ziratha, chaotic female devilish Poison Mage ##################################################### #,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,`# #,--------------------------------------------------,#------ --------#,|%........)......................%....%..........|,,-....| |(....<|#,|.------------...........-----------------------.|,,|....| |.....(|#,|%| |.-------...| ... |.|,,|....| |...>..|#,|.| |.|.((((|...| .. |.|,,|....| |......|#,|.| |.|..(((|...| . |.|,,|....| |.......,,|.| |.|.....|...| --------|-------.|,,----.- -+------,,|.--- --- ----%---|---...- ------............)...|,,# #,# #,## #,,|....(.................{.....@..@....@.....)&....|,,# #,# #,,# #,,|+---- --- ------..........$<....-----------._...|,,# #,###### ------.---##,,|.| |..--|----- --- ||---.|,,# #,,#,,,# |.........,,,`|.| |..| .. |%..|.|,,# --.---.- |........|###,|.| |..| . |...|.|,## |......| |.........,,,,..| |..| |...|.|,####|%.....| |........|####|.---------------..------------ ---------------.|,,,,,.......| ---------- |..%...................................$........$|#####|...*..| -----------------------------------------(-------- -------- [Ziratha the Green Poisoner] St9 Dx9 Co18 In14 Wi7 Ch6 PoiDevFemCha Dlvl:6 $212 HP-2(107) Pw71(120) AC5 Xp7/967 T2088 Latest messages Warning: HP low! What do you want to zap? [#fg or ?*] (2x) That is a silly thing to zap. You drop a wand of cold {0}. # - a wand of cold {0}. You see here a stone chain {240}. What do you want to zap? [#fg or ?*] (2x) In what direction? [47896321><] MaxLunar is immune to the attack! The bolt of cold hits MaxLunar. You kill the mugger! MaxLunar shoots 2 arrows! You are almost hit by the 1st arrow. You dodge the 2nd arrow. MaxLunar shoots 2 arrows! You are hit by the 1st arrow! [-9 -> 12] Warning: HP low! You are hit by the 2nd arrow! You die... Your inventory Implants J - a blessed implant of deception {0} Weapons # - 22 uncursed +0 silver arrows {0} # - the blessed fireproof +0 rubber hose named Altered Save Method {8} # - 21 uncursed +0 dark elven arrows {0} a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} Armor # - an uncursed +0 pair of leather gloves (being worn) {4} t - an uncursed +0 studded leather armor (being worn) {80} G - a cursed +0 orcish helm {12} I - an uncursed +1 poisonous cloak (being worn) {4} L - the uncursed +1 small shield named Diabolic Casing {12} M - a cursed -1 gnomish helm {1} Comestibles # - an uncursed lembas wafer {0} # - an uncursed sprig of wolfsbane {0} # - a blessed lizard corpse {10} c - 3 uncursed food rations {0} x - a blessed tin of large cockroach meat {0} y - an uncursed fortune cookie {0} B - a blessed lembas wafer {0} O - 2 uncursed asian pears {0} P - an uncursed clove of garlic {0} Q - 3 uncursed lemons {0} W - 2 uncursed slime molds {0} X - an uncursed tripe ration {0} Scrolls # - a blessed scroll of remove curse {0} # - a blessed scroll of extra healing {0} # - an uncursed scroll of scare monster {0} e - an uncursed scroll of remove curse {0} n - 6 uncursed scrolls of healing {0} o - 7 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed fireproof scrolls of standard id {0} r - 2 uncursed scrolls of cure {0} s - an uncursed scroll of heal other {0} w - a cursed scroll of identify {0} C - an uncursed scroll of gold detection {0} U - a blessed finalized scroll of mass murder {0} V - a blessed finalized scroll of teleportation {0} Y - a cursed finalized scroll of identify {0} Z - an uncursed finalized scroll of enchant weapon {0} Spellbooks # - an uncursed spellbook of stone to flesh (0:4) {0} i - a blessed finalized spellbook of confuse monster (0:5) {0} j - a blessed spellbook of protection (0:1) {0} l - a blessed spellbook of poison blast (0:1) {0} u - a blessed finalized spellbook of cure blindness (0:2) {0} Potions d - an uncursed potion of monster detection {0} v - an uncursed potion of levitation {0} D - an uncursed potion of confusion {0} H - a blessed potion of gain energy {0} N - an uncursed potion of healing {0} R - an uncursed potion of acid called acid {0} T - an uncursed potion of fruit juice {0} Rings h - an uncursed ring of see invisible (on right foreclaw) {0} A - an uncursed ring of shock resistance {0} S - an uncursed ring of teleport control {0} Wands # - an uncursed wand of cold (0:0) {0} f - an uncursed wand of poison (0:8) {0} g - an uncursed wand of venom scattering (0:6) {0} Tools # - an uncursed tinning kit (0:10) {0} b - an uncursed chest {750} k - an uncursed skeleton key {0} m - an uncursed blindfold {0} z - a * uncursed crystal ball (0:9) {0} E - a cursed stethoscope {0} K - an uncursed leather saddle {0} Gems # - a heavily cursed +0 worthless piece of yellow glass {0} # - 2 blessed +5 dioptase stones named Penetrators {0} F - 9 uncursed +0 graphites called ok The chest is empty. Final attributes You were fervently aligned Your alignment was 9 Your max alignment was 26 You carried 0 sins You could not have this property at all: fear resistance You could not have this property extrinsically: wonderlegs You could not have this property intrinsically: half physical damage You could not have the double effect of this property: infravision Scroll identification only worked 100 times out of 125 Ring identification only worked 4 times out of 15 Implant identification only worked 1 times out of 22 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 11 Tool identification only worked 5 times out of 11 Scroll drop chance was reduced to 91% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 84% Potion drop chance was reduced to 92% Weapon drop chance was reduced to 85% Armor drop chance was reduced to 82% Shop item generation was reduced to 73% Monster death drops spawned with only 95% chance Mastering the following skill taught you the hidden power: two-handed sword The following skill could not be trained at all: bow The following skill was trained at half the usual rate: squeaking The following skill was limited to basic proficiency: attack spells The following skill was limited to skilled proficiency: shield The following skill was limited to expert proficiency: whip The following skill became harder to train at higher skill levels: occult spells Items were more likely to be generated cursed by 4% Number of artifacts generated was 1 Number of fake artifacts generated was 7 Monster spawn increase started at turn 21278 Monster spawn increase reached its maximum at turn 128106 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 13458436 The monster class that cannot be genocided was mimic The monster class that was spawned more often: piercer (freq bonus 2) The monster species that spawned more often: ludgera noise course (freq bonus 18) The monster species that spawned more often: terrestric warp fungus (freq bonus 16) The monster species that spawned more often: acid source (freq bonus 10) The monster species that spawned more often: scratchy girl (freq bonus 4) The monster species that spawned more often: Kop Keelhauler (freq bonus 16) The monster species that spawned more often: not just a cloud graphic (freq bonus 5) The monster species that spawned more often: slime (freq bonus 8) The monster species that spawned more often: fox brother (freq bonus 6) The monster species that spawned more often: bubbler duller deductible entombed (freq bonus 6) The monster species that spawned more often: unabsorbed worship ribbony (freq bonus 16) The monster species that spawned more often: poison kobold (freq bonus 60) The monster species that spawned more often: sacral priest (freq bonus 14) The monster species that spawned more often: vanessa old soldier (freq bonus 28) The monster species that spawned more often: hug error (freq bonus 20) The monster species that spawned more often: montaged filigreeing (freq bonus 20) The monster species that spawned more often: Yendorian Kaptain (freq bonus 9) The monster species that spawned more often: halfling silverslinger (freq bonus 48) The monster species that spawned more often: disgusting colony (freq bonus 5) The monster species that spawned more often: ironside haole (freq bonus 15) The monster species that spawned more often: fast beam (freq bonus 10) The monster trait that was more common: monsters of huge size (freq bonus 8) The monster trait that was more common: monsters who use a pokedex (freq bonus 1) The monster species that never randomly spawned: snugga The monster species that never randomly spawned: bewitched warp fungus The monster species that never randomly spawned: terchet wort The monster species that never randomly spawned: deadly ant The monster species that never randomly spawned: special colony The monster species that never randomly spawned: kill wing The monster species that never randomly spawned: Han Solo The monster species that never randomly spawned: slow spore The monster species that never randomly spawned: white fungus The monster species that never randomly spawned: irrational bindable creatively apatetic The monster class that always generated with extra speed: dog or other canine The RNG hath decreed that this item was never generated: implant of faith (resonant) The RNG hath decreed that this item was never generated: tourmaline (red) The RNG hath decreed that this item was never generated: venom shield (dark green shield) The RNG hath decreed that this item was never generated: yith tentacle ((null)) The RNG hath decreed that this item was never generated: Ludgera's jewel (white) The RNG hath decreed that this item was never generated: halite (white) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of lycanthropy (polyform cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: barrier shield ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: implant of sustenance (cunning, freq bonus 13) The RNG hath decreed that this item was generated more often: food ration ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: amnesia (forgotten, freq bonus 195) The RNG hath decreed that this item was generated more often: dark batarang ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: discount action (cashed, freq bonus 7) The RNG hath decreed that this item was generated more often: cone of cold (dog eared, freq bonus 8) The RNG hath decreed that this item was generated more often: large box of digestion (wooden box, freq bonus 8) The RNG hath decreed that this item was generated more often: helm of detect monsters (golden helmet, freq bonus 33) The RNG hath decreed that this item was generated more often: charger ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: long stake ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: lump of royal jelly ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: enlightenment (swirly, freq bonus 4) The RNG hath decreed that this item was generated more often: implant of dread (noxious, freq bonus 4) The RNG hath decreed that this item was generated more often: gain health (iridescent, freq bonus 6) The RNG hath decreed that this item was generated more often: droven spear (long obsidian spear, freq bonus 11) The RNG hath decreed that this item was generated more often: starwars mace ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: purification (fresh, freq bonus 9) The RNG hath decreed that this item was always generated cursed: quicksand (UUM MAAMA MIA) The RNG hath decreed that this item was always generated cursed: auto shotgun ((null)) The RNG hath decreed that this item was always generated cursed: ESP (muddy) The RNG hath decreed that this item was always generated cursed: steel shield ((null)) The RNG hath decreed that this item was always generated cursed: Sarah hugging boots (unisex pumps) The RNG hath decreed that this item was always generated cursed: spell memory stone (gray) The RNG hath decreed that this item was always generated cursed: paranoia stone (gray) The RNG hath decreed that this trap was always invisible: glyph of animation The RNG hath decreed that this trap was generated more often: ceiling collapse trap (freq bonus 8) Trap randomization happened for 1 in 249 traps Traps were spawned invisible 1 times in 90 Traps were extra hard to find 6% of the time Next attribute increase check would have come at turn 3013 Strength training was 12 Dexterity training was 17 Wisdom training was 24 Constitution training was 4 Your sanity was 0 You had 1000 alla remaining You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were suffering from very slight contamination. (21) You were prevented from having fear resistance (0) You saw invisible You leeched mana You had infravision You had 2491 points of nutrition remaining You had teleportitis You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.5 (f081e799) - last build Sat Jan 1 23:01:14 2022. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 2% 80% b - protection 1 + protect 2% 80% c - cure blindness 2 + healing 2% 80% d - poison blast 4 + attack 0% 307% Techniques known in the end Name Level Status reinforce memory 7X LIMIT(0) sigil of control 7X LIMIT(0) sigil of tempest 7X LIMIT(0) sigil of discharge 7X LIMIT(0) appraisal 7 R LIMIT(0) panic digging 7 R LIMIT(0) phase door 7 R LIMIT(0) invoke deity 7 R LIMIT(0) symbiosis 7 O LIMIT(0) power surge 5X LIMIT(0) draw energy 3X LIMIT(0) recharge 1X LIMIT(0) Discoveries Implants implant of deception (repatriating) Weapons silver khakkhara (silver monk's staff) dark elven arrow (black runed arrow) Armor poisonous cloak (barley cloak) leather gloves (poor gloves) orcish helm (iron skull cap) gnomish helm (little red hat) Scrolls scroll of remove curse (BALDERDASH EM EXTENDED THE PARTY GAME) scroll of healing (TRAVEL IMMEDIATELY OUT OF THE WAY) scroll of mana (I BU BOLISHI KERAK NIMA YOQ TUSHUNCHASINI BOR) scroll of phase door (ARATOPHI ERACHAX ESEOIOTH ARBIOTHI) scroll of standard id (KRIGGELKRAGG SCHNUPPSCHNAPP) scroll of cure (I ONLY PLAY AA) scroll of heal other (DESREVER TSEPMET) * scroll of extra healing (GREEN POISON GROTTO) * scroll of greater mana restoration (KSIAZKA DZWONEK I SWIECA) scroll called create monster ? (THANNOUITA KERTOMENOU PAKERBAO KRAMMASIRAT) scroll of scare monster (ATTACK BY POLYGONAL) scroll of identify (STATUS DISAPER WHEN RAIN) scroll of gold detection (NETHACK 363 WILL BE A MIX OF UNNETHACK AND NETHACK 4) scroll of mass murder (OUCH THAT REALLY HURT MY FEFES) scroll of teleportation (ABRA KA DABRA) scroll of enchant weapon (MAKED FLOT STONE TO HURTED ENEMYTRAP) Spellbooks spellbook of confuse monster (failed) spellbook of protection (mirroring) spellbook of cure blindness (sacrilegious) spellbook of poison blast (starry) spellbook of stone to flesh (spotted) Potions potion of monster detection (orange) potion of acid called acid (squirting) potion of levitation (incandescent) potion of confusion (sweet basil) potion of gain energy (palmarosa) potion of healing (gastric) potion of fruit juice (greasy) Rings ring of see invisible (iridium) ring of shock resistance (poofy) ring of teleport control (very light) Wands wand of poison (paper) wand of venom scattering (medical) wand of lightning (bumpy) wand of cold (omnipotent) Tools chest (wooden container) skeleton key (key) crystal ball (glass orb) leather saddle (saddle) Gems graphite called ok (gray) worthless piece of yellow glass (yellow) dioptase stone (radiant) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: (mines) Level 3: [levgn] Level 4: [levgn] Level 5: Level 6: [mall] <- You are here Vanquished creatures 0 corroder acid blobs (1 created) 0 phasing acid blobs (1 created) a flightless bird a checkal 0 jackals (1 created) an ae 0 phasing dingo puppies (1 created) a little dog 0 wild wolves (1 created) a porter floating eye an unwashed hands serval 0 panther cubs (1 created) a hobbit a bathing cap wearer a tengu 0 kobolds (1 created) a kobold lord 2 gizards 0 background graphics (1 created) a cute nymph a naiad (2 created) an unrest orc an Uruk beast a porter rock piercer 2 stickrothes a sewer rat (2 created) 2 nolor rats a GR (2 created) 0 dig moles (1 created) a spideroid 0 tuodas (1 created) a black cloud 2 maggots a crawling maggot (2 created) 0 caterpies (1 created) a grid bug (3 created) 0 bugger errors (1 created) an old pants 0 trembling bugs (1 created) 0 small thin bugs (1 created) 2 bats a gibat a wimpy blue dragon 0 beginner elementals (1 created) a stalking lichen (0 created) a score mold a score spore 0 kazwo lichens (1 created) 0 blue spores (1 created) 0 orange patches (1 created) 0 cyan stalks (2 created) a spore sounder 0 venom fungi (1 created) 0 intermediate gnomes (1 created) 0 gnomish wizards (1 created) 0 New Kops (1 created) 0 low grab kops (1 created) 0 grab kops (1 created) 0 Keystone Kops (1 created) 0 Keystone Detectives (1 created) 0 Vampire Sergeants (1 created) 0 Inspector Sergeants (1 created) 0 Kop Lieutenants (1 created) 0 Yendorian Kaptains (1 created) 0 imp mummies (1 created) a sp-do 0 space orcs (2 created) 0 low oozes (1 created) a garden snake a legsnake a snake an undead snake 0 tiny trolls (1 created) an acid source a humape a space monkey 0 rat zombies (1 created) a tasloi zombie 0 weary pilgrims (1 created) a sailor 0 sanctimonious-looking preachers (1 created) a human 0 sensers (1 created) an item user 0 attractive babes (1 created) 2 muggers (4 created) 0 item masters (12 created) 0 undead preversioners (1 created) 0 undead poison mages (1 created) 0 undead assassins (2 created) 0 shopkeepers (5 created) 0 croupiers (12 created) a watchman (4 created) 0 watch captains (3 created) a minighost a solidow 0 gehennan maws (1 created) a newt 0 deminewts (1 created) an iguana 0 demilovato newts (1 created) 0 floating brains (1 created) 0 chock mochis (1 created) 0 whiny Mary-Sues (1 created) 0 wagong hopers (1 created) 0 smart troves (1 created) 0 acid troves (1 created) 154 creatures born. 57 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 8 times You eaten food with animal by-products 7 times You eaten meat 7 times You have communicated with the gods 2 times You never prayed to the gods You hit with a wielded weapon 84 times You killed 55 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 3 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 1 time You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 6 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 26 You had a maximum sanity of 0 You had a maximum contamination of 21 You successfully searched for traps 0 times You successfully searched for doors or corridors 5 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 1 time You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 1 time You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 2 locks You converted 1 altar You had your items stolen 0 times You got poisoned 3 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 2 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 3 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 6 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 3 scrolls You allowed monsters to zap 3 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 1 time You got hit by really bad effects 0 times You experienced good effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 1 egg to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 2 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times You contracted lycanthropy 0 times You won 0 blackjack games You were subjected to the blackjack dealer's cheating 0 times You suffered from covid-19 symptoms 0 times You received a covid-19 antidote 0 times You sniffed worn socks 0 times You sniffed worn pants 0 times You were photographed by monsters 0 times Your skills at the end (15 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (8 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (21 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (104 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Hidden Skills form IX (Hunk) Unskilled 0 form X (Kliu) Unskilled 0 form XI (Aldebaran) Unskilled 0 Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (2 of 500) two-handed weapons [Restricted] (max Restricted) (28 of 500) searching [Restricted] (max Restricted) (5 of 500) spirituality [Restricted] (max Restricted) (2 of 500) petkeeping [Restricted] (max Restricted) (2 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 6 with 4109 points, and 212 pieces of gold, after 2088 moves. Killer: an arrow You were level 7 with a maximum of 107 hit points when you died. You reached the 119th place on the top 10000 list. No Points Name Hp [max] 1 4365356 Wilbrew II-Rog-Dwa-Mal-Cha died in Illusory Castle on level 67. Killed by a monster (the motherfucker glass golem), while being levelported. - [393] 2 2939839 ziratha-Poi-Dev-Fem-Cha died in The Quest on level 43 [max 68]. Killed by a monster (the Geneworm). - [379] 3 1272670 ziratha-Poi-Dev-Mal-Cha died in One-eyed Sam's Market on level 28 [max 31]. Killed by a monster (elder astral elemental), while paralyzed by an engulfing monster. - [159] 117 4426 gokuderael-Mas-Qua-Mal-Law died in The Gnomish Mines on level 3. Killed by a monster (nasty bar-lgura). - [66] 118 4238 Heliokopis-Wiz-Inc-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a monster (Daughter Lilith), while praying unsuccessfully. - [68] *119 4109 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 6. Killed by an arrow. - [107] 120 4020 gokuderael-Pal-Kla-Mal-Law quit in The Dungeons of Doom on level 5. 70 [75] 121 3972 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 105 [105]