ziratha, chaotic female devilish Poison Mage ------############## ----- ------------ |....-`,,,,,,,,,,,,# |...|### ###|..........| |....|,#----------|- -------- |.`..,,# #,,-..........| ----|-,#|..........| |......|#|...|#,## #,#|........<.| #,,,,|..........| |.----..,|..{|#,,,# #,#------------ ####,|..........| ###|.| |.|,|...| ##,## #,# #,|..{.......| #,)-.%---.|,|...| #,,,------------,# #,|..........|##,#|......|,-.--- ##,...........-,# #,-..........|,,.#--------,#,#### ##|..........|## ##|.....).)..|,### #,#,,%,,# |..........| |......)....,###########,#####,#### |..........| ------------##,,,,,,,,,,,,,,,,,,,&# ------------ #########,--------.-F- #[|..........| #,|..........| #,|..........| #,|..........| #,...........| ##------------ [Ziratha the Venom Scatterer] St11 Dx12 Co16 In18 Wi7 Ch10 PoiDevFemCha Dlvl:1 $39 HP41(41) Pw59(59) AC8 Xp3/64 T566 Latest messages You see here 16 darts {0}. There is a wall in the way! You hear some noises in the distance. You see here a dart {0}. (2x) This Is A BioHazard eats a pitchguard corpse {1450}. There is a wall in the way! (2x) You displaced This Is A BioHazard. You see here a dart {0}. You hear a nether voice. You see here a double-headed axe {48}. There is a wall in the way! (2x) You stumble. There is a wall in the way! (2x) You displaced This Is A BioHazard. There is a wall in the way! You displaced This Is A BioHazard. You kill the stroke gnome! This Is A BioHazard eats a stroke gnome corpse {650}. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} Armor b - an uncursed +1 poisonous cloak (being worn) {4} s - a cursed stainless +0 loricated cloak {4} w - an uncursed +0 poison-repellant armor {80} Comestibles c - 3 uncursed food rations {0} Scrolls e - an uncursed scroll of fire {0} m - 5 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} v - an uncursed finalized scroll of enthronization {0} y - an uncursed scroll of illusion {0} z - a blessed scroll of mana {0} Spellbooks i - a blessed finalized spellbook of confuse monster (0:-2) {0} j - a blessed spellbook of protection (0:3) {0} k - a blessed spellbook of cure blindness (7:3) {0} l - a blessed spellbook of poison blast (4:2) {0} Potions d - an uncursed finalized potion of gain energy {0} u - an uncursed potion of healing {0} x - an uncursed potion of hallucination {0} Rings h - an uncursed -3 ring of increase accuracy {0} Wands f - an uncursed wand of poison (0:3) {0} g - a * uncursed wand of venom scattering (0:3) {0} t - an uncursed wand of striking (0:6) {0} Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 12 You carried 0 sins You could not have this property extrinsically: fear resistance You could not have the double effect of this property: wonderlegs Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 18 Implant identification only worked 1 times out of 23 Spellbook identification only worked 2 times out of 25 Gem identification only worked 100 times out of 126 Tool identification only worked 5 times out of 12 Monsters only dropped their equipment with 94% chance Scroll drop chance was reduced to 94% Ring drop chance was reduced to 95% Wand drop chance was reduced to 93% Potion drop chance was reduced to 99% Tool drop chance was reduced to 95% Food drop chance was reduced to 95% Shop item generation was reduced to 92% Concealing monsters were spawned underneath items 76% of the time only Monster death drops spawned with only 91% chance Mastering the following skill taught you the hidden power: boomerang The following skill could not be trained at all: elemental spells The following skill was trained at half the usual rate: occult spells The following skill was trained at one fifth the usual rate: chaos spells The following skill was limited to basic proficiency: martial arts The following skill was limited to skilled proficiency: boomerang The following skill was limited to expert proficiency: sling The following skill became untrainable if you tried to train it too early: riding (turn 1) The following skill became untrainable after a while: dagger (turn 66205) The following skill couldn't be trained before a certain turn number is reached: protection spells (turn 43750) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 72928 Monster spawn increase reached its maximum at turn 276506 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 3419523 The monster class that cannot be genocided was piercer The monster class that was spawned more often: pile of coins (freq bonus 6) The monster species that spawned more often: versify humored (freq bonus 27) The monster species that spawned more often: Kosei (freq bonus 28) The monster species that spawned more often: milkier choreographer (freq bonus 13) The monster species that spawned more often: covidilicious slime (freq bonus 27) The monster species that spawned more often: secluded warp patch (freq bonus 13) The monster species that spawned more often: dark wraith (freq bonus 28) The monster species that spawned more often: planetary fungus (freq bonus 14) The monster species that spawned more often: undead midget (freq bonus 22) The monster species that spawned more often: iceblock wall (freq bonus 96) The monster species that spawned more often: rod penetrator (freq bonus 22) The monster species that spawned more often: elder gnotreant (freq bonus 64) The monster species that spawned more often: uret patch (freq bonus 10) The monster species that spawned more often: grey naga hatchling (freq bonus 27) The monster species that spawned more often: net sprow (freq bonus 28) The monster species that spawned more often: rebilling phosphatic (freq bonus 21) The monster species that spawned more often: beige unicorn (freq bonus 8) The monster species that spawned more often: air current prostitute (freq bonus 36) The monster species that spawned more often: reweigh whited (freq bonus 28) The monster species that spawned more often: enriched camera spoon (freq bonus 22) The monster species that spawned more often: morph flier (freq bonus 33) The monster trait that was more common: monsters whose attacks shoot webs (freq bonus 1) The monster trait that was more common: monsters whose attacks do acid damage (freq bonus 2) The monster trait that was more common: monsters with disintegration resistance (freq bonus 1) The monster trait that was more common: monsters who attack with plasma clouds (freq bonus 1) The monster trait that was more common: monsters that eat both meat and veggies (freq bonus 4) The monster trait that was more common: monsters that can fly (freq bonus 3) The monster species that never randomly spawned: Roxy Greta The monster species that never randomly spawned: gnollrog The monster species that never randomly spawned: biohazard crudely The monster species that never randomly spawned: fancy fungus The monster species that never randomly spawned: lowercase minotaur The monster species that never randomly spawned: cock coin The monster species that never randomly spawned: downer maggot The monster species that never randomly spawned: wild boar The monster species that never randomly spawned: big weapon trove The monster species that never randomly spawned: troll who trolls you The RNG hath decreed that this item was never generated: disgusting ball ((null)) The RNG hath decreed that this item was never generated: cyan dragon scale mail ((null)) The RNG hath decreed that this item was never generated: unfair attack cloak (flier cloak) The RNG hath decreed that this item was generated more often: allpicking gloves (flower gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: spiked club ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: jumping (fantastic, freq bonus 7) The RNG hath decreed that this item was generated more often: anti-disquiet cloak (grass cloak, freq bonus 44) The RNG hath decreed that this item was generated more often: blinding venom (splash of venom, freq bonus 27) The RNG hath decreed that this item was generated more often: invis walkers (steel toed boots, freq bonus 35) The RNG hath decreed that this item was generated more often: bubblebeam (encased, freq bonus 53) The RNG hath decreed that this item was generated more often: displacer beast hide ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: charred bread ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: gauntlets of missing information (nondescript gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: long screwup stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: trap creation stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: vulnerability cloak (flax cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: undressing stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: add spell memory (loved, freq bonus 3) The RNG hath decreed that this item was generated more often: Yvonne girl sneakers (unfashionable boots, freq bonus 8) The RNG hath decreed that this item was generated more often: unskilled stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: ice box of digestion (cooling box, freq bonus 6) The RNG hath decreed that this item was generated more often: torpedo ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: sleep (runed, freq bonus 9) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 83) The RNG hath decreed that this item was always generated cursed: soft sneakers (light footwear) The RNG hath decreed that this item was always generated cursed: bec de corbin (beaked polearm) The RNG hath decreed that this item was always generated cursed: implant of osmosis (stellar) The RNG hath decreed that this item was always generated cursed: possession identification (catched) The RNG hath decreed that this item was always generated cursed: sliming (straight) The RNG hath decreed that this item was always generated cursed: immunity to drawbridges (drawn) The RNG hath decreed that this item was always generated cursed: Claudia wooden sandals (moon boots) The RNG hath decreed that this item was always generated cursed: amulet of fumbling (clumsy) The RNG hath decreed that this item was always generated cursed: blacky helmet (middle-earth helmet) The RNG hath decreed that this item was always generated cursed: metal sling ((null)) The RNG hath decreed that this trap was always invisible: contamination trap The RNG hath decreed that this trap was generated more often: entire level trap (freq bonus 2) The spell school whose books are more common was occult spells (freq bonus 11) Trap randomization happened for 1 in 474 traps Traps were spawned invisible 1 times in 91 Traps were extra hard to find 1% of the time Next attribute increase check would have come at turn 1573 Strength training was 3 Dexterity training was 4 Wisdom training was 4 Constitution training was 8 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You had infravision You had 1643 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.2 (8219870f) - last build Thu Aug 12 04:05:51 2021. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 95% b - protection 1 + protect 0% 95% c - cure blindness 2 + healing 0% 95% d - poison blast 4 + attack 6% 295% Techniques known in the end Name Level Status reinforce memory 3X Prepared(0) sigil of control 3X Prepared(0) sigil of tempest 3X Prepared(0) sigil of discharge 3X Prepared(0) appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) symbiosis 3 O Prepared(0) power surge 1X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (boxing gown) Scrolls scroll of fire (CHINTAI LOOKS LIKE A GIRL) scroll of healing (EKETHAMASTRA PHATIRI TAOCH IALTHEMEACHE) scroll of mana (DESNUDEDATE WANT ME) scroll of phase door (EVEN RUBYNUS AND ADAMANTIUM ARENT THAT GOOD) scroll of standard id (WALLUVER BREAK UP THIS WAR) scroll of cure (SATANCHOP IS SATANIC BECAUSE IT REMOVED RCFILES) scroll of heal other (MYS SKIN WITH ACID) * scroll of extra healing (SOME THING YOU CHOOSE) * scroll of greater mana restoration (VAS CORP BET MANI) scroll of enthronization (BASSBASSKICKKICKBASSKICKKICK) scroll of illusion (VITIO SUS) Spellbooks spellbook of confuse monster (noble) spellbook of protection (chaos-inducing) spellbook of cure blindness (bronze-plated) spellbook of poison blast (ludicrous) Potions potion of gain energy (buzzing) potion of healing (basseted) potion of hallucination (effervescent) Rings ring of increase accuracy (thieves guild) Wands wand of poison (especially soft) wand of venom scattering (crashbug) wand of striking (steamroller) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: level 1 Level 1: <- You are here Vanquished creatures an ant 0 wussy cats (1 created) a large kobold a fast mimicker 0 goblins (1 created) a marine goblin a cool goblin 2 drains rats a spore lichen 2 moulds (1 created) a little spore 0 cribos (1 created) 0 venom fungi (1 created) a stroke gnome a kobold zombie a pitchguard 0 turto fish (1 created) 0 scortas (1 created) a regular plant 20 creatures born. 15 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 2 times You eaten food with animal by-products 2 times You eaten meat 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 13 times You killed 13 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 12 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 2 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 1 time You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 2 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (1 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (33 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (4 of 500) searching [Restricted] (max Restricted) (2 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (5 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 1 with 295 points, and 39 pieces of gold, after 566 moves. Killer: quit You were level 3 with a maximum of 41 hit points when you quit. You reached the 263rd place on the top 10000 list. No Points Name Hp [max] 1 1842985 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 41. Killed by a monster (frozen ice block). - [251] 2 1585578 ziratha-Poi-Dev-Fem-Cha died in Deep Mines on level 61. Killed by a monster (gangrenous wyrm), while paralyzed by a miguc trap. - [213] 3 1066163 ziratha-Poi-Dev-Fem-Cha died in Chaotic Quest on level 35. Killed by a monster (fallen pirate). - [264] 261 302 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (goblin). - [31] 262 301 bagun-Ota-Cup-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a monster (The Grim Reaper). - [31] *263 295 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 1. 41 [41] 264 290 Louise-Lib-Hum-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a bolt of lightning. - [40] 265 276 Algot-Acu-Lol-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (hermit crab). - [30]