ziratha, chaotic female devilish Poison Mage ------------------------------------- --------------------------------- |}}.}.}}..}}.}..}...}.}}.}}....}..^.}}.}}}}.}}}..}}}}}.}..}.}}.}}.}}.}| |......}.}.}.}..}...}}}}}}}}.....}}.}..}.}}.}}}..^.^.}.}..}.}}.}...}}.| |.}..}}.}}.}..^.}..}}.}}}...}..}}}^.}.}.}}..}..}}}}.}}.}.}..}}}.}}}}%}| |}}.}}.}}}}}^^.}}.}}.....}.}..}}.}...}}..}}}}.}..}.}}}}}}..}}}.}...}}.| |.|.%..}....}}}}.$.....}}.}}.}...}}}........}.}.}..}^}}..}.}}}}}}}..}...| |&|..}..}.}...}}}.}}%}}.}}}...}..}}}. ....}}....}.}}}}}}.}}..}}^}}}}| |.&&}}}....}.}.}.}.....}.}.}}}.}}}}}. ...}}}.}}.}.}..}}}}}}}}}}..}... |.|%}^..}}....}.}}.}}...}.}...}..}}}.........}.}.}}.}}..}}}.}...}..}..}.| |.|}.}...}.}}}}..}}..}}}}..}}...}}}}.}}.}..}....}}.}.}...}...}}.}}}}.}}}| |.|...}}.}}..}..}}..}..}}.}}}}}..}}}}.}}}..}}}}...}}..}.}}..}.}}}.}}}}.}| |.|.}.}.}......}}...}}.}}.}.}}.}}}..^}.}....}}}}}}..}.}..}.}..}......}.}| |<|.}}.}}..}....}..}}}......}}.}}}.}}}.}}.......}}...}}..}}.}.}}.%.}.}}}| |.------------------------------------- --------------------------------- [Ziratha the Green Poisoner] St7 Dx11 Co10 In9 Wi7 Ch6 PoiDevFemCha Dlvl:3 $0 HP-3(90) Pw116(116) AC8 Xp7/749 T173 Latest messages [-3 -> 6] Warning: HP low! "Green Poisoner COOLING" The hungry demon reaches out, and your body shrivels. [-5 -> 2] Warning: HP low! Your silver khakkhara sears the hungry demon's flesh! You kill the hungry demon! The spined devil picks up a ring mail {100}. The spined devil picks up a pronged polearm {60}. The spined devil hits you! [-1 -> 1] Warning: HP low! The spined devil misses. You are defrosted. You miss the spined devil. The spined devil wields a pronged polearm {60}! The spined devil thrusts a pronged polearm. You are hit by a pronged polearm. You die... Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} Armor B - an uncursed +1 poisonous cloak (being worn) {4} Rings h - an uncursed +1 ring of gain constitution (on right foreclaw) {0} Tools b - an uncursed chest {772} Contents of the chest: 6 gold pieces {0} an uncursed +1 helmet {20} an uncursed +0 pair of sneakers {2} an uncursed clove of garlic {0} 2 uncursed food rations {0} an uncursed scroll of taming {0} a blessed scroll of destroy armor {0} an uncursed scroll of heal other {0} an uncursed scroll of cure {0} 2 uncursed scrolls of standard id {0} 3 uncursed scrolls of phase door {0} 5 uncursed scrolls of mana {0} 6 uncursed scrolls of healing {0} an uncursed finalized scroll of secure identify {0} a blessed spellbook of armor smash (0:2) {0} an uncursed spellbook of blank paper (4:5) {0} a blessed spellbook of cure blindness (1:4) {0} a blessed finalized spellbook of poison blast (0:3) {0} a blessed spellbook of protection (0:2) {0} a blessed spellbook of confuse monster (0:-2) {0} an uncursed potion of water {0} an uncursed potion of restore ability {0} an uncursed wand of venom scattering (0:1) {0} an uncursed wand of poison (0:2) {0} a cursed lock pick {0} Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins Implant identification only worked 1 times out of 42 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 146 Monsters only dropped their equipment with 98% chance Scroll drop chance was reduced to 95% Musable item generation frequency had a negative bias of 15% Wand drop chance was reduced to 98% Weapon drop chance was reduced to 85% Tool drop chance was reduced to 73% Food drop chance was reduced to 95% Shop item generation was reduced to 99% Concealing monsters were spawned underneath items 93% of the time only Mastering the following skill taught you the hidden power: polearms The following skill was trained at half the usual rate: squeaking The following skill was limited to skilled proficiency: healing spells The following skill became harder to train at higher skill levels: two-handed weapons Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 29778 Monster spawn increase reached its maximum at turn 129177 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 1069900 The monster class that cannot be genocided was umber hulk The monster species that spawned more often: aquatic play figure (freq bonus 6) The monster species that spawned more often: wrested frantically implanting sanatorium (freq bonus 8) The monster species that spawned more often: prunable institutionally (freq bonus 27) The monster species that spawned more often: eldritch ki-rin (freq bonus 4) The monster species that spawned more often: knighting mine engender (freq bonus 3) The monster species that spawned more often: muscle golem (freq bonus 4) The monster species that spawned more often: black crasher (freq bonus 18) The monster species that spawned more often: blood bloater (freq bonus 9) The monster species that spawned more often: laboriously nonvisual collegial impeded (freq bonus 3) The monster species that spawned more often: poison ivy (freq bonus 3) The monster species that spawned more often: wrinkled hygroscopic placental (freq bonus 12) The monster species that spawned more often: elict roll wall (freq bonus 16) The monster species that spawned more often: polepoker (freq bonus 2) The monster species that spawned more often: funny girl (freq bonus 2) The monster species that spawned more often: mimic mummy (freq bonus 2) The monster species that spawned more often: fingerprinting sanitize ricochet (freq bonus 6) The monster species that spawned more often: swamp fern sprout (freq bonus 8) The monster species that spawned more often: backtaker vortex (freq bonus 18) The monster species that spawned more often: daffier exuded (freq bonus 4) The monster species that spawned more often: master glorkum (freq bonus 24) The monster trait that was more common: monsters that are slithy (freq bonus 1) The monster trait that was more common: monsters that have hug attacks (freq bonus 2) The monster trait that was more common: monsters with sleep resistance (freq bonus 9) The monster trait that was more common: monsters that hit as a +4 weapon (freq bonus 2) The monster trait that was more common: monsters whose attacks cause fire, cold, shock and drain life damage (freq bonus 1) The monster trait that was more common: monsters whose attacks freeze you with ice blocks (freq bonus 4) The monster trait that was more common: monsters that are always spawned peaceful (freq bonus 6) The monster species that never randomly spawned: pilgrimage furnish unambiguously orphanage The monster species that never randomly spawned: hobbit hermit The monster species that never randomly spawned: propulsive unexciting The monster species that never randomly spawned: vampire mage The monster species that never randomly spawned: nonclerically bedecking The monster species that never randomly spawned: fokieng wand The monster species that never randomly spawned: regular mimic The monster species that never randomly spawned: outlandish field worker The monster species that never randomly spawned: ambush thief The monster species that never randomly spawned: nitwit resurveyed embryologic abscond The RNG hath decreed that this item was never generated: disarming (wet) The RNG hath decreed that this item was never generated: battery stone (gray) The RNG hath decreed that this item was never generated: discharge stone (gray) The RNG hath decreed that this item was never generated: wakame ((null)) The RNG hath decreed that this item was never generated: inka mithril-coat ((null)) The RNG hath decreed that this item was never generated: impossibly heavy elysium ball ((null)) The RNG hath decreed that this item was never generated: amulet versus curses (attractive) The RNG hath decreed that this item was never generated: mountains (VERY FUNNY FACIAL EXPRESSION) The RNG hath decreed that this item was never generated: wonder (GIMMIE ALL THE SPELLS) The RNG hath decreed that this item was never generated: conflict (ruby) The RNG hath decreed that this item was generated more often: amulet of sickness resistance (sparkling, freq bonus 9) The RNG hath decreed that this item was generated more often: restoration (worthless, freq bonus 35) The RNG hath decreed that this item was generated more often: mace ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: pet syringe (dental, freq bonus 19) The RNG hath decreed that this item was generated more often: cloak of cancellation (tone cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: heavy wood ball ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: helm of thirst (echo helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: multitrapping stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: Lou's jewel (cyan, freq bonus 4) The RNG hath decreed that this item was generated more often: platinum dragon scale shield (platinum dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: glass chain ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: practice (insulating, freq bonus 4) The RNG hath decreed that this item was generated more often: Anna's jewel (blue, freq bonus 4) The RNG hath decreed that this item was generated more often: implant of fast repair (arcing, freq bonus 8) The RNG hath decreed that this item was generated more often: left-appendage gloves (failuncap gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: lightning (curved, freq bonus 17) The RNG hath decreed that this item was generated more often: illusion (YOUR HEAD WILL EXPLODE, freq bonus 11) The RNG hath decreed that this item was generated more often: spec lance ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: conflict (monospace, freq bonus 8) The RNG hath decreed that this item was generated more often: shiny star ((null), freq bonus 8) The RNG hath decreed that this item was always generated cursed: grow trees (mossy) The RNG hath decreed that this item was always generated cursed: fire stick ((null)) The RNG hath decreed that this item was always generated cursed: full healing (heretical) The RNG hath decreed that this item was always generated cursed: heavy zebetite ball ((null)) The RNG hath decreed that this item was always generated cursed: men's underwear ((null)) The RNG hath decreed that this trap was always invisible: ventilator The RNG hath decreed that this trap was generated more often: current shaft (freq bonus 2) Trap randomization happened for 1 in 722 traps Traps were spawned invisible 1 times in 84 Traps were extra hard to find 7% of the time Next attribute increase check would have come at turn 468 Strength training was 24 Dexterity training was 14 Wisdom training was 7 Constitution training was 1 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You leeched mana You had infravision You had 762 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.2 (8219870f) - last build Thu Aug 12 04:05:51 2021. You could have safely prayed (62) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 5% 99% b - protection 1 + protect 5% 99% c - cure blindness 2 + healing 5% 99% d - poison blast 4 + attack 9% 299% Techniques known in the end Name Level Status reinforce memory 7X Prepared(0) sigil of control 7X Prepared(0) sigil of tempest 7X Prepared(0) sigil of discharge 7X Prepared(0) appraisal 7 R Prepared(0) panic digging 7 R Prepared(0) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) symbiosis 7 O Prepared(0) power surge 5X Prepared(0) draw energy 3X Prepared(0) recharge 1X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (brick cloak) helmet (strip bandana) sneakers (turning shoes) Scrolls scroll of secure identify (IMMORTAL DUNGEON) scroll of healing (PONUS MOSTAS) scroll of mana (AMERIKANSKA PRESIDENTEN AER EN STOR MAN) scroll of phase door (APOKRAR DONENIGHT) scroll of standard id (VERY FUNNY FACIAL EXPRESSION) scroll of cure (TUOE DISNI) scroll of heal other (SHUCKLEINOU) * scroll of extra healing (MISHMASH EM EXTENDED EVERYTHING BUT THE KITCHEN SINK) * scroll of greater mana restoration (DIE BEFORE YOUVE MOVED) scroll of taming (EY REFLECT EFF INT) scroll of destroy armor (WET WITH WATER) Spellbooks spellbook of confuse monster (bloodless) spellbook of protection (multicolored) spellbook of cure blindness (dark brown) spellbook of poison blast (dark blue) spellbook of armor smash (onyge) spellbook of blank paper (plain) Potions potion of restore ability (spiritual) potion of invisibility (dark ruby) potion called frz (crimson) potion of water (clear) Rings ring of gain constitution (smirgle) Wands wand of poison (mithril) wand of venom scattering (wicker) wand of gain level (windy) Tools chest (wooden container) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 1: Level 2: Level 3: <- You are here Vanquished creatures 0 blobs (1 created) 6 minigaters (19 created) a deimonidaine (4 created) 0 larvae (1 created) 0 Rame Ducks (1 created) 0 venom fungi (1 created) 0 large humanoids (1 created) 0 gruff mummies (1 created) 0 hap snakes (1 created) 0 human adventurers (1 created) 0 human thieves (1 created) 0 insane survivors (1 created) 0 white friars (1 created) a beginner 0 redguards (1 created) a thieving girl 0 crappy brats (1 created) 0 blue elves (1 created) 0 drow warriors (1 created) 0 shopkeepers (1 created) 12 demonoids (27 created) a horned creature (4 created) 0 infernals (4 created) 3 hehefernals (5 created) an infernal potato (4 created) a gene jinn (10 created) 5 flying demons (14 created) 2 flying rogues (9 created) 3 strange larvae (14 created) 3 bitty demons (6 created) 4 hungry demons (12 created) 6 regular demons (11 created) 0 will demons (1 created) 0 Joker Blacks (1 created) 0 ginnis (1 created) 0 slash ginnis (1 created) 0 earth demons (2 created) 0 sand demons (1 created) 0 spined devils (2 created) 0 moda daemons (1 created) 3 wirble devils 0 ashz devils (1 created) an egg-hatched devil (4 created) 0 sars-infected foocubi (1 created) 2 typical devils an incubus (2 created) 0 somaleses (1 created) 0 vengedemons (1 created) a bigoted math teacher (3 created) 0 teachers with yellow teeth (1 created) 0 snappy women (1 created) 0 super-old asshole teachers (4 created) 0 work houseses (1 created) 0 flying fish (2 created) 0 very warm fish (1 created) 0 black suppliers (1 created) 200 creatures born. 58 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 65 times You killed 40 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 3 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -3 You had a maximum alignment of 11 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 1 time You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 3 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 1 lock You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 0 scrolls You allowed monsters to zap 1 wand You saw demons being gated in 3 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 1 time You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 1 potion You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 1 time You were down to your last hit point 0 times Your skills at the end (15 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (6 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (85 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (21 of 500) searching [Restricted] (max Restricted) (1 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 3 with 3102 points, and 6 pieces of gold, after 173 moves. Killer: a lucern hammer You were level 7 with a maximum of 90 hit points when you died. You reached the 135th place on the top 10000 list. No Points Name Hp [max] 1 1842985 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 41. Killed by a monster (frozen ice block). - [251] 2 1585578 ziratha-Poi-Dev-Fem-Cha died in Deep Mines on level 61. Killed by a monster (gangrenous wyrm), while paralyzed by a miguc trap. - [213] 3 1066163 ziratha-Poi-Dev-Fem-Cha died in Chaotic Quest on level 35. Killed by a monster (fallen pirate). - [264] 133 3282 Kryptos-Mys-Asg-Fem-Cha died in The Gnomish Mines on level 6 [max 7]. Killed by a monster (gnome lord). - [86] 134 3259 DrakeMarsh-Dan-Akt-Fem-Cha escaped the dungeon [max level 4]. 44 [44] *135 3102 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a lucern hammer. - [90] 136 3094 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 5. 109 [109] 137 3017 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 5. Killed by a monster (Inspector Lieutenant). - [82]