ziratha, chaotic female devilish Poison Mage ------------- ----...........---- |.................| |<................| |..%..%...........| ----..........%...| #----------.----- ko,,### `,,,&s, ###-a- .Is$. |$$sa$$ |$$a°$$$| |$$$$$$$| |$I$$F$$| --------- [Ziratha the Green Poisoner] St6 Dx4 Co9 In12 Wi3 Ch4 PoiDevFemCha Dlvl:6 $260 HP-4(92) Pw50(126) AC6 Xp8/2554 T2565 Sat Latest messages The venom spider bites you! You feel stupid! You lose Intelligence The venom spider bites you! [-5 -> 1] Warning: HP low! You hit the venom spider! The giant flea bites you! [-1 -> 1] Warning: HP low! The giant flea just misses! The giant flea multiplies! "Is that a unicorn horn, or are you happy to see me?" The venom spider bites you! You feel very stupid! You lose Intelligence You feel foolish! You lose Wisdom The venom spider bites you! You die... Your inventory Weapons # - 30 blessed +0 darts {0} # - a cursed -1 dart {0} # - an uncursed +0 dart {0} # - 24 uncursed poisoned +0 darts {0} # - an uncursed poisoned +1 dart {0} a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} t - an uncursed +0 dark elven bow {12} u - 22 cursed -2 silver arrows {0} G - an uncursed +0 eagle ball {2} H - 22 uncursed +0 arrows {0} J - the uncursed +0 mace named End Of Look Worse {12} Q - the blessed +4 sling named Hiding Place of Urbaldi {2} Armor # - an uncursed +0 pair of iron shoes {20} # - an uncursed +0 mecha-irazu {10} b - an uncursed +1 poisonous cloak (being worn) {4} v - an uncursed +0 mummy wrapping {2} y - an uncursed +0 leather armor (being worn) {60} M - a blessed +1 pair of iron shoes (being worn) {20} Comestibles c - 2 uncursed food rations {0} x - 4 uncursed pears {0} L - an uncursed egg {0} Scrolls # - a blessed scroll of standard id {0} e - an uncursed scroll of fire {0} m - 8 uncursed scrolls of healing {0} n - 5 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} B - a blessed scroll of enchant armor {0} K - a cursed scroll of magic mapping {0} O - a cursed scroll of enthronization {0} U - an uncursed scroll of heal other {0} W - an uncursed finalized scroll of magic mapping {0} Spellbooks i - a blessed spellbook of confuse monster (0:1) {0} j - a blessed spellbook of protection (1:4) {0} k - a blessed spellbook of cure blindness (0:5) {0} l - a blessed finalized spellbook of poison blast (0:1) {0} C - an uncursed spellbook of detect treasure (0:3) {0} I - an uncursed finalized spellbook of dig (2:3) {0} S - an uncursed spellbook of mana bolt (5:3) {0} Potions # - an uncursed potion of paralysis {0} d - an uncursed potion of levitation {0} F - a blessed potion of clairvoyance {0} V - an uncursed potion of extra healing {0} Rings h - an uncursed ring of sleeping {0} s - an uncursed ring of slow digestion (on right foreclaw) {0} N - the cursed ring of disarming named Ding Dong Ping Pong {0} P - a blessed +1 ring of gain strength (on left foreclaw) {0} Wands f - an uncursed wand of poison (0:4) {0} g - an uncursed wand of venom scattering (0:2) {0} z - an uncursed wand of teleportation (0:7) {0} E - an uncursed wand of slow monster (0:7) {0} T - an uncursed wand of sleep (0:1) {0} X - an uncursed wand of make visible (0:2) {0} Tools # - the uncursed condome named Penis Safety (being worn) {0} # - an uncursed leather leash {0} w - a cursed tin whistle {0} A - an uncursed can of grease (0:8) {0} D - an uncursed chest {750} Gems # - a cursed -6 worthless piece of white glass {0} # - 2 uncursed +0 emeralds {0} # - an uncursed +0 diamond {0} # - a cursed -1 emerald {0} # - 5 uncursed +0 worthless pieces of violet glass {0} # - an uncursed +0 worthless piece of white glass {0} # - a blessed +0 emerald {0} # - a blessed +0 diamond {0} # - 2 uncursed +0 worthless pieces of green glass {0} # - a cursed +0 worthless piece of blue glass {0} # - 3 uncursed +0 rubies {0} # - 2 uncursed +0 worthless pieces of red glass {0} r - an uncursed +0 worthless piece of radiant glass {0} R - 12 uncursed +0 bone fragments called ok Y - 4 uncursed +0 amethyst stones {0} Z - 4 uncursed +2 rocks named The Mob Rules {0} The chest is empty. Final attributes You were devoutly aligned Your alignment was 17 Your max alignment was 17 You carried 0 sins You could not have this property at all: peacevision You could not have this property extrinsically: dimmopathy Scroll identification only worked 100 times out of 186 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 17 Amulet identification only worked 15 times out of 34 Implant identification only worked 1 times out of 44 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 71% chance Scroll drop chance was reduced to 91% Musable item generation frequency had a negative bias of 11% Wand drop chance was reduced to 89% Potion drop chance was reduced to 92% Weapon drop chance was reduced to 87% Armor drop chance was reduced to 98% Food drop chance was reduced to 99% Shop item generation was reduced to 78% Mastering the following skill taught you the hidden power: claw The following skill could not be trained at all: occult spells The following skill was trained at half the usual rate: shield The following skill was limited to basic proficiency: occult spells The following skill was limited to expert proficiency: paddle The following skill became untrainable if you tried to train it too early: attack spells (turn 11) The following skill couldn't be trained before a certain turn number is reached: body spells (turn 44796) The following skill became harder to train at higher skill levels: whip Items were more likely to be generated cursed by 2% Number of artifacts generated was 6 Number of fake artifacts generated was 4 Monster spawn increase started at turn 22225 Monster spawn increase reached its maximum at turn 126021 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 5448806 The monster class that cannot be genocided was mimic The monster species that spawned more often: amorality esculent quainter (freq bonus 8) The monster species that spawned more often: occupied finger chagrinned marting dumpily campsite (freq bonus 9) The monster species that spawned more often: threshold stalk (freq bonus 4) The monster species that spawned more often: eternal star (freq bonus 5) The monster species that spawned more often: probe warp fungus (freq bonus 18) The monster species that spawned more often: leprechaun chairman (freq bonus 12) The monster species that spawned more often: beechen dehydrated (freq bonus 3) The monster species that spawned more often: red fungus (freq bonus 1) The monster species that spawned more often: troll cleric (freq bonus 4) The monster species that spawned more often: Xixot (freq bonus 2) The monster species that spawned more often: amulet of change (freq bonus 8) The monster species that spawned more often: concrete sentai (freq bonus 6) The monster species that spawned more often: ahimsa freezing (freq bonus 24) The monster species that spawned more often: magnetic fungus (freq bonus 12) The monster species that spawned more often: antimatter stalk (freq bonus 3) The monster species that spawned more often: hobbit lord (freq bonus 15) The monster species that spawned more often: pushed bathetically reding (freq bonus 2) The monster species that spawned more often: spec gurgler (freq bonus 9) The monster species that spawned more often: Drauglir (freq bonus 4) The monster species that spawned more often: Fleeclejuice (freq bonus 6) The monster trait that was more common: monsters of small size (freq bonus 4) The monster trait that was more common: monsters that make parrot sounds (freq bonus 4) The monster trait that was more common: monsters whose attacks turn you into a green slime (freq bonus 4) The monster trait that was more common: monsters whose attacks cause fear (freq bonus 1) The monster trait that was more common: monsters that gurgle (freq bonus 6) The monster trait that was more common: monsters whose attacks paralyze you (freq bonus 1) The monster trait that was more common: monsters that originate from Castle of the Winds (freq bonus 6) The monster species that never randomly spawned: legendary lichen The monster species that never randomly spawned: greenish giant The monster species that never randomly spawned: fierce battlehorse The monster species that never randomly spawned: inquisitor The monster species that never randomly spawned: oddoshishi The monster species that never randomly spawned: poison doctor The monster species that never randomly spawned: saberman The monster species that never randomly spawned: archcouatl The monster species that never randomly spawned: crepe flinging The monster species that never randomly spawned: nightmare sphere The RNG hath decreed that this item was never generated: bean ((null)) The RNG hath decreed that this item was never generated: gain level (milky) The RNG hath decreed that this item was never generated: fire golem (jetting) The RNG hath decreed that this item was never generated: men's underwear ((null)) The RNG hath decreed that this item was never generated: bigscript stone (gray) The RNG hath decreed that this item was never generated: naylight cloak (hearing cloak) The RNG hath decreed that this item was never generated: superior material (EVEN RUBYNUS AND ADAMANTIUM ARENT THAT GOOD) The RNG hath decreed that this item was generated more often: gain spact (elonic, freq bonus 13) The RNG hath decreed that this item was generated more often: rifle ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: rocket launcher ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: amulet of magic resistance (rare, freq bonus 6) The RNG hath decreed that this item was generated more often: resist paralysis (ongoing, freq bonus 214) The RNG hath decreed that this item was generated more often: amulet versus stone (lunate, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of starving (purple cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: untame monster (classy, freq bonus 16) The RNG hath decreed that this item was generated more often: asterisk ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: amulet of unchanging (concave, freq bonus 14) The RNG hath decreed that this item was generated more often: backhand mace ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: doom (one, freq bonus 11) The RNG hath decreed that this item was generated more often: sling ammo (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: discount action (cashed, freq bonus 11) The RNG hath decreed that this item was generated more often: flimsy dart ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: grassland (GOOD THING YOU WERENT THERE, freq bonus 8) The RNG hath decreed that this item was generated more often: agate (orange, freq bonus 10) The RNG hath decreed that this item was generated more often: robe of anti-cursing (shining robe, freq bonus 49) The RNG hath decreed that this item was generated more often: three-point-seven protection (variantish, freq bonus 10) The RNG hath decreed that this item was generated more often: implant of traveling (argent, freq bonus 15) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 67) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 70) The RNG hath decreed that this item was always generated cursed: batarang ((null)) The RNG hath decreed that this item was always generated cursed: polymorph (golden) The RNG hath decreed that this item was always generated cursed: maid dress (little black dress) The RNG hath decreed that this item was always generated cursed: magic dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: sand (KALIMARI DESERT) The RNG hath decreed that this item was always generated cursed: droven mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: paranoia helmet (anti-government helmet) The RNG hath decreed that this item was always generated cursed: opening (zinc) The RNG hath decreed that this item was always generated cursed: quiz stone (gray) The RNG hath decreed that this trap was always invisible: rodney trap The RNG hath decreed that this trap was generated more often: shades of grey trap (freq bonus 33) The spell school whose books are more common was chaos spells (freq bonus 11) Trap randomization happened for 1 in 72 traps Traps were spawned invisible 1 times in 97 Traps were extra hard to find 4% of the time Next attribute increase check would have come at turn 5082 Strength training was 50 Dexterity training was 50 Wisdom training was 50 Constitution training was 30 Your sanity was 3 You were fire resistant You were poison resistant You were level-drain resistant You were magic-protected You had 2 points of BUC expertise You had 1 points of enchantment expertise You had not decided on your sexuality yet You were prevented from having peacevision (0) You leeched mana You had infravision You had 3084 points of nutrition remaining You had slower digestion You had full nutrients You were unlucky (-1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.2 (8219870f) - last build Thu Aug 12 04:05:51 2021. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 1% 75% b - protection 1 + protect 1% 75% c - cure blindness 2 + healing 1% 75% d - poison blast 4 + attack 3% 391% Techniques known in the end Name Level Status reinforce memory 8X LIMIT(0) sigil of control 8X LIMIT(0) sigil of tempest 8X LIMIT(0) sigil of discharge 8X LIMIT(0) appraisal 8 R LIMIT(0) panic digging 8 R LIMIT(0) phase door 8 R LIMIT(0) invoke deity 8 R LIMIT(0) symbiosis 8 O LIMIT(0) power surge 6X LIMIT(0) draw energy 4X LIMIT(0) recharge 2X LIMIT(0) disarm 1 O LIMIT(0) Discoveries Weapons silver khakkhara (silver monk's staff) dark elven bow (black runed bow) Armor poisonous cloak (funeral shroud) iron shoes (hard shoes) Scrolls scroll of fire (SCENTFUL PERFUME) scroll of healing (PHORBEA BRIMO NEREATO DAMON BRIMON SEDNA DARDAR) scroll of mana (LORSKEL MUST BEAT THE QUEST WITH A CAMAMNMALCHA XJ) scroll of phase door (THE ELVENPING KLAMMERAFFELUXIDREAM) scroll of standard id (GROUP SING MAKE MORE DAMAGED) scroll of cure (PNLS DTH) scroll of heal other (SHAMO AIREN YE GEN TA ZAI YIQI WO ZHENGSHI ZHUCE) * scroll of extra healing (NOTHING IS FAKE) * scroll of greater mana restoration (HALUAT OMAISUUTENSA TUNNISTETTU) scroll of enchant armor (LAND DER ALLESDICHTMACHER UND DENKER) scroll of magic mapping (FUNGHI AND SPAGHETTI ALIO OLIO) scroll of enthronization (YOU EERIE SISTER FA) Spellbooks spellbook of confuse monster (angelic) spellbook of protection (glaucous) spellbook of cure blindness (dog eared) spellbook of poison blast (cannonblast) spellbook of detect treasure (incongruous) spellbook of dig (eye-and-triangle-patterned) spellbook of mana bolt (swirling) Potions potion of levitation (elder flower) potion of paralysis (mulled) potion of clairvoyance (muddy) potion of extra healing (finicky) Rings ring of sleeping (dilithium) ring of gain strength (promise) ring of slow digestion (sand) ring of disarming (immaterial) Wands wand of poison (pressurized) wand of venom scattering (manzanita) wand of teleportation (alarming) wand of slow monster (beaming) wand of sleep (ray-shooting) wand of make visible (pallet) Tools leather leash (leash) tin whistle (whistle) chest (wooden container) Gems bone fragment called ok (gray) worthless piece of white glass (white) emerald (green) diamond (white) worthless piece of violet glass (violet) worthless piece of green glass (green) worthless piece of blue glass (blue) ruby (red) worthless piece of red glass (red) worthless piece of radiant glass (radiant) amethyst stone (violet) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: Level 3: Level 4: Level 5: Level 6: <- You are here Vanquished creatures a mithril beetle a giant flea 2 jackals 2 thick jackals 0 silver foxes (1 created) 0 automatic housecats (1 created) a tentacle pseudo an operated hc child 0 wimps (1 created) a barfing midget a bone hobbit a duergar thief 0 hurkles (1 created) 2 hobbit lords a klock hobbit 0 homunculi (1 created) a tuchold a knifold 0 pack kobolds (7 created) 0 aqua kobolds (1 created) 2 training kobolds 0 small kobolds (1 created) 0 small group kobolds (1 created) 0 killer kobolds (1 created) a large kobold 0 rapolds (1 created) a demented shaman 0 blue lemmings (1 created) 0 leprechauns (1 created) a fast mimicker (2 created) an antidote mimic a mini permamimic a tuski mimic a small mimic 0 small healing mimics (1 created) a small flying mimic 0 goblins (1 created) an eggoblin 0 hobgoblins (1 created) 0 goo hobgoblins (1 created) 0 mobgoblins (1 created) 0 goblin shamans (1 created) 0 goblin fighters (1 created) an imipig 2 little wild pigs 0 baby river hogs (1 created) 0 sua rats (1 created) 0 etchhogs (1 created) a hole spider 0 centipedes (1 created) 0 recluse spiders (1 created) 0 evasive recluse spiders (1 created) 0 city spiders (1 created) 0 porter spiders (1 created) a big spider 0 venom spiders (1 created) a starter lurker 0 wild horses (1 created) 0 squishy maggots (1 created) a tearmaggot a weedle an ofc bug 0 desert wings (1 created) 0 murdatrices (1 created) a cylon centurion 0 baby mantidragons (1 created) a space 0 lichens (1 created) a spore lichen (0 created) an aggressive lichen 0 noise helpers (1 created) an apprentice spore lichen 2 brave growths (1 created) 0 colorful mushrooms (1 created) a blue-red mold (0 created) 0 venom fungi (1 created) a sub-gnome a pt gnome a poignome 4 gnome lords a gnome cripple 2 gnomish wizards 2 gnome petrographs a grope lord a deduction gnome a dotz gnome a gnome king 0 japonses monsters (1 created) an Inspector Sergeant a rat mummy (2 created) a ratling mummy a gnome mummy 0 domestic naga hatchlings (1 created) 0 pour ogres (1 created) 0 ogre spearmen (1 created) an eekbesu 0 mini xorns (1 created) a space monkey an ant zombie a kobold zombie 0 man zombies (1 created) 0 miner zombies (1 created) a zombie a spit golem 0 child nurses (1 created) a biker gang member a poisoner a smirking sneak thief 0 car-driving superthieves (1 created) 0 shopkeepers (1 created) 4 minighosts a glib hand 2 eh ghosts (3 created) 0 confined ghosts (1 created) 3 bus 2 baby boos 0 bu twos (2 created) 3 paper weights 0 shadows (1 created) a shadow sword a shape ghost 0 phantom ghosts (1 created) a solidow (2 created) a sheyd (2 created) 0 midghosts (1 created) 0 stronghand shadows (1 created) 0 wailing schemes (1 created) a pseudo ghost 0 hermit crabs (1 created) a flying frog 0 stationary walls (1 created) 0 +1 nd walls (1 created) a +4 nm cutoff an advanced gurgler a biem turret an uvo fish 0 energy troves (1 created) 0 armor troves (1 created) 167 creatures born. 98 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 7 times You eaten food with animal by-products 7 times You eaten meat 7 times You have communicated with the gods 5 times You never prayed to the gods You hit with a wielded weapon 162 times You killed 95 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 17 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 17 You had a maximum sanity of 3 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 8 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 3 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 4 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 2 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 2 times You kicked doors or locked containers 9 times You fumbled 1 time You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 2 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 1 scroll You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 1 time You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 1 egg to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 1 potion You leveled past the maximum experience level 0 times You vomited 3 times You were low on health 1 time You were down to your last hit point 0 times Your skills at the end (16 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (16 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Skilled] (max Expert) (182 of 540) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (124 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (2 of 500) two-handed weapons [Restricted] (max Restricted) (54 of 500) searching [Restricted] (max Restricted) (8 of 500) spirituality [Restricted] (max Restricted) (11 of 500) petkeeping [Restricted] (max Restricted) (4 of 500) techniques [Restricted] (max Restricted) (1 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (1 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 6 with 10524 points, and 260 pieces of gold, after 2565 moves. Killer: a monster (venom spider) You were level 8 with a maximum of 92 hit points when you died. You reached the 87th place on the top 10000 list. No Points Name Hp [max] 1 1842985 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 41. Killed by a monster (frozen ice block). - [251] 2 1585578 ziratha-Poi-Dev-Fem-Cha died in Deep Mines on level 61. Killed by a monster (gangrenous wyrm), while paralyzed by a miguc trap. - [213] 3 1066163 ziratha-Poi-Dev-Fem-Cha died in Chaotic Quest on level 35. Killed by a monster (fallen pirate). - [264] 85 11303 featheta-Roc-Roo-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a monster (cold elemental). - [114] 86 11299 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 138 [138] *87 10524 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 6. Killed by a monster (venom spider). - [92] 88 10148 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 5. Killed by a monster (snake). - [99] 89 9907 featheta-Tha-Asg-Fem-Neu died in The Dungeons of Doom on level 6. Killed by a monster (baby evil dragon). - [73]