ziratha, chaotic female devilish Poison Mage .... .#... .#.#.. ....#... ..##.#.o # .....#..| #.. ..o###.---#-#+-#-#- ..#... ..####...ko#..#.#...##.. ...#.?......#.##%#.... ....&@.##..#..#..d.. ...<##......#..##..#.. ......####.....##..#.... ..##.#..............##.#.. ..#..#.. ...#... k..##... ##... ..###... ... .###.. ..... .... [Ziratha the Poison Mixer] St13 Dx7 Co14 In18 Wi11 Ch5 PoiDevFemCha Dlvl:2 $52 HP-9(35) Pw43(43) AC2 Xp2/34 T446 Latest messages [-9 -> 13] The shopkeeper touches you! Your plate mail corrodes! What do you want to zap? [fg or ?*] In what direction? [47896321><] The poison gas cloud bounces! The shopkeeper is caught in the poison gas cloud! The shopkeeper resists the poison gas cloud! You are caught in the poison gas cloud! The shopkeeper is caught in the poison gas cloud! You are caught in the poison gas cloud! The poison gas cloud hits you! The poison doesn't seem to affect you. The shopkeeper is caught in the poison gas cloud! The shopkeeper resists the poison gas cloud! You are caught in the poison gas cloud! The shopkeeper wields a shotgun {15}! The shopkeeper fires 2 shotgun shells! You are hit by the 1st shotgun shell! You die... Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} z - 38 uncursed +0 blaster bolts {1} Armor b - an uncursed +1 poisonous cloak {4} s - an uncursed corroded +0 plate mail (being worn) {200} A - an uncursed +0 bronze plate mail {200} Comestibles c - 2 uncursed food rations {0} t - an uncursed tripe ration {0} Scrolls e - an uncursed finalized scroll of enchant armor {0} m - 5 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 3 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - 2 uncursed scrolls of heal other {0} u - a blessed scroll of sinking {0} Spellbooks i - a blessed spellbook of confuse monster (7:1) {0} j - a ! blessed finalized spellbook of protection (2:2) {0} k - a blessed spellbook of cure blindness (0:1) {0} l - a blessed spellbook of poison blast (0:3) {0} Potions d - a blessed potion of sickness {0} w - an uncursed potion of hallucination {0} x - an uncursed finalized potion of fruit juice {0} Rings h - an uncursed ring of levitation {0} Wands f - an uncursed wand of poison (0:4) {0} g - an uncursed wand of venom scattering (0:0) {0} Tools v - an uncursed large box {500} y - an uncursed large box {508} Contents of the large box: an uncursed scroll of identify {0} an uncursed potion of water {0} Contents of the large box: the cursed +2 brick missile named Pricker Smacker {8} Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 12 You carried 0 sins You could not have this property extrinsically: peacevision Ring identification only worked 4 times out of 14 Implant identification only worked 1 times out of 49 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 123 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 91% chance Monsters only dropped their equipment with 96% chance Scroll drop chance was reduced to 91% Musable item generation frequency had a negative bias of 27% Ring drop chance was reduced to 99% Amulet drop chance was reduced to 98% Implant drop chance was reduced to 90% Potion drop chance was reduced to 92% Tool drop chance was reduced to 86% Concealing monsters were spawned underneath items 83% of the time only Monster death drops spawned with only 88% chance Mastering the following skill taught you the hidden power: bow The following skill was trained at one fifth the usual rate: searching The following skill was limited to basic proficiency: body spells The following skill became untrainable if you tried to train it too early: memorization (turn 27) The following skill couldn't be trained before a certain turn number is reached: saber (turn 52850) The following skill became harder to train at higher skill levels: devices Number of artifacts generated was 2 Number of fake artifacts generated was 1 Monster spawn increase started at turn 131822 Monster spawn increase reached its maximum at turn 170864 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1787520 The monster class that cannot be genocided was Keystone Kop The monster class that was spawned more often: human or elf (freq bonus 2) The monster species that spawned more often: biondi barbarian (freq bonus 12) The monster species that spawned more often: longsting wasp (freq bonus 12) The monster species that spawned more often: pustulent spore (freq bonus 21) The monster species that spawned more often: Peace (freq bonus 6) The monster species that spawned more often: cure supple dominator (freq bonus 18) The monster species that spawned more often: sri lich (freq bonus 18) The monster species that spawned more often: repaginating credential geologer (freq bonus 7) The monster species that spawned more often: liverymen earth stinko (freq bonus 24) The monster species that spawned more often: exploitability turret (freq bonus 24) The monster species that spawned more often: riot breaker (freq bonus 8) The monster species that spawned more often: uncompressed illumination (freq bonus 4) The monster species that spawned more often: yawning trove (freq bonus 30) The monster species that spawned more often: albino fungus (freq bonus 30) The monster species that spawned more often: tilled liger (freq bonus 12) The monster species that spawned more often: resharpened prod (freq bonus 4) The monster species that spawned more often: nano golem (freq bonus 48) The monster species that spawned more often: skeleton lord (freq bonus 4) The monster species that spawned more often: onanocter 7g (freq bonus 16) The monster species that spawned more often: fife force fungus (freq bonus 6) The monster species that spawned more often: evil bird (freq bonus 30) The monster trait that was more common: monsters whose attacks disenchant your gear into the negatives (freq bonus 1) The monster trait that was more common: monsters whose attacks increase the sin counter (freq bonus 2) The monster trait that was more common: monsters that collect items (freq bonus 4) The monster trait that was more common: monsters that are slithy (freq bonus 8) The monster trait that was more common: monsters with armor-burning flame attacks (freq bonus 1) The monster trait that was more common: monsters that have intrinsic reflection (freq bonus 4) The monster trait that was more common: monsters that are uncommon by a factor 2 (freq bonus 1) The monster species that never randomly spawned: Infested Bralani The monster species that never randomly spawned: thorn warp patch The monster species that never randomly spawned: stunting dwelt The monster species that never randomly spawned: timeless golem The monster species that never randomly spawned: skill giant The monster species that never randomly spawned: Officer Kriminologist The monster species that never randomly spawned: teazle disaster The monster species that never randomly spawned: killer kop The monster species that never randomly spawned: onanocter 10o The monster species that never randomly spawned: dilute oversupplying The RNG hath decreed that this item was never generated: offlevel item (READ IDENTIFY AT YOUR OWN PERIL) The RNG hath decreed that this item was never generated: knout ((null)) The RNG hath decreed that this item was never generated: kunzite (pink) The RNG hath decreed that this item was generated more often: gloves of energy draining (silk fingerlings, freq bonus 4) The RNG hath decreed that this item was generated more often: insulate (long, freq bonus 35) The RNG hath decreed that this item was generated more often: cloak of attribute loss (pink cloak, freq bonus 25) The RNG hath decreed that this item was generated more often: Kristina's jewel (pink, freq bonus 18) The RNG hath decreed that this item was generated more often: energy sap ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: alloy club ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: inertia control (crashy, freq bonus 8) The RNG hath decreed that this item was generated more often: boots of molasses (thigh boots, freq bonus 20) The RNG hath decreed that this item was generated more often: blinding venom (splash of venom, freq bonus 19) The RNG hath decreed that this item was generated more often: blind self (irritating, freq bonus 23) The RNG hath decreed that this item was generated more often: collusion knife ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: punishment (edgy, freq bonus 6) The RNG hath decreed that this item was generated more often: immobility (motile, freq bonus 81) The RNG hath decreed that this item was generated more often: bar chain mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: proof weapon (YOU ARE DOOMED, freq bonus 9) The RNG hath decreed that this item was generated more often: impossibly heavy ether ball ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: Sarah hugging boots (unisex pumps, freq bonus 10) The RNG hath decreed that this item was generated more often: implant of joy (forceful, freq bonus 4) The RNG hath decreed that this item was generated more often: starvation (underestimated, freq bonus 5) The RNG hath decreed that this item was generated more often: endure cold (deep, freq bonus 2) The RNG hath decreed that this item was always generated cursed: wind (timber) The RNG hath decreed that this item was always generated cursed: blind self (irritating) The RNG hath decreed that this item was always generated cursed: deafness stone (gray) The RNG hath decreed that this item was always generated cursed: evil patch stone (gray) The RNG hath decreed that this item was always generated cursed: fire golem (jetting) The RNG hath decreed that this item was always generated cursed: hugging gown (contaminated coat) The RNG hath decreed that this trap was always invisible: karin trap The RNG hath decreed that this trap was generated more often: falling loadstone trap (freq bonus 3) Trap randomization happened for 1 in 479 traps Traps were spawned invisible 1 times in 90 Traps were extra hard to find 5% of the time Next attribute increase check would have come at turn 895 Strength training was 4 Dexterity training was 6 Wisdom training was 2 Constitution training was 11 Your sanity was 0 You had 1000 alla remaining You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were suffering from very slight contamination. (1) You had infravision You had 1292 points of nutrition remaining You had full nutrients You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.5 (f081e799) - last build Sat Jan 1 23:01:14 2022. You could have safely prayed (51) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 96% b - protection 1 + protect 0% 96% c - cure blindness 2 + healing 0% 96% d - poison blast 4 + attack 18% 296% Techniques known in the end Name Level Status reinforce memory 2X Prepared(0) sigil of control 2X Prepared(0) sigil of tempest 2X Prepared(0) sigil of discharge 2X Prepared(0) appraisal 2 R Prepared(0) panic digging 2 R Not Ready(5092) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) symbiosis 2 O Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (dnethack cloak) Scrolls scroll of enchant armor (WEAR A SHEMAGH IN THE DESERT) scroll of healing (PROZACELF WANTS TO BE SWARMING SWING BUNDLED) scroll of mana (NASHI UL TRAS LUCHSHE CHEM DEVOCHKI IZ ANGLII) scroll of phase door (LOREM IPSUM SIT AMET) scroll of standard id (DER AFFE MACHT 4 SCHADEN) scroll of cure (THE EVIL KDEIB OPERATORS FILTER OUT BLOODY GOOD QUOTES) scroll of heal other (SO WHAT FROM DEAD GONE) * scroll of extra healing (IS THE SO GAY) * scroll of greater mana restoration (STRC PRST SKRZ KRK) scroll of sinking (ENO OWT EERHT) scroll of identify (ECNETOPINMO) Spellbooks spellbook of confuse monster (heavy) spellbook of protection (amyflax) spellbook of cure blindness (gained) spellbook of poison blast (fulvous) Potions potion of sickness (ecru) potion of hallucination (streamlined) potion of fruit juice (perfume) potion of water (clear) Rings ring of levitation (nailbreak) Wands wand of poison (grandpa) wand of venom scattering (shivering) Tools large box (wooden box) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 1: Level 2: [mazes] <- You are here Vanquished creatures a pack jackal 0 aes (1 created) 0 pack kobolds (1 created) 0 whnases (1 created) 0 restons (1 created) 2 marine goblins (4 created) 0 pantos (4 created) a goblin cop 0 decision weakskis (2 created) 0 noob stonebiters (1 created) 0 little lambs (1 created) a sewer rat 0 crawling elementals (1 created) a porter lichen a spore lichen 0 venom fungi (1 created) a low grab kop 0 ant mummies (1 created) 0 naagi (1 created) a sad survivor 0 shopkeepers (2 created) 0 eh ghosts (1 created) a newt a twen 32 creatures born. 11 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 7 times You killed 10 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 3 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 12 You had a maximum sanity of 0 You had a maximum contamination of 1 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 3 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 3 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You experienced good effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times You contracted lycanthropy 0 times You won 0 blackjack games You were subjected to the blackjack dealer's cheating 0 times You suffered from covid-19 symptoms 0 times You received a covid-19 antidote 0 times You sniffed worn socks 0 times You sniffed worn pants 0 times You were photographed by monsters 0 times Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (22 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (27 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Hidden Skills form IX (Hunk) Unskilled 0 form X (Kliu) Unskilled 0 form XI (Aldebaran) Unskilled 0 Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (2 of 500) searching [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (2 of 500) techniques [Restricted] (max Restricted) (6 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 2 with 233 points, and 52 pieces of gold, after 446 moves. Killer: a shotgun shell You were level 2 with a maximum of 35 hit points when you died. You reached the 222nd place on the top 10000 list. No Points Name Hp [max] 1 4365356 Wilbrew II-Rog-Dwa-Mal-Cha died in Illusory Castle on level 67. Killed by a monster (the motherfucker glass golem), while being levelported. - [393] 2 2939839 ziratha-Poi-Dev-Fem-Cha died in The Quest on level 43 [max 68]. Killed by a monster (the Geneworm). - [379] 3 1134634 ziratha-Poi-Dev-Fem-Cha died in Illusory Castle on level 45 [max 63]. Killed by a monster (hallucinogen-distorted carnivorous tree). - [192] 220 249 redrodrand-Bar-Bat-Mal-Neu quit in The Dungeons of Doom on level 1. 57 [57] 221 244 tkirkby-Lun-Tra-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a shotgun shell. - [41] *222 233 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a shotgun shell. - [35] 223 206 tkirkby-Poi-Ang-Fem-Neu died in The Gnomish Mines on level 3. Killed by a monster (human mummy). - [19] 224 205 tkirkby-Tha-Red-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (EQ Lieutenant). - [13]