ziratha, chaotic female devilish Poison Mage ################################################### ######## # #}}}}}}}}}}}}.....................................# .....#.. ##### #}}}}}}}} #}}}}}.#....-------------------.-----.........#....#. ###...# #}}}}}}}}}}}}......| |?+"+!| |.| |[--------#-...#..# #.....# -----}}}......| |/+/*+| +.+ |.| ....#.. #...<.## ---}}.#...| |.....| |.| |.| ##....#. ##.....# --}}....|---- ---+--- +.-----.| ------...#.#..# #...### --}....|... ##...## |.......--+--...........#..###.## |}}...|...| |.....----.............-----......#..##.## ----+-------}...-#-|------..{............)......| ###)...##..#..# |..............................-----.....----...+ |.......#..#.## |........................(....## ##...# |...| |.#..........# ----+-------}}..-#-|-.---|---+# +.... |...-----........#..## |}}}..|...|.|.....| ##.{. --............#...#..# -}}}}.|...|.|[[.[[| ... |................#..## --}}}}}.-----.|[[[[[| ##.# |..#...#....-#-#-##..# ---}}}#}}}......|-------# #+ |...........#.....#|.# #-}}}}}}}}}}}.#..|))))&-.## #--.#...>.....|....((#..# #}}}}}}}}}}}}}...|)))I.|..--+-- | #.........#...+%(..|.#..# }}}}}}}}}#}}}}}}}}..-------......-------...............|...%.|.#.. #}}}}}}}}}}}}#}}......%...................#..........#.......#..# [Ziratha the Green Poisoner] St5 Dx10 Co11 In17 Wi8 Ch4 PoiDevFemCha Dlvl:6 $203 HP-8(108) Pw119(153) AC9 Xp8/1397 T1784 Latest messages You are caught in the poison gas cloud! The poison gas cloud hits you! The poison doesn't seem to affect you. The poison gas cloud bounces! It is caught in the poison gas cloud! You are caught in the poison gas cloud! The poison gas cloud hits you! The poison doesn't seem to affect you. It hits you! [-11 -> 49] You hear a flinging sound. You are hit by a shotgun shell! [-20 -> 29] You are hit by a shotgun shell! You hear the howling of the CwnAnnwn... [-25 -> 4] Warning: HP low! It touches you! It hits you! You die... Your inventory Amulets # - an uncursed amulet of magical breathing {0} Weapons # - 28 uncursed +1 crossbow bolts {0} a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} J - 18 uncursed +0 inferior bolts {0} L - 30 uncursed +0 crossbow bolts {0} N - 65 uncursed +0 material bolts {2} V - 15 uncursed +0 silver arrows {0} Armor # - an uncursed +0 pair of leather gloves (being worn) {4} b - a blessed +1 poisonous cloak {4} F - an uncursed +0 cloak of invisibility {4} H - an uncursed +0 bunny ear {1} I - an uncursed +0 pair of gauntlets of typing {4} Y - the heavily cursed -2 dwarvish cloak named The Chieftan {4} Z - an uncursed +0 pair of iron shoes {20} Comestibles c - 3 uncursed food rations {0} v - an uncursed tripe ration {0} w - 3 uncursed cream pies {0} z - the uncursed cram ration named Doenerteller Versace {0} O - an uncursed carrot {0} Scrolls # - an uncursed scroll of enchant armor {0} e - an uncursed finalized scroll of identify {0} n - 6 uncursed scrolls of healing {0} o - 5 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 3 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} u - an uncursed scroll of enchant weapon {0} Q - a cursed scroll of heal other {0} S - a cursed scroll of healing {0} Spellbooks i - a blessed finalized spellbook of confuse monster (0:4) {0} j - a blessed finalized spellbook of protection (0:2) {0} k - a blessed spellbook of cure blindness (0:3) {0} l - a blessed spellbook of poison blast (1:2) {0} t - an uncursed spellbook of cure stun (5:4) {0} B - an uncursed finalized spellbook of poison blast (0:3) {0} D - an uncursed finalized spellbook of clairvoyance (0:1) {0} M - an uncursed spellbook of cure monster (0:1) {0} Potions # - a cursed finalized potion of full healing {0} d - an uncursed finalized potion of clairvoyance {0} x - a blessed finalized potion of object detection called obj det {0} y - an uncursed potion of object detection called obj det {0} A - an uncursed potion of salt water {0} T - an uncursed potion of gain ability {0} Rings h - an uncursed ring of searching (on right foreclaw) {0} R - an uncursed +1 ring of gain intelligence {0} Wands f - an uncursed wand of poison (0:1) {0} g - an uncursed wand of venom scattering (0:17) {0} G - an uncursed wand of probing (0:5) {0} Tools # - an uncursed tin whistle called normal {0} m - an uncursed oil lamp (1265) {0} C - an uncursed large box {500} E - an uncursed lock pick {0} K - an uncursed lock pick {0} Gems P - an uncursed +0 worthless piece of red glass {0} U - 2 uncursed +0 worthless pieces of pink glass {0} W - 10 blessed +0 lead clumps called ok Contents of the large box: an uncursed potion of see invisible {0} Final attributes You have strayed Your alignment was -1 Your max alignment was 19 You carried 0 sins You could not have this property at all: freezopathy You could not have this property extrinsically: wallwalking You could not have this property intrinsically: sickness resistance Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 66 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 11 Monsters only dropped their equipment with 88% chance Scroll drop chance was reduced to 91% Ring drop chance was reduced to 38% Potion drop chance was reduced to 92% Food drop chance was reduced to 84% Shop item generation was reduced to 84% Concealing monsters were spawned underneath items 99% of the time only Monster death drops spawned with only 99% chance Mastering the following skill taught you the hidden power: enchantment spells The following skill was trained at one fifth the usual rate: dart The following skill was limited to basic proficiency: chaos spells The following skill was limited to expert proficiency: body spells The following skill couldn't be trained before a certain turn number is reached: lightsaber (turn 11421) The following skill became harder to train at higher skill levels: scimitar Number of artifacts generated was 2 Number of fake artifacts generated was 3 Monster spawn increase started at turn 101899 Monster spawn increase reached its maximum at turn 202419 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 708812 The monster class that cannot be genocided was human or elf The monster class that was spawned more often: human or elf (freq bonus 2) The monster color that was spawned more often: bright cyan (freq bonus 2) The monster species that spawned more often: weeping archangel (freq bonus 15) The monster species that spawned more often: lilac femmy (freq bonus 24) The monster species that spawned more often: warping gripy (freq bonus 20) The monster species that spawned more often: hance bacteriotoxin (freq bonus 8) The monster species that spawned more often: snake angel (freq bonus 10) The monster species that spawned more often: planetary mushroom (freq bonus 5) The monster species that spawned more often: admiration fleeting (freq bonus 8) The monster species that spawned more often: aureolin warp fungus (freq bonus 8) The monster species that spawned more often: quantum mechanic (freq bonus 4) The monster species that spawned more often: brahmanist hardshell effulging (freq bonus 8) The monster species that spawned more often: elder yellow dragon (freq bonus 24) The monster species that spawned more often: Ludwig (freq bonus 6) The monster species that spawned more often: at rainkid (freq bonus 18) The monster species that spawned more often: corona converter (freq bonus 10) The monster species that spawned more often: weakish soldier (freq bonus 6) The monster species that spawned more often: bow banger (freq bonus 7) The monster species that spawned more often: fleshhound of Khorne (freq bonus 15) The monster species that spawned more often: RNG beam (freq bonus 5) The monster species that spawned more often: wind warp fungus (freq bonus 12) The monster species that spawned more often: ascot inputting (freq bonus 24) The monster trait that was more common: monsters whose attacks slow you (freq bonus 1) The monster trait that was more common: monsters whose stats are randomized per playthrough (freq bonus 2) The monster trait that was more common: monsters that count as mind flayers (freq bonus 4) The monster trait that was more common: monsters that are no valid polymorph forms for the player (freq bonus 5) The monster trait that was more common: monsters that can be genocided (freq bonus 8) The monster species that never randomly spawned: deep lava drowning fish The monster species that never randomly spawned: depth force fungus The monster species that never randomly spawned: tonberry The monster species that never randomly spawned: cancel troll The monster species that never randomly spawned: anzy shadow The monster species that never randomly spawned: white stalking lichen The monster species that never randomly spawned: $bmy?! The monster species that never randomly spawned: special colony The monster species that never randomly spawned: tensely purism The monster species that never randomly spawned: Spill Kop The monster class that always generated with extra speed: rub monster The RNG hath decreed that this item was never generated: foam hostage chain ((null)) The RNG hath decreed that this item was never generated: special leather armor ((null)) The RNG hath decreed that this item was never generated: alchemy smock (apron) The RNG hath decreed that this item was never generated: amulet of evil variant (voicer) The RNG hath decreed that this item was never generated: elven dagger (runed dagger) The RNG hath decreed that this item was never generated: chocolate ((null)) The RNG hath decreed that this item was never generated: lead-filled mace ((null)) The RNG hath decreed that this item was never generated: platinum dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: sludge (litter, freq bonus 42) The RNG hath decreed that this item was generated more often: implant of thawing (ambergris, freq bonus 7) The RNG hath decreed that this item was generated more often: ice (IMMORTAL DUNGEON, freq bonus 14) The RNG hath decreed that this item was generated more often: ice box of waterproofing (cooling box, freq bonus 40) The RNG hath decreed that this item was generated more often: brown shit cloak (rifling power cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: lava (red-hot, freq bonus 66) The RNG hath decreed that this item was generated more often: tron boots (balanced boots, freq bonus 19) The RNG hath decreed that this item was generated more often: egoist cloak (prolo cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: unlucky stone (gray, freq bonus 60) The RNG hath decreed that this item was generated more often: Ludgera's jewel (white, freq bonus 3) The RNG hath decreed that this item was generated more often: negative dragon scales ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: spec lance ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of insomnia (awakening, freq bonus 4) The RNG hath decreed that this item was generated more often: thresher ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: tele level (irregular, freq bonus 9) The RNG hath decreed that this item was generated more often: robe of stasis (bleached robe, freq bonus 5) The RNG hath decreed that this item was generated more often: inka mithril-coat ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: Henrietta's jewel (violet, freq bonus 8) The RNG hath decreed that this item was generated more often: magic mapping (ELAM EBOW, freq bonus 7) The RNG hath decreed that this item was generated more often: invis walkers (steel toed boots, freq bonus 4) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 91) The RNG hath decreed that this item was always generated cursed: skill cap (pope hat) The RNG hath decreed that this item was always generated cursed: implant of pumping (shaven) The RNG hath decreed that this item was always generated cursed: Ayanami wrapping ((null)) The RNG hath decreed that this item was always generated cursed: gain level (overpowered) The RNG hath decreed that this item was always generated cursed: heavy iron ball ((null)) The RNG hath decreed that this item was always generated cursed: marble (white) The RNG hath decreed that this trap was always invisible: quasar trap The RNG hath decreed that this trap was generated more often: styx trap (freq bonus 15) Trap randomization happened for 1 in 613 traps Traps were spawned invisible 1 times in 86 Traps were extra hard to find 4% of the time Next attribute increase check would have come at turn 7273 Strength training was 50 Dexterity training was 35 Wisdom training was 38 Constitution training was 22 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having freezopathy (0) You leeched mana You had automatic searching You had infravision You had 1835 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.2 (8219870f) - last build Thu Aug 12 04:05:51 2021. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 83% b - protection 1 + protect 0% 83% c - cure blindness 2 + healing 0% 93% d - poison blast 4 + attack 0% 341% Techniques known in the end Name Level Status reinforce memory 8X Prepared(0) sigil of control 8X Prepared(0) sigil of tempest 8X Prepared(0) sigil of discharge 8X Prepared(0) appraisal 8 R Prepared(0) panic digging 8 R Prepared(0) phase door 8 R Prepared(0) invoke deity 8 R Prepared(0) symbiosis 8 O Prepared(0) power surge 6X Prepared(0) draw energy 4X Prepared(0) recharge 2X Prepared(0) Discoveries Amulets amulet of magical breathing (mover) Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (orange cloak) leather gloves (steel gloves) cloak of invisibility (sand cloak) bunny ear (headpiece) gauntlets of typing (waxy gloves) dwarvish cloak (hooded cloak) iron shoes (hard shoes) Scrolls scroll of identify (THE ASIAN GIRL PRODUCES BEAUTIFUL FARTING NOISES WITH HER SEXY BUTT) scroll of healing (SILMARELL SHOULD ADD MORE SLEX QUOTES) scroll of mana (FUKDASAC DICKOMIXTIO KISOASSEKOCK) scroll of phase door (BETTER KILL ALL THREE ALIGNMENT KEY BOSSES) scroll of standard id (JUYED AWK YACC) scroll of cure (K2 DOENER KEBAB CENTER) scroll of heal other (STACHE EM EXTENDED LUXURIOUS MOUSTACHE) * scroll of extra healing (LIBERA MI DALLE CATENE DI AENDRU RASENBAN) * scroll of greater mana restoration (VOMIT TO MELT ENEMY) scroll of teleportation (HOW WAS I) scroll of enchant armor (FOX NAWAGU) scroll of enchant weapon (ABSOLUTELY SAFE VACCINE) Spellbooks spellbook of confuse monster (origami) spellbook of protection (fullpost) spellbook of cure blindness (stick-patterned) spellbook of poison blast (immaculate) spellbook of cure stun (mossy) spellbook of clairvoyance (horrible) spellbook of cure monster (red) Potions potion of clairvoyance (bird's eye) potion of oil (silver) potion of object detection called obj det (dirty) potion of full healing (polka-dot) potion of salt water (swirly) potion of gain ability (opaque) potion of see invisible (murky) Rings ring of searching (grindstone) ring of gain intelligence (immaterial) Wands wand of poison (dodecagonal) wand of venom scattering (directional) wand of striking (hexagonal) wand of probing (ornamental) Tools oil lamp (lamp) tin whistle called normal (whistle) large box (wooden box) Gems lead clump called ok (gray) worthless piece of red glass (red) worthless piece of pink glass (pink) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: Level 3: (mines, bookshop (i)) Level 4: Level 5: [unhck] Level 6: [mall] <- You are here The Gnomish Mines: levels 4 to 5 Level 4: Level 5: Vanquished creatures 0 large cockroaches (1 created) 0 effect butterflies (1 created) 0 balltrip blobs (1 created) 0 noctfems (1 created) 0 grep spores (1 created) a viri sneezer a wimp (2 created) 2 hobbits 0 group hobbits (1 created) a force dwarf an army dwarf a dwarf thief a phasing hobbit wizard (2 created) a bugoff bear 0 minidemons (1 created) 0 wanter demons (1 created) 0 evasive homunculi (1 created) 0 umlers (1 created) 0 hidden rutterkins (1 created) a nonstandard kobold a fairy moogle a mynock 0 lickety nymphs (1 created) a covidimondaine a goblin cop a loser orc 0 goblin shamans (1 created) a petty rothe 0 drains rats (2 created) 2 pack rabbits a field vole 0 sand rats (1 created) a spideroid 0 fub crawlers (1 created) 0 cave spiders (1 created) 0 hole spiders (1 created) 0 araches (1 created) 0 daddy longlegses (3 created) 0 metallic red centipedes (1 created) 0 lame horses (1 created) a pony a crawling worm mass (2 created) a white worm mass an illusion in the mist 0 unexpected banners (1 created) a colorless waser a chaffinch 0 curn centaurs (1 created) a one-legged centaur 0 lichens (1 created) a porter lichen (0 created) 0 blink stalks (1 created) a cyan patch (0 created) 0 petty noise helpers (1 created) 0 venom fungi (1 created) a sub-gnome 2 stroke gnomes 0 gnomes (1 created) 0 gnome stalkers (1 created) 2 pt gnomes (3 created) a petty gnome thief a little grey alien 0 intermediate gnomes (1 created) a lowercrome 0 intercromes (1 created) a gnome lord (2 created) a crosslord an ulcher gnome 0 gnome cripples (1 created) a grabber 0 angsty gnomes (1 created) 0 gnome ladies (1 created) a little squeaker (2 created) 5 Kop Sergeants a Yendorian Sergeant an ant mummy a sanity mummy an early mummy a form mummy a dork mummy 0 rammer mummies (1 created) a grey naga hatchling a low ooze 0 strict snakes (1 created) a chasing garter snake a meadow snake 0 striped rat snakes (2 created) 0 hehing snakes (1 created) a grid xorn a new zombie a goblin zombie a gnome zombie a bat zombie a chicken zombie 0 helper zombies (1 created) a null zombie 0 draugrs (1 created) 0 skeletal divers (1 created) a unicorn zombie a spit golem a casa golem 0 coal miners (1 created) a human 0 ancipitals (1 created) 0 item masters (5 created) 0 shopkeepers (6 created) 0 prisoners (4 created) 0 aligned priests (1 created) a watchman (5 created) 0 watch captains (1 created) an eh ghost a discharge floater a sheyd a child spirit 0 hata-matas (1 created) 0 undefined fish (1 created) 0 babelfish (1 created) a piranha 0 regular plants (1 created) 0 creeperflowers (1 created) 0 biem turrets (2 created) 0 deduct turrets (1 created) 0 color turrets (1 created) 0 abducation pillars (1 created) a fragrance dispenser 158 creatures born. 75 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 3 times You eaten food with animal by-products 2 times You eaten meat 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 96 times You killed 73 monsters You were illiterate You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate You applied items 5 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 1 time You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 12 times You failed to cast a spell 1 time You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -3 You had a maximum alignment of 19 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 4 times You successfully searched for doors or corridors 5 times You heard farting noises 1 time You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 2 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 4 locks You converted 0 altars You had your items stolen 0 times You got poisoned 3 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 1 time You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 2 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 2 scrolls You allowed monsters to zap 1 wand You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 1 time You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 5 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 1 time You were down to your last hit point 0 times Your skills at the end (17 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (9 of 20) polymorphing [Unskilled] (max Expert) (14 of 20) devices [Basic] (max Expert) (21 of 160) searching [Basic] (max Expert) (29 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (116 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (96 of 160) healing spells [Basic] (max Expert) (22 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (32 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (3 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 6 with 5838 points, and 0 pieces of gold, after 1784 moves. Killer: a monster (invisible Ms. Cazelon, the shopkeeper) You were level 8 with a maximum of 108 hit points when you died. You reached the 103rd place on the top 10000 list. No Points Name Hp [max] 1 1842985 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 41. Killed by a monster (frozen ice block). - [251] 2 1585578 ziratha-Poi-Dev-Fem-Cha died in Deep Mines on level 61. Killed by a monster (gangrenous wyrm), while paralyzed by a miguc trap. - [213] 3 1066163 ziratha-Poi-Dev-Fem-Cha died in Chaotic Quest on level 35. Killed by a monster (fallen pirate). - [264] 101 5968 Algot-Ota-Wra-Fem-Law died in The Gnomish Mines on level 6. Killed by a monster (bird zombie). - [92] 102 5904 Indiana-Arc-Mum-Fem-Cha died in The Gnomish Mines on level 5. Killed by a monster (Mr. Izchak, the shopkeeper). - [103] *103 5838 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom * on level 6. Killed by a monster (invisible Ms. Cazelon, the shopkeeper). - [108] 104 5755 Algot-Bar-Fel-Mal-Law died in The Gnomish Mines on level 6. Killed by a monster (red river hog). - [36] 105 5581 Clover-Car-Lep-Fem-Cha died in The Dungeons of Doom on level 6. Killed by a monster (Hmnyw-Pharaoh). - [70]