ziratha, chaotic female devilish Poison Mage ##-----###################### ---------,,-...|#,,`,,,,,[,,,,,,,,,,,` |.......|,#|....,,,,,###---------------- |.<......}#|...|,,#,,,##|............F&| |......{|#,.....,,,,##,,-..............| |.......|#,--.--,#######|..............| ---------#,,,,,,,# |..............| ####,,,,#######-----#-,,,------ #,,,,,,,,,,,,,,,,,,,,,### #,##--.--------####,,,,,# --------,# |..`..%...| ------.--- |......|,# |.........| |........| |.......,# |.........| |........| |......|## |.........| |........| |......| ----------- |........| -------- |........| ---------- [Ziratha the Venom Scatterer] St4 Dx11 Co12 In17 Wi6 Ch7 PoiDevFemCha Dlvl:1 $48 HP50(50) Pw58(58) AC9 Xp3/70 T705 Sat Latest messages What do you want to eat? [cyBCD or ?*,] This deathmold corpse tastes terrible! You finish eating the deathmold corpse. You kill the mini centaur! You see here a mini centaur corpse {2500}. This Is A BioHazard eats a mini centaur corpse {2500}. There is a wall in the way! (4x) You stop. This Is A BioHazard is in the way! You displaced This Is A BioHazard. There is a wall in the way! (3x) # Really quit? WARNING: this will erase your game permanently! [yes/no]? # If you need to get out of trouble, you can use this tech for a short-range teleport. It will teleport you over an euclidean distance of at least 3 but no more than 100. Of course it doesn't work if teleportation is prohibited on the current dungeon level. Use this technique? [yn] (n) Your body is transported to another location! There is a wall in the way! You displaced This Is A BioHazard. # (2x) Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Amulets x - an uncursed amulet of swimming {0} Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} v - the uncursed +0 orcish bow named Saint Ankh {12} A - an uncursed +0 worm tooth {2} Armor b - an uncursed +1 poisonous cloak {4} E - an uncursed +0 orcish helm {12} Comestibles c - 3 uncursed food rations {0} y - an uncursed cram ration {0} B - an uncursed clove of garlic {0} C - an uncursed egg {0} D - an uncursed tripe ration {0} Scrolls e - an uncursed finalized scroll of identify {0} m - 6 uncursed scrolls of healing {0} n - 5 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} t - an uncursed scroll of remove curse {0} Spellbooks i - a blessed spellbook of confuse monster (0:1) {0} j - a blessed spellbook of protection (0:2) {0} k - a blessed spellbook of cure blindness (0:3) {0} l - a blessed spellbook of poison blast (2:1) {0} Potions d - an uncursed potion of healing {0} s - a blessed potion of sleeping {0} Rings h - an uncursed ring of sickness resistance (on right foreclaw) {0} u - a cursed ring of teleportation {0} Wands f - an uncursed wand of poison (0:6) {0} g - an uncursed wand of venom scattering (0:4) {0} Tools w - an uncursed tin whistle {0} z - a blessed towel {0} Final attributes You were stridently aligned Your alignment was 8 Your max alignment was 13 You carried 0 sins You could not have this property at all: fear resistance You could not have this property extrinsically: hallu party You could not have the double effect of this property: petrification resistance Scroll identification only worked 100 times out of 235 Potion identification only worked 3 times out of 8 Amulet identification only worked 15 times out of 16 Implant identification only worked 1 times out of 44 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 34 Spellbook identification only worked 2 times out of 19 Gem identification only worked 100 times out of 121 Scroll drop chance was reduced to 99% Ring drop chance was reduced to 96% Weapon drop chance was reduced to 98% Tool drop chance was reduced to 98% Food drop chance was reduced to 95% Shop item generation was reduced to 97% Concealing monsters were spawned underneath items 98% of the time only Monster death drops spawned with only 93% chance Mastering the following skill taught you the hidden power: scimitar The following skill could not be trained at all: knife The following skill was trained at half the usual rate: enchantment spells The following skill was limited to skilled proficiency: lightsaber The following skill was limited to expert proficiency: hammer The following skill became untrainable if you tried to train it too early: two-handed weapons (turn 70) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 72602 Monster spawn increase reached its maximum at turn 138418 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 1906320 The monster class that cannot be genocided was Keystone Kop The monster class that was spawned more often: arachnid or centipede (freq bonus 4) The monster species that spawned more often: femmer ray (freq bonus 36) The monster species that spawned more often: dustier overcapitalize decrier (freq bonus 12) The monster species that spawned more often: mature unicorn (freq bonus 10) The monster species that spawned more often: gay boy (freq bonus 10) The monster species that spawned more often: +1 am wall (freq bonus 10) The monster species that spawned more often: slimebesu lord (freq bonus 36) The monster species that spawned more often: magic wort (freq bonus 48) The monster species that spawned more often: outhouse storytelling (freq bonus 48) The monster species that spawned more often: gelatinous dice (freq bonus 84) The monster species that spawned more often: dismissed tetherball (freq bonus 10) The monster species that spawned more often: buffo aoudad (freq bonus 6) The monster species that spawned more often: thunderlord (freq bonus 5) The monster species that spawned more often: crane convexly blinkering twirlier tartest (freq bonus 14) The monster species that spawned more often: wooden growth (freq bonus 12) The monster species that spawned more often: wimpy rainbow dragon (freq bonus 18) The monster species that spawned more often: baby tuchechaun (freq bonus 20) The monster species that spawned more often: lilac force patch (freq bonus 21) The monster species that spawned more often: balrog (freq bonus 14) The monster species that spawned more often: winged fish (freq bonus 24) The monster species that spawned more often: Len-kind (freq bonus 28) The monster trait that was more common: monsters that count as vampire (freq bonus 1) The monster trait that was more common: monsters whose attacks drain your technique levels (freq bonus 2) The monster trait that was more common: monsters whose attacks deactivate your intrinsics (freq bonus 6) The monster trait that was more common: monsters that are uncommon by a factor 7 (freq bonus 1) The monster trait that was more common: monsters that rattle with their bones (freq bonus 2) The monster trait that was more common: monsters that produce squeaky farting noises (freq bonus 1) The monster trait that was more common: monsters that like to mimic objects (freq bonus 4) The monster trait that was more common: monsters whose attacks shoot webs (freq bonus 3) The monster species that never randomly spawned: microscopic zonal The monster species that never randomly spawned: furious warp fungus The monster species that never randomly spawned: ant sergeant The monster species that never randomly spawned: amulet trove The monster species that never randomly spawned: troll clan chief The monster species that never randomly spawned: petty nupperibo The monster species that never randomly spawned: grey naga The monster species that never randomly spawned: quintillion ornamenting The monster species that never randomly spawned: bulged ensile The monster species that never randomly spawned: buff colombian potato The monster class that always generated with extra speed: turret The RNG hath decreed that this item was never generated: cure dim (colorglad) The RNG hath decreed that this item was never generated: drain life (velvet) The RNG hath decreed that this item was never generated: infofuck stone (gray) The RNG hath decreed that this item was never generated: bo staff ((null)) The RNG hath decreed that this item was never generated: hostage chain ((null)) The RNG hath decreed that this item was never generated: green tea (forget-me-not) The RNG hath decreed that this item was never generated: cyan spell stone (gray) The RNG hath decreed that this item was never generated: sand (KALIMARI DESERT) The RNG hath decreed that this item was generated more often: teleport away (gold, freq bonus 33) The RNG hath decreed that this item was generated more often: illusion (YOUR HEAD WILL EXPLODE, freq bonus 6) The RNG hath decreed that this item was generated more often: fauchard (pole sickle, freq bonus 30) The RNG hath decreed that this item was generated more often: budo no sasu ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: elven mithril-coat ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: armor specialization (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY, freq bonus 36) The RNG hath decreed that this item was generated more often: mutation (bristly, freq bonus 9) The RNG hath decreed that this item was generated more often: Anastasia's jewel (cyan, freq bonus 29) The RNG hath decreed that this item was generated more often: boots of shock resistance (demonologist boots, freq bonus 54) The RNG hath decreed that this item was generated more often: evil variant (EVILHACK WITH EXTRA EVIL ADDED, freq bonus 19) The RNG hath decreed that this item was generated more often: wakame ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: confuse monster (orange, freq bonus 5) The RNG hath decreed that this item was generated more often: miscasting stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: underlaid stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: gauntlets of plugsuit (tightly fitting gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: Verena's jewel (pink, freq bonus 13) The RNG hath decreed that this item was generated more often: spirit thrower ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: gauntlets of safeguard (orange gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: inka leash (leash, freq bonus 16) The RNG hath decreed that this item was generated more often: platinum dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was always generated cursed: gothic plate mail ((null)) The RNG hath decreed that this item was always generated cursed: conflict (ruby) The RNG hath decreed that this item was always generated cursed: full plate mail ((null)) The RNG hath decreed that this item was always generated cursed: implant of ire (paleocene) The RNG hath decreed that this item was always generated cursed: identify (wedged) The RNG hath decreed that this item was always generated cursed: roller blade (roller boots) The RNG hath decreed that this item was always generated cursed: thunder hammer ((null)) The RNG hath decreed that this item was always generated cursed: Claudia's jewel (yellowish brown) The RNG hath decreed that this item was always generated cursed: mystery shuriken ((null)) The RNG hath decreed that this trap was always invisible: dora trap The RNG hath decreed that this trap was generated more often: stat decay trap (freq bonus 2) The spell school whose books are more common was elemental spells (freq bonus 4) The spell school whose books are more common was attack spells (freq bonus 8) Trap randomization happened for 1 in 266 traps Traps were spawned invisible 1 times in 80 Traps were extra hard to find 3% of the time Next attribute increase check would have come at turn 1460 Strength training was 16 Dexterity training was 11 Wisdom training was 3 Constitution training was 10 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You were resistant to sickness You had not decided on your sexuality yet You were prevented from having fear resistance (0) You had infravision You had 2515 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.2 (8219870f) - last build Thu Aug 12 04:05:51 2021. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 78% b - protection 1 + protect 0% 90% c - cure blindness 2 + healing 0% 93% d - poison blast 4 + attack 12% 289% Techniques known in the end Name Level Status reinforce memory 3X Prepared(0) sigil of control 3X Prepared(0) sigil of tempest 3X Prepared(0) sigil of discharge 3X Prepared(0) appraisal 3 R Prepared(0) panic digging 3 R Not Ready(4654) phase door 3 R Reloading(533) invoke deity 3 R Prepared(0) symbiosis 3 O Prepared(0) power surge 1X Prepared(0) Discoveries Amulets amulet of swimming (dotted) Weapons silver khakkhara (silver monk's staff) orcish bow (crude bow) Armor poisonous cloak (difficult cloak) orcish helm (iron skull cap) Scrolls scroll of identify (WIDE ARM ENEMYAND IT CANNT ESCAPE) scroll of healing (THE KURWA CHALLENGE CAUSED ELRONND TO DEVELOP PTSD) scroll of mana (THX FEMMY) scroll of phase door (FEAKONALEASH CRAWLINGINMYSKIN EMOS) scroll of standard id (S VEKTORI R TENSORI) scroll of cure (IUSTIO QUE PIS) scroll of heal other (LAMPONIANS VERSUS GRATAKS) * scroll of extra healing (MERKELDAEMMERUNG) * scroll of greater mana restoration (THE ZELDA FOREST TEMPLE IS NOT CREEPY AT ALL) scroll of remove curse (TRUCKHACK CHICKEN SIMULATOR) Spellbooks spellbook of confuse monster (korean) spellbook of protection (white) spellbook of cure blindness (radiating) spellbook of poison blast (infinity plus one) Potions potion of healing (frothing) potion of sleeping (milky) Rings ring of sickness resistance (taaffeite) ring of teleportation (antimony) Wands wand of poison (sliding) wand of venom scattering (darkwood) Tools tin whistle (whistle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: level 1 Level 1: <- You are here Vanquished creatures a memant 0 kobolds (1 created) a mynock 0 young nymphs (1 created) a demimondaine 2 group goblins 0 sewer rats (2 created) 0 dung worms (1 created) a mini centaur 2 deathmolds (0 created) 0 spore kazwo lichens (1 created) 0 venom fungi (1 created) 0 ice monsters (1 created) a snakel naga 0 shieldon mutants (1 created) a pitiful-looking beggar a squeak babe 0 flying demons (1 created) 0 nonbinary nulls (1 created) 0 energy troves (1 created) a stun trove 22 creatures born. 12 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 4 times You eaten food with animal by-products 2 times You eaten meat 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 20 times You killed 11 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 2 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 2 times You phase doored 1 time You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 8 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 1 time You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 1 time You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (2 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (40 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (6 of 500) searching [Restricted] (max Restricted) (1 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (7 of 500) techniques [Restricted] (max Restricted) (6 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 1 with 328 points, and 48 pieces of gold, after 705 moves. Killer: quit You were level 3 with a maximum of 50 hit points when you quit. You reached the 331st place on the top 10000 list. No Points Name Hp [max] 1 1842985 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 41. Killed by a monster (frozen ice block). - [251] 2 1585578 ziratha-Poi-Dev-Fem-Cha died in Deep Mines on level 61. Killed by a monster (gangrenous wyrm), while paralyzed by a miguc trap. - [213] 3 1166550 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 39. Killed by a land mine. - [198] 329 335 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (lure spider). - [46] 330 334 Aloci-Zyb-Bre-Mal-Law starved to death in The Dungeons of Doom on level 2. 42 [42] *331 328 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 1. 50 [50] 332 317 featheta-Tha-Gno-Fem-Neu escaped the dungeon [max level 1]. 16 [16] 333 312 MaulkrumbW-Wiz-Bor-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a bolt of lightning. - [57]