ziratha, chaotic female devilish Poison Mage -------- |....... +....F!| |...&.$. -------- [Ziratha the Poison Mixer] St5 Dx10 Co12 In11 Wi7 Ch4 PoiDevFemCha Dlvl:1 $0 HP20(20) Pw19(19) AC9 Xp1/0 T1 Latest messages Hello ziratha, welcome to SlashEMExtended! You are a chaotic female devilish Poison Mage. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is version 2.75, I'm aware that version updates are happening quite often lately, but if your old savegame seems to be gone, please go back to the main menu and choose 'SLASH'EM Extended - Old Version'. Your save might still be there. If not, send me a message --Amy This cloak feels a little itchy. You feel ignorant. The moon is waxing tonight. poisonous cloak - This is a piece of armor. Color: red. Material: cloth. Appearance: ignorant cloak. Slot: cloak. It can be worn for protection (armor class, magic cancellation etc.). You will become an ignorant fool if you put on this cloak. It will autocurse and occasionally cause your item identification attempts to fail. Wearing this cloak without poison resistance can kill you. Other than that, it provides 3 points of magic cancellation. # Beware, there will be no return! Still climb? [yn] (n) Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} Armor b - a cursed +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {0} Scrolls e - an uncursed scroll of identify {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} Spellbooks i - a blessed finalized spellbook of confuse monster (0:5) {0} j - a blessed spellbook of protection (3:3) {0} k - a blessed spellbook of cure blindness (0:1) {0} l - a ^ blessed finalized spellbook of poison blast (0:1) {0} Potions d - an uncursed potion of sickness {0} Rings h - a blessed +1 ring of gain strength {0} Wands f - an uncursed wand of poison (0:7) {0} g - an uncursed wand of venom scattering (0:2) {0} Tools m - an uncursed oil lamp (1333) {0} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: free action You could not have the double effect of this property: displacement Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 6 Amulet identification only worked 15 times out of 20 Implant identification only worked 1 times out of 24 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 9 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 84% chance Monsters only dropped their equipment with 73% chance Ring drop chance was reduced to 39% Potion drop chance was reduced to 96% Weapon drop chance was reduced to 85% Armor drop chance was reduced to 93% Food drop chance was reduced to 23% Shop item generation was reduced to 83% Concealing monsters were spawned underneath items 87% of the time only Monster death drops spawned with only 98% chance Mastering the following skill taught you the hidden power: chaos spells The following skill was trained at half the usual rate: two-handed weapons The following skill was limited to skilled proficiency: protection spells The following skill couldn't be trained before a certain turn number is reached: crossbow (turn 18667) The following skill became harder to train at higher skill levels: searching Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 42934 Monster spawn increase reached its maximum at turn 150973 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 861840 The monster class that cannot be genocided was orc The monster class that was spawned more often: light (freq bonus 4) The monster species that spawned more often: shock wall (freq bonus 36) The monster species that spawned more often: killer duck (freq bonus 12) The monster species that spawned more often: flay warp fungus (freq bonus 21) The monster species that spawned more often: giant silver jellyfish (freq bonus 27) The monster species that spawned more often: ratch crasher (freq bonus 54) The monster species that spawned more often: ubernazgul (freq bonus 18) The monster species that spawned more often: porc (freq bonus 15) The monster species that spawned more often: evilisk (freq bonus 126) The monster species that spawned more often: Pustulence (freq bonus 15) The monster species that spawned more often: fancy warp fungus (freq bonus 24) The monster species that spawned more often: memorabilia adultery eclipse curtesy accenting (freq bonus 18) The monster species that spawned more often: maile marionette shaman (freq bonus 8) The monster species that spawned more often: dominion (freq bonus 6) The monster species that spawned more often: battle bunny (freq bonus 20) The monster species that spawned more often: sticky force patch (freq bonus 15) The monster species that spawned more often: stone dragon (freq bonus 6) The monster species that spawned more often: glorkum (freq bonus 36) The monster species that spawned more often: moloch-aligned unicorn (freq bonus 12) The monster species that spawned more often: blue mold (freq bonus 72) The monster species that spawned more often: cogitation brokerly (freq bonus 12) The monster trait that was more common: monsters whose attacks make you vomit (freq bonus 2) The monster trait that was more common: monsters whose attacks cause darkness (freq bonus 4) The monster trait that was more common: monsters that have a proper name (freq bonus 3) The monster species that never randomly spawned: lout grue The monster species that never randomly spawned: monkey zombie The monster species that never randomly spawned: mediated twosome The monster species that never randomly spawned: great wyrm of law The monster species that never randomly spawned: rumbler The monster species that never randomly spawned: wulschlem The monster species that never randomly spawned: swirgit The monster species that never randomly spawned: mainland grotesque oversalting The monster species that never randomly spawned: imipig The monster species that never randomly spawned: dwarf high priest The RNG hath decreed that this item was never generated: gauntlets of dexterity (fencing gloves) The RNG hath decreed that this item was never generated: large shield ((null)) The RNG hath decreed that this item was never generated: flanged mace ((null)) The RNG hath decreed that this item was never generated: jumping (fantastic) The RNG hath decreed that this item was never generated: flood (AQUE BRAGH) The RNG hath decreed that this item was never generated: cloak of prescience (enduring cloak) The RNG hath decreed that this item was never generated: metal shirt ((null)) The RNG hath decreed that this item was never generated: compost bow ((null)) The RNG hath decreed that this item was never generated: punishment (VE FORBRYDERNE) The RNG hath decreed that this item was generated more often: rainbow dragon scale shield (rainbow dragonhide shield, freq bonus 20) The RNG hath decreed that this item was generated more often: implant of hacking (dun, freq bonus 8) The RNG hath decreed that this item was generated more often: helmet of undead warning (dark helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: bubblehorn ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: dark magic whistle (whistle, freq bonus 11) The RNG hath decreed that this item was generated more often: symbiosis (PARASITARY, freq bonus 11) The RNG hath decreed that this item was generated more often: droven chain mail (crested black mail, freq bonus 19) The RNG hath decreed that this item was generated more often: cloak of portation (gravity cloak, freq bonus 18) The RNG hath decreed that this item was generated more often: cyan dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: amnesia (acrylic, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of dimness (viva cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: yellow lightsaber (lightsaber, freq bonus 11) The RNG hath decreed that this item was generated more often: bec de corbin (beaked polearm, freq bonus 8) The RNG hath decreed that this item was generated more often: field helm (yellow helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: cryptic pole ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: gauntlets of missing information (nondescript gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: credit card ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: timely backup (rusty, freq bonus 2) The RNG hath decreed that this item was generated more often: power failure (perverted, freq bonus 11) The RNG hath decreed that this item was generated more often: implant of malice (eocene, freq bonus 14) The RNG hath decreed that this item was always generated cursed: nether mist (challenging) The RNG hath decreed that this item was always generated cursed: poker stick ((null)) The RNG hath decreed that this item was always generated cursed: cartridge of having a horror (dream helmet) The RNG hath decreed that this item was always generated cursed: Wendy leather pumps (conundrum boots) The RNG hath decreed that this item was always generated cursed: wonder (stevia) The RNG hath decreed that this item was always generated cursed: chromatic beam (chromatic) The RNG hath decreed that this trap was always invisible: ghost world trap The RNG hath decreed that this trap was generated more often: marlena trap (freq bonus 1) Trap randomization happened for 1 in 759 traps Traps were spawned invisible 1 times in 92 Traps were extra hard to find 9% of the time Next attribute increase check would have come at turn 1572 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You had 1000 alla remaining You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You had infravision You had 1500 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.5 (f081e799) - last build Sat Jan 1 23:01:14 2022. You could not have safely prayed (324) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 2% 100% b - protection 1 + protect 2% 100% c - cure blindness 2 + healing 2% 100% d - poison blast 4 + attack 90% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) symbiosis 1 O Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (ignorant cloak) Scrolls scroll of identify (DUBYA CHENEY SATAN) scroll of healing (XOR OTA) scroll of mana (ONE BELONGS BELONGED) scroll of phase door (CURSE THE NERFS RAAAAAAAGE) scroll of standard id (AMICHAMCHOU CHOUCHAO CHEROEI OUEIACHO ODOU PROSEIOGGES) scroll of cure (BEGONE THOT) scroll of heal other (PEWDYWYPIE) * scroll of extra healing (WRAP STUNT ENEMY IN FEIRCE FIRES WANT TO BURN STATE) * scroll of greater mana restoration (WHO WOULD COME UP WITH THE IDEA OF A MONSTER NAMED FAGON) Spellbooks spellbook of confuse monster (aberrant) spellbook of protection (olive green) spellbook of cure blindness (biting) spellbook of poison blast (reversed) Potions potion of sickness (bird's eye) potion of oil (tangerine) Rings ring of gain strength (jewelstone) Wands wand of poison (elysium) wand of venom scattering (nickel) Tools oil lamp (lamp) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: level 1 Level 1: <- You are here Vanquished creatures 0 marine goblins (2 created) 0 venom fungi (1 created) 0 +1 nm walls (1 created) 4 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You experienced good effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times You contracted lycanthropy 0 times You won 0 blackjack games You were subjected to the blackjack dealer's cheating 0 times You suffered from covid-19 symptoms 0 times You received a covid-19 antidote 0 times You sniffed worn socks 0 times You sniffed worn pants 0 times You were photographed by monsters 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Hidden Skills form IX (Hunk) Unskilled 0 form X (Kliu) Unskilled 0 form XI (Aldebaran) Unskilled 0 Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You and This Is A BioHazard escaped from the dungeon with 57 points, and 0 pieces of gold, after 1 move. Killer: escaped You were level 1 with a maximum of 20 hit points when you escaped. Since you escaped early, the score list will not be checked.