gheystone Kop 2 Kop Lieutenants a newt mummy 0 imp mummies (1 created) 0 snakel nagas (1 created) 0 green naga hatchlings (1 created) a ble ogre an elona mad scientist a huge ogre thief (5 created) a hap snake 0 house snakes (1 created) a mini xorn 0 ossium animatums (1 created) 0 gono zombies (1 created) 0 orc zombies (1 created) 0 helper zombies (1 created) 0 house golems (1 created) a hus golem a dumb human 0 aaah aaahs (1 created) a sharpwoodsman a curser 0 spacewars fighters (4 created) 0 division thieves (8 created) 0 division jedis (2 created) 0 superthieves (5 created) 0 superjedis (3 created) 0 critically injured thieves (3 created) 0 critically injured jedis (4 created) 0 car-driving superthieves (4 created) 0 Gunnhild's General Stores (6 created) 0 shopkeepers (1 created) 2 eh ghosts a bu 0 turto fish (1 created) 0 graceful mussles (1 created) 0 goldfish (1 created) a newt 0 quaractar blue barrels (1 created) 0 novice light walls (1 created) a small turret a perfume dispenser a biem turret 0 abducation pillars (1 created) 0 swolp fish (1 created) 0 food troves (1 created) a BDSM 176 creatures born. 86 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 5 times You eaten food with animal by-products 4 times You eaten meat 4 times You have communicated with the gods 3 times You prayed to the gods 1 time You hit with a wielded weapon 74 times You killed 85 monsters You were illiterate You never genocided any monsters You never polymorphed an object You changed form 3 times You used no wishes You remained celibate You applied items 1 time You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 11 times You failed to cast a spell 1 time You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 21 You had a maximum sanity of 0 You had a maximum contamination of 1 You successfully searched for traps 0 times You successfully searched for doors or corridors 2 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 1 time You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 1 altar You had your items stolen 3 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 2 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 3 times You fumbled 3 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 5 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 1 time You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 1 scroll You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You experienced good effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 1 time You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 1 potion You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times You contracted lycanthropy 0 times You won 0 blackjack games You were subjected to the blackjack dealer's cheating 0 times You suffered from covid-19 symptoms 0 times You received a covid-19 antidote 0 times You sniffed worn socks 0 times You sniffed worn pants 0 times You were photographed by monsters 0 times Your skills at the end (13 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (7 of 20) polymorphing [Unskilled] (max Expert) (50 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (94 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (64 of 160) healing spells [Basic] (max Expert) (30 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Hidden Skills form IX (Hunk) Unskilled 0 form X (Kliu) Unskilled 0 form XI (Aldebaran) Unskilled 0 Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (24 of 500) searching [Restricted] (max Restricted) (2 of 500) spirituality [Restricted] (max Restricted) (8 of 500) petkeeping [Restricted] (max Restricted) (2 of 500) techniques [Restricted] (max Restricted) (9 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in Pool Challenge on dungeon level 3 with 3685 points, and 154 pieces of gold, after 1749 moves. Killer: hitting a huge ogre thief thrice You were level 6 with a maximum of 70 hit points when you died. You reached the 134th place on the top 10000 list. No Points Name Hp [max] 1 4365356 Wilbrew II-Rog-Dwa-Mal-Cha died in Illusory Castle on level 67. Killed by a monster (the motherfucker glass golem), while being levelported. - [393] 2 2939839 ziratha-Poi-Dev-Fem-Cha died in The Quest on level 43 [max 68]. Killed by a monster (the Geneworm). - [379] 3 1272670 ziratha-Poi-Dev-Mal-Cha died in One-eyed Sam's Market on level 28 [max 31]. Killed by a monster (elder astral elemental), while paralyzed by an engulfing monster. - [159] 132 3727 MaxLunar-Ass-Esp-Fem-Neu died in The Dungeons of Doom on level 3. Killed by a raglayim tannin. - [68] 133 3711 spiderapoc-Zyb-Dev-Mal-Neu was poisoned in The Dungeons of Doom on level 5. Poisoned by a rotted floating eye corpse. 79 [85] *134 3685 ziratha-Poi-Dev-Mal-Cha died in Pool Challenge on * level 3 [max 4]. Killed by hitting a huge ogre thief thrice. - [70] 135 3655 Ina-Pra-Nor-Fem-Law died in The Dungeons of Doom on level 4. Killed by a bolt of lightning. - [67] 136 3590 Branyolo-Bar-Dev-Mal-Cha died in The Gnomish Mines on level 4. Killed by a monster (ogre). - [79]