ziratha, chaotic female devilish Poison Mage ----------###### |........-,,,,,-------- ----------- |........|,,,,,|......|###########|.........| |........|,,,,--......--,,,,,,,,,,-.`...#...|## ---------- |........|#,,,.........|,#########|.....>...-,# |........+ ----.-----,,#,|........|,# ..........|,#### +........| #,## #,##,--......--,# -----------,,,*,,|%&......| #,,# #,##,,|......|,,# ####,,,-........| #,# ##,###,---.----,#### ,##|........| #,# #,`# #,,,,,,,,,,,,,, # ------|--- #,# #,# ####,#######,, --.---,####----.-- |....|`#,,,....... |....|,,,##|.....| |.....,,# |...... |....|#,# |...<.| |.....,,# |..)..| ------### |.....| ------- [Ziratha the Poison Mixer] St3 Dx12 Co16 In19 Wi7 Ch7 PoiDevFemCha Dlvl:1 $52 HP20(20) Pw21(21) AC4 Xp1/18 T171 Latest messages A - a tripe ration {0}. You see here 11 rocks {0}. There is a wall in the way! You see a hap snake slither out of your pack! B - a classy spellbook {0}. You see here a wooden box {500}. Your bad shirt deflects the twen's attack. You hit the twen. You kill the twen! Your bad shirt blocks its attack. You kill the hap snake! C - a tin {0}. You see here a wooden box {500}. Pick an object. You hear a door open. There is a wooden box {500} here, loot it? [ynq] (q) You carefully open the wooden box... D - a ! fortune cookie {0}. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - the blessed +2 silver khakkhara named Scaleron (weapon in foreclaws) {24} Armor b - an uncursed +1 poisonous cloak {4} z - a cursed +0 bad shirt (being worn) {2} Comestibles c - 2 uncursed food rations {0} A - an uncursed tripe ration {0} C - a blessed tin of nold {0} D - a ! uncursed fortune cookie {0} Scrolls e - an uncursed scroll of growth {0} m - 5 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 3 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} w - a blessed scroll of missing code {0} x - an uncursed finalized scroll of identify {0} Spellbooks i - a blessed spellbook of confuse monster (0:1) {0} j - a blessed spellbook of protection (0:-3) {0} k - a blessed spellbook of cure blindness (0:5) {0} l - a blessed finalized spellbook of poison blast (3:2) {0} B - an uncursed spellbook of teleport away (1:2) {0} Potions d - a finalized potion of holy water {0} t - an uncursed finalized potion of gain level {0} Rings h - an uncursed ring of sleeping {0} Wands f - an uncursed wand of poison (6:10) {0} g - an uncursed wand of venom scattering (5:5) {0} s - an uncursed wand of sleep (0:3) {0} Tools y - an uncursed tinning kit (0:29) {0} Final attributes You were aligned Your alignment was 3 Your max alignment was 13 You carried 0 sins You could not have this property at all: stoned chilling You could not have the double effect of this property: half spell damage Scroll identification only worked 100 times out of 198 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 27 Wand identification only worked 3 times out of 25 Armor identification only worked 15 times out of 57 Spellbook identification only worked 2 times out of 11 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 97% chance Scroll drop chance was reduced to 91% Ring drop chance was reduced to 93% Implant drop chance was reduced to 92% Potion drop chance was reduced to 91% Tool drop chance was reduced to 78% Shop item generation was reduced to 99% Concealing monsters were spawned underneath items 88% of the time only Monster death drops spawned with only 90% chance Mastering the following skill taught you the hidden power: techniques The following skill was trained at half the usual rate: club The following skill was limited to basic proficiency: elemental spells The following skill was limited to skilled proficiency: healing spells The following skill was limited to expert proficiency: grinder The following skill became untrainable after a while: techniques (turn 54593) The following skill couldn't be trained before a certain turn number is reached: riding (turn 22326) The following skill became harder to train at higher skill levels: protection spells Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 42109 Monster spawn increase reached its maximum at turn 261997 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 824842 The monster class that cannot be genocided was arachnid or centipede The monster class that was spawned more often: dog or other canine (freq bonus 4) The monster species that spawned more often: animated winter stiletto (freq bonus 28) The monster species that spawned more often: kickboxing girl (freq bonus 18) The monster species that spawned more often: undergraduate tweeze (freq bonus 42) The monster species that spawned more often: garden scythe (freq bonus 6) The monster species that spawned more often: chemical force fungus (freq bonus 18) The monster species that spawned more often: high gnome lord (freq bonus 14) The monster species that spawned more often: gifting scowler (freq bonus 36) The monster species that spawned more often: poison trove (freq bonus 30) The monster species that spawned more often: pink janina underwear (freq bonus 6) The monster species that spawned more often: silver dragon bat (freq bonus 108) The monster species that spawned more often: black and white patch (freq bonus 6) The monster species that spawned more often: apoc brother (freq bonus 32) The monster species that spawned more often: orc war leader (freq bonus 12) The monster species that spawned more often: goose (freq bonus 21) The monster species that spawned more often: hemophage (freq bonus 36) The monster species that spawned more often: sepia wort (freq bonus 14) The monster species that spawned more often: gl golem (freq bonus 10) The monster species that spawned more often: gab commented (freq bonus 18) The monster species that spawned more often: great orange dragon (freq bonus 44) The monster species that spawned more often: abnormal wyvern (freq bonus 10) The monster trait that was more common: monsters who can repair your stuff (freq bonus 4) The monster trait that was more common: monsters that count as mercenaries (freq bonus 6) The monster trait that was more common: monsters whose attacks confuse you (freq bonus 6) The monster trait that was more common: monsters whose attacks do random things (freq bonus 3) The monster trait that was more common: monsters whose attacks calm you (freq bonus 2) The monster trait that was more common: monsters who attack to cause fever and chills (freq bonus 2) The monster trait that was more common: monsters whose attacks stun you (freq bonus 4) The monster trait that was more common: monsters whose attacks drain magical energy (freq bonus 2) The monster trait that was more common: monsters that have passive attacks (freq bonus 6) The monster species that never randomly spawned: teacher inside woman The monster species that never randomly spawned: irreal wort The monster species that never randomly spawned: island nymph The monster species that never randomly spawned: racoon dog drunker The monster species that never randomly spawned: nausea spore The monster species that never randomly spawned: mini rub monster The monster species that never randomly spawned: polar beast The monster species that never randomly spawned: goon rat The monster species that never randomly spawned: slider left The monster species that never randomly spawned: black eye The RNG hath decreed that this item was never generated: negative dragon scales ((null)) The RNG hath decreed that this item was never generated: fleecy terrain (multihued) The RNG hath decreed that this item was never generated: kokken ((null)) The RNG hath decreed that this item was never generated: shimmering dragon scale mail ((null)) The RNG hath decreed that this item was never generated: khopesh ((null)) The RNG hath decreed that this item was never generated: copper scourge ((null)) The RNG hath decreed that this item was never generated: dwarvish mattock (broad pick) The RNG hath decreed that this item was never generated: chrome scourge ((null)) The RNG hath decreed that this item was never generated: plain dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: poison (cornered, freq bonus 3) The RNG hath decreed that this item was generated more often: airhead cap (cloudy helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: lycanthropy (transforming, freq bonus 12) The RNG hath decreed that this item was generated more often: spelldrain gloves (bise gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: kitchen apron (apron, freq bonus 22) The RNG hath decreed that this item was generated more often: chrysoberyl (yellow, freq bonus 24) The RNG hath decreed that this item was generated more often: robe of control (heretic robe, freq bonus 56) The RNG hath decreed that this item was generated more often: trap detection (HOYO HOYO, freq bonus 30) The RNG hath decreed that this item was generated more often: charred bread ((null), freq bonus 102) The RNG hath decreed that this item was generated more often: steel shield ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: mountains (mountainous, freq bonus 4) The RNG hath decreed that this item was generated more often: implant of hacking (dun, freq bonus 7) The RNG hath decreed that this item was generated more often: checker boots (fetish heels, freq bonus 9) The RNG hath decreed that this item was generated more often: sprig of wolfsbane ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: flint (gray, freq bonus 103) The RNG hath decreed that this item was generated more often: red dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: amber ball ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: field plate ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: implant of lines (victorious, freq bonus 3) The RNG hath decreed that this item was generated more often: reboot (programmed, freq bonus 10) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 44) The RNG hath decreed that this item was always generated cursed: impact gunfire (cannonblast) The RNG hath decreed that this item was always generated cursed: horrify (horrible) The RNG hath decreed that this item was always generated cursed: chaos gloves (transparent gloves) The RNG hath decreed that this item was always generated cursed: wakame ((null)) The RNG hath decreed that this item was always generated cursed: magic missile (vellum) The RNG hath decreed that this item was always generated cursed: basterd sword (huge sword) The RNG hath decreed that this item was always generated cursed: wonder (GIMMIE ALL THE SPELLS) The RNG hath decreed that this trap was always invisible: gravity trap The RNG hath decreed that this trap was generated more often: magical device trap (freq bonus 3) The spell school whose books are more common was divination spells (freq bonus 2) Trap randomization happened for 1 in 925 traps Traps were spawned invisible 1 times in 81 Traps were extra hard to find 14% of the time Next attribute increase check would have come at turn 5080 Strength training was 6 Dexterity training was 2 Wisdom training was 4 Constitution training was 1 Your sanity was 0 You had 1000 alla remaining You were fire resistant You were poison resistant You were level-drain resistant You had the following problem: Your techniques frequently didn't work. (0) You had not decided on your sexuality yet You were prevented from being a stoned chiller (0) You had infravision You had 1613 points of nutrition remaining You had full nutrients You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.5 (f081e799) - last build Sat Jan 1 23:01:14 2022. You could have safely prayed (107) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 99% b - protection 1 + protect 0% 99% c - cure blindness 2 + healing 0% 99% d - poison blast 4 + attack 9% 299% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) symbiosis 1 O Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (nano cloak) Scrolls scroll of growth (GERMANY WAS DEAD LAST AGAINST MEXICO SWEDEN AND SOUTHKOREA) scroll of healing (VET POTE TONBE) scroll of mana (BASH EM EXTENDED ALL DAY WHACKAMOLE TOURNAMENT) scroll of phase door (VEL ODE TO NETHACK) scroll of standard id (FUNGHI AND SPAGHETTI ALIO OLIO) scroll of cure (VANILLA SHOPKEEPERS DONT LET YOU OUT IF YOUR INVISIBLE) scroll of heal other (ZRUTYHACK) * scroll of extra healing (UNDEFINIERBARESETWAS DRITTESGESCHLECHTKNALLTUET) * scroll of greater mana restoration (REUTHRA ENROUCH ZERPHRECH) scroll of missing code (CWAEWL DAEWL) scroll of identify (THE BEST WAY TO DEAL WITH CATS IS TO STRANGULATE THEM) Spellbooks spellbook of confuse monster (accursed) spellbook of protection (odious) spellbook of cure blindness (accusory) spellbook of poison blast (dull) spellbook of teleport away (classy) Potions potion of water (clear) potion of gain level (orange) Rings ring of sleeping (chinese) Wands wand of poison (fleececube) wand of venom scattering (bipartite) wand of sleep (buzzing) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: level 1 Level 1: <- You are here Voluntary challenges You followed a strict vegan diet You eaten 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 6 times You killed 5 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 3 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You experienced good effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 1 egg to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times You contracted lycanthropy 0 times You won 0 blackjack games You were subjected to the blackjack dealer's cheating 0 times You suffered from covid-19 symptoms 0 times You received a covid-19 antidote 0 times You sniffed worn socks 0 times You sniffed worn pants 0 times You were photographed by monsters 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) spirituality [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (26 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Hidden Skills form IX (Hunk) Unskilled 0 form X (Kliu) Unskilled 0 form XI (Aldebaran) Unskilled 0 Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (2 of 500) searching [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage...