ziratha, chaotic female devilish Poison Mage -------- |...$..| ------------- |......|######### |....$......| |.....'.'&,,,,,,##|......)....| ---|----#######`,,-%..........| # ###---------|--- #,# ##,#--------------- ####,,,..............| #,,,,#,|.............| -.----,|.............| ...... |(....,|...>.......... |....|,...........|..| #|.{..|#--------------- #.....+ #------ [Ziratha the Green Poisoner] St3 Dx9 Co7 In14 Wi5 Ch5 PoiDevFemCha Dlvl:9 $207 HP0(61) Pw98(98) AC9 Xp6/366 T1080 Latest messages The maylem hits you! [-3 -> 12] Warning: HP low! You lack the strength to cast spells. You hit the maylem! The maylem misses. The maylem claws you! [-3 -> 9] Warning: HP low! The maylem misses. You hit the maylem. The maylem misses. (3x) You hit the maylem. (2x) The maylem claws you! You hear the howling of the CwnAnnwn... [-4 -> 6] Warning: HP low! The maylem misses. The maylem hits you! You die... Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} E - 33 uncursed +0 ya {1} G - 34 uncursed +1 darts {1} Armor b - the uncursed +1 poisonous cloak named Sense and Sensibility (being worn) {4} L - an uncursed -1 pair of levitation boots {8} Comestibles c - 2 uncursed food rations {0} y - an uncursed lembas wafer {0} C - an uncursed holy wafer {0} D - an uncursed fortune cookie {0} F - an uncursed sprig of wolfsbane {0} I - 13 uncursed slime molds {0} K - an uncursed cram ration {0} Scrolls e - an uncursed finalized scroll of proof armor {0} m - 5 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} J - an uncursed finalized scroll of scare monster {0} M - a blessed finalized scroll of enchant weapon {0} Spellbooks i - a blessed spellbook of confuse monster (0:2) {0} j - a blessed finalized spellbook of protection (0:1) {0} k - a blessed spellbook of cure blindness (0:3) {0} l - a blessed finalized spellbook of poison blast (7:5) {0} v - an uncursed finalized spellbook of symheal (1:4) {0} Potions d - an uncursed potion of booze {0} w - an uncursed potion of levitation {0} A - an uncursed potion of gain ability {0} N - an uncursed potion of enlightenment {0} Rings h - an uncursed ring of poison resistance {0} Wands f - an uncursed wand of poison (0:6) {0} g - a blessed wand of venom scattering (0:7) {0} u - an uncursed wand of undead turning (0:7) {0} x - an uncursed wand of cancellation (0:7) {0} Tools s - a * uncursed bottle {0} t - an uncursed medical kit {30} z - an uncursed expensive camera (0:11) {0} B - an uncursed chest {750} Gems H - 6 sticky cursed -1 talcs called ok named The Prowler Contents of the medical kit: 9 uncursed pills {0} a * cursed phial {2} 2 uncursed bandages {2} a * uncursed phial {2} a * cursed phial {2} a * uncursed phial {2} an uncursed bandage {1} 3 blessed bandages {3} 8 * uncursed phials {16} The chest is empty. Final attributes You were fervently aligned Your alignment was 13 Your max alignment was 13 You carried 0 sins You could not have this property extrinsically: confusion resistance You could not have this property intrinsically: discount action You could not have the double effect of this property: cold resistance Ring identification only worked 4 times out of 13 Implant identification only worked 1 times out of 19 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 166 Monsters only dropped their musable items with 92% chance Monsters only dropped their equipment with 98% chance Scroll drop chance was reduced to 88% Musable item generation frequency had a negative bias of 74% Ring drop chance was reduced to 94% Amulet drop chance was reduced to 92% Weapon drop chance was reduced to 90% Armor drop chance was reduced to 89% Food drop chance was reduced to 96% Shop item generation was reduced to 90% Concealing monsters were spawned underneath items 10% of the time only Monster death drops spawned with only 84% chance Mastering the following skill taught you the hidden power: squeaking The following skill was trained at half the usual rate: enchantment spells The following skill was limited to basic proficiency: implants The following skill was limited to expert proficiency: firearms The following skill became untrainable if you tried to train it too early: body spells (turn 3) The following skill became untrainable if you tried to train it too early: scimitar (turn 403) The following skill became untrainable after a while: devices (turn 55297) The following skill became harder to train at higher skill levels: protection spells Number of artifacts generated was 0 Number of fake artifacts generated was 5 Monster spawn increase started at turn 61728 Monster spawn increase reached its maximum at turn 221401 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2249339 The monster class that cannot be genocided was sea monster The monster species that spawned more often: winner sturdy (freq bonus 10) The monster species that spawned more often: electric sheep (freq bonus 12) The monster species that spawned more often: deterrent crackled (freq bonus 12) The monster species that spawned more often: alpha pussy (freq bonus 8) The monster species that spawned more often: fire drake (freq bonus 54) The monster species that spawned more often: petty rhumbat (freq bonus 6) The monster species that spawned more often: lilac force fungus (freq bonus 6) The monster species that spawned more often: clerical spore (freq bonus 4) The monster species that spawned more often: symmetric meniscectomy (freq bonus 8) The monster species that spawned more often: +3 gmm barrier (freq bonus 6) The monster species that spawned more often: sniper lich (freq bonus 4) The monster species that spawned more often: adult lizard (freq bonus 9) The monster species that spawned more often: beep tike (freq bonus 8) The monster species that spawned more often: n'wah sun (freq bonus 16) The monster species that spawned more often: little tyrannosaurus (freq bonus 2) The monster species that spawned more often: flow slime (freq bonus 6) The monster species that spawned more often: drop mushroom (freq bonus 18) The monster species that spawned more often: whiplich (freq bonus 4) The monster species that spawned more often: black beetle (freq bonus 4) The monster species that spawned more often: adult leviathan (freq bonus 6) The monster trait that was more common: monsters that want the Book of the Dead (freq bonus 1) The monster trait that was more common: monsters whose attacks calm you (freq bonus 2) The monster trait that was more common: monsters that count as lord (freq bonus 1) The monster trait that was more common: monsters that count as undead (freq bonus 3) The monster species that never randomly spawned: smg pudding The monster species that never randomly spawned: Harro The monster species that never randomly spawned: sailcloth drenching The monster species that never randomly spawned: buzzer divagate The monster species that never randomly spawned: bad teacher grandpa The monster species that never randomly spawned: har-har disenchanter The monster species that never randomly spawned: nontune animal The monster species that never randomly spawned: war drake The monster species that never randomly spawned: osteochuck The monster species that never randomly spawned: quaractar black barrel The monster class that more likely to generate with musable stuff: lich The RNG hath decreed that this item was never generated: tinfoil helmet (aluminium helmet) The RNG hath decreed that this item was never generated: trap creation (weird) The RNG hath decreed that this item was never generated: Japan-wax candle (candle) The RNG hath decreed that this item was never generated: airstep boots (calf-leather sandals) The RNG hath decreed that this item was never generated: contro dragon scale shield (contro dragonhide shield) The RNG hath decreed that this item was never generated: black dragon scale mail ((null)) The RNG hath decreed that this item was never generated: root password detection (XYZZY) The RNG hath decreed that this item was generated more often: amnesia stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: eternal pole ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: moorland (swampy, freq bonus 11) The RNG hath decreed that this item was generated more often: underlayer cloak (up-down cloak, freq bonus 29) The RNG hath decreed that this item was generated more often: flindbar ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: boots of safeguard (orange boots, freq bonus 10) The RNG hath decreed that this item was generated more often: crystal helm (fish bowl, freq bonus 10) The RNG hath decreed that this item was generated more often: boots of acid resistance (buckled boots, freq bonus 2) The RNG hath decreed that this item was generated more often: extra healing (puce, freq bonus 10) The RNG hath decreed that this item was generated more often: magic candle (candle, freq bonus 28) The RNG hath decreed that this item was generated more often: summon undead (shining, freq bonus 16) The RNG hath decreed that this item was generated more often: sawed-off shotgun ((null), freq bonus 54) The RNG hath decreed that this item was generated more often: mystery lightsaber (lightsaber, freq bonus 2) The RNG hath decreed that this item was generated more often: worthless piece of blue glass (blue, freq bonus 11) The RNG hath decreed that this item was generated more often: enlighten (faded, freq bonus 7) The RNG hath decreed that this item was generated more often: nether beam (underworld, freq bonus 3) The RNG hath decreed that this item was generated more often: mimicry (unidentified, freq bonus 2) The RNG hath decreed that this item was generated more often: onion ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: school cap ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: urine (manky, freq bonus 11) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 76) The RNG hath decreed that this item was always generated cursed: amulet of leech (hard metal) The RNG hath decreed that this item was always generated cursed: rain cloud (magnificent) The RNG hath decreed that this item was always generated cursed: amulet of quick attack (leftangular) The RNG hath decreed that this item was always generated cursed: cloak of leech (energizer cloak) The RNG hath decreed that this item was always generated cursed: amulet of premature death (deadly) The RNG hath decreed that this item was always generated cursed: wing yellow stone (gray) The RNG hath decreed that this item was always generated cursed: pink spell cloak (glaring cloak) The RNG hath decreed that this trap was always invisible: green spell trap The RNG hath decreed that this trap was generated more often: frequentation spawn trap (freq bonus 3) Trap randomization happened for 1 in 537 traps Traps were spawned invisible 1 times in 86 Traps were extra hard to find 21% of the time Next attribute increase check would have come at turn 2688 Strength training was 50 Dexterity training was 35 Wisdom training was 12 Constitution training was 50 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You leeched mana You had infravision You had 949 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.2 (8219870f) - last build Thu Aug 12 04:05:51 2021. You could have safely prayed (108) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 90% b - protection 1 + protect 0% 90% c - cure blindness 2 + healing 0% 90% d - poison blast 4 + attack 0% 297% Techniques known in the end Name Level Status reinforce memory 6X Prepared(0) sigil of control 6X Prepared(0) sigil of tempest 6X Prepared(0) sigil of discharge 6X Prepared(0) appraisal 6 R Prepared(0) panic digging 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) symbiosis 6 O Prepared(0) power surge 4X Prepared(0) draw energy 2X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) ya (bamboo arrow) Armor poisonous cloak (boxing gown) levitation boots (yellow sneakers) Scrolls scroll of proof armor (HARPON KNOUPHI BRINTANTEN) scroll of healing (WINDOWS 10 SHOULD BE RENAMED TO WINDOWS DOESNTWORK) scroll of mana (BATH BLACK HORSE OW CURING PARK) scroll of phase door (AMY MANAGED TO DRIVE RECLUSE INSANE BY MAKING SLEX) scroll of standard id (VO AMMITAM SA) scroll of cure (ESTA LINGUAGEM E MUITO LONGO CABELO MACIO) scroll of heal other (89 50 4E 47 0D 0A 1A 0A) * scroll of extra healing (WHY IS MAGICBANE A STAFF FUCK) * scroll of greater mana restoration (NGCBTTTC) scroll of scare monster (FUNGHI AND SPAGHETTI ALIO OLIO) scroll of enchant weapon (WOPAK) Spellbooks spellbook of confuse monster (glowing blue) spellbook of protection (loved) spellbook of cure blindness (moist) spellbook of poison blast (pewet) spellbook of symheal (angry) Potions potion of booze (distilled) potion of levitation (glam) potion of gain ability (bright) potion of enlightenment (gastric) Rings ring of poison resistance (oblivion) Wands wand of poison (spongy) wand of venom scattering (cornered) wand of undead turning (toroidal) wand of cancellation (walnut) Tools medical kit (leather bag) chest (wooden container) Gems talc called ok (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 10 Level 1: Level 2: Level 3: Level 4: Level 5: Level 9: <- You are here Level 10: Vanquished creatures 0 grants (1 created) 0 gokiburis (1 created) 2 flying toasters a large ant a tuch blob 0 regular blobs (1 created) 0 acid blobs (1 created) 0 whining boon noobs (1 created) 0 jackals (4 created) 0 gas spores (1 created) 0 ego gas spores (1 created) 0 silver cats (1 created) 0 kittens (1 created) 0 giant improaches (1 created) 0 blue jellies (1 created) 0 striped jellies (1 created) a kobold (2 created) 0 rapolds (1 created) 0 kobold lords (1 created) 0 mini mimics (1 created) a tuski mimic 0 partial nymphs (1 created) a fry a loser orc a yeek warrior 0 rock piercers (1 created) 0 visor sewer rats (1 created) 0 cave spiders (2 created) 0 centipedes (1 created) a nibble worm a spread worm a bed worm an ego dung worm 0 defilers (1 created) an egg-laying mammal 0 lame angels (1 created) a low centaur a lichen 0 rade lichens (1 created) 0 nolds (1 created) 0 spore lichens (1 created) 0 red molds (1 created) 0 venom fungi (1 created) a stroke gnome a grab kop 0 rat mummies (1 created) 0 hap snakes (2 created) 0 garden snakes (1 created) 0 shamble walks (1 created) a shamble fling 0 shamble floats (1 created) a grid xorn 0 aggravating wallwalkers (1 created) 0 wood bear cubs (1 created) 0 new zombies (1 created) 0 rat zombies (1 created) 0 kobold zombies (1 created) a hus golem a scissor golem a straw golem 0 wax golems (1 created) 0 maylems (1 created) 0 leather golems (1 created) 0 dumb humans (1 created) 0 zero gunnhilds (2 created) an aaah aaah a biker gang member an asgardian (2 created) 0 gravers (1 created) 0 sludge elves (1 created) 0 shopkeepers (1 created) 0 minighosts (1 created) a vestiges 0 super mario boos (1 created) 0 slatas (1 created) a mussle (2 created) 0 eels (1 created) a newt 0 gray twens (1 created) 0 geckos (1 created) a gray mewlip 0 piles of dotted coins (1 created) a novice roll wall a novice medium wall 0 +3 nd barriers (1 created) 0 little sisters (1 created) 0 hiss turrets (1 created) 97 creatures born. 32 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 2 times You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 67 times You killed 31 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 1 time You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 13 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 4 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 2 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 1 time You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 4 times You fumbled 2 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 1 time You were down to your last hit point 0 times Your skills at the end (13 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (6 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (87 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (24 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (22 of 500) searching [Restricted] (max Restricted) (4 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (2 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 9 with 2101 points, and 207 pieces of gold, after 1080 moves. Killer: a monster (maylem) You were level 6 with a maximum of 61 hit points when you died. You reached the 200th place on the top 10000 list. No Points Name Hp [max] 1 1842985 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 41. Killed by a monster (frozen ice block). - [251] 2 1585578 ziratha-Poi-Dev-Fem-Cha died in Deep Mines on level 61. Killed by a monster (gangrenous wyrm), while paralyzed by a miguc trap. - [213] 3 1166550 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 39. Killed by a land mine. - [198] 198 2176 Algot-Car-Fai-Fem-Cha was poisoned in The Dungeons of Doom on level 4. Poisoned by a rot worm. 15 [42] 199 2173 ziratha-Poi-Dev-Fem-Cha quit in The Gnomish Mines on level 5. 96 [96] *200 2101 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 9 [max 10]. Killed by a monster (maylem). - [61] 201 2083 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 5. 77 [77] 202 2074 ziratha-Poi-Dev-Mal-Cha quit in The Dungeons of Doom on level 5 [max 6]. 44 [67]