ziratha, chaotic female devilish Poison Mage ---- # ...| ----.-#-#-|-----##,,,#-(--.....| ......<.........,,,,,+........ |..............|###,#|F...{- |..............| #`,&b....| ---------------- ##------- [Ziratha the Venom Scatterer] St4 Dx8 Co9 In9 Wi7 Ch5 PoiDevFemCha Dlvl:2 $26 HP-3(49) Pw50(50) AC10 Xp3/62 T462 Latest messages You displaced This Is A BioHazard. You cannot diagonally move through a door! You pull on the leash. (3x) You see a message scrawled in blood here. Use "r." to read it. The door opens. The gnome zombie misses. You hit the joust buzzard. The joust buzzard claws you! [-15 -> 34] The joust buzzard claws you! [-6 -> 28] You displaced This Is A BioHazard. This Is A BioHazard touches the gnome zombie. The gnome zombie is destroyed! You miss the joust buzzard. The joust buzzard claws you! [-17 -> 13] The joust buzzard claws you! You die... Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} Armor b - a * blessed +1 poisonous cloak {4} Comestibles c - 3 uncursed food rations {0} Scrolls e - a blessed scroll of fire {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} u - an uncursed finalized scroll of greater enchant weapon {0} D - an uncursed scroll of identify {0} Spellbooks i - a blessed spellbook of confuse monster (2:2) {0} j - a blessed spellbook of protection (0:2) {0} k - a blessed spellbook of cure blindness (0:4) {0} l - a blessed spellbook of poison blast (0:1) {0} z - an uncursed finalized spellbook of detect unseen (0:1) {0} A - an uncursed spellbook of resist petrification (0:5) {0} C - an uncursed spellbook of turn undead (0:2) {0} Potions d - an uncursed potion of see invisible {0} w - an uncursed finalized potion of acid {0} E - an uncursed potion of blindness {0} Rings h - an uncursed ring of slow digestion {0} v - a blessed +2 ring of increase damage {0} Wands f - an uncursed wand of poison (0:0) {0} g - an uncursed wand of venom scattering (0:7) {0} x - an uncursed wand of striking (0:4) {0} y - an uncursed wand of sleep (0:8) {0} Tools m - an uncursed blindfold {0} t - an uncursed leather leash (in use) {0} Gems B - the uncursed +0 worthless piece of white glass named 5_ m}K8uLD=NQu+8\z4T0-i4"Gh q{x'[|sZcGj0jBx<8> {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 12 You carried 0 sins You could not have this property extrinsically: double attacks You could not have the double effect of this property: psi resistance Ring identification only worked 4 times out of 13 Implant identification only worked 1 times out of 29 Wand identification only worked 3 times out of 19 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 9 Monsters only dropped their musable items with 87% chance Musable item generation frequency had a negative bias of 42% Amulet drop chance was reduced to 94% Armor drop chance was reduced to 90% Tool drop chance was reduced to 82% Food drop chance was reduced to 87% Shop item generation was reduced to 72% Monster death drops spawned with only 90% chance Mastering the following skill taught you the hidden power: dagger The following skill could not be trained at all: matter spells The following skill was trained at one fifth the usual rate: missile weapons The following skill was limited to basic proficiency: chaos spells The following skill was limited to skilled proficiency: broadsword The following skill became untrainable after a while: spear (turn 48704) The following skill couldn't be trained before a certain turn number is reached: broadsword (turn 44107) The following skill became harder to train at higher skill levels: protection spells Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 58500 Monster spawn increase reached its maximum at turn 159034 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1117032 The monster class that cannot be genocided was eye or sphere Today, this monster class was always generated invisible: imp or minor demon Today, this monster class was always generated hidden: pile of coins The monster species that spawned more often: eight-footed snake (freq bonus 6) The monster species that spawned more often: Katharina's white socks (freq bonus 18) The monster species that spawned more often: bad egg (freq bonus 6) The monster species that spawned more often: ripperwolf (freq bonus 2) The monster species that spawned more often: green mold (freq bonus 2) The monster species that spawned more often: many-eyed otyugh (freq bonus 2) The monster species that spawned more often: yellow mushroom patch (freq bonus 4) The monster species that spawned more often: jaundice inutile asininely (freq bonus 16) The monster species that spawned more often: trashbash (freq bonus 4) The monster species that spawned more often: goddamn rusalka (freq bonus 12) The monster species that spawned more often: lava gremlin (freq bonus 12) The monster species that spawned more often: abnormal program termination (freq bonus 36) The monster species that spawned more often: great green dragon (freq bonus 4) The monster species that spawned more often: corner hider (freq bonus 12) The monster species that spawned more often: Whitlevel Kop (freq bonus 4) The monster species that spawned more often: owbear (freq bonus 8) The monster species that spawned more often: huge avolakia (freq bonus 6) The monster species that spawned more often: war bear (freq bonus 162) The monster species that spawned more often: twin bee (freq bonus 14) The monster species that spawned more often: moda daemon (freq bonus 8) The monster trait that was more common: monsters that walk through walls (freq bonus 2) The monster trait that was more common: monsters that regenerate health (freq bonus 2) The monster species that never randomly spawned: carnage rat The monster species that never randomly spawned: moyatto ball The monster species that never randomly spawned: Succubus Kaptain The monster species that never randomly spawned: cheese fungus The monster species that never randomly spawned: serpent man The monster species that never randomly spawned: yora hawk The monster species that never randomly spawned: red fungus The monster species that never randomly spawned: sharkskin outreached The monster species that never randomly spawned: weird hc crone The monster species that never randomly spawned: clock spore The RNG hath decreed that this item was never generated: Sandra's jewel (red) The RNG hath decreed that this item was never generated: heavy wood ball ((null)) The RNG hath decreed that this item was never generated: illusion (YOUR HEAD WILL EXPLODE) The RNG hath decreed that this item was never generated: expensive camera ((null)) The RNG hath decreed that this item was never generated: sand hostage chain ((null)) The RNG hath decreed that this item was never generated: amulet of drain resistance (warped) The RNG hath decreed that this item was never generated: halberd (angled poleaxe) The RNG hath decreed that this item was generated more often: foamy staff ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: redemption (sweet, freq bonus 18) The RNG hath decreed that this item was generated more often: 0 candle (candle, freq bonus 16) The RNG hath decreed that this item was generated more often: bad shirt ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: out of memory helmet (masked helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: dragon horned headpiece (headpiece, freq bonus 17) The RNG hath decreed that this item was generated more often: diving (next, freq bonus 13) The RNG hath decreed that this item was generated more often: superior material (EVEN RUBYNUS AND ADAMANTIUM ARENT THAT GOOD, freq bonus 9) The RNG hath decreed that this item was generated more often: implant of cheating (maroon, freq bonus 9) The RNG hath decreed that this item was generated more often: bone dagger ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: dimmer helmet (complete helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: levitation (agate, freq bonus 79) The RNG hath decreed that this item was generated more often: poison bolt ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: helm of neutral (dim colored helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: symmetry (SENIL LELLARAP, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of totter (birthcloth, freq bonus 6) The RNG hath decreed that this item was generated more often: skill cap (pope hat, freq bonus 3) The RNG hath decreed that this item was generated more often: osfa chain mail ((null), freq bonus 78) The RNG hath decreed that this item was generated more often: sapphire dragon scale shield (sapphire dragonhide shield, freq bonus 2) The RNG hath decreed that this item was generated more often: unwanted helmet (bug-tracking helmet, freq bonus 17) The RNG hath decreed that this item was always generated cursed: levelport (unavailable) The RNG hath decreed that this item was always generated cursed: worthless piece of cyan glass (cyan) The RNG hath decreed that this item was always generated cursed: amulet of infinity (splashed) The RNG hath decreed that this trap was always invisible: bloodthirsty trap The RNG hath decreed that this trap was generated more often: jeanetta trap (freq bonus 3) The spell school whose books are more common was protection spells (freq bonus 12) Trap randomization happened for 1 in 38 traps Traps were spawned invisible 1 times in 98 Trap difficulty was increased by 1 Traps were extra hard to find 13% of the time Next attribute increase check would have come at turn 543 Strength training was 29 Dexterity training was 13 Wisdom training was 8 Constitution training was 32 Your sanity was 0 You had 1000 alla remaining You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having double attacks (0) You had infravision You had 1240 points of nutrition remaining You had full nutrients You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.5 (f081e799) - last build Sat Jan 1 23:01:14 2022. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 5% 96% b - protection 1 + protect 5% 96% c - cure blindness 2 + healing 5% 96% d - poison blast 4 + attack 90% 296% Techniques known in the end Name Level Status reinforce memory 3X LIMIT(0) sigil of control 3X LIMIT(0) sigil of tempest 3X LIMIT(0) sigil of discharge 3X LIMIT(0) appraisal 3 R LIMIT(0) panic digging 3 R LIMIT(0) phase door 3 R LIMIT(0) invoke deity 3 R LIMIT(0) symbiosis 3 O LIMIT(0) power surge 1X LIMIT(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (flash cloak) Scrolls scroll of fire (BLOWS YOU IF I YOU GET) scroll of healing (EDGE PROTECTION) scroll of mana (MULY SA CITA NUL) scroll of phase door (THE CODE THAT MAKES RINGS DECREASE SPELL SUCCESS MAKES SENSE) scroll of standard id (RUSH ENEMY ON FIRE WITH SHOCK MAYBE NUMBED) scroll of cure (SUPERCOMPLEX LICHENORC) scroll of heal other (ETADPU CIMOC) * scroll of extra healing (WOERTER WIE DICHTFETZIG ODER SEHNSUCHTSWELKEN SOLLTEN NICHT EXISTIEREN) * scroll of greater mana restoration (SLIGHTED BROCCOLI RESTORATION) scroll of greater enchant weapon (MAMPIFANDRAY SELA) scroll of identify (I HERE SOMETHING) Spellbooks spellbook of confuse monster (sparking) spellbook of protection (expressed) spellbook of cure blindness (bright-colored) spellbook of poison blast (mountainous) spellbook of detect unseen (stripy green) spellbook of resist petrification (scrawled) spellbook of turn undead (canvas) Potions potion of see invisible (yoghurt) potion of acid (pink) potion of blindness (spurted) Rings ring of slow digestion (agility) ring of increase damage (leading) Wands wand of poison (black) wand of venom scattering (dripdrop) wand of striking (beech) wand of sleep (floatsam) Tools leather leash (leash) Gems worthless piece of white glass (white) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 1: Level 2: <- You are here Vanquished creatures a pestyblob 0 joust buzzards (1 created) a stoat 0 backbringers (1 created) a wanter demon 0 kobolds (1 created) 0 crawling worm masses (1 created) 0 yellow molds (1 created) 0 venom fungi (1 created) a terminator ouverture a rat mummy a mininaga 0 snakel nagas (1 created) a hider naga 0 slo ogres (1 created) 2 mini ers 0 easy vamps (1 created) a gnome zombie a regular human 0 albaes (1 created) a farting brat 0 marto fish (1 created) a hata-splasha 0 shells (1 created) a pinball twen a newborn rub monster a little sister a constant broadcast 29 creatures born. 17 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 14 times You killed 13 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 2 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 1 time You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 2 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 2 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 1 time You got hit by really bad effects 0 times You experienced good effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times You contracted lycanthropy 0 times You won 0 blackjack games You were subjected to the blackjack dealer's cheating 0 times You suffered from covid-19 symptoms 0 times You received a covid-19 antidote 0 times You sniffed worn socks 0 times You sniffed worn pants 0 times You were photographed by monsters 0 times Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (1 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (34 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Hidden Skills form IX (Hunk) Unskilled 0 form X (Kliu) Unskilled 0 form XI (Aldebaran) Unskilled 0 Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (4 of 500) searching [Restricted] (max Restricted) (2 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (5 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 2 with 322 points, and 26 pieces of gold, after 462 moves. Killer: a monster (joust buzzard) You were level 3 with a maximum of 49 hit points when you died. You reached the 211th place on the top 10000 list. No Points Name Hp [max] 1 4365356 Wilbrew II-Rog-Dwa-Mal-Cha died in Illusory Castle on level 67. Killed by a monster (the motherfucker glass golem), while being levelported. - [393] 2 2939839 ziratha-Poi-Dev-Fem-Cha died in The Quest on level 43 [max 68]. Killed by a monster (the Geneworm). - [379] 3 1134634 ziratha-Poi-Dev-Fem-Cha died in Illusory Castle on level 45 [max 63]. Killed by a monster (hallucinogen-distorted carnivorous tree). - [192] 209 357 BSOD2-Mys-Imp-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a monster (infernal). - [39] 210 341 Nirol-Lib-Pol-Fem-Law died in The Dungeons of Doom on level 1. Killed by a monster (orc infantry). - [41] *211 322 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (joust buzzard). - [49] 212 318 tkirkby-Occ-Red-Fem-Law died in The Dungeons of Doom on level 1 [max 3]. Killed by a monster (Rajhara). - [9] 213 318 gokuderael-Nob-Sho-Mal-Law died in The Dungeons of Doom on level 2. Killed by a shotgun shell. - [38]