ziratha, chaotic female devilish Poison Mage -------------------. --- ----- -------###|................... #..# .'''| |......,,,|.((................. #,|.'''''. |....)|##,|.<.................. #&'.'b |...{.| #,|.....................#,|.''''.' ------- #,|.....................|,#...''''''. #,|......................,# ..#.'...| #,-----------------------,# --------- #,,,,,,,,,,,,,,,,,,,,,,,,,# [Ziratha the Venom Scatterer] St7 Dx15 Co10 In12 Wi4 Ch7 PoiDevFemCha Dlvl:4 $125 HP-2(74) Pw72(72) AC7 Xp5/310 T1643 Hld Latest messages You are being wrapped. [-10 -> 33] You hit the liquid golem! The liquid golem misses. You miss the liquid golem. You are being wrapped. [-11 -> 22] You just miss the liquid golem. You are being wrapped. You hear the howling of the CwnAnnwn... [-15 -> 7] Warning: HP low! You miss the liquid golem. The liquid golem just misses! You miss the liquid golem. You hear a flinging sound. It is hit! It is destroyed! You are being wrapped. You die... Your inventory Amulets D - a cursed amulet of change {0} Weapons a - a blessed +2 silver khakkhara {24} v - 30 uncursed +0 heavy crossbow bolts {0} B - 15 uncursed +0 arrows {0} E - 17 blessed +2 elven arrows {0} J - an uncursed +0 dwarvish mattock (weapon in foreclaws) {48} Armor F - an uncursed +1 poisonous cloak (being worn) {4} P - an uncursed +0 pair of speed boots {8} Comestibles c - 3 uncursed food rations {0} y - an uncursed fortune cookie {0} G - 9 blessed slime molds {0} I - the uncursed tin of nibble worm meat named Yasdorian's Partly Eaten Tin {0} M - an uncursed candy bar {0} Q - 3 cursed apples {0} S - a cursed food ration {0} T - an uncursed sandwich {0} Scrolls e - an uncursed scroll of taming {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - 2 uncursed scrolls of heal other {0} u - a blessed finalized scroll of fountain building {0} K - a cursed scroll of healing {0} X - a blessed finalized scroll of enchant weapon {0} Y - a blessed scroll of phase door {0} Spellbooks i - a blessed fireproof spellbook of confuse monster (0:1) {0} j - a blessed spellbook of protection (0:1) {0} k - a blessed finalized spellbook of cure blindness (0:1) {0} l - a blessed spellbook of poison blast (5:1) {0} Potions d - 2 uncursed finalized potions of full healing {0} t - a blessed finalized potion of acid {0} w - a potion of unholy water {0} x - an uncursed potion of Jolt Cola {0} A - an uncursed potion of sickness {0} N - a cursed potion of gain energy {0} R - a blessed potion of gain energy {0} W - an uncursed finalized potion of healing {0} Rings h - an uncursed ring of teleport control {0} Wands f - an uncursed wand of poison (0:5) {0} g - a blessed wand of venom scattering (0:15) {0} C - an uncursed wand of secret door detection (0:19) {0} L - an uncursed wand of solar beam (0:6) {0} Tools b - an uncursed large box {500} m - an uncursed magic marker (1:2) {0} Gems z - an uncursed +0 worthless piece of orange glass {0} H - 7 uncursed +0 talcs called ok The large box is empty. Final attributes You were piously aligned Your alignment was 21 Your max alignment was 21 You carried 0 sins You could not have this property at all: regeneration You could not have the double effect of this property: acid resistance Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 9 Amulet identification only worked 15 times out of 60 Implant identification only worked 1 times out of 20 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 172 Tool identification only worked 5 times out of 11 Monsters only dropped their equipment with 93% chance Potion drop chance was reduced to 96% Food drop chance was reduced to 97% Shop item generation was reduced to 78% Concealing monsters were spawned underneath items 98% of the time only Monster death drops spawned with only 96% chance Mastering the following skill taught you the hidden power: club The following skill was limited to basic proficiency: memorization The following skill was limited to expert proficiency: two-handed sword The following skill became untrainable after a while: flail (turn 73317) The following skill couldn't be trained before a certain turn number is reached: implants (turn 18558) The following skill became harder to train at higher skill levels: two-handed weapons Number of artifacts generated was 3 Number of fake artifacts generated was 1 Monster spawn increase started at turn 68039 Monster spawn increase reached its maximum at turn 142520 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 1706375 The monster class that cannot be genocided was grue The monster class that was spawned more often: nymph (freq bonus 1) The monster species that spawned more often: normal gnome (freq bonus 4) The monster species that spawned more often: nettlier permeating (freq bonus 16) The monster species that spawned more often: full-skinny prostitute (freq bonus 10) The monster species that spawned more often: undead kurwa (freq bonus 8) The monster species that spawned more often: Dworkin Barimen (freq bonus 12) The monster species that spawned more often: secularizer kissable chigger (freq bonus 24) The monster species that spawned more often: stegocentipede (freq bonus 21) The monster species that spawned more often: mist in the air (freq bonus 6) The monster species that spawned more often: pointate patch (freq bonus 6) The monster species that spawned more often: crevice wraith (freq bonus 18) The monster species that spawned more often: sternest ganglionic fuselage thermometer wirable (freq bonus 6) The monster species that spawned more often: ropily roebuck (freq bonus 9) The monster species that spawned more often: sepia force patch (freq bonus 9) The monster species that spawned more often: scarlet wort (freq bonus 18) The monster species that spawned more often: coalyard microform (freq bonus 3) The monster species that spawned more often: hedgebear (freq bonus 12) The monster species that spawned more often: forcefully indited (freq bonus 32) The monster species that spawned more often: fire-wock with me (freq bonus 4) The monster species that spawned more often: speedhack horror (freq bonus 4) The monster species that spawned more often: gray speeze (freq bonus 4) The monster trait that was more common: monsters that cling to the ceiling (freq bonus 10) The monster trait that was more common: monsters with bleedout attacks (freq bonus 2) The monster trait that was more common: monsters that are amorphous (freq bonus 24) The monster trait that was more common: monsters that permanently mimic objects (freq bonus 10) The monster trait that was more common: monsters of large size (freq bonus 2) The monster trait that was more common: monsters that can tunnel (freq bonus 1) The monster species that never randomly spawned: paralleled yellowish The monster species that never randomly spawned: arpeggio puslike glace kegler unbelievable lively The monster species that never randomly spawned: rng horror The monster species that never randomly spawned: hobbit half-marathon runner The monster species that never randomly spawned: dwarven artillery wizard The monster species that never randomly spawned: unassumingly wolfed The monster species that never randomly spawned: shoeing sailor The monster species that never randomly spawned: dungeon turret The monster species that never randomly spawned: porter rubber chicken The monster species that never randomly spawned: battle alien The RNG hath decreed that this item was never generated: simeout stone (gray) The RNG hath decreed that this item was never generated: amulet of mental stability (slexy) The RNG hath decreed that this item was never generated: resist poison (big) The RNG hath decreed that this item was never generated: Kristin's jewel (radiant) The RNG hath decreed that this item was never generated: alloy chain ((null)) The RNG hath decreed that this item was never generated: amber chain ((null)) The RNG hath decreed that this item was never generated: teleport away (gold) The RNG hath decreed that this item was never generated: cloak of insulation (long overcoat) The RNG hath decreed that this item was never generated: amulet of covetous warning (egyptian) The RNG hath decreed that this item was never generated: implant of elusion (dense) The RNG hath decreed that this item was generated more often: sand (soft, freq bonus 6) The RNG hath decreed that this item was generated more often: alter reality (FORGETABOUTIT, freq bonus 9) The RNG hath decreed that this item was generated more often: worthless piece of pink glass (pink, freq bonus 4) The RNG hath decreed that this item was generated more often: dwarvish iron helm (hard hat, freq bonus 10) The RNG hath decreed that this item was generated more often: scimitar (curved sword, freq bonus 11) The RNG hath decreed that this item was generated more often: filtering stone (gray, freq bonus 48) The RNG hath decreed that this item was generated more often: compost bow ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: empty line helmet (strip bandana, freq bonus 71) The RNG hath decreed that this item was generated more often: Yvonne girl sneakers (unfashionable boots, freq bonus 27) The RNG hath decreed that this item was generated more often: air pressure hammer ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: dayshift (thebes, freq bonus 5) The RNG hath decreed that this item was generated more often: camouflaged clothes (camouflage patterned clothes, freq bonus 10) The RNG hath decreed that this item was generated more often: bull shield ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: mercurial dragon scale shield (mercurial dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: extra healing (plaid, freq bonus 2) The RNG hath decreed that this item was generated more often: training stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: blindfold ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: nether beam (crashbug, freq bonus 10) The RNG hath decreed that this item was generated more often: pole lantern ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: inimical stone (gray, freq bonus 5) The RNG hath decreed that this item was always generated cursed: sand dart ((null)) The RNG hath decreed that this item was always generated cursed: dywypi stone (gray) The RNG hath decreed that this item was always generated cursed: golden saber ((null)) The RNG hath decreed that this trap was always invisible: laser trap The RNG hath decreed that this trap was generated more often: bad effect trap (freq bonus 24) The spell school whose books are more common was matter spells (freq bonus 2) Trap randomization happened for 1 in 571 traps Traps were spawned invisible 1 times in 80 Traps were extra hard to find 14% of the time Next attribute increase check would have come at turn 3534 Strength training was 50 Dexterity training was 15 Wisdom training was 17 Constitution training was 50 Your sanity was 0 You had 999 alla remaining You were fire resistant You were poison resistant You were level-drain resistant You had 1 points of weapon enchantment expertise You had not decided on your sexuality yet You were prevented from having regeneration (0) You leeched mana You had infravision You had 757 points of nutrition remaining You were held by a liquid golem You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.5 (f081e799) - last build Sat Jan 1 23:01:14 2022. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 23% b - protection 1 + protect 0% 84% c - cure blindness 2 + healing 0% 94% Techniques known in the end Name Level Status reinforce memory 5X Prepared(0) sigil of control 5X Prepared(0) sigil of tempest 5X Prepared(0) sigil of discharge 5X Prepared(0) appraisal 5 R Prepared(0) panic digging 5 R Not Ready(5999) phase door 5 R Prepared(0) invoke deity 5 R Prepared(0) symbiosis 5 O Prepared(0) power surge 3X Prepared(0) draw energy 1X Prepared(0) Discoveries Amulets amulet of change (knobbly) Weapons silver khakkhara (silver monk's staff) dwarvish mattock (broad pick) elven arrow (runed arrow) Armor poisonous cloak (rifling power cloak) speed boots (spider boots) Scrolls scroll of taming (WEATHER GH-KISS) scroll of healing (A WINNER IS YOU) scroll of mana (FLOW AND WAVE MOVES IS MORE POWER) scroll of phase door (SHOUTOUT TO SINGLEFLIPS) scroll of standard id (WHINE ON YOU CRAZY DIAMOND) scroll of cure (HAPAX LEGOMENON) scroll of heal other (IDZ DO DIABLA BRUDNY ZDRAJCO) * scroll of extra healing (ATTACK BY THROW A GOLD COIN) * scroll of greater mana restoration (DNETHACK HAS HIGH HEELSES) scroll of fountain building (ELF USED TO TELL SECRET TO EN LOSE SIGHT OF WHY COMPETE) scroll of enchant weapon (ISTRACOTCSAS) Spellbooks spellbook of confuse monster (horn-patterned) spellbook of protection (jewel-encrusted) spellbook of cure blindness (ancient) spellbook of poison blast (horrible) Potions potion of full healing (honey) potion of gain level (violet-red) potion of acid (peppermint) potion of water (clear) potion of Jolt Cola (grog) potion of sickness (mulberry) potion of gain energy (thaumaturgic) potion of healing (pale yellow) Rings ring of teleport control (pwn-bubble) Wands wand of poison (adamantium) wand of venom scattering (cavorite) wand of secret door detection (soldered) wand of solar beam (skull-headed) Tools whistle called normal large box (wooden box) Gems talc called ok (gray) worthless piece of orange glass (orange) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 4 Level 1: Level 2: Level 3: Level 4: <- You are here Vanquished creatures a grant an armored a bee a blob 0 pestyblobs (1 created) 0 acid blobs (1 created) 0 acidstream blobs (1 created) 0 acid boobs (2 created) a giant snail 0 perfume companions (1 created) 2 jackals (3 created) 2 pack jackals 2 thick jackals a homunculus 2 taslois 2 baby mimics a moving background graphic a wimpgoblin a clubbelgoblin a shardash 0 reckers (1 created) a sewer rat (3 created) an escaped labrat 0 convey flukes (1 created) 0 alien spores (1 created) 2 bats 2 porter lichens (1 created) a yellow spore a cyan mushroom 0 slow spores (1 created) 0 violet fungi (1 created) 0 venom fungi (1 created) a ringaround humanoid an early mummy a slimebesu 2 low oozes 0 cardboard golems (2 created) 0 spit golems (1 created) 0 karakasas (1 created) 0 fish golems (3 created) a gravel golem a warm-blooded golem (2 created) a r cleaner (2 created) 0 hose sergeants (1 created) 0 ugly sticks (2 created) 0 part golems (1 created) 0 lamp golems (1 created) 0 scrap golems (2 created) 0 animated limbs (1 created) 0 straw golems (2 created) 0 paper golems (1 created) 0 wax golems (2 created) a wtf straw golem 0 hose lieutenants (1 created) 0 animated statues (1 created) 0 aluminium golems (1 created) 0 plastic golems (3 created) 0 maylems (1 created) 0 bundle monsters (1 created) 0 oxygen golems (1 created) 0 slash golems (1 created) 0 putit tanks (1 created) 0 swordpresent golems (1 created) 0 tower statues (1 created) 0 sprooks (1 created) 0 liquid golems (1 created) 0 shopkeepers (2 created) a slonch hata 0 eels (1 created) a lick trout 0 jellyfish (1 created) a goomba a pile of amorphous coins a novice light wall 0 psicky things (1 created) a sri turret 99 creatures born. 43 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 2 times You eaten food with animal by-products 2 times You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 49 times You killed 41 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 8 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 2 times You failed to cast a spell 1 time You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 2 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 1 time You had a minimum alignment of 0 You had a maximum alignment of 21 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 2 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 1 time You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 3 times You fumbled 1 time You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You experienced good effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 1 time You were down to your last hit point 0 times You contracted lycanthropy 0 times You won 0 blackjack games You were subjected to the blackjack dealer's cheating 0 times You suffered from covid-19 symptoms 0 times You received a covid-19 antidote 0 times You sniffed worn socks 0 times You sniffed worn pants 0 times You were photographed by monsters 0 times Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (1 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (5 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Expert) (22 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Expert) (34 of 160) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (35 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (24 of 160) healing spells [Basic] (max Expert) (24 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Hidden Skills form IX (Hunk) Unskilled 0 form X (Kliu) Unskilled 0 form XI (Aldebaran) Unskilled 0 Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (16 of 500) searching [Restricted] (max Restricted) (2 of 500) spirituality [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (7 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 4 with 1523 points, and 125 pieces of gold, after 1643 moves. Killer: a monster (liquid golem) You were level 5 with a maximum of 74 hit points when you died. You reached the 128th place on the top 10000 list. No Points Name Hp [max] 1 4365356 Wilbrew II-Rog-Dwa-Mal-Cha died in Illusory Castle on level 67. Killed by a monster (the motherfucker glass golem), while being levelported. - [393] 2 2939839 ziratha-Poi-Dev-Fem-Cha died in The Quest on level 43 [max 68]. Killed by a monster (the Geneworm). - [379] 3 540115 dolores-Fox-Ang-Fem-Cha died in The Sunless Sea on level 34. Killed by a monster (floatspirit), while sleeping. - [233] 126 1566 tkirkby-Occ-Bac-Fem-Cha escaped the dungeon [max level 1]. 77 [77] 127 1539 Karnial II-Mah-May-Fem-Neu died in The Dungeons of Doom on level 3. Killed by a monster (special kobold lord), while dressing up. - [55] *128 1523 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 4. Killed by a monster (liquid golem). - [74] 129 1503 dolores-Bin-Dev-Fem-Neu died in The Gnomish Mines on level 3. Killed by a monster (ogre). - [71] 130 1488 cu-Aci-Ang-Fem-Law died in The Dungeons of Doom on level 13 [max 14]. Killed by a monster (sted unicorn), while panic digging. - [58]