ziratha, chaotic female devilish Poison Mage ######################################### -----###%&",,,,,,`,,,,,,,,,,,,,,,,,,,,,,,,,,,,,---------- |....,,,@*,?#####,,,,,,`,,,,,,,,`,,,,,,,,#####,|........| |...|,,{##### #,# ##,|........| |...|,,, ,,,.........| |...|,,, ##,|......<.| -.---,,, +........| #,, |........| -+-------- [Ziratha the Green Poisoner] St8 Dx9 Co7 In18 Wi10 Ch5 PoiDevFemCha Dlvl:3 $175 HP-1(61) Pw104(114) AC9 Xp6/551 T995 Latest messages In what direction? [47896321><] You kill the Kop Kommissioner! The poison gas cloud bounces! The yamato lieutenant is caught in the poison gas cloud! You are caught in the poison gas cloud! The Kop Sergeant is caught in the poison gas cloud! The yamato lieutenant is caught in the poison gas cloud! The yamato lieutenant resists the poison gas cloud! You are caught in the poison gas cloud! The poison gas cloud hits you! You hear the howling of the CwnAnnwn... [-8 -> 5] Warning: HP low! The Kop Sergeant is caught in the poison gas cloud! The Kop Sergeant resists the poison gas cloud! You are caught in the poison gas cloud! Warning: HP low! You kill the Kop Sergeant! The yamato lieutenant hits you! You die... Your inventory Weapons a - a blessed +2 silver khakkhara {24} x - the uncursed +1 dagger named Serpent's Tongue (weapon in foreclaw) {4} y - the uncursed +0 ceramic knife named Heritage Digger {2} A - an uncursed +0 rocket launcher {250} Armor b - an uncursed +1 poisonous cloak (being worn) {4} t - an uncursed +0 pair of leather gloves {4} S - an uncursed +0 straitjacket {12} Comestibles c - 2 uncursed food rations {0} s - 15 uncursed slime molds {0} u - an uncursed clove of garlic {0} Scrolls e - an uncursed scroll of sand {0} m - 4 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - 3 uncursed scrolls of heal other {0} w - a blessed finalized scroll of regular material {0} R - a cursed scroll of heal other {0} Spellbooks i - a blessed spellbook of confuse monster (6:5) {0} j - a blessed finalized spellbook of protection (0:2) {0} k - a blessed spellbook of cure blindness (0:1) {0} l - a blessed spellbook of poison blast (0:1) {0} Potions d - an uncursed finalized potion of confusion {0} z - an uncursed potion of booze {0} Rings h - an uncursed +1 ring of increase accuracy (on right foreclaw) {0} Wands f - an uncursed wand of poison (0:1) {0} g - an uncursed wand of venom scattering (2:12) {0} Gems v - an uncursed +0 worthless piece of black glass {0} Final attributes You were fervently aligned Your alignment was 13 Your max alignment was 13 You carried 0 sins You could not have this property intrinsically: magic resistance Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 5 Amulet identification only worked 15 times out of 24 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 145 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 88% chance Monsters only dropped their equipment with 94% chance Scroll drop chance was reduced to 83% Musable item generation frequency had a negative bias of 99% Ring drop chance was reduced to 93% Wand drop chance was reduced to 99% Potion drop chance was reduced to 95% Weapon drop chance was reduced to 97% Armor drop chance was reduced to 85% Food drop chance was reduced to 94% Shop item generation was reduced to 81% Concealing monsters were spawned underneath items 87% of the time only Mastering the following skill taught you the hidden power: claw The following skill could not be trained at all: searching The following skill was trained at one fifth the usual rate: scimitar The following skill was limited to basic proficiency: trident The following skill was limited to skilled proficiency: martial arts The following skill was limited to expert proficiency: attack spells The following skill couldn't be trained before a certain turn number is reached: orb (turn 11017) Number of artifacts generated was 2 Number of fake artifacts generated was 0 Monster spawn increase started at turn 59758 Monster spawn increase reached its maximum at turn 139978 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 1306600 The monster class that cannot be genocided was ogre The monster class that was spawned more often: quadruped (freq bonus 3) The monster species that spawned more often: bright ray (freq bonus 10) The monster species that spawned more often: senior mind flayer (freq bonus 20) The monster species that spawned more often: antimagic growth (freq bonus 8) The monster species that spawned more often: wooden growth (freq bonus 16) The monster species that spawned more often: muck bomb (freq bonus 5) The monster species that spawned more often: rushroom (freq bonus 36) The monster species that spawned more often: slime bomb (freq bonus 4) The monster species that spawned more often: girl clicker (freq bonus 28) The monster species that spawned more often: +3 nm barrier (freq bonus 8) The monster species that spawned more often: creeping colony (freq bonus 48) The monster species that spawned more often: margoyle (freq bonus 10) The monster species that spawned more often: slow patch (freq bonus 28) The monster species that spawned more often: monochrome growth (freq bonus 27) The monster species that spawned more often: abducation pillar (freq bonus 12) The monster species that spawned more often: median centaur (freq bonus 5) The monster species that spawned more often: preconditioned avengingly expedient (freq bonus 20) The monster species that spawned more often: checkered mushroom (freq bonus 5) The monster species that spawned more often: color-changing laser (freq bonus 36) The monster species that spawned more often: hungering horseman (freq bonus 10) The monster species that spawned more often: rhyperior (freq bonus 27) The monster trait that was more common: monsters that can spontaneously betray you (freq bonus 2) The monster trait that was more common: monsters that count as rats (freq bonus 8) The monster trait that was more common: monsters that count as undead (freq bonus 3) The monster trait that was more common: monsters whose attacks suck your blood (freq bonus 4) The monster trait that was more common: monsters which petrify others on touch (freq bonus 1) The monster species that never randomly spawned: generic cat girl The monster species that never randomly spawned: bone hobbit The monster species that never randomly spawned: precleaning willfully The monster species that never randomly spawned: tin hen The monster species that never randomly spawned: master psychic dragon The monster species that never randomly spawned: sciatica boasting indicator The monster species that never randomly spawned: hell sheep The monster species that never randomly spawned: ray turret The monster species that never randomly spawned: bluff tested slubbering The monster species that never randomly spawned: oak nymph The RNG hath decreed that this item was never generated: alchemy smock (apron) The RNG hath decreed that this item was never generated: fire boots (hot boots) The RNG hath decreed that this item was never generated: draining (ceramic) The RNG hath decreed that this item was never generated: magic dragon scales ((null)) The RNG hath decreed that this item was never generated: movemork stone (gray) The RNG hath decreed that this item was never generated: BUC randomization (lupine) The RNG hath decreed that this item was never generated: wishing (sorrowful) The RNG hath decreed that this item was never generated: engraving stone (gray) The RNG hath decreed that this item was generated more often: heavy tar ball ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: speed (dark green, freq bonus 7) The RNG hath decreed that this item was generated more often: red dragon scale mail ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: ribbed plate mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: hide ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: two-handed flail ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: implant of ennui (original, freq bonus 35) The RNG hath decreed that this item was generated more often: giant scythe ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: gravity beam (lacquered, freq bonus 16) The RNG hath decreed that this item was generated more often: gentlewoman's dress (expensive dress, freq bonus 15) The RNG hath decreed that this item was generated more often: dark elven bow (black runed bow, freq bonus 19) The RNG hath decreed that this item was generated more often: good night (nightly, freq bonus 9) The RNG hath decreed that this item was generated more often: mare trident ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: magic mapping (dusty, freq bonus 3) The RNG hath decreed that this item was generated more often: dark batarang ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: radium (crimson, freq bonus 9) The RNG hath decreed that this item was generated more often: steel-capped sandal ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: credit card ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: gnomish suit (little blue vest, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of unlight (absorbing cloak, freq bonus 4) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 84) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 75) The RNG hath decreed that this item was always generated cursed: stat decay stone (gray) The RNG hath decreed that this item was always generated cursed: gain dexterity (obsidian) The RNG hath decreed that this item was always generated cursed: sleep (mottled) The RNG hath decreed that this trap was always invisible: swarm trap The RNG hath decreed that this trap was generated more often: pendulum trap (freq bonus 1) Trap randomization happened for 1 in 114 traps Traps were spawned invisible 1 times in 79 Traps were extra hard to find 9% of the time Next attribute increase check would have come at turn 1806 Strength training was 36 Dexterity training was 38 Wisdom training was 14 Constitution training was 50 Your sanity was 0 You had 1000 alla remaining You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were being chased by the kops. (857) You leeched mana You had infravision You had 1335 points of nutrition remaining You had a +1 bonus to hit You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.5 (f081e799) - last build Sat Jan 1 23:01:14 2022. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 101% b - protection 1 + protect 0% 105% c - cure blindness 2 + healing 0% 101% d - poison blast 4 + attack 0% 295% Techniques known in the end Name Level Status reinforce memory 6X Prepared(0) sigil of control 6X Prepared(0) sigil of tempest 6X Prepared(0) sigil of discharge 6X Prepared(0) appraisal 6 R Prepared(0) panic digging 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) symbiosis 6 O Prepared(0) power surge 4X Prepared(0) draw energy 2X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (funeral shroud) leather gloves (delicious gloves) straitjacket (long-sleeved jacket) Scrolls scroll of sand (TAKE FOR FALLED FRIENDLY POWERS IS RISIED) scroll of healing (EVERYTHING FOR NAUGHT) scroll of mana (VERY FUNNY FACIAL EXPRESSION) scroll of phase door (IKISIPHTHEARARACHARAEPHTHISIKE) scroll of standard id (INVALID NEXT SIZE FAST) scroll of cure (JARVIK 7) scroll of heal other (ELPHE MONATER) * scroll of extra healing (SUEDEDAZ MA SEE) * scroll of greater mana restoration (THE ENEMY RUN AWAY BY BELLOW) scroll of regular material (LARIEN TELPHONEYA) Spellbooks spellbook of confuse monster (virtual) spellbook of protection (imba) spellbook of cure blindness (uninscribed) spellbook of poison blast (pre-digested) Potions potion of confusion (blue flag) potion of booze (grog) Rings ring of increase accuracy (yithian) Wands wand of poison (mesh) wand of venom scattering (plasma) Gems worthless piece of black glass (black) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 1: Level 2: (shop (b)) Level 3: <- You are here Vanquished creatures an ant 0 rollblobs (1 created) a cockatoo chick a sissy a gibbermimic 0 goblins (1 created) a wimpgoblin 0 uncool goblins (1 created) 0 barbed orcs (1 created) 0 escaped labrats (1 created) 0 rabbits (1 created) 0 nag-naggers (1 created) an unfair rat 0 little spiders (1 created) a tiny worm 0 crawl dragons (1 created) 0 venom fungi (1 created) a giant child 0 Keystone Inspectors (1 created) an Undead Kop (2 created) a Kop Sergeant a Kop Kommissioner an ant mummy 0 mummies (1 created) an imp mummy 0 gray oozes (1 created) 0 daedededidaes (1 created) a cloll 4 mini xorns 6 grid xorns an icyorn 3 aggravating wallwalkers 6 med xorns 0 tron xorns (1 created) a lower xorn a protocol droid an exorn a plaxorn an ant zombie 0 ossium vomitatums (1 created) 0 regular humans (1 created) 0 shopkeepers (2 created) 0 yamato lieutenants (1 created) 0 angry watchmen (1 created) 0 gene jinns (1 created) a gecko a novice roll wall 64 creatures born. 41 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 43 times You killed 41 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 1 time You read scrolls 1 time You read spellbooks 0 times You successfully cast spells 6 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -2 You had a maximum alignment of 13 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 4 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 1 time You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 2 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 2 times You fumbled 1 time You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 200 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 1 time You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You experienced good effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 1 potion You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 1 time You were down to your last hit point 0 times You contracted lycanthropy 0 times You won 0 blackjack games You were subjected to the blackjack dealer's cheating 0 times You suffered from covid-19 symptoms 0 times You received a covid-19 antidote 0 times You sniffed worn socks 0 times You sniffed worn pants 0 times You were photographed by monsters 0 times Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (4 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (22 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (36 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (24 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (24 of 160) healing spells [Basic] (max Expert) (22 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (24 of 160) protection spells [Basic] (max Expert) (22 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Hidden Skills form IX (Hunk) Unskilled 0 form X (Kliu) Unskilled 0 form XI (Aldebaran) Unskilled 0 Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (1 of 500) searching [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (1 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 3 with 2304 points, and 0 pieces of gold, after 995 moves. Killer: a monster (yamato lieutenant) You were level 6 with a maximum of 61 hit points when you died. You reached the 111th place on the top 10000 list. No Points Name Hp [max] 1 4365356 Wilbrew II-Rog-Dwa-Mal-Cha died in Illusory Castle on level 67. Killed by a monster (the motherfucker glass golem), while being levelported. - [393] 2 2939839 ziratha-Poi-Dev-Fem-Cha died in The Quest on level 43 [max 68]. Killed by a monster (the Geneworm). - [379] 3 540115 dolores-Fox-Ang-Fem-Cha died in The Sunless Sea on level 34. Killed by a monster (floatspirit), while sleeping. - [233] 109 2629 blutkampfe-Fen-Ang-Fem-Law died in Pool Challenge on level 3 [max 5]. Killed by a monster (pleasure). - [59] 110 2595 tkirkby-Occ-Alc-Fem-Cha died in The Dungeons of Doom on level 4. Slipped while mounting a monster (a saddled dark nightmare called Opel Manta). - [44] *111 2304 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a monster (yamato lieutenant). - [61] 112 2130 bugchazer-Wiz-Dop-Fem-Law died in The Gnomish Mines on level 5. Killed by a monster (clockwork assie). - [45] 113 1994 Nirol-Twe-Gha-Mal-Law died in The Dungeons of Doom on level 6. Burned by a fireball. - [56]