ziratha, chaotic female devilish Poison Mage ##------- #,.....)| --------------- -------####,|>....|#### |.....<{......| ----------####|.....-*,,,,-[.....,,,,###########|.............| |........-,,,`|.....|####,----|--###,`,,,,,,,,,,..............| |........|###,|.....| ,,,##########-------.------- |........| #,|...... #,, |........| #,--.---- ########### |........| #,,,,,,, I`,,,,,,,,,###### |........| ####,,,` ,,########,,,,,,## -----.----#,##############,,, ,######,# #,,,,,,,,,,,,,,,,,,&O,,,, ,,, #######,##---------------------------.------ #,,,................|................| ####|................................| |................\...............| |...{............................| ---------------------------------- [Ziratha the Venom Scatterer] St5 Dx5 Co5 In15 Wi7 Ch5 PoiDevFemCha Dlvl:2 $102 HP-4(31) Pw24(53) AC11 Xp3/53 T513 Latest messages You hit the assistant mimic! You hit the assistant mimic. You miss the assistant mimic. The assistant mimic touches you! You hear the howling of the CwnAnnwn... [-8 -> 2] Warning: HP low! In what direction? [47896321><] The blast of poison gas hits the assistant mimic. The blast of poison gas bounces! Pick an object. m a mimic (assistant mimic) (base level 15) Accessing Pokedex entry for assistant mimic... Base statistics of this monster type: Base level = 15, difficulty = 16, AC = 7, magic resistance = 0, alignment 0. Almost immobile (3). Normal generation, with frequency 2. No resistances. No conveyed resistances. Genocidable, breathless, amphibious, amorphous, carnivorous, thick-skinned hider. Is a valid polymorph form. Attacks: 4d3, touches - ordinary physical In what direction? [47896321><] The blast of poison gas hits it. You hear a nearby zap. There's some graffiti on the ground here. Use "r." to read it. You miss the ogre ruler. The ogre ruler hits you! You die... Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} t - 21 uncursed +0 silver arrows named Moonbeam {0} E - an uncursed +0 raygun {20} Armor b - an uncursed +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {0} y - an uncursed pancake {0} D - an uncursed tripe ration {0} Scrolls e - an uncursed finalized scroll of symbiosis {0} m - 6 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - an uncursed scroll of standard id {0} q - an uncursed very rotted scroll of standard id {0} r - an uncursed scroll of cure {0} s - 2 uncursed scrolls of heal other {0} z - an uncursed finalized scroll of identify {0} A - an uncursed scroll of destroy armor {0} B - an uncursed scroll of enchant armor {0} Spellbooks i - a blessed spellbook of confuse monster (0:2) {0} j - a blessed spellbook of protection (0:5) {0} k - a blessed spellbook of cure blindness (1:3) {0} l - a blessed finalized spellbook of poison blast (0:3) {0} C - an uncursed spellbook of astral view (0:2) {0} F - an uncursed spellbook of reboot (0:4) {0} Potions d - a blessed potion of invisibility {0} u - a blessed potion of see invisible {0} v - a blessed finalized potion of object detection {0} w - an uncursed finalized potion of paralysis {0} x - an uncursed potion of healing {0} Rings h - a * uncursed ring of protection from shape changers (on right foreclaw) {0} Wands f - an uncursed wand of poison (0:1) {0} g - an uncursed wand of venom scattering (0:4) {0} Final attributes You were fervently aligned Your alignment was 9 Your max alignment was 11 You carried 0 sins You could not have the double effect of this property: sleep resistance Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 22 Implant identification only worked 1 times out of 218 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 50 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 183 Tool identification only worked 5 times out of 11 Scroll drop chance was reduced to 89% Musable item generation frequency had a negative bias of 38% Amulet drop chance was reduced to 88% Potion drop chance was reduced to 96% Armor drop chance was reduced to 95% Tool drop chance was reduced to 91% Food drop chance was reduced to 98% Shop item generation was reduced to 95% Concealing monsters were spawned underneath items 76% of the time only Mastering the following skill taught you the hidden power: implants The following skill could not be trained at all: claw The following skill was trained at one fifth the usual rate: attack spells The following skill became untrainable if you tried to train it too early: chaos spells (turn 1372) The following skill became harder to train at higher skill levels: enchantment spells Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 75871 Monster spawn increase reached its maximum at turn 123127 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1363472 The monster class that cannot be genocided was orc The monster species that spawned more often: kal gunner (freq bonus 18) The monster species that spawned more often: Johanna (freq bonus 12) The monster species that spawned more often: test blob (freq bonus 8) The monster species that spawned more often: buller (freq bonus 4) The monster species that spawned more often: Yendorian Sergeant (freq bonus 2) The monster species that spawned more often: sinden thorn (freq bonus 4) The monster species that spawned more often: confustica equa stabilia (freq bonus 6) The monster species that spawned more often: terrari xk (freq bonus 8) The monster species that spawned more often: burner ant (freq bonus 8) The monster species that spawned more often: chaos knight (freq bonus 12) The monster species that spawned more often: young adult deep dragon (freq bonus 3) The monster species that spawned more often: four of spades (freq bonus 2) The monster species that spawned more often: negative god (freq bonus 72) The monster species that spawned more often: dead ant (freq bonus 24) The monster species that spawned more often: nippon wayworn burgling bawling (freq bonus 24) The monster species that spawned more often: weredragon (freq bonus 2) The monster species that spawned more often: mirror grue (freq bonus 8) The monster species that spawned more often: nirvana unite (freq bonus 1) The monster species that spawned more often: dwarf lashercaster (freq bonus 12) The monster species that spawned more often: bicameral demanding unforbidding (freq bonus 12) The monster trait that was more common: monsters whose attacks teleport you (freq bonus 2) The monster trait that was more common: monsters whose attacks do shock damage (freq bonus 1) The monster species that never randomly spawned: spike spore The monster species that never randomly spawned: tron xorn The monster species that never randomly spawned: yerles mortar The monster species that never randomly spawned: daft mimic The monster species that never randomly spawned: sveltest emerged The monster species that never randomly spawned: sketchbook necrophilic unexpected The monster species that never randomly spawned: pt gnome The monster species that never randomly spawned: overly pack The monster species that never randomly spawned: bodybuilder lich The monster species that never randomly spawned: siege kobold The monster class that always generated with extra speed: xorn The RNG hath decreed that this item was never generated: nokedex cloak (skinny cloak) The RNG hath decreed that this item was never generated: muteness stone (gray) The RNG hath decreed that this item was never generated: Jette combat boots (climbing boots) The RNG hath decreed that this item was never generated: dream eater (dreamy) The RNG hath decreed that this item was never generated: towel ((null)) The RNG hath decreed that this item was never generated: left-appendage gloves (failuncap gloves) The RNG hath decreed that this item was generated more often: compost chain ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: cocloak (withered cloak, freq bonus 17) The RNG hath decreed that this item was generated more often: Solvejg mocassins (ornamental shoes, freq bonus 17) The RNG hath decreed that this item was generated more often: cure (SPARKLING EDWARD CULLEN, freq bonus 10) The RNG hath decreed that this item was generated more often: brown spell stone (gray, freq bonus 47) The RNG hath decreed that this item was generated more often: magic mapping (dusty, freq bonus 8) The RNG hath decreed that this item was generated more often: swap position (displacing, freq bonus 29) The RNG hath decreed that this item was generated more often: sniper beam (corrupted, freq bonus 3) The RNG hath decreed that this item was generated more often: summon undead (black, freq bonus 15) The RNG hath decreed that this item was generated more often: zebes pole ((null), freq bonus 48) The RNG hath decreed that this item was generated more often: tinsel chain ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: submachine gun ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: leather shoes ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of premature death (deadly, freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of escalation (cyan cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: appearance shuffling stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: randomized helmet (RNG helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: stone chain ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: brown sweets ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: battle-axe (double-headed axe, freq bonus 7) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 38) The RNG hath decreed that this item was always generated cursed: increase accuracy (clay) The RNG hath decreed that this item was always generated cursed: long stake ((null)) The RNG hath decreed that this item was always generated cursed: apophyllite (teal) The RNG hath decreed that this item was always generated cursed: helo crossbow ((null)) The RNG hath decreed that this item was always generated cursed: implant of irrigation (celestial) The RNG hath decreed that this item was always generated cursed: victorian underwear ((null)) The RNG hath decreed that this item was always generated cursed: wounds (RUSSIACK IS NOT A FORK OF SLASHEM EXTENDED) The RNG hath decreed that this item was always generated cursed: fire boots (hot boots) The RNG hath decreed that this trap was always invisible: blesscurse trap The RNG hath decreed that this trap was generated more often: deprovement trap (freq bonus 1) Trap randomization happened for 1 in 31 traps Traps were spawned invisible 1 times in 62 Traps were extra hard to find 36% of the time Next attribute increase check would have come at turn 697 Strength training was 34 Dexterity training was 12 Wisdom training was 10 Constitution training was 38 Your sanity was 0 You had 1000 alla remaining You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You had infravision You had 1247 points of nutrition remaining You had full nutrients You were protected from shape changers Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.5 (f081e799) - last build Sat Jan 1 23:01:14 2022. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 95% b - protection 1 + protect 0% 95% c - cure blindness 2 + healing 0% 95% d - poison blast 4 + attack 30% 307% Techniques known in the end Name Level Status reinforce memory 3X Prepared(0) sigil of control 3X Prepared(0) sigil of tempest 3X Prepared(0) sigil of discharge 3X Prepared(0) appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) symbiosis 3 O Prepared(0) power surge 1X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (failuncap cloak) Scrolls scroll of symbiosis (AMY MUST WALK BAREFOOT ACROSS A GRAVEL PARKING LOT AT MINUS30 DEGREES C) scroll of healing (POLITICAL CORRECTNESS DICTATES THAT I CALL YOU FREEPERSON) scroll of mana (BLEEP BOOP BEEP) scroll of phase door (FOOBIE BLETCH) scroll of standard id (WA DO SHITAI NODESU KA) scroll of cure (LATIN LAR LOVE LOUNGE) scroll of heal other (NOW IS ENOUGH WITH THE RESTRICTIONS) * scroll of extra healing (LIFE RISK JAM ALSO DAMAGED) * scroll of greater mana restoration (ALLOY IS FUNCTIONALLY IDENTICAL TO IRON) scroll of identify (YOU DIED ON THE ASTRAL PLANE) scroll of destroy armor (TO DO CANCENUS) scroll of enchant armor (SUKI TOKIMEKI TO KISS) Spellbooks spellbook of confuse monster (emerald-studded) spellbook of protection (bow-patterned) spellbook of cure blindness (adamantium) spellbook of poison blast (leather bound) spellbook of astral view (jade-studded) spellbook of reboot (marvelous) Potions potion of invisibility (reddish) potion of sleeping (cluster amaryllis) potion of see invisible (violet-red) potion of object detection (topaz) potion of paralysis (present) potion of healing (olive) Rings ring of protection from shape changers (breakable) Wands wand of poison (irregular) wand of venom scattering (noticeable) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 1: Level 2: <- You are here Vanquished creatures 0 giant ants (1 created) a hobbit deductor 0 minidemons (1 created) a newly aircurrenter 0 easy piercers (1 created) a small predator a sewer rat an electric rat a convey fluke a program bug 0 explode lights (1 created) 0 crawling elementals (1 created) 0 venom fungi (1 created) 0 kobold zombies (1 created) a slow zombie a gnome zombie a zero gunnhild 17 creatures born. 10 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 18 times You killed 8 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 2 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 9 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 1 time You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 3 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You experienced good effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 1 potion You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 1 time You were down to your last hit point 0 times You contracted lycanthropy 0 times You won 0 blackjack games You were subjected to the blackjack dealer's cheating 0 times You suffered from covid-19 symptoms 0 times You received a covid-19 antidote 0 times You sniffed worn socks 0 times You sniffed worn pants 0 times You were photographed by monsters 0 times Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (1 of 20) polymorphing [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (38 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (24 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Hidden Skills form IX (Hunk) Unskilled 0 form X (Kliu) Unskilled 0 form XI (Aldebaran) Unskilled 0 Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (6 of 500) searching [Restricted] (max Restricted) (1 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (4 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 2 with 204 points, and 102 pieces of gold, after 513 moves. Killer: a monster (ogre ruler) You were level 3 with a maximum of 31 hit points when you died. You reached the 199th place on the top 10000 list. No Points Name Hp [max] 1 4365356 Wilbrew II-Rog-Dwa-Mal-Cha died in Illusory Castle on level 67. Killed by a monster (the motherfucker glass golem), while being levelported. - [393] 2 2939839 ziratha-Poi-Dev-Fem-Cha died in The Quest on level 43 [max 68]. Killed by a monster (the Geneworm). - [379] 3 1134634 ziratha-Poi-Dev-Fem-Cha died in Illusory Castle on level 45 [max 63]. Killed by a monster (hallucinogen-distorted carnivorous tree). - [192] 197 206 tkirkby-Poi-Ang-Fem-Neu died in The Gnomish Mines on level 3. Killed by a monster (human mummy). - [19] 198 205 tkirkby-Tha-Red-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (EQ Lieutenant). - [13] *199 204 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (ogre ruler). - [31] 200 202 Maria-Gof-Ske-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (stunted zombieman). - [15] 201 200 Branyolo-Bar-Dev-Fem-Law quit in The Dungeons of Doom on level 3. 41 [41]