ziratha, chaotic female devilish Poison Mage /-\ |&| \-/ [Ziratha the Venom Scatterer] St6 Dx9 Co16 In9 Wi7 Ch4 PoiDevFemCha Dlvl:2 $31 HP0(57) Pw57(57) AC3 Xp3/48 T293 Par Latest messages Use this technique? [yn] (n) You perform the panic digging ritual and are paralyzed for a while. Some solid rock is pulverized! The not just a watcher engulfs you! The not just a watcher digests you! [-1 -> 56] The not just a watcher digests you! [-1 -> 55] The not just a watcher digests you! [-1 -> 54] The not just a watcher digests you! [-1 -> 53] The not just a watcher strongly digests you! [-1 -> 52] The not just a watcher thoroughly digests you! [-1 -> 51] The not just a watcher utterly digests you! [-1 -> 50] The not just a watcher totally digests you! You die... Your inventory Weapons a - the blessed +2 silver khakkhara named Tschaeauwieauw! (weapon in foreclaws) {24} Armor b - an uncursed +1 poisonous cloak (being worn) {4} x - an uncursed +0 elven mithril-coat (being worn) {60} Comestibles c - 2 uncursed food rations {0} Scrolls e - an uncursed scroll of trap disarming {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 3 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} w - an uncursed finalized scroll of enchant weapon {0} z - a cursed scroll of healing {0} Spellbooks i - a blessed spellbook of confuse monster (0:3) {0} j - a blessed spellbook of protection (3:3) {0} k - a blessed spellbook of cure blindness (0:1) {0} l - a blessed finalized spellbook of poison blast (0:2) {0} Potions d - an uncursed potion of vampire blood {0} y - a blessed finalized potion of oil (400) {0} Rings h - an uncursed ring of polymorph control (on right foreclaw) {0} Wands f - an uncursed wand of poison (0:1) {0} g - an uncursed wand of venom scattering (0:15) {0} t - an uncursed wand of create horde (0:19) {0} u - an uncursed wand of detect monsters (0:10) {0} Tools m - an uncursed magic marker (0:7) {0} Gems v - an uncursed +0 spinel {0} Final attributes You were fervently aligned Your alignment was 9 Your max alignment was 10 You carried 0 sins You could not have this property at all: searching You could not have this property extrinsically: shock resistance You could not have this property intrinsically: detect monsters Scroll identification only worked 100 times out of 117 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 49 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 7 Tool identification only worked 5 times out of 14 Scroll drop chance was reduced to 94% Musable item generation frequency had a negative bias of 32% Amulet drop chance was reduced to 94% Potion drop chance was reduced to 97% Weapon drop chance was reduced to 90% Armor drop chance was reduced to 86% Shop item generation was reduced to 78% Concealing monsters were spawned underneath items 61% of the time only Monster death drops spawned with only 90% chance Mastering the following skill taught you the hidden power: attack spells The following skill was trained at one fifth the usual rate: petkeeping The following skill became untrainable if you tried to train it too early: scimitar (turn 288) The following skill became untrainable if you tried to train it too early: orb (turn 3890) The following skill couldn't be trained before a certain turn number is reached: protection spells (turn 45915) Heavy curses were more common by 21% Items were more likely to be generated cursed by 3% Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 76780 Monster spawn increase reached its maximum at turn 130879 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 535680 The monster class that cannot be genocided was long worm tail The monster species that spawned more often: giant varied tick (freq bonus 12) The monster species that spawned more often: roaring pseud (freq bonus 8) The monster species that spawned more often: sin gorilla (freq bonus 4) The monster species that spawned more often: kiwit (freq bonus 2) The monster species that spawned more often: white force ooze (freq bonus 8) The monster species that spawned more often: volcano lemming (freq bonus 42) The monster species that spawned more often: Detective Kommissioner (freq bonus 8) The monster species that spawned more often: kopkeeper (freq bonus 6) The monster species that spawned more often: welcomed dichromatic consomme (freq bonus 4) The monster species that spawned more often: freewheel dentition (freq bonus 2) The monster species that spawned more often: attune andantino (freq bonus 1) The monster species that spawned more often: empiric hypothecate (freq bonus 36) The monster species that spawned more often: Meltem (freq bonus 6) The monster species that spawned more often: prick bear (freq bonus 4) The monster species that spawned more often: hauled evidence atoning incommoding rocketed (freq bonus 3) The monster species that spawned more often: noncritical micronutrient (freq bonus 24) The monster species that spawned more often: female ronin (freq bonus 12) The monster species that spawned more often: adult sirrush (freq bonus 15) The monster species that spawned more often: icicle piercer (freq bonus 4) The monster species that spawned more often: hidden bat (freq bonus 3) The monster trait that was more common: monsters that count as pokemon (freq bonus 2) The monster trait that was more common: monsters that can swim (freq bonus 2) The monster trait that was more common: monsters with extra painful attacks (freq bonus 10) The monster trait that was more common: monsters that want the Book of the Dead (freq bonus 3) The monster species that never randomly spawned: baptist The monster species that never randomly spawned: lumpy immigration The monster species that never randomly spawned: freemason diligent searcher The monster species that never randomly spawned: glowing mold The monster species that never randomly spawned: mine dragon The monster species that never randomly spawned: barographic massing The monster species that never randomly spawned: starvation ray The monster species that never randomly spawned: ammo stash-stacker The monster species that never randomly spawned: red snake The monster species that never randomly spawned: shaped warp fungus The monster class that always generated with extra speed: bat or bird The RNG hath decreed that this item was never generated: evil leather armor ((null)) The RNG hath decreed that this item was never generated: slow monster (light green) The RNG hath decreed that this item was never generated: spiked club ((null)) The RNG hath decreed that this item was never generated: create familiar (wormwood) The RNG hath decreed that this item was never generated: airhead cap (cloudy helmet) The RNG hath decreed that this item was never generated: cure numbness (opaque) The RNG hath decreed that this item was generated more often: tallow candle (candle, freq bonus 9) The RNG hath decreed that this item was generated more often: ore mining (off-build, freq bonus 3) The RNG hath decreed that this item was generated more often: hugging gown (contaminated coat, freq bonus 22) The RNG hath decreed that this item was generated more often: sexy leather pump ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: Jessica's jewel (teal, freq bonus 6) The RNG hath decreed that this item was generated more often: nerve poison (multispell, freq bonus 15) The RNG hath decreed that this item was generated more often: shotgun shell ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: healing (white, freq bonus 18) The RNG hath decreed that this item was generated more often: healer uniform (clean white clothes, freq bonus 24) The RNG hath decreed that this item was generated more often: cloak of portation (gravity cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: implant of beauty (glacial, freq bonus 11) The RNG hath decreed that this item was generated more often: driving (WILHELMINE TAKESHI, freq bonus 7) The RNG hath decreed that this item was generated more often: cancel dragon scale shield (cancel dragonhide shield, freq bonus 11) The RNG hath decreed that this item was generated more often: implant of bile (pure, freq bonus 9) The RNG hath decreed that this item was generated more often: chocolate ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: simeout stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: freeze sphere (hardcover, freq bonus 81) The RNG hath decreed that this item was generated more often: enchant (legit, freq bonus 4) The RNG hath decreed that this item was generated more often: implant of replenishing (hibernal, freq bonus 10) The RNG hath decreed that this item was generated more often: suguhanoken ((null), freq bonus 10) The RNG hath decreed that this item was always generated cursed: toxic (holed) The RNG hath decreed that this item was always generated cursed: heavy brick ball ((null)) The RNG hath decreed that this item was always generated cursed: polymorph (silver) The RNG hath decreed that this item was always generated cursed: proof armor (I AM THE KING) The RNG hath decreed that this item was always generated cursed: share pain (octogonal) The RNG hath decreed that this item was always generated cursed: victim knife ((null)) The RNG hath decreed that this item was always generated cursed: cloak of death (deadly cloak) The RNG hath decreed that this item was always generated cursed: impact gunfire (cannonblast) The RNG hath decreed that this item was always generated cursed: mountains (VERY FUNNY FACIAL EXPRESSION) The RNG hath decreed that this item was always generated cursed: regeneration (moonstone) The RNG hath decreed that this trap was always invisible: trap of longing The RNG hath decreed that this trap was generated more often: disconnect trap (freq bonus 20) Trap randomization happened for 1 in 866 traps Traps were spawned invisible 1 times in 82 Traps were extra hard to find 6% of the time Next attribute increase check would have come at turn 1908 Strength training was 2 Dexterity training was 3 Wisdom training was 5 Constitution training was 9 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You were paralyzed (-1) You had not decided on your sexuality yet You were prevented from having automatic searching (0) You had infravision You had 1344 points of nutrition remaining You were swallowed by a not just a watcher You had full nutrients You had polymorph control Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.2 (8219870f) - last build Thu Aug 12 04:05:51 2021. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 8% 98% b - protection 1 + protect 8% 98% c - cure blindness 2 + healing 8% 98% d - poison blast 4 + attack 90% 298% Techniques known in the end Name Level Status reinforce memory 3X LIMIT(0) sigil of control 3X LIMIT(0) sigil of tempest 3X LIMIT(0) sigil of discharge 3X LIMIT(0) appraisal 3 R LIMIT(0) panic digging 3 R LIMIT(1777) phase door 3 R LIMIT(0) invoke deity 3 R LIMIT(0) symbiosis 3 O LIMIT(0) power surge 1X LIMIT(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak stone (cyanism cloak) Scrolls scroll of trap disarming (OXHE SRIAN) scroll of healing (NHQDB IS ACTUALLY KERIOQDB) scroll of mana (RIEN NE VA PLUS) scroll of phase door (EXTORTION RACKET) scroll of standard id (FIVE NIGHTS AT FIQS) scroll of cure (IAKYMBIAI IAO IOERBETH IOBOLGHOSETH BASELE) scroll of heal other (THE BUGFIX SUXXORZ TOTALLY) * scroll of extra healing (ICHE NIXE SPRECHE SPRACHE) * scroll of greater mana restoration (OUI TRES BIEN MERCI BEAUCOUP) scroll of enchant weapon (ONLY I KNOW THAT THERE IS A BOSS BUG IN EVERY AREA) Spellbooks spellbook of confuse monster (scratched) spellbook of protection (crimson) spellbook of cure blindness (multi-hued) spellbook of poison blast (acidic) Potions potion of vampire blood (blood-red) potion of oil (chocolate) Rings ring of polymorph control (color changing) Wands wand of poison (finned) wand of venom scattering (adamantium) wand of create horde (diagonal) wand of detect monsters (girly) Gems spinel (violet) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 1: Level 2: [intpla] (beh!) <- You are here Neutral Quest: level 2 Level 2: [behol] Vanquished creatures 0 flightless birds (1 created) 0 jackals (2 created) 0 stoats (1 created) 0 small gas spores (5 created) 0 touch spores (10 created) 0 thiev spores (2 created) a thirv spore 0 gas spores (6 created) 0 ego gas spores (2 created) 0 grep spores (3 created) 0 hidden gas spores (1 created) 0 monotons (3 created) 0 poison gas spores (1 created) 0 not just a watchers (2 created) 0 floating eyes (9 created) 0 not a floating eyes (1 created) 0 porter floating eyes (2 created) 0 floating tongues (1 created) 0 exact levitators (1 created) 0 land urchins (1 created) 0 glowing eyes (1 created) 0 negator eyes (1 created) 0 magic spheres (1 created) 0 bloody eyes (1 created) 0 fluffy cats (1 created) a hobbit 0 silky anteaters (1 created) a visor sewer rat 0 toxrats (2 created) a crawling worm mass 0 grid gropers (1 created) a drop elemental 0 lichens (2 created) 0 porter lichens (1 created) 0 golden molds (1 created) 0 red fungi (1 created) 0 venom fungi (1 created) 0 carollian monsters (1 created) a newt mummy 0 shambling wights (1 created) a grumble wight 0 kobold zombies (1 created) 0 regular humans (1 created) 0 nords (1 created) a novice dark wall The Beholder (0 times) 83 creatures born. 8 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 9 times You killed 7 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -3 You had a maximum alignment of 9 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 2 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (29 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (3 of 500) searching [Restricted] (max Restricted) (2 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (2 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 2 with 270 points, and 31 pieces of gold, after 293 moves. Killer: a monster (not just a watcher), while panic digging You were level 3 with a maximum of 57 hit points when you died. You reached the 315th place on the top 10000 list. No Points Name Hp [max] 1 1842985 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 41. Killed by a monster (frozen ice block). - [251] 2 1585578 ziratha-Poi-Dev-Fem-Cha died in Deep Mines on level 61. Killed by a monster (gangrenous wyrm), while paralyzed by a miguc trap. - [213] 3 1066163 ziratha-Poi-Dev-Fem-Cha died in Chaotic Quest on level 35. Killed by a monster (fallen pirate). - [264] 313 276 Algot-Acu-Lol-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (hermit crab). - [30] 314 273 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a monster (giant spotted rat). - [31] *315 270 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom * on level 2. Killed by a monster (not just a watcher), while panic digging. - [57] 316 265 MaulkrumbW-Wiz-Bor-Fem-Neu quit in The Dungeons of Doom on level 1. 43 [43] 317 261 zor-Hea-Vie-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a critically injured thief's explosion. - [32]