ziratha, chaotic female devilish Poison Mage ### #,.---------## ##,|.[.......,# --------## ###,#|........|,# ###|.>....|,# ##,#,#|........|,# #,,.......|,######----- #,,,,#|........|,# ###,#--------,,,,,,,....| #,,,,,-----.----,##############)^)##,,,,,,,|,#####|...|## ##,#,,,,###,,,,,,,,,,,,,,,,,,,,)),),,,,,,,,,,,,,,,)....,# #,,,,,,,,,,,,#,,,####,,......##,##########,#######|)..|,# ----------#,,##`,##,####,----------------,# #,# #,,....|,# |........|#,#,,,,,,,[,,,,-..............|,# #,-----,#--|--,# |....[....,,,,###,`,####,|..............|,# #,....-,# ,#,[# |.....<..|#####--|---- #,|...............,# ##|...|## #,,## |........|#####|.....| #,|..............|## |...| #,---------- |......#.-,,,,,|.....|##,-.........----$- |...| #,-@....).%| |........|####).......,,#----------- |...| ##|&F%.(..)| ---------- ##|.....|#,,,,# ----- |..[..[$.| -------###### ---------- [Ziratha the Green Poisoner] St9 Dx15 Co13 In19 Wi9 Ch8 PoiDevFemCha Dlvl:6 $3497 HP-6(98) Pw110(120) AC-13 Xp7/1223 T2627 Latest messages The blast of poison gas bounces! Inuvik hits you! [-12 -> 85] Inuvik wields a shotgun {15}! The shotgun welds itself to Inuvik's hand! Inuvik fires 2 shotgun shells! You are hit by the 1st shotgun shell! [-26 -> 59] You are hit by the 2nd shotgun shell! [-29 -> 30] Inuvik swings his shotgun. Inuvik hits you! [-4 -> 26] Inuvik fires 2 shotgun shells! You are hit by the 1st shotgun shell! You hear the howling of the CwnAnnwn... [-18 -> 8] Warning: HP low! You are hit by the 2nd shotgun shell! You die... Your inventory Amulets v - an uncursed amulet versus poison {0} Weapons # - an uncursed -1 worm tooth {2} # - 3 uncursed +0 arrows {0} # - 10 cursed -1 arrows {0} a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} y - 39 uncursed +0 material bolts {1} O - 23 uncursed +2 elven arrows named Stelshot {0} Armor # - a blessed +0 pair of jumping boots {8} # - an uncursed +0 robe {16} # - a cursed -1 helmet {20} # - a * cursed +0 crystal plate mail {200} u - a cursed +0 bronze plate mail {200} A - an uncursed +0 orcish helm (being worn) {12} C - a cursed +0 elm-et {20} D - an uncursed +0 pair of leather gloves {4} E - an uncursed -1 pair of high boots {8} F - an uncursed +1 full plate mail (being worn) {250} I - an uncursed +1 poisonous cloak (being worn) {4} L - an uncursed +2 plate mail {200} X - an uncursed +4 leather jacket {12} Comestibles # - 8 sticky cursed peaches {0} # - 2 cursed tripe rations {0} # - 4 cursed apples {0} # - a cursed eucalyptus leaf {0} c - 3 uncursed food rations {0} w - a cursed fortune cookie {0} x - 5 uncursed slime molds {0} B - a heavily cursed holy wafer {0} J - an uncursed cherry {0} N - an uncursed pancake {0} W - 12 blessed slime molds {0} Scrolls # - a cursed scroll of teleportation {0} e - an uncursed scroll of diving {0} m - 5 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 3 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} s - a cursed scroll of heal other {0} H - a blessed scroll of teleportation {0} M - an uncursed finalized scroll of teleportation {0} R - an uncursed scroll of remove curse {0} V - an uncursed scroll of gain mana {0} Y - 3 cursed scrolls of phase door {0} Z - a cursed scroll of cure {0} Spellbooks # - a cursed spellbook of blank paper (0:0) {0} i - a blessed finalized spellbook of confuse monster (0:5) {0} j - a blessed finalized spellbook of protection (0:1) {0} k - a blessed spellbook of cure blindness (0:2) {0} r - a blessed spellbook of poison blast (0:4) {0} Potions # - an uncursed finalized potion of extra healing {0} d - an uncursed potion of object detection {0} z - a cursed potion of enlightenment {0} K - an uncursed finalized potion of blindness {0} P - an uncursed potion of cyanide {0} Q - an uncursed finalized potion of monster detection {0} T - an uncursed finalized potion of object detection {0} Rings # - a ^ cursed ring of see invisible {0} h - an uncursed ring of cold resistance (on right foreclaw) {0} Wands # - a cursed wand of slow monster (0:3) {0} f - an uncursed wand of poison (0:3) {0} g - an uncursed wand of venom scattering (0:12) {0} t - a cursed wand of light (0:24) {0} S - a * uncursed wand of digging (0:4) {0} Tools # - an uncursed +0 mystery lightsaber (1014) {24} # - a cursed skeleton key {0} # - a cursed medical kit {0} b - an uncursed large box {500} l - an uncursed inka leash called good (in use) {0} U - an uncursed skeleton key {0} Gems # - 2 cursed -2 disthene stones {0} # - 6 cursed -3 worthless pieces of cyan glass {0} G - 2 cursed -1 chrysocolla stones {0} The medical kit is empty. The large box is empty. Final attributes You were fervently aligned Your alignment was 13 Your max alignment was 18 You carried 0 sins You could not have this property extrinsically: improved vision You could not have the double effect of this property: speed Scroll identification only worked 100 times out of 105 Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 26 Implant identification only worked 1 times out of 37 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 35 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 306 Tool identification only worked 5 times out of 23 Monsters only dropped their musable items with 99% chance Scroll drop chance was reduced to 92% Ring drop chance was reduced to 95% Wand drop chance was reduced to 96% Amulet drop chance was reduced to 96% Weapon drop chance was reduced to 96% Armor drop chance was reduced to 86% Tool drop chance was reduced to 89% Food drop chance was reduced to 97% Shop item generation was reduced to 84% Concealing monsters were spawned underneath items 16% of the time only Mastering the following skill taught you the hidden power: elemental spells The following skill could not be trained at all: spirituality The following skill was trained at half the usual rate: unicorn horn The following skill was trained at one fifth the usual rate: pick-axe The following skill was limited to basic proficiency: healing spells The following skill became untrainable if you tried to train it too early: orb (turn 390) The following skill became harder to train at higher skill levels: boomerang Number of artifacts generated was 1 Number of fake artifacts generated was 5 Monster spawn increase started at turn 80350 Monster spawn increase reached its maximum at turn 127229 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 4288476 The monster class that cannot be genocided was piece of food The monster species that spawned more often: huntercat (freq bonus 2) The monster species that spawned more often: tooty zruty (freq bonus 8) The monster species that spawned more often: qua chicken (freq bonus 12) The monster species that spawned more often: noblemen sacrum (freq bonus 3) The monster species that spawned more often: vine creeper (freq bonus 12) The monster species that spawned more often: hard force patch (freq bonus 8) The monster species that spawned more often: hillbilly antagonizing (freq bonus 18) The monster species that spawned more often: Olf Kartoffelkopf (freq bonus 3) The monster species that spawned more often: openable derogatorily overdraft (freq bonus 8) The monster species that spawned more often: elven centaur (freq bonus 2) The monster species that spawned more often: psi waser (freq bonus 8) The monster species that spawned more often: nordic girl (freq bonus 6) The monster species that spawned more often: elder priest (freq bonus 16) The monster species that spawned more often: thing from below (freq bonus 6) The monster species that spawned more often: avid-oider (freq bonus 12) The monster species that spawned more often: Soure (freq bonus 12) The monster species that spawned more often: musu fungus (freq bonus 6) The monster species that spawned more often: solidity (freq bonus 6) The monster species that spawned more often: wrong beam (freq bonus 9) The monster species that spawned more often: rust converter (freq bonus 4) The monster trait that was more common: monsters whose attacks burn your equipment with lava (freq bonus 2) The monster trait that was more common: monsters whose attacks vaporize you (freq bonus 4) The monster trait that was more common: monsters whose attacks can shoot magic missiles (freq bonus 2) The monster trait that was more common: monsters who can cast clerical spells (freq bonus 1) The monster species that never randomly spawned: subaru impreza The monster species that never randomly spawned: lullaby The monster species that never randomly spawned: putrid vortex The monster species that never randomly spawned: ueueuep camper The monster species that never randomly spawned: farting king The monster species that never randomly spawned: hell stone The monster species that never randomly spawned: giant tiger The monster species that never randomly spawned: knighthood pileate The monster species that never randomly spawned: call preventability maleficio portrayal The monster species that never randomly spawned: waterspout chitling mastoidal debility The RNG hath decreed that this item was never generated: bar chain mail ((null)) The RNG hath decreed that this item was never generated: cursed part stone (gray) The RNG hath decreed that this item was never generated: contro dragon scale shield (contro dragonhide shield) The RNG hath decreed that this item was never generated: implant of misanthrophy (unspoken) The RNG hath decreed that this item was never generated: amulet of power (bloody) The RNG hath decreed that this item was never generated: cloak of nonfollowing (erudite cloak) The RNG hath decreed that this item was never generated: data chip ((null)) The RNG hath decreed that this item was never generated: heal other (SYMBIOTIC STEED) The RNG hath decreed that this item was never generated: fleecy terrain (multihued) The RNG hath decreed that this item was generated more often: suguhanoken ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: skill cap (pope hat, freq bonus 7) The RNG hath decreed that this item was generated more often: take selfie (pristine, freq bonus 13) The RNG hath decreed that this item was generated more often: nasty stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: ice (iceblock, freq bonus 6) The RNG hath decreed that this item was generated more often: aimbot lightning (shrined, freq bonus 18) The RNG hath decreed that this item was generated more often: quasar stone (gray, freq bonus 33) The RNG hath decreed that this item was generated more often: helm of underwater action (scuba helmet, freq bonus 41) The RNG hath decreed that this item was generated more often: cloak of technicality (brick cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: exertion loss (nailbreak, freq bonus 6) The RNG hath decreed that this item was generated more often: message filter helmet (netradiation helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: soiltype stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: negative dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cure critical wounds (roast mate, freq bonus 10) The RNG hath decreed that this item was generated more often: anti-magic field (transient, freq bonus 6) The RNG hath decreed that this item was generated more often: difficult shield ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: 0 candle (candle, freq bonus 7) The RNG hath decreed that this item was generated more often: wing cloak (angelic cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: desert sword ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: missing cloak (shrouded cloak, freq bonus 12) The RNG hath decreed that this item was always generated cursed: tinsel chain ((null)) The RNG hath decreed that this item was always generated cursed: command demon (gehenna) The RNG hath decreed that this item was always generated cursed: enlightenment (swirly) The RNG hath decreed that this item was always generated cursed: sludge (fallthrough) The RNG hath decreed that this item was always generated cursed: invulnerability (icy) The RNG hath decreed that this item was always generated cursed: bronze plate mail ((null)) The RNG hath decreed that this item was always generated cursed: massager ((null)) The RNG hath decreed that this item was always generated cursed: momhat (kitchen hat) The RNG hath decreed that this item was always generated cursed: robe of infravision (star-patterned robe) The RNG hath decreed that this item was always generated cursed: nano shuriken ((null)) The RNG hath decreed that this trap was always invisible: magic trap The RNG hath decreed that this trap was generated more often: glyph of guarding (freq bonus 1) Trap randomization happened for 1 in 634 traps Traps were spawned invisible 1 times in 90 Traps were extra hard to find 3% of the time Next attribute increase check would have come at turn 6689 Strength training was 50 Dexterity training was 27 Wisdom training was 32 Constitution training was 50 Your sanity was 0 You had 1000 alla remaining You were fire resistant You were cold resistant You were poison resistant You were level-drain resistant You had 1 points of BUC expertise You had not decided on your sexuality yet You leeched mana You had infravision You had 937 points of nutrition remaining You had full nutrients You were protected Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.5 (f081e799) - last build Sat Jan 1 23:01:14 2022. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 84% b - protection 1 + protect 0% 84% c - cure blindness 2 + healing 0% 79% d - poison blast 4 + attack 0% 293% Techniques known in the end Name Level Status reinforce memory 7X Prepared(0) sigil of control 7X Prepared(0) sigil of tempest 7X Prepared(0) sigil of discharge 7X Prepared(0) appraisal 7 R Prepared(0) panic digging 7 R Not Ready(5129) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) symbiosis 7 O Prepared(0) power surge 5X Prepared(0) draw energy 3X Prepared(0) recharge 1X Prepared(0) Discoveries Amulets amulet versus poison (icosahedral) Weapons silver khakkhara (silver monk's staff) elven arrow (runed arrow) Armor poisonous cloak (inalish cloak) jumping boots (profiled boots) robe (yellow robe) helmet (speechpipe helmet) orcish helm (iron skull cap) elm-et (sages helmet) leather gloves (conundrum gloves) high boots (jackboots) Scrolls scroll of diving (LSCHNUERE EIN VOLK) scroll of healing (HELP A HO) scroll of mana (MOVE RAISED BY FEARED) scroll of phase door (BYE BITCH) scroll of standard id (STATUS DISAPER WHEN RAIN) scroll of cure (SEGMENTATION FAULT) scroll of heal other (WINDOWS 7 SHOULD BE RENAMED TO WINDOWS QUAAKBOEP) * scroll of extra healing (SCHLAE FEL BUE SCHEL FLUE GEL) * scroll of greater mana restoration (TEAMPEAK) scroll of teleportation (DELICATE SENSIBILITIES) scroll of remove curse (ELPHE MONATER) scroll of gain mana (TRUE RISE BY STRANGE SMELL) Spellbooks spellbook of confuse monster (perceptive) spellbook of protection (protected) spellbook of cure blindness (anomalous) spellbook of poison blast (retarded) spellbook of blank paper (plain) Potions potion of object detection (stevia) potion of sleeping (olive) potion of extra healing (fragrant olive) potion of enlightenment (bayberry) potion of blindness (voluminous) potion of cyanide (anise seed) potion of monster detection (plaid) Rings ring of cold resistance (rugged) ring of see invisible (black glass) Wands wand of poison (erroneous) wand of venom scattering (sheltered) wand of slow monster (vajra tower) wand of light (trippy) wand of digging (etched) Tools inka leash called good (leash) mystery lightsaber (lightsaber) skeleton key (key) medical kit (leather bag) large box (wooden box) Gems disthene stone (teal) worthless piece of cyan glass (cyan) chrysocolla stone (cyan) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 1: (vault) Level 2: (ammo shop) Level 3: Level 4: (mines) Level 5: Level 6: <- You are here The Gnomish Mines: level 5 Level 5: Pool Challenge: level 4 Level 4: [poolhall] Vanquished creatures an ant a flying toaster a normal ant an acid blob a sheepdog a pet dog a slowlaine a gobhoblin 0 overclockeds (1 created) a sissy 0 dwarven children (1 created) 0 dwarves (1 created) 0 hueueh hueuehs (1 created) a hobbit caster a talc demon 0 white jellies (1 created) 0 blue jellies (1 created) 2 last hole kobolds a baby mimic a small mimic a slinging oval a petty rothe 2 sewer rats 0 sextarian cuties (1 created) a ferret kit 0 gray unicorns (1 created) 2 evasive maggots a boom light a flierlier a one-winged bat a slow-ass patch (0 created) 0 venom fungi (1 created) 0 unable gnomes (1 created) 0 gnomes (1 created) 0 intercromes (1 created) a gnome guard 0 gnome lords (1 created) 0 genome lords (1 created) 0 glove lords (1 created) 0 gnome ladies (1 created) 0 deep gnomes (1 created) 0 gnome warriors (1 created) a Keystone Officer an Undead Lieutenant a freemason initiate a sucka lich 0 ant mummies (1 created) 0 blob mummies (1 created) 0 orc mummies (1 created) 2 unimportant mummies a golden naga hatchling 0 teal naga hatchlings (1 created) a sp-do a northpole monkey an ant zombie a rat zombie a kobold zombie 0 elf zombies (1 created) a regularer zombie 0 silkmen (1 created) a sylph zombie 3 human adventurers 0 elderly gentlemen (1 created) a pitiful-looking beggar a beginner a poisoner an air current babe (2 created) a bad lance carrier a cave explorer a wererat a valkyrie 0 shopkeepers (3 created) 0 eh ghosts (1 created) 0 gene jinns (1 created) a newt a gray newt a nuut 0 geggos (1 created) 0 inactive mushroom patches (1 created) a batman plant an elandrake a juicy cherry a killer meatball 0 piles of worthless coins (1 created) a floor grue 0 novice roll walls (1 created) a little sister a waste heap 0 constant broadcasts (1 created) a winged fish 98 creatures born. 63 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 6 times You eaten food with animal by-products 5 times You eaten meat 5 times You have communicated with the gods 1 time You never prayed to the gods You hit with a wielded weapon 89 times You killed 52 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 6 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 1 time You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 8 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 2 times You phase doored 1 time You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 18 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 15 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 2 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 2 locks You converted 0 altars You had your items stolen 0 times You got poisoned 2 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 3 times You fumbled 1 time You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 41 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 3 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You experienced good effects 0 times You had 0 items teleported out of your inventory You encountered 1 bones level You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 1 potion You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 1 time You were down to your last hit point 0 times You contracted lycanthropy 0 times You won 0 blackjack games You were subjected to the blackjack dealer's cheating 0 times You suffered from covid-19 symptoms 0 times You received a covid-19 antidote 0 times You sniffed worn socks 0 times You sniffed worn pants 0 times You were photographed by monsters 0 times Your skills at the end (15 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (8 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (21 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (109 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (40 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (26 of 160) protection spells [Basic] (max Expert) (23 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Hidden Skills form IX (Hunk) Unskilled 0 form X (Kliu) Unskilled 0 form XI (Aldebaran) Unskilled 0 Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (9 of 500) two-handed weapons [Restricted] (max Restricted) (29 of 500) searching [Restricted] (max Restricted) (15 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (24 of 500) techniques [Restricted] (max Restricted) (7 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 6 with 5142 points, and 0 pieces of gold, after 2627 moves. Killer: a shotgun shell You were level 7 with a maximum of 98 hit points when you died. You reached the 98th place on the top 10000 list. No Points Name Hp [max] 1 4365356 Wilbrew II-Rog-Dwa-Mal-Cha died in Illusory Castle on level 67. Killed by a monster (the motherfucker glass golem), while being levelported. - [393] 2 2939839 ziratha-Poi-Dev-Fem-Cha died in The Quest on level 43 [max 68]. Killed by a monster (the Geneworm). - [379] 3 1134634 ziratha-Poi-Dev-Fem-Cha died in Illusory Castle on level 45 [max 63]. Killed by a monster (hallucinogen-distorted carnivorous tree). - [192] 96 5451 Achim-Cel-Mon-Mal-Law died in The Gnomish Mines on level 4. Killed by a monster (bugbot). - [36] 97 5152 spiderapoc-Ele-Asg-Mal-Neu quit in The Dungeons of Doom on level 5. 102 [102] *98 5142 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 6. Killed by a shotgun shell. - [98] 99 5059 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 5 [max 6]. 90 [90] 100 5043 tkirkby-Occ-Alc-Fem-Neu died in The Dungeons of Doom on level 5. Killed by a monster (softwarf). - [46]