ziratha, chaotic female devilish Poison Mage -----------#### -------------------------------------------------- |.....(....,,,## |........................%..)....%...............| |.........|##,,# |.------------...........-----------------------.| |....>..<.| ##,# #|.|.....|....|.-------...|......|..............|.| --------.-- #,# #,..|.....|....|.|.....|...|......|..............|.| ####,#,,,,# #,## #,|.|.....|....|.| ....|...|......|..............|.| #,,,,#,#### #,,###,|.|.....| ...|.| ...|...,&.....|--|------------.| #,###,,# ##,,,,,|.---|-----|--.----|--...,-|----|................| --|---+----------###,,|............%.........{,,--- ------------------ ----.%.............----,,..-|---------|---......|### |................%..%..<#|.|......| ... |..-|----- |.....................|,,-.|......|.!..!!|..|.....| |.......#.............. |.|......|!.!!.!|..|.....| ----...............---- |.|......|!!!!!.|.%|.....| ----------------- |%---------------..------- |.................%....| ------------------------ [Ziratha the Green Poisoner] St7 Dx10 Co8 In16 Wi6 Ch5 PoiDevFemCha Dlvl:5 $87 HP77(77) Pw93(105) AC3 Xp6/449 T1146 Wea Latest messages There is a wall in the way! You hear flowing water. There is a wall in the way! (2x) The Korrupt Kop throws a crude dagger! The crude dagger slips as the Korrupt Kop throws it! In what direction? [47896321><] You kill the Korrupt Kop! You see here a mugger corpse {1450}. There is a wall in the way! You see here a large frog corpse {100}. # In situations where there is no other way forward, you can use this technique to transform walls on the eight squares surrounding you into open floor. Of course it only works if those squares are diggable, and it also paralyzes you for up to 20 turns, so be careful about using it when monsters are around! Use this technique? [yn] (n) You perform the panic digging ritual and are paralyzed for a while. Some solid rock is pulverized! You can move again. 1 points of your strength got sapped! You are beginning to feel weak. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Implants D - an uncursed implant of passion {0} Weapons a - a blessed +1 silver khakkhara (weapon in foreclaws) {24} G - 55 cursed +1 crossbow bolts {1} Armor b - a blessed +1 poisonous cloak {4} C - an uncursed +2 pair of lady boots {4} L - a cursed -2 golden dragon scale mail (being worn) {20} P - the uncursed +1 dented pot named Witherstring {4} Q - an uncursed +0 ribbed plate mail {200} Comestibles c - 2 uncursed food rations {0} v - 6 uncursed slime molds {0} B - 2 uncursed tripe rations {0} K - an uncursed fortune cookie {0} Scrolls e - an uncursed finalized scroll of proof armor {0} n - 6 uncursed scrolls of healing {0} o - 3 uncursed scrolls of mana {0} p - an uncursed rotted scroll of mana {0} q - 3 uncursed scrolls of phase door {0} r - 2 uncursed scrolls of standard id {0} s - an uncursed scroll of cure {0} t - an uncursed scroll of heal other {0} u - an uncursed scroll of enchant weapon {0} H - an uncursed finalized scroll of trap creation {0} J - a cursed scroll of taming {0} Spellbooks i - a blessed spellbook of confuse monster (2:-1) {0} j - a blessed spellbook of protection (0:3) {0} k - a blessed spellbook of cure blindness (0:1) {0} l - a blessed spellbook of poison blast (3:1) {0} I - an uncursed finalized spellbook of botox resist (0:3) {0} Potions d - an uncursed potion of restore ability {0} w - a blessed finalized potion of restore ability {0} F - an uncursed potion of acid {0} O - an uncursed finalized potion of see invisible {0} Rings h - an uncursed ring of see invisible (on right foreclaw) {0} E - a cursed -1 ring of gain wisdom {0} Wands f - an uncursed wand of poison (4:5) {0} g - an uncursed wand of venom scattering (0:11) {0} x - a cursed wand of cold (0:5) {0} y - a cursed wand of polymorph (7:4) {0} z - an uncursed wand of lightning (0:10) {0} A - an uncursed wand of magic missile (7:0) {0} M - an uncursed wand of striking (0:2) {0} N - an uncursed wand of fire (0:8) {0} Tools m - an uncursed oil lamp (1011) {0} Final attributes You were devoutly aligned Your alignment was 15 Your max alignment was 15 You carried 0 sins You could not have this property at all: EXP boost You could not have this property intrinsically: full nutrients You could not have the double effect of this property: psi resistance Scroll identification only worked 100 times out of 171 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 10 Implant identification only worked 1 times out of 47 Armor identification only worked 15 times out of 22 Tool identification only worked 5 times out of 6 Scroll drop chance was reduced to 99% Musable item generation frequency had a negative bias of 23% Ring drop chance was reduced to 97% Amulet drop chance was reduced to 89% Potion drop chance was reduced to 91% Weapon drop chance was reduced to 83% Armor drop chance was reduced to 87% Tool drop chance was reduced to 92% Food drop chance was reduced to 98% Shop item generation was reduced to 81% Monster death drops spawned with only 96% chance Mastering the following skill taught you the hidden power: quarterstaff The following skill was limited to skilled proficiency: crossbow The following skill became untrainable if you tried to train it too early: lightsaber (turn 11) The following skill became untrainable if you tried to train it too early: implants (turn 34) The following skill became untrainable after a while: elemental spells (turn 61655) The following skill became harder to train at higher skill levels: matter spells Number of artifacts generated was 3 Number of fake artifacts generated was 6 Monster spawn increase started at turn 46482 Monster spawn increase reached its maximum at turn 123802 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 1456406 The monster class that cannot be genocided was Keystone Kop The monster species that spawned more often: planetary colony (freq bonus 15) The monster species that spawned more often: metal jelly (freq bonus 24) The monster species that spawned more often: Ann Kathrin's cuddly boot (freq bonus 4) The monster species that spawned more often: Herald Archon (freq bonus 12) The monster species that spawned more often: lilac force patch (freq bonus 1) The monster species that spawned more often: radiant wort (freq bonus 12) The monster species that spawned more often: extreme water slide (freq bonus 8) The monster species that spawned more often: outback centerpiece (freq bonus 4) The monster species that spawned more often: Sigurd (freq bonus 24) The monster species that spawned more often: Kop Reinforcer (freq bonus 4) The monster species that spawned more often: dream eye (freq bonus 6) The monster species that spawned more often: epochal conglomerating sadden (freq bonus 15) The monster species that spawned more often: oddity (freq bonus 2) The monster species that spawned more often: ultimate newt (freq bonus 3) The monster species that spawned more often: petty vampire (freq bonus 6) The monster species that spawned more often: zruty that did not get cut from the game (freq bonus 2) The monster species that spawned more often: stere variation (freq bonus 16) The monster species that spawned more often: water force fungus (freq bonus 3) The monster species that spawned more often: zapborg (freq bonus 6) The monster species that spawned more often: boomboom centaur (freq bonus 126) The monster trait that was more common: monsters who can cast clerical spells (freq bonus 3) The monster trait that was more common: monsters that are always male (freq bonus 4) The monster trait that was more common: monsters with a thick skin (freq bonus 2) The monster trait that was more common: monsters that make cow sounds (freq bonus 2) The monster species that never randomly spawned: public thai The monster species that never randomly spawned: merlion The monster species that never randomly spawned: dagashi The monster species that never randomly spawned: osteoarthritic recompression fuguing lantana The monster species that never randomly spawned: water moccasin The monster species that never randomly spawned: orange spore The monster species that never randomly spawned: four castle sightseeing The monster species that never randomly spawned: undead walscholar The monster species that never randomly spawned: toppled baobab The monster species that never randomly spawned: tuoda The RNG hath decreed that this item was never generated: silver dragon scale shield (silver dragonhide shield) The RNG hath decreed that this item was never generated: robe of defense (octarine robe) The RNG hath decreed that this item was never generated: mallet ((null)) The RNG hath decreed that this item was never generated: sapphire dragon scale mail ((null)) The RNG hath decreed that this item was never generated: cocloak (withered cloak) The RNG hath decreed that this item was never generated: rifle ((null)) The RNG hath decreed that this item was never generated: ornate mace ((null)) The RNG hath decreed that this item was never generated: Marlena's jewel (green) The RNG hath decreed that this item was never generated: magic dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: toilet roll ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: passwall (ochre, freq bonus 13) The RNG hath decreed that this item was generated more often: cure blindness (TIRACLE RAMICAL RELRAMI LUE, freq bonus 17) The RNG hath decreed that this item was generated more often: heavy meteoric ball ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: wind (blowing, freq bonus 93) The RNG hath decreed that this item was generated more often: draining (ceramic, freq bonus 32) The RNG hath decreed that this item was generated more often: stone of cursing (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: pole lantern ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: plasteel cloak ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: implant of dread (noxious, freq bonus 7) The RNG hath decreed that this item was generated more often: climbing stick ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: curing uniform (clean white clothes, freq bonus 13) The RNG hath decreed that this item was generated more often: evil dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: paper shotgun ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: poison blast (tattered, freq bonus 8) The RNG hath decreed that this item was generated more often: shoulder rings (strange rings, freq bonus 13) The RNG hath decreed that this item was generated more often: remove curse (wrinkled, freq bonus 2) The RNG hath decreed that this item was generated more often: hybridization (REAL MEN PLAY THE EVILVARIANT HYBRID RACE, freq bonus 8) The RNG hath decreed that this item was generated more often: jumpsuit (silver clothes, freq bonus 8) The RNG hath decreed that this item was generated more often: left inventory stone (gray, freq bonus 8) The RNG hath decreed that this item was always generated cursed: geyser (stolen) The RNG hath decreed that this item was always generated cursed: cloak of stone (gray cloak) The RNG hath decreed that this item was always generated cursed: fear (bewitched) The RNG hath decreed that this item was always generated cursed: healer uniform (clean white clothes) The RNG hath decreed that this item was always generated cursed: paper shield ((null)) The RNG hath decreed that this trap was always invisible: psi trap The RNG hath decreed that this trap was generated more often: anti-magic field (freq bonus 1) Trap randomization happened for 1 in 597 traps Traps were spawned invisible 1 times in 92 Traps were extra hard to find 10% of the time Next attribute increase check would have come at turn 2931 Strength training was 39 Dexterity training was 23 Wisdom training was 19 Constitution training was 50 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You were resistant to sickness You had not decided on your sexuality yet You were prevented from having experience boost (0) You saw invisible You leeched mana You had infravision You had 184 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.2 (8219870f) - last build Thu Aug 12 04:05:51 2021. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 89% b - protection 1 + protect 0% 89% c - cure blindness 2 + healing 0% 89% d - poison blast 4 + attack 0% 319% Techniques known in the end Name Level Status reinforce memory 6X Prepared(0) sigil of control 6X Prepared(0) sigil of tempest 6X Prepared(0) sigil of discharge 6X Prepared(0) appraisal 6 R Prepared(0) panic digging 6 R Reloading(764) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) symbiosis 6 O Prepared(0) power surge 4X Prepared(0) draw energy 2X Prepared(0) Discoveries Implants implant of passion (electrode) Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (homicidal cloak) lady boots (lovely boots) Scrolls scroll of proof armor (TRAINED THE HARD WAY) scroll of healing (VE FORBRYDERNE) scroll of mana (HCALIEN WOUWOU) scroll of phase door (WAND BALANCE PATCH MY ASS) scroll of standard id (DDOS ATTACK) scroll of cure (SLIPPAGE 2DOT0) scroll of heal other (WITH ENOUGH LIGHTNING RES THE GLOAMS ARE IRRELEVANT) * scroll of extra healing (SEE YA CUNT) * scroll of greater mana restoration (DYNA SOKO SUCK) scroll of enchant weapon (EWOTS GOWINA) scroll of trap creation (RAN NEVERTHELESS SO WELL) scroll of taming (HAENDE HOCH IHR BAMBINIS) Spellbooks spellbook of confuse monster (frosty) spellbook of protection (printed) spellbook of cure blindness (chthonic) spellbook of poison blast (choking) spellbook of botox resist (acidic) Potions potion of restore ability (cineraria) potion of oil (sweet basil) potion called uneasy? (sticky) potion called dim (bewitched) potion of acid (quiet) potion of see invisible (ice-cold) Rings ring of see invisible (amber) ring of gain wisdom (scarab) Wands wand of poison (monoclinic) wand of venom scattering (starfish) wand of polymorph (floating) wand of cold (marble) wand of lightning (smelly) wand of magic missile (fucked) wand of striking (short) wand of fire (desaturated) Tools oil lamp (lamp) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 5 Level 1: Level 2: (shop, vault) Level 3: Level 4: Level 5: [mall] <- You are here Vanquished creatures 0 weepticks (1 created) 0 normal ants (1 created) 0 foxes (1 created) a little dog 0 operated hc children (1 created) a hobbit 0 nonstandard kobolds (1 created) an antidote mimic 0 antidote permamimics (1 created) 2 mynocks 0 big mimics (1 created) a neevil a clubbelgoblin 0 eggoblins (1 created) 2 sewer rats (3 created) a broad rat a natural mole 2 cave spiders a nibble worm 0 death maggots (2 created) 0 bugger errors (1 created) 0 blue growths (1 created) an orange mold 0 bleachwhite spore lichens (1 created) 0 venom fungi (1 created) 0 ice monsters (1 created) 0 mini jabberwocks (1 created) a Korrupt Kop 0 gray oozes (1 created) a meadow snake 0 house snakes (1 created) a baby grind hulk 0 magic touches (1 created) an akira girl an insane survivor a pitiful-looking beggar 0 yakuza members (2 created) 0 agents of the black market (1 created) a pitchguard 2 muggers (4 created) 0 shopkeepers (4 created) 0 watchmen (4 created) 0 watch captains (3 created) 0 minighosts (1 created) a hata-hata a wet hata a large frog a drag mewlip a floating brain (0 created) a pile of pennies a kinuesili starter a paperboard homer a pile of killer coins a novice dark wall a cold trove 0 poison troves (1 created) 72 creatures born. 35 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 2 times You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 48 times You killed 34 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 7 times You failed to cast a spell 1 time You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -3 You had a maximum alignment of 15 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 3 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 7 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 0 scrolls You allowed monsters to zap 3 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 1 time You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 1 egg to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 1 potion You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (13 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (4 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (68 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (60 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (16 of 500) searching [Restricted] (max Restricted) (3 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (3 of 500) techniques [Restricted] (max Restricted) (1 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 5 with 2083 points, and 87 pieces of gold, after 1146 moves. Killer: quit You were level 6 with a maximum of 77 hit points when you quit. You reached the 174th place on the top 10000 list. No Points Name Hp [max] 1 1842985 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 41. Killed by a monster (frozen ice block). - [251] 2 1585578 ziratha-Poi-Dev-Fem-Cha died in Deep Mines on level 61. Killed by a monster (gangrenous wyrm), while paralyzed by a miguc trap. - [213] 3 1066163 ziratha-Poi-Dev-Fem-Cha died in Chaotic Quest on level 35. Killed by a monster (fallen pirate). - [264] 172 2176 Algot-Car-Fai-Fem-Cha was poisoned in The Dungeons of Doom on level 4. Poisoned by a rot worm. 15 [42] 173 2173 ziratha-Poi-Dev-Fem-Cha quit in The Gnomish Mines on level 5. 96 [96] *174 2083 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 5. 77 [77] 175 2074 ziratha-Poi-Dev-Mal-Cha quit in The Dungeons of Doom on level 5 [max 6]. 44 [67] 176 2027 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 3. 88 [88]