ziratha, chaotic female devilish Poison Mage ######----------- `,,,,,......\...| ---- --- ###########|.........| |........ #,,#,,,,,,,..........| | ### --------#####|.........| |#.#.#.#.,,,,,|.........| -----......&|####,..........| |......F..#.| ##|.........| -----.#.#...| |......%..| |...##..| |<........| --------- ----------- [Ziratha the Poison Mixer] St6 Dx15 Co10 In12 Wi12 Ch10 PoiDevFemCha Dlvl:1 $19 HP20(20) Pw21(21) AC6 Xp1/1 T100 Latest messages WHAMMM!!! In what direction? [47896321><] WHAMMM!!! In what direction? [47896321><] WHAMMM!!! In what direction? [47896321><] WHAMMM!!! In what direction? [47896321><] WHAMMM!!! In what direction? [47896321><] WHAMMM!!! In what direction? [47896321><] As you kick the door, it crashes open! You miss the zero gunnhild by a league. There's some graffiti on the floor here. Use "r." to read it. # Really quit? WARNING: this will erase your game permanently! [yes/no]? # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} Armor b - an uncursed +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {0} Scrolls e - an uncursed finalized scroll of identify {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} Spellbooks i - a blessed spellbook of confuse monster (7:3) {0} j - a blessed greased spellbook of protection (0:3) {0} k - a blessed spellbook of cure blindness (0:1) {0} l - a blessed spellbook of poison blast (5:2) {0} Potions d - an uncursed potion of extra healing {0} t - an uncursed potion of enlightenment {0} Rings h - an uncursed ring of polymorph control (on right foreclaw) {0} Wands f - an uncursed wand of poison (0:3) {0} g - an uncursed wand of venom scattering (0:8) {0} Tools m - an uncursed oil lamp (1392) {0} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: diminished bleeding You could not have this property extrinsically: clairvoyance You could not have the double effect of this property: speed Ring identification only worked 4 times out of 6 Implant identification only worked 1 times out of 44 Armor identification only worked 15 times out of 45 Spellbook identification only worked 2 times out of 5 Monsters only dropped their equipment with 91% chance Scroll drop chance was reduced to 95% Wand drop chance was reduced to 92% Potion drop chance was reduced to 98% Weapon drop chance was reduced to 90% Armor drop chance was reduced to 91% Food drop chance was reduced to 98% Shop item generation was reduced to 87% Mastering the following skill taught you the hidden power: enchantment spells The following skill was limited to skilled proficiency: occult spells The following skill was limited to expert proficiency: chaos spells The following skill became untrainable if you tried to train it too early: occult spells (turn 58920) The following skill became untrainable after a while: orb (turn 20487) The following skill couldn't be trained before a certain turn number is reached: shield (turn 54214) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 42750 Monster spawn increase reached its maximum at turn 135800 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 407565 The monster class that cannot be genocided was turret The monster class that was spawned more often: gnome (freq bonus 2) The monster species that spawned more often: pale patch (freq bonus 6) The monster species that spawned more often: queen ant (freq bonus 32) The monster species that spawned more often: white fungus (freq bonus 45) The monster species that spawned more often: giant lurker (freq bonus 12) The monster species that spawned more often: Sonja's torn sneaker (freq bonus 8) The monster species that spawned more often: lode superintended staying (freq bonus 6) The monster species that spawned more often: neighbor sanctioner (freq bonus 36) The monster species that spawned more often: easterling (freq bonus 20) The monster species that spawned more often: waste passed bronchitic surtaxed siege (freq bonus 9) The monster species that spawned more often: taker stalk (freq bonus 10) The monster species that spawned more often: flarian (freq bonus 12) The monster species that spawned more often: sudden tengu (freq bonus 10) The monster species that spawned more often: super wooden statue (freq bonus 6) The monster species that spawned more often: irritating lady (freq bonus 12) The monster species that spawned more often: dutch girl (freq bonus 36) The monster species that spawned more often: sewed inch (freq bonus 20) The monster species that spawned more often: parasitic master mind flayer (freq bonus 6) The monster species that spawned more often: sand bug (freq bonus 8) The monster species that spawned more often: trowelling council (freq bonus 8) The monster species that spawned more often: brave fungus (freq bonus 15) The monster trait that was more common: monsters that have spit attacks (freq bonus 1) The monster trait that was more common: monsters that use nemesis dialogue (freq bonus 2) The monster trait that was more common: monsters that put nasty curses on your equipment (freq bonus 2) The monster trait that was more common: monsters that have trample attacks (freq bonus 2) The monster trait that was more common: monsters from the Evil Variant (freq bonus 4) The monster trait that was more common: monsters whose attacks randomly damage your items (freq bonus 2) The monster trait that was more common: monsters whose attacks suck your blood (freq bonus 3) The monster species that never randomly spawned: graha deva The monster species that never randomly spawned: osyluth The monster species that never randomly spawned: poison sphere The monster species that never randomly spawned: sin image The monster species that never randomly spawned: threshold mushroom The monster species that never randomly spawned: mega mole The monster species that never randomly spawned: real wort The monster species that never randomly spawned: campground clansman The monster species that never randomly spawned: replenished goddamning The monster species that never randomly spawned: proceed circumcising The RNG hath decreed that this item was never generated: Victoria combat boots (volcanic boots) The RNG hath decreed that this item was never generated: green gown ((null)) The RNG hath decreed that this item was never generated: bronze lance ((null)) The RNG hath decreed that this item was never generated: shield of mobility (slippery shield) The RNG hath decreed that this item was never generated: probing (uranium) The RNG hath decreed that this item was never generated: black spell stone (gray) The RNG hath decreed that this item was never generated: plain dragon scale mail ((null)) The RNG hath decreed that this item was never generated: elven mace ((null)) The RNG hath decreed that this item was never generated: red spell heels (lolita boots) The RNG hath decreed that this item was generated more often: cancel dragon scale shield (cancel dragonhide shield, freq bonus 47) The RNG hath decreed that this item was generated more often: entrapping (blasted, freq bonus 34) The RNG hath decreed that this item was generated more often: evencore cloak (odd hull cloak, freq bonus 58) The RNG hath decreed that this item was generated more often: blow aklys ((null), freq bonus 50) The RNG hath decreed that this item was generated more often: taming (PRIRUTSENIE, freq bonus 12) The RNG hath decreed that this item was generated more often: charging (buzzing, freq bonus 11) The RNG hath decreed that this item was generated more often: paper sword ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: power crossbow ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: memory (turquoise, freq bonus 13) The RNG hath decreed that this item was generated more often: disintegration (solid, freq bonus 12) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 10) The RNG hath decreed that this item was generated more often: exertion loss (nailbreak, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of respawning (hammered cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: techout stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: Meltem combat boots (unsexy boots, freq bonus 4) The RNG hath decreed that this item was generated more often: status stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: nokedex cloak (skinny cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: heavy elysium ball ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: blesscurse stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: exploding dice stone (gray, freq bonus 7) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 81) The RNG hath decreed that this item was always generated cursed: trap creation (TOP SECRET DO NOT READ) The RNG hath decreed that this item was always generated cursed: verisiert stone (gray) The RNG hath decreed that this item was always generated cursed: helm of teleportation (spinning helmet) The RNG hath decreed that this item was always generated cursed: shield ((null)) The RNG hath decreed that this item was always generated cursed: fire bolt (flaming) The RNG hath decreed that this item was always generated cursed: full healing (black) The RNG hath decreed that this item was always generated cursed: ulch helmet (filtered helmet) The RNG hath decreed that this item was always generated cursed: immobility (motile) The RNG hath decreed that this item was always generated cursed: holy shield (god-given) The RNG hath decreed that this item was always generated cursed: data chip ((null)) The RNG hath decreed that this trap was always invisible: evil variant trap The RNG hath decreed that this trap was generated more often: secret attack trap (freq bonus 1) Trap randomization happened for 1 in 599 traps Traps were spawned invisible 1 times in 67 Traps were extra hard to find 8% of the time Next attribute increase check would have come at turn 398 Strength training was 6 Dexterity training was 1 Wisdom training was 1 Constitution training was 2 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having diminished bleeding (0) You had infravision You had 1451 points of nutrition remaining You had full nutrients You had polymorph control Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.2 (8219870f) - last build Thu Aug 12 04:05:51 2021. You could not have safely prayed (153) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 100% b - protection 1 + protect 0% 100% c - cure blindness 2 + healing 0% 100% d - poison blast 4 + attack 84% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Not Ready(1406) invoke deity 1 R Prepared(0) symbiosis 1 O Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (boxing gown) Scrolls scroll of identify (APOFFEA BUTT) scroll of healing (IMMORTAL DUNGEON) scroll of mana (ARTHUR SONIC PENDRAGON) scroll of phase door (THE MOUNTAIN RAILWAY HAD DIRECTLY FORWARDS MARS RESOUNDS CONTINUED) scroll of standard id (BUY C1AL1S CHEAP HERE) scroll of cure (WEATHER GH-KISS) scroll of heal other (NOLIFEFORCE) * scroll of extra healing (MASS ABORTION CAMP) * scroll of greater mana restoration (IO PAKERBETH IO BOLCHOSETH BASDOUMA PATATHNAX APOPSS) Spellbooks spellbook of confuse monster (hideous) spellbook of protection (red-hot) spellbook of cure blindness (cadaverous) spellbook of poison blast (cinereous) Potions potion of extra healing (luminescent) potion of oil (vapor) potion of enlightenment (ghostly) Rings ring of polymorph control (azurite) Wands wand of poison (long) wand of venom scattering (short) Tools oil lamp (lamp) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: level 1 Level 1: <- You are here Vanquished creatures a blob 0 dmg vortices (1 created) 0 lichens (1 created) 0 venom fungi (1 created) 0 zero gunnhilds (1 created) 0 insane survivors (1 created) 0 minighosts (1 created) 0 stationary walls (1 created) 8 creatures born. 1 creature vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 1 time You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (21 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (1 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 1 with 23 points, and 19 pieces of gold, after 100 moves. Killer: quit You were level 1 with a maximum of 20 hit points when you quit. You reached the 326th place on the top 10000 list. No Points Name Hp [max] 1 1842985 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 41. Killed by a monster (frozen ice block). - [251] 2 1585578 ziratha-Poi-Dev-Fem-Cha died in Deep Mines on level 61. Killed by a monster (gangrenous wyrm), while paralyzed by a miguc trap. - [213] 3 1066163 ziratha-Poi-Dev-Fem-Cha died in Chaotic Quest on level 35. Killed by a monster (fallen pirate). - [264] 324 28 DrakeMarsh-Cha-Akt-Fem-Cha escaped the dungeon [max level 1]. 16 [16] 325 25 DrakeMarsh-Cha-Akt-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (chanop). - [16] *326 23 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 1. 20 [20] 327 22 Kryptos-Stu-And-Mal-Cha quit in The Dungeons of Doom on level 1. 21 [21] 328 20 Sade-Drd-Hum-Mal-Neu died in The Dungeons of Doom on level 1. Killed by an acidpool. - [10]