ziratha, chaotic female devilish Poison Mage ----- --- -### |((.| -------- . . ,,------ - |...| ----- -------- -...`. .| | .#|#, ......| |((.| #|. .. .. .... | .... |# | . ##|..... |s&.|#,-............| |.. .....,# |...| ......| |%..|#,- -- --.------ |.......|,, --.-- | .... | |((.-,, ,, +-------# #,,# ---.----# |((@|## ## ### # #### ##### ## , # #,,,,, |((.| #, ,# - -----,, ,,,,, ,,,, ,,, ####, |((.| # #,# | .|. |,,, ###---- #-.--,# #,# ----- -----.- |...$.|,# ,. .. .....|, #,# |.... |.....| ,,,,,,| .... ..| # - -.----- |.%... |.....|,, ##,|. ..... |,###### ... ...| |.. ..+ ##### # ,,,-.. .. |,##,,,,,........| .....|# # #,, ,,,,,,,,,,, ,,,,,, | ...... , # ##|.......| |......, ,, ,,,,,,,,, ,,,# ### ###,| .......| ,# ...... | -- ----## # ## ######## , ... . .. | >.. ..| # ........| +...... | #,----- - - -- ------ # # [Ziratha the Venom Scatterer] St4 Dx9 Co12 In6 Wi8 Ch4 PoiDevFemCha Dlvl:2 $107 HP-3(46) Pw52(58) AC9 Xp3/47 T379 Cnf Fea Stn Latest messages [-5 -> 7] Warning: HP low! You hit the lure spider. The lure spider bites you! You are stricken with fear! [-2 -> 5] Warning: HP low! You miss the lure spider by more than 20 points. The lure spider misses. The lure spider bites you! You feel even more afraid than before! You stagger... You are getting even more confused. Your sanity increases. You hear the wailing of the Banshee... [-5 -> 1] Warning: HP low! You see here a figurine of a kniver {0}. The lure spider bites you! You die... Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} y - 15 uncursed +2 random darts {0} H - 14 uncursed +0 darts {0} Armor b - an uncursed +1 poisonous cloak (being worn) {4} I - a cursed +0 loricated cloak {4} J - a blessed +0 cloak of protection {4} Comestibles c - 3 uncursed food rations {0} s - a cursed tripe ration {0} v - an uncursed slime mold {0} F - a cursed lembas wafer {0} G - 3 uncursed apples {0} Scrolls e - an uncursed scroll of magic mapping {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of heal other {0} x - an uncursed scroll of blank paper {0} L - the uncursed scroll of taming named For The Good Cause {0} Spellbooks i - a blessed spellbook of confuse monster (0:1) {0} j - a blessed finalized spellbook of protection (0:2) {0} k - a blessed spellbook of cure blindness (0:3) {0} l - a blessed spellbook of poison blast (7:-1) {0} B - an uncursed spellbook of acid ingestion (5:2) {0} Potions d - an uncursed potion of healing {0} t - an uncursed finalized potion of radium {0} u - a cursed potion of gain energy {0} z - an uncursed potion of extra healing {0} Rings h - an uncursed +2 ring of gain wisdom (on right foreclaw) {0} C - a cursed ring of teleportation {0} Wands f - an uncursed wand of poison (0:8) {0} g - an uncursed wand of venom scattering (0:9) {0} A - an uncursed wand of light (0:8) {0} D - an uncursed wand of striking (0:8) {0} E - an uncursed wand of trap disarming (7:1) {0} Tools m - an uncursed blindfold {0} w - an uncursed tooled horn called normal {0} K - an uncursed wax candle (2000) {0} Final attributes You were stridently aligned Your alignment was 5 Your max alignment was 13 You carried 0 sins You could not have this property at all: peacevision You could not have this property intrinsically: burnopathy You could not have the double effect of this property: acid resistance Scroll identification only worked 100 times out of 171 Potion identification only worked 3 times out of 4 Amulet identification only worked 15 times out of 16 Implant identification only worked 1 times out of 19 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 106 Tool identification only worked 5 times out of 10 Scroll drop chance was reduced to 95% Musable item generation frequency had a negative bias of 14% Ring drop chance was reduced to 88% Wand drop chance was reduced to 88% Amulet drop chance was reduced to 78% Armor drop chance was reduced to 96% Food drop chance was reduced to 98% Shop item generation was reduced to 92% Concealing monsters were spawned underneath items 96% of the time only Mastering the following skill taught you the hidden power: riding The following skill was limited to basic proficiency: two-handed sword The following skill was limited to skilled proficiency: devices The following skill was limited to expert proficiency: unicorn horn The following skill became untrainable if you tried to train it too early: attack spells (turn 17) The following skill became untrainable if you tried to train it too early: attack spells (turn 1400) The following skill couldn't be trained before a certain turn number is reached: firearms (turn 32250) Items were more likely to be generated cursed by 2% Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 101400 Monster spawn increase reached its maximum at turn 192210 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 1225578 The monster class that cannot be genocided was lizard The monster class that was spawned more often: mummy (freq bonus 2) The monster species that spawned more often: mercenary wizard (freq bonus 8) The monster species that spawned more often: emerald draconian (freq bonus 8) The monster species that spawned more often: spliced amalgamation (freq bonus 4) The monster species that spawned more often: mindful augustine (freq bonus 18) The monster species that spawned more often: vampiric colony (freq bonus 6) The monster species that spawned more often: recess wraith (freq bonus 8) The monster species that spawned more often: greater rotting quylthulg (freq bonus 32) The monster species that spawned more often: cigarette dwarf (freq bonus 18) The monster species that spawned more often: crappy colony (freq bonus 18) The monster species that spawned more often: Lynkhab (freq bonus 21) The monster species that spawned more often: ungraceful stingy (freq bonus 6) The monster species that spawned more often: mace athach (freq bonus 12) The monster species that spawned more often: steel giant (freq bonus 5) The monster species that spawned more often: mester stalk (freq bonus 30) The monster species that spawned more often: swallower (freq bonus 24) The monster species that spawned more often: pit viper (freq bonus 54) The monster species that spawned more often: glare warp patch (freq bonus 4) The monster species that spawned more often: decayed patch (freq bonus 30) The monster species that spawned more often: unwashed brachiate (freq bonus 12) The monster species that spawned more often: red frog (freq bonus 63) The monster trait that was more common: monsters that are immune to non-silver weapons (freq bonus 12) The monster trait that was more common: monsters that have gaze attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks do acid damage (freq bonus 8) The monster trait that was more common: monsters whose attacks badly poison you (freq bonus 2) The monster trait that was more common: monsters that are acidic when eaten (freq bonus 8) The monster species that never randomly spawned: Ruggo the Gnome King The monster species that never randomly spawned: void spore The monster species that never randomly spawned: big disenchanter The monster species that never randomly spawned: vacuum wort The monster species that never randomly spawned: rimmer backfire The monster species that never randomly spawned: pitch-covered ogre The monster species that never randomly spawned: card colony The monster species that never randomly spawned: asian woman The monster species that never randomly spawned: resonant force fungus The monster species that never randomly spawned: giant red jellyfish The RNG hath decreed that this item was never generated: cure (SPARKLING EDWARD CULLEN) The RNG hath decreed that this item was never generated: impact gunfire (cannonblast) The RNG hath decreed that this item was never generated: implant of tsunami (perpetual) The RNG hath decreed that this item was never generated: garden fork ((null)) The RNG hath decreed that this item was never generated: plasteel helm ((null)) The RNG hath decreed that this item was generated more often: botox resist (leafy, freq bonus 14) The RNG hath decreed that this item was generated more often: strangling (choking, freq bonus 14) The RNG hath decreed that this item was generated more often: invisibility (brilliant blue, freq bonus 6) The RNG hath decreed that this item was generated more often: autocurse stone (gray, freq bonus 118) The RNG hath decreed that this item was generated more often: Japan-wax candle (candle, freq bonus 4) The RNG hath decreed that this item was generated more often: chocolate ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: amnesia (forgotten, freq bonus 16) The RNG hath decreed that this item was generated more often: slow monster (light green, freq bonus 16) The RNG hath decreed that this item was generated more often: implant of sustenance (cunning, freq bonus 7) The RNG hath decreed that this item was generated more often: blinding venom (splash of venom, freq bonus 15) The RNG hath decreed that this item was generated more often: emerald dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: underlaid stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: green dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: grayout stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: plasteel armor ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: jared stone ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: asbestos javelin ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: chaos terrain stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of item insecurity (arasia, freq bonus 2) The RNG hath decreed that this item was generated more often: air current (court, freq bonus 9) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 93) The RNG hath decreed that this item was always generated cursed: petrifyium bar ((null)) The RNG hath decreed that this item was always generated cursed: amulet of weak magic (weaksauce) The RNG hath decreed that this item was always generated cursed: chrysocolla (cyan) The RNG hath decreed that this item was always generated cursed: stat reduction (self-repairing) The RNG hath decreed that this item was always generated cursed: tarmustrokingnora stone (gray) The RNG hath decreed that this trap was always invisible: starvation trap The RNG hath decreed that this trap was generated more often: anastasia trap (freq bonus 1) Trap randomization happened for 1 in 335 traps Traps were spawned invisible 1 times in 91 Traps were extra hard to find 13% of the time Next attribute increase check would have come at turn 385 Strength training was 20 Dexterity training was 5 Wisdom training was 6 Constitution training was 13 Your sanity was 1 You were fire resistant You were poison resistant You were level-drain resistant You were stunned (4) You were confused (7) You were stricken with fear (8) You had not decided on your sexuality yet You were prevented from having peacevision (0) You had infravision You had 1499 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.2 (8219870f) - last build Thu Aug 12 04:05:51 2021. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 9% 97% b - protection 1 + protect 9% 97% c - cure blindness 2 + healing 9% 97% d - poison blast 4 + attack 90% 297% Techniques known in the end Name Level Status reinforce memory 3X Prepared(0) sigil of control 3X Prepared(0) sigil of tempest 3X Prepared(0) sigil of discharge 3X Prepared(0) appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) symbiosis 3 O Prepared(0) power surge 1X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (void cloak) cloak of protection (frade mantle) Scrolls scroll of magic mapping (REGNAD) scroll of healing (SUPERCOMPLEX LICHENORC) scroll of mana (OSORNOUPHE OUSERSETEMENTH AMARA MACHI) scroll of standard id (SEGFAULT PANIC CAUSES SAVEGAME CORRUPTION) scroll of cure (XREVB YBIRF GB CYNL FYNFU RZ RKGRAQRQ) scroll of heal other (THE MIND FLAYERS TENTACLES SUCK YOU) * scroll of extra healing (POTESTAS) * scroll of greater mana restoration (HFR GUR SBEPR YHXR) scroll of phase door (DIK LIQEOD) scroll of blank paper (unlabeled) scroll of taming (MA ARACHNID) Spellbooks spellbook of confuse monster (fading) spellbook of protection (odious) spellbook of cure blindness (glittering) spellbook of poison blast (gameplay-altering) spellbook of acid ingestion (conceptual) Potions potion of healing (greenish) potion of radium (vitriol) potion of gain energy (dirty) potion of extra healing (cooling) Rings ring of gain wisdom (mesoleather) ring of teleportation (pager) Wands wand of poison (junk) wand of venom scattering (styrofoam) wand of light (quivering) wand of striking (cavorite) wand of trap disarming (naked) Tools tooled horn called normal (horn) wax candle (candle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 1: Level 2: <- You are here Vanquished creatures an acid boob a hobbit a pack kobold (2 created) 0 samu-elles (1 created) a wimpgoblin 0 nooby piercers (1 created) 0 rothes (2 created) 0 lure spiders (1 created) 2 nolds (1 created) 0 venom fungi (1 created) a garden snake a hc beginner 0 shopkeepers (1 created) 0 horned creatures (1 created) 0 oyster mussles (1 created) a pile of pennies 0 piles of copper coins (1 created) a perfume dispenser a biem turret 21 creatures born. 11 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You followed a strict vegan diet You eaten 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 14 times You killed 9 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 1 time You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 1 time You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -3 You had a maximum alignment of 5 You had a maximum sanity of 1 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 1 time You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 1 time You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 1 time You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 1 time Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (1 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (34 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (4 of 500) searching [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (3 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 2 with 335 points, and 107 pieces of gold, after 379 moves. Killer: a monster (lure spider) You were level 3 with a maximum of 46 hit points when you died. You reached the 307th place on the top 10000 list. No Points Name Hp [max] 1 1842985 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 41. Killed by a monster (frozen ice block). - [251] 2 1585578 ziratha-Poi-Dev-Fem-Cha died in Deep Mines on level 61. Killed by a monster (gangrenous wyrm), while paralyzed by a miguc trap. - [213] 3 1066163 ziratha-Poi-Dev-Fem-Cha died in Chaotic Quest on level 35. Killed by a monster (fallen pirate). - [264] 305 343 MaulkrumbW-Wiz-Bor-Fem-Neu quit in The Dungeons of Doom on level 2. 34 [34] 306 342 Kryptos-Sha-Tra-Fem-Cha quit in The Dungeons of Doom on level 2. 27 [27] *307 335 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (lure spider). - [46] 308 334 Aloci-Zyb-Bre-Mal-Law starved to death in The Dungeons of Doom on level 2. 42 [42] 309 317 featheta-Tha-Gno-Fem-Neu escaped the dungeon [max level 1]. 16 [16]