ziratha, chaotic female devilish Poison Mage ### ,J, ### ,,# ----+------)- |......<....| +...........| |..{........| ------------- [Ziratha the Frost Monster] St5 Dx8 Co14 In9 Wi5 Ch8 PoiDevFemCha Dlvl:6 $111 HP88(88) Pw98(98) AC4 HD12 Xp6/454 T687 Latest messages There is a wall in the way! T - a donkey-eared spellbook {0}. The door opens. What do you want to zap? [fgstFQS or ?*] In what direction? [47896321><] Idiot! You've shot yourself! [-11 -> 69] What do you want to zap? [fgstFQS or ?*] In what direction? [47896321><] What do you want to zap? [fgstFQS or ?*] In what direction? [47896321><] You turn into a frost monster! You find you must drop your weapon! What do you want to zap? [fgstFQS or ?*] In what direction? [47896321><] You are unaffected. What do you want to zap? [fgstFQS or ?*] In what direction? [47896321><] # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons I - an uncursed greased +0 rocket launcher {250} Armor b - an uncursed +1 poisonous cloak {4} A - an uncursed +0 pair of gauntlets of the force {4} K - the cursed -3 orcish helm named Can I Play With Madness {12} Comestibles c - 3 uncursed food rations {0} u - 5 uncursed pears {0} B - a blessed eucalyptus leaf {0} G - a blessed tripe ration {0} Scrolls e - an uncursed scroll of remove curse {0} m - 5 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 3 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} y - an uncursed finalized scroll of identify {0} z - an uncursed scroll of inventory id {0} E - a blessed fireproof scroll of identify {0} H - an uncursed finalized scroll of teleportation {0} J - an uncursed finalized scroll of taming {0} L - a blessed scroll of mana {0} O - an uncursed scroll of enchant armor {0} Spellbooks i - a blessed spellbook of confuse monster (0:3) {0} j - a blessed spellbook of protection (6:-2) {0} k - a blessed finalized spellbook of cure blindness (7:2) {0} l - a blessed spellbook of poison blast (0:3) {0} R - an uncursed spellbook of unlevitate (0:2) {0} T - an uncursed spellbook of cure burn (0:3) {0} Potions d - an uncursed potion of blindness {0} C - a blessed finalized potion of fruit juice {0} Rings h - an uncursed ring of see invisible (on right foreclaw) {0} v - an uncursed ring of invisibility {0} x - an uncursed +2 ring of increase accuracy {0} Wands f - an uncursed wand of poison (0:9) {0} g - an uncursed wand of venom scattering (0:19) {0} s - an uncursed wand of magic missile (0:7) {0} t - a ^ uncursed wand of opening (0:0) {0} F - an uncursed wand of polymorph (0:4) {0} Q - an uncursed wand of dream eater (0:6) {0} S - an uncursed wand of teleportation (0:12) {0} Tools w - an uncursed charger {0} D - an uncursed can of grease (0:8) {0} Gems M - 5 uncursed +0 talcs called ok N - 17 cursed +0 talcs called ok P - an uncursed +0 worthless piece of green glass {0} Final attributes You were devoutly aligned Your alignment was 14 Your max alignment was 16 You carried 0 sins You could not have this property extrinsically: magic resistance You could not have the double effect of this property: EXP boost Ring identification only worked 4 times out of 5 Amulet identification only worked 15 times out of 19 Implant identification only worked 1 times out of 43 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 436 Scroll drop chance was reduced to 87% Musable item generation frequency had a negative bias of 44% Amulet drop chance was reduced to 97% Implant drop chance was reduced to 97% Potion drop chance was reduced to 84% Food drop chance was reduced to 89% Shop item generation was reduced to 95% Concealing monsters were spawned underneath items 91% of the time only Monster death drops spawned with only 97% chance Mastering the following skill taught you the hidden power: elemental spells The following skill was trained at one fifth the usual rate: two-handed weapons The following skill was limited to basic proficiency: firearms The following skill was limited to skilled proficiency: form VI (Niman) Items were more likely to be generated cursed by 1% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 118670 Monster spawn increase reached its maximum at turn 339424 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 253605 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: grue (freq bonus 2) The monster species that spawned more often: mean green marine (freq bonus 16) The monster species that spawned more often: rumber gum monster (freq bonus 6) The monster species that spawned more often: reallocating shopped (freq bonus 48) The monster species that spawned more often: wigwam impoundable (freq bonus 3) The monster species that spawned more often: poliwrath (freq bonus 36) The monster species that spawned more often: kersie (freq bonus 12) The monster species that spawned more often: fast lichen (freq bonus 3) The monster species that spawned more often: black mold (freq bonus 4) The monster species that spawned more often: swearing potato (freq bonus 12) The monster species that spawned more often: hungry mushroom (freq bonus 20) The monster species that spawned more often: vulgar solver (freq bonus 20) The monster species that spawned more often: protected white unicorn (freq bonus 10) The monster species that spawned more often: squish spitter (freq bonus 16) The monster species that spawned more often: empire state building (freq bonus 18) The monster species that spawned more often: Uniform Katcher (freq bonus 8) The monster species that spawned more often: calligraphic reeled (freq bonus 24) The monster species that spawned more often: athol (freq bonus 18) The monster species that spawned more often: wonderful trove (freq bonus 20) The monster species that spawned more often: red wasp (freq bonus 36) The monster species that spawned more often: horde lemming (freq bonus 10) The monster trait that was more common: monsters with a game-specific nastiness attack (freq bonus 1) The monster species that never randomly spawned: irritating woman The monster species that never randomly spawned: visualizer ranee The monster species that never randomly spawned: Nastinir The monster species that never randomly spawned: cape buffalo The monster species that never randomly spawned: acidifying archaeologically The monster species that never randomly spawned: dark warp fungus The monster species that never randomly spawned: weird force fungus The monster species that never randomly spawned: adult water dragon The monster species that never randomly spawned: drupe superannuated The monster species that never randomly spawned: venetian fountainhead invaluably The RNG hath decreed that this item was never generated: nether beam (crashbug) The RNG hath decreed that this item was never generated: land mine ((null)) The RNG hath decreed that this item was never generated: impossibly heavy elysium ball ((null)) The RNG hath decreed that this item was never generated: fireworks (scooting) The RNG hath decreed that this item was never generated: cloak of drain life (colorless cloak) The RNG hath decreed that this item was never generated: failed attempt boots (gentle sneakers) The RNG hath decreed that this item was never generated: thunder (rollover) The RNG hath decreed that this item was never generated: grow trees (mossy) The RNG hath decreed that this item was never generated: inka blade ((null)) The RNG hath decreed that this item was never generated: violet lightsaber (lightsaber) The RNG hath decreed that this item was generated more often: gold chain ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: unlevitate (posh, freq bonus 40) The RNG hath decreed that this item was generated more often: bikini (fleecy-colored cloak, freq bonus 39) The RNG hath decreed that this item was generated more often: poison (cornered, freq bonus 5) The RNG hath decreed that this item was generated more often: consort's suit (loud foppish suit, freq bonus 5) The RNG hath decreed that this item was generated more often: implant of replenishing (hibernal, freq bonus 114) The RNG hath decreed that this item was generated more often: resistance (DESREVER TSEPMET, freq bonus 16) The RNG hath decreed that this item was generated more often: cloak of bad trapping (slowing gown, freq bonus 10) The RNG hath decreed that this item was generated more often: stasis (moaning, freq bonus 15) The RNG hath decreed that this item was generated more often: magic control (projector, freq bonus 16) The RNG hath decreed that this item was generated more often: heavy shadow ball ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: dark horn ((null), freq bonus 61) The RNG hath decreed that this item was generated more often: yellow dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: enthronization (LUXUS MODA, freq bonus 5) The RNG hath decreed that this item was generated more often: worthless piece of black glass (black, freq bonus 4) The RNG hath decreed that this item was generated more often: grassland (deitificial, freq bonus 8) The RNG hath decreed that this item was generated more often: bronze pick ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: iron chain ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: silver spell stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: cornuthaum (conical hat, freq bonus 2) The RNG hath decreed that this item was always generated cursed: dripping tread (dripping) The RNG hath decreed that this item was always generated cursed: beautiful shirt ((null)) The RNG hath decreed that this item was always generated cursed: anger peaceful monster (volatile) The RNG hath decreed that this item was always generated cursed: sprap boots (feelgood heels) The RNG hath decreed that this item was always generated cursed: lead clump (gray) The RNG hath decreed that this item was always generated cursed: snow (TUXIE WANTS TO HACK UP MARIOS FINGERS) The RNG hath decreed that this item was always generated cursed: cyan stone (teal) The RNG hath decreed that this item was always generated cursed: cloak of magic resistance (ornamental cope) The RNG hath decreed that this item was always generated cursed: hellish bolt (hellish) The RNG hath decreed that this item was always generated cursed: blue bow ((null)) The RNG hath decreed that this trap was always invisible: guillotine trap The RNG hath decreed that this trap was generated more often: meltem trap (freq bonus 1) The spell school whose books are more common was healing spells (freq bonus 15) Trap randomization happened for 1 in 18 traps Traps were spawned invisible 1 times in 92 Traps were extra hard to find 3% of the time Next attribute increase check would have come at turn 973 Strength training was 45 Dexterity training was 29 Wisdom training was 17 Constitution training was 6 Your sanity was 0 Your dexterity was temporarily reduced by 1 Your constitution was temporarily reduced by 1 Your intelligence was temporarily reduced by 1 You were fire resistant You were poison resistant You had not decided on your sexuality yet You saw invisible You leeched mana You had 1091 points of nutrition remaining You could fly You had full nutrients You were polymorphed into a frost monster Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.2 (8219870f) - last build Thu Aug 12 04:05:51 2021. You could have safely prayed (203) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 5% 94% b - protection 1 + protect 5% 94% c - cure blindness 2 + healing 5% 94% d - poison blast 4 + attack 9% 294% Techniques known in the end Name Level Status reinforce memory 6X Prepared(0) sigil of control 6X Prepared(0) sigil of tempest 6X Prepared(0) sigil of discharge 6X Prepared(0) appraisal 6 R Prepared(0) panic digging 6 R Not Ready(9088) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) symbiosis 6 O Prepared(0) power surge 4X Prepared(0) draw energy 2X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (ghostly cloak) gauntlets of the force (grome gloves) orcish helm (iron skull cap) Scrolls scroll of remove curse (GOOD LUCK CATCHING RARE POKEMON ON A HIGHWAY) scroll of healing (XYZZY) scroll of mana (KOMALA KATARA JUTA DHERAI KHATARANAKA CHAN) scroll of phase door (MUNCH MUNCH) scroll of standard id (THE ENEMY RUN AWAY BY BELLOW) scroll of cure (ITS TOO HEAVY FOR YOUR) scroll of heal other (SATANCHOP CRASHES WHEN IMPOSSIBLE IS CALLED) * scroll of extra healing (THE ELVENPING KLAMMERAFFELUXIDREAM) * scroll of greater mana restoration (23571113171923293137) scroll called ? (PASH EM EXTENDED BRITISH MAKE OUT) scroll of identify (BAYARD WENZEL) scroll of inventory id (BERLIN KISSELTBRUNNEN) scroll of teleportation (JUGEMJUGEMGOGOUNO) scroll of taming (SERGEANT MC SHITHEAD) scroll of enchant armor (HOLLANDS ANTJE) Spellbooks spellbook of confuse monster (glaucous) spellbook of protection (geological) spellbook of cure blindness (copper) spellbook of poison blast (pre-digested) spellbook of unlevitate (leather bound) spellbook of cure burn (donkey-eared) Potions potion of blindness (nectar) potion of fruit juice (reservatrol) Rings ring of see invisible (extraterrestrial) ring of invisibility (brass) ring of increase accuracy (ivory) Wands wand of poison (ascended) wand of venom scattering (shaped) wand of magic missile (deformed) wand of polymorph (landfill) wand of teleportation (perforated) wand of opening (volcanic) wand of dream eater (brass) Gems talc called ok (gray) worthless piece of green glass (green) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: Level 3: Level 4: Level 5: (bookshop (b)) Level 6: <- You are here Vanquished creatures 0 killer bees (3 created) a worker ant 0 wing bees (1 created) 0 checkals (1 created) a fox 0 hunt canines (1 created) 0 leadwolves (1 created) 0 thirv spores (1 created) 0 disruptiolanes (1 created) 0 normal hobbits (1 created) 0 dwarves (1 created) 0 mine kobolds (1 created) 0 green lemmings (1 created) 0 mini tuchechauns (1 created) a goblin 0 eggoblins (1 created) 2 uncool goblins 0 hill orcs (1 created) a sad shape a darkland orc a middle-earth cannon fodder (2 created) a goblin shaman a bigger goblin a kok a freezing penguin 0 little lambs (1 created) a kould rat a mine giant rat 0 evasive sewer rats (2 created) a toxrat 2 giant rats a rock mole (2 created) 0 tricksters (1 created) 0 plasma clouds (1 created) a nibble worm a spread worm a convey fluke a boom light 0 faerie lights (1 created) 0 bimm centaurs (1 created) a crawling elemental (2 created) 0 score mushrooms (1 created) 0 blue patches (1 created) 0 little molds (1 created) 0 yellow growths (1 created) a stalking shrieker 0 heck shriekers (1 created) 0 venom fungi (1 created) 0 intermediate gnomes (1 created) a grab kop 0 mummies (1 created) 0 small nagas (1 created) 0 pyrite naga hatchlings (1 created) a hap snake 2 strict snakes a garter snake 0 clolls (1 created) 0 animated torches (1 created) 0 zero gunnhilds (1 created) 0 messengers of yendor (1 created) a beginner 0 shopkeepers (1 created) a newt an attacker plant 0 goombas (1 created) 0 bad eggs (1 created) 0 midgrues (1 created) 0 stationary walls (1 created) a +3 nd barrier a nemi speaker (2 created) a hola-hola blurter 0 nonbinary nulls (1 created) 0 arrow turrets (1 created) 0 firefish (1 created) 0 food troves (1 created) 85 creatures born. 35 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 53 times You killed 35 monsters You were illiterate You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 5 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 2 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 0 times You teleported 1 time You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 14 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 3 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 1 time You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 1 time You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 4 wall tiles You untrapped 1 trap You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 1 scroll You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 1 time Your skills at the end (13 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (5 of 20) polymorphing [Unskilled] (max Expert) (15 of 20) devices [Basic] (max Expert) (25 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (73 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (2 of 500) searching [Restricted] (max Restricted) (3 of 500) spirituality [Restricted] (max Restricted) (15 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (9 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 6 with 2193 points, and 111 pieces of gold, after 687 moves. Killer: quit You were level 6 with a maximum of 81 hit points when you quit. You reached the 159th place on the top 10000 list. No Points Name Hp [max] 1 1842985 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 41. Killed by a monster (frozen ice block). - [251] 2 1585578 ziratha-Poi-Dev-Fem-Cha died in Deep Mines on level 61. Killed by a monster (gangrenous wyrm), while paralyzed by a miguc trap. - [213] 3 1066163 ziratha-Poi-Dev-Fem-Cha died in Chaotic Quest on level 35. Killed by a monster (fallen pirate). - [264] 157 2202 bagun-Fla-Hum-Mal-Neu died in The Dungeons of Doom on level 5. Killed by a monster (dwarf zruty), while praying unsuccessfully. - [78] 158 2199 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 53 [76] *159 2193 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 70 [81] 160 2188 DrakeMarsh-Mam-Akt-Fem-Cha died in Space Base on level 21. Dissolved in molten lava. 12 [12] 161 2176 Algot-Car-Fai-Fem-Cha was poisoned in The Dungeons of Doom on level 4. Poisoned by a rot worm. 15 [42]