ziratha, chaotic female devilish Poison Mage ------------ |..........| |...<......| |........... -----.------ ###,# #,,,,# ,,#### ,,,, #--.--- -- --.;.}.}.-- ..;.}.}.}.| |}.;---}$}| |.}&| }.| |}.}| | .F}.- |}F} --}.} ----- [Ziratha the Poison Mixer] St6 Dx5 Co7 In15 Wi7 Ch6 PoiDevFemCha Dlvl:3 $31 HP-22(20) Pw6(6) AC11 Xp1/15 T242 Latest messages There is a wall in the way! It looks rather muddy down here. It just misses! You kill the hata-sleepa! The pale white shark bites you! [-11 -> 9] A swim hata was hidden under the water! The swim hata bites you! [-2 -> 7] The fool fish determines to take you down a peg or two... The fool fish's bite was poisoned! The poison doesn't seem to affect you. You feel less energised! [-1 -> 6] # If you need to get out of trouble, you can use this tech for a short-range teleport. It will teleport you over an euclidean distance of at least 3 but no more than 100. Of course it doesn't work if teleportation is prohibited on the current dungeon level. Use this technique? [yn] (n) Your body is transported to another location! The pale white shark bites you! You die... Your inventory Amulets A - an uncursed amulet of drain resistance {0} Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} u - the uncursed +2 heavy hammer named Post Shot {24} Armor b - an uncursed +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {0} Scrolls e - an uncursed finalized scroll of punishment {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} v - an uncursed scroll of teleportation {0} w - a blessed scroll of enchant armor {0} Spellbooks i - a blessed spellbook of confuse monster (1:3) {0} j - a blessed spellbook of protection (0:3) {0} k - a blessed spellbook of cure blindness (0:3) {0} l - a blessed spellbook of poison blast (0:-1) {0} Potions d - an uncursed finalized potion of object detection {0} t - an uncursed potion of confusion {0} y - a blessed finalized potion of object detection {0} Rings h - an uncursed -2 ring of gain intelligence {0} z - a cursed -3 ring of increase accuracy {0} Wands f - an uncursed wand of poison (0:2) {0} g - an uncursed wand of venom scattering (0:9) {0} Tools m - an uncursed magic marker (0:33) {0} Gems x - an uncursed +2 worthless piece of yellowish brown glass {0} Final attributes You were haltingly aligned Your alignment was 2 Your max alignment was 11 You carried 0 sins You could not have this property at all: fire resistance You could not have this property extrinsically: drunken boxing You could not have the double effect of this property: technicality Scroll identification only worked 100 times out of 102 Potion identification only worked 3 times out of 11 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 57 Spellbook identification only worked 2 times out of 9 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 84% chance Scroll drop chance was reduced to 91% Ring drop chance was reduced to 99% Wand drop chance was reduced to 99% Weapon drop chance was reduced to 93% Food drop chance was reduced to 96% Shop item generation was reduced to 88% Monster death drops spawned with only 89% chance Mastering the following skill taught you the hidden power: martial arts The following skill could not be trained at all: saber The following skill was trained at half the usual rate: mace The following skill was limited to basic proficiency: memorization The following skill was limited to expert proficiency: dagger The following skill became untrainable if you tried to train it too early: matter spells (turn 44) The following skill became untrainable after a while: axe (turn 24815) The following skill couldn't be trained before a certain turn number is reached: hammer (turn 53890) The following skill became harder to train at higher skill levels: spirituality Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 67674 Monster spawn increase reached its maximum at turn 354342 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 8221235 The monster class that cannot be genocided was elemental The monster species that spawned more often: great storm wyrm (freq bonus 24) The monster species that spawned more often: Bastard Operator From Hell (freq bonus 12) The monster species that spawned more often: garbanzo dinkier (freq bonus 20) The monster species that spawned more often: weeping willow (freq bonus 3) The monster species that spawned more often: sea naga hatchling (freq bonus 10) The monster species that spawned more often: sure pulitzer (freq bonus 4) The monster species that spawned more often: huge flyfish (freq bonus 6) The monster species that spawned more often: vicar (freq bonus 2) The monster species that spawned more often: journalist mummied succubi mousse (freq bonus 15) The monster species that spawned more often: voracious smasher (freq bonus 6) The monster species that spawned more often: statesmanship expertise (freq bonus 4) The monster species that spawned more often: garter snake (freq bonus 60) The monster species that spawned more often: cineraria lifted (freq bonus 16) The monster species that spawned more often: topsail droning glyphic (freq bonus 8) The monster species that spawned more often: negator worm mass (freq bonus 6) The monster species that spawned more often: happing annulling (freq bonus 8) The monster species that spawned more often: hell cop (freq bonus 2) The monster species that spawned more often: small chimpanzee (freq bonus 6) The monster species that spawned more often: pakistani eroticizing (freq bonus 8) The monster species that spawned more often: kagami mochi (freq bonus 8) The monster trait that was more common: monsters that can fly (freq bonus 6) The monster trait that was more common: monsters that cuss (freq bonus 2) The monster trait that was more common: monsters whose attacks can put you to sleep (freq bonus 2) The monster trait that was more common: monsters whose attacks poison you and drain strength (freq bonus 3) The monster trait that was more common: monsters that originate from Elona (freq bonus 1) The monster trait that was more common: monsters that eat meat (freq bonus 4) The monster trait that was more common: monsters whose attacks cause fear (freq bonus 1) The monster species that never randomly spawned: military putit The monster species that never randomly spawned: infinitesimal difference The monster species that never randomly spawned: egoxan The monster species that never randomly spawned: opal mold The monster species that never randomly spawned: blue-red growth The monster species that never randomly spawned: decayed warp fungus The monster species that never randomly spawned: breeze wort The monster species that never randomly spawned: real gravity hound The monster species that never randomly spawned: two-headed ogre The monster species that never randomly spawned: Mination The monster class that more likely to generate with musable stuff: grue The RNG hath decreed that this item was never generated: implant of nirvana (singing) The RNG hath decreed that this item was never generated: rocket ((null)) The RNG hath decreed that this item was never generated: driving (WILHELMINE TAKESHI) The RNG hath decreed that this item was never generated: axe ((null)) The RNG hath decreed that this item was never generated: tron boots (balanced boots) The RNG hath decreed that this item was never generated: resurrection (1UP EXTRA LIFE GET) The RNG hath decreed that this item was never generated: helm of storms (padded helmet) The RNG hath decreed that this item was never generated: frost (JUGEMJUGEMGOGOUNO) The RNG hath decreed that this item was never generated: heavy concrete ball ((null)) The RNG hath decreed that this item was generated more often: genocide (extraordinary, freq bonus 19) The RNG hath decreed that this item was generated more often: amulet of bad part (anable, freq bonus 3) The RNG hath decreed that this item was generated more often: potato bag ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: crown ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: paranoia stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: school cap ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: elven arrow (runed arrow, freq bonus 38) The RNG hath decreed that this item was generated more often: visible item (YOU CANNOT SEE ME WITH SEE INVIS, freq bonus 8) The RNG hath decreed that this item was generated more often: electric cigarette ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: fire resistance (cooling, freq bonus 6) The RNG hath decreed that this item was generated more often: sledge hammer ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: mill pail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: latency stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: enchant armor (ZELGO MER, freq bonus 3) The RNG hath decreed that this item was generated more often: cocoa (nettle, freq bonus 4) The RNG hath decreed that this item was generated more often: frost horn (horn, freq bonus 11) The RNG hath decreed that this item was generated more often: plate mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: black aestivalis (runed broadsword, freq bonus 7) The RNG hath decreed that this item was generated more often: know enchantment (sky blue, freq bonus 7) The RNG hath decreed that this item was generated more often: negative dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was always generated cursed: boogeyman helmet (frequent helmet) The RNG hath decreed that this item was always generated cursed: helm of opposite alignment (crested helmet) The RNG hath decreed that this item was always generated cursed: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION) The RNG hath decreed that this item was always generated cursed: remove resistance (cyclic) The RNG hath decreed that this item was always generated cursed: leather cloak ((null)) The RNG hath decreed that this item was always generated cursed: bullet ((null)) The RNG hath decreed that this item was always generated cursed: toxic (wasteful) The RNG hath decreed that this item was always generated cursed: water walking boots (jungle boots) The RNG hath decreed that this trap was always invisible: covetousness trap The RNG hath decreed that this trap was generated more often: spacewars trap (freq bonus 2) Trap randomization happened for 1 in 373 traps Traps were spawned invisible 1 times in 81 Traps were extra hard to find 5% of the time Next attribute increase check would have come at turn 533 Strength training was 2 Dexterity training was 5 Wisdom training was 4 Constitution training was 11 Your sanity was 0 You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having fire resistance (0) You had infravision You had 1371 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.2 (8219870f) - last build Thu Aug 12 04:05:51 2021. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 98% b - protection 1 + protect 0% 98% c - cure blindness 2 + healing 0% 98% d - poison blast 4 + attack 43% 298% Techniques known in the end Name Level Status reinforce memory 1X LIMIT(0) sigil of control 1X LIMIT(0) sigil of tempest 1X LIMIT(0) sigil of discharge 1X LIMIT(0) appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(684) invoke deity 1 R LIMIT(0) symbiosis 1 O LIMIT(0) Discoveries Amulets amulet of drain resistance (hardrock) Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (purple cloak) Scrolls scroll of punishment (BANDARCHOR GO HOME) scroll of healing (REAL MEN PLAY THE EVILVARIANT HYBRID RACE) scroll of mana (ABASH EM EXTENDED SOCIAL ANXIETY) scroll of phase door (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY) scroll of standard id (PMD LUGIAS MANSION) scroll of cure (SPHEDEMOUR BIRBIA ECHI EROPHTHI ATARMETRA CHELOOPS) scroll of heal other (CHUTZPAH) * scroll of extra healing (LAST OF MY RACE BECAUSE IT SUCKS) * scroll of greater mana restoration (GETS YOU ME THEN FUCKST YOU ME) scroll of teleportation (EPSTEST EPS) scroll of enchant armor (MEAD NI NAJAP) Spellbooks spellbook of confuse monster (mistranslated) spellbook of protection (classy) spellbook of cure blindness (degraded) spellbook of poison blast (doorstopping) Potions potion of object detection (alcoholic) potion of confusion (mulled) Rings ring of gain intelligence (glass) ring of increase accuracy (finger-smashing) Wands wand of poison (pixelated) wand of venom scattering (chiseled) Gems worthless piece of yellowish brown glass (yellowish brown) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 1: Level 2: [mazes] Level 3: <- You are here Vanquished creatures 0 minidemons (1 created) a mine kobold 0 fast permamimickers (1 created) 0 goblin cops (1 created) 0 cave goblins (1 created) 0 mine giant rats (1 created) 0 black rats (16 created) a sparrow 0 nolds (1 created) 0 ungenomolds (1 created) a wouwou beggar 0 brown fungi (1 created) 0 golden spores (1 created) 0 green mushrooms (1 created) 0 mushrooms (1 created) 0 cheese growths (1 created) 0 violet fungi (1 created) 0 venom fungi (1 created) 0 carollian monsters (1 created) 0 grid xorns (1 created) 0 aggravating wallwalkers (1 created) a gauntpeeker 0 humans (1 created) 0 shopkeepers (1 created) 0 turto fish (3 created) 0 swim hatas (1 created) 0 slonch hatas (1 created) a hata-sleepa 0 fool fish (1 created) 0 pale white sharks (1 created) 0 newts (1 created) a pinball newt 49 creatures born. 6 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 5 times You killed 5 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 1 time You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 2 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 1 time You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 1 time You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (25 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (1 of 500) searching [Restricted] (max Restricted) (1 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (1 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 3 with 188 points, and 31 pieces of gold, after 242 moves. Killer: a monster (pale white shark) You were level 1 with a maximum of 20 hit points when you died. You reached the 286th place on the top 10000 list. No Points Name Hp [max] 1 1842985 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 41. Killed by a monster (frozen ice block). - [251] 2 1585578 ziratha-Poi-Dev-Fem-Cha died in Deep Mines on level 61. Killed by a monster (gangrenous wyrm), while paralyzed by a miguc trap. - [213] 3 1066163 ziratha-Poi-Dev-Fem-Cha died in Chaotic Quest on level 35. Killed by a monster (fallen pirate). - [264] 284 190 Kryptos-Zyb-Asg-Mal-Cha quit in The Dungeons of Doom on level 2. 33 [33] 285 189 Jasmine-Tou-Pea-Fem-Law died in The Dungeons of Doom on level 3. Killed by a shotgun shell. - [17] *286 188 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a monster (pale white shark). - [20] 287 185 puppey17-Nec-Chg-Fem-Neu quit in The Dungeons of Doom on level 2. 20 [20] 288 177 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a solar beam. - [20]