ziratha, chaotic male devilish Poison Mage ######-------------------------------------------------- ------------,,,,,.................................................| |<.........-,,,##|[------------. .........-----------------------.| |.........>|##,# |%|.....|....|.-------...|......|..............|.| ---- ------- |.|.....|....|.|.....|...|......|..............|.| |.|.....|....|.|.....|...| .....|..............|.| |.|... |....|.| ...|...| ...||--------------.| |.--|-----|---.----|--...-----|--...%............| -......................{%........................| |.----|-------%--................-----------.....| |.| ... ....|..--|----|----..|.+[/[!".$|-|--.| |.|......|......|..|... |.. |..|.)(??/.+$|&@.|.| |.|......|......|..|.... |... |..-.[??)%%$)|...|.| |.|......|......|..|.....|....|..|.!?`.%)$$|...|.| |.---------------..------------..---------------.| .................................................| -------------------------------------------------- [Ziratha the Venom Scatterer] St8 Dx7 Co12 In18 Wi6 Ch6 PoiDevMalCha Dlvl:5 $229 HP44(67) Pw63(84) AC10 Xp5/274 T797 Fea Latest messages You suddenly panic! You are stricken with fear! What do you want to zap? [fgGR-U or ?*] "Usage fee, 56 zorkmids." In what direction? [47896321><] You feel like a new devil! Pick an object. Unknown direction: 'z' (use 2468 or .). (2x) & a major demon (devilish poison mage called ziratha) Accessing Pokedex entry for humanoid devil... Base statistics of this monster type: Base level = 6, difficulty = 11, AC = -5, magic resistance = 50, alignment 11. Slow (9). Normal generation, with frequency 1. Resists fire, poison. Leaves no corpse. Not genocidable, carnivorous, poisonous, thick-skinned demon. Silver weapons do extra damage to it. Follows you to other levels. Has infravision. Can be seen with infravision. Can spontaneously betray you if tame. Is a valid polymorph form. Attacks: 1d4, uses weapon - ordinary physical 1d4, uses weapon - ordinary physical What do you want to zap? [fgGR-U or ?*] "Usage fee, 56 zorkmids." In what direction? [47896321><] You shudder in dread. What do you want to zap? [fgGR-U or ?*] "Hey! Usage fee, 75 zorkmids." In what direction? [47896321><] You bash yourself! [-10 -> 44] # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} I - the blessed +5 orcish bow named Steeldriver {12} J - an uncursed poisoned +0 orcish arrow {0} Armor b - an uncursed +1 poisonous cloak (being worn) {4} E - an uncursed +0 mummy wrapping {2} Comestibles c - 3 uncursed food rations {0} C - 3 uncursed tripe rations {0} D - an uncursed tin of nooby piercer meat {0} F - 4 blessed carrots {0} O - an uncursed sandwich {0} Scrolls e - an uncursed finalized scroll of stinking cloud {0} m - 7 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed rotted scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} s - a cursed scroll of teleportation {0} t - a blessed scroll of remove curse {0} u - an uncursed scroll of gold detection {0} w - an uncursed scroll of teleportation {0} x - an uncursed scroll of blank paper {0} K - an uncursed scroll of identify {0} L - a blessed scroll of teleportation {0} N - an uncursed fireproof scroll of charging {0} Q - a heavily cursed scroll of root password detection {0} Spellbooks i - a blessed finalized spellbook of confuse monster (4:-2) {0} j - a blessed finalized spellbook of protection (0:1) {0} k - a blessed spellbook of cure blindness (0:1) {0} l - a blessed finalized spellbook of poison blast (0:2) {0} v - an uncursed spellbook of create monster (0:2) {0} M - an uncursed spellbook of magic missile (0:1) {0} Potions d - an uncursed potion of restore ability {0} y - a blessed potion of levitation {0} A - an uncursed potion of enlightenment {0} B - an uncursed potion of polymorph {0} H - an uncursed finalized potion of object detection {0} Rings h - an uncursed ring of see invisible (on right foreclaw) {0} z - a cursed ring of regeneration {0} Wands f - an uncursed wand of poison (0:10) {0} g - an uncursed wand of venom scattering (0:6) {0} G - an uncursed wand of magic missile (0:7) {0} R - an uncursed wand of fear (0:3) {0} S - an uncursed wand of polymorph (0:1) {0} T - an uncursed wand of undead turning (0:11) {0} U - an uncursed wand of striking (0:11) {0} Tools P - an uncursed chest {750} The chest is empty. Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 15 You carried 0 sins You could not have this property at all: EXP boost You could not have this property extrinsically: numbopathy Scroll identification only worked 100 times out of 160 Potion identification only worked 3 times out of 31 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 157 Tool identification only worked 5 times out of 9 Monsters only dropped their equipment with 95% chance Ring drop chance was reduced to 70% Amulet drop chance was reduced to 86% Potion drop chance was reduced to 92% Armor drop chance was reduced to 96% Shop item generation was reduced to 95% Concealing monsters were spawned underneath items 91% of the time only Mastering the following skill taught you the hidden power: orb The following skill could not be trained at all: missile weapons The following skill was trained at one fifth the usual rate: form IV (Ataru) The following skill was limited to basic proficiency: unicorn horn The following skill was limited to expert proficiency: matter spells The following skill became untrainable if you tried to train it too early: protection spells (turn 169) The following skill became untrainable if you tried to train it too early: club (turn 936) The following skill became harder to train at higher skill levels: petkeeping Number of artifacts generated was 0 Number of fake artifacts generated was 4 Monster spawn increase started at turn 18920 Monster spawn increase reached its maximum at turn 113362 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 526710 The monster class that cannot be genocided was humanoid The monster species that spawned more often: freemason rayer (freq bonus 4) The monster species that spawned more often: nunnish catarrhal bat (freq bonus 8) The monster species that spawned more often: meshera plant (freq bonus 27) The monster species that spawned more often: tablespoon barite (freq bonus 8) The monster species that spawned more often: toona (freq bonus 8) The monster species that spawned more often: unbeliever nursed (freq bonus 6) The monster species that spawned more often: contrivance brickwork (freq bonus 4) The monster species that spawned more often: Amy's roommate (freq bonus 4) The monster species that spawned more often: hat mimic (freq bonus 2) The monster species that spawned more often: Nakoruru (freq bonus 24) The monster species that spawned more often: saltwater grue (freq bonus 1) The monster species that spawned more often: dung worm (freq bonus 9) The monster species that spawned more often: lamel golem (freq bonus 24) The monster species that spawned more often: oblivion growth (freq bonus 36) The monster species that spawned more often: replenished goddamning (freq bonus 10) The monster species that spawned more often: slow dragon (freq bonus 6) The monster species that spawned more often: crystal warp patch (freq bonus 4) The monster species that spawned more often: half baked (freq bonus 9) The monster species that spawned more often: baby ogre (freq bonus 6) The monster species that spawned more often: siege door (freq bonus 6) The monster trait that was more common: monsters whose attacks disenchant your equipment (freq bonus 6) The monster trait that was more common: monsters whose attacks remove Elbereth engravings underneath you (freq bonus 4) The monster trait that was more common: monsters that are slithy (freq bonus 1) The monster trait that was more common: monsters whose attacks eat your dreams (freq bonus 5) The monster trait that was more common: monsters that count as minion (freq bonus 1) The monster trait that was more common: monsters with debuff attacks (freq bonus 1) The monster trait that was more common: monsters whose attacks slow you (freq bonus 2) The monster trait that was more common: monsters of large size (freq bonus 2) The monster trait that was more common: monsters whose attacks expose you to chaotic forces (freq bonus 2) The monster species that never randomly spawned: cursing point The monster species that never randomly spawned: eastern poltergeist The monster species that never randomly spawned: gravity growth The monster species that never randomly spawned: pink missingno The monster species that never randomly spawned: bleeding light The monster species that never randomly spawned: inconsequentially impassable The monster species that never randomly spawned: hellstling The monster species that never randomly spawned: femme fatale The monster species that never randomly spawned: cincel vortex The monster species that never randomly spawned: dissimilarity payola The monster class that always generated with extra speed: xan or other mythical/fantastic insect The RNG hath decreed that this item was never generated: highway (A HIGHWAY TO THE LEFT) The RNG hath decreed that this item was never generated: cloak of sickness (green cloak) The RNG hath decreed that this item was never generated: finger of death (stained) The RNG hath decreed that this item was never generated: superscroller stone (gray) The RNG hath decreed that this item was never generated: flindbar ((null)) The RNG hath decreed that this item was generated more often: cloak of polymorph (changing cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: ice box of holding (cooling box, freq bonus 14) The RNG hath decreed that this item was generated more often: voulge (pole cleaver, freq bonus 14) The RNG hath decreed that this item was generated more often: metal spell stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: sky dragon scale mail ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: helm of safeguard (orange visored helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of map amnesia (yellow cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: cure dim (colorglad, freq bonus 27) The RNG hath decreed that this item was generated more often: penis pole ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: amulet of techout (taut, freq bonus 19) The RNG hath decreed that this item was generated more often: resistance (castor bean, freq bonus 9) The RNG hath decreed that this item was generated more often: runed rod (rod, freq bonus 10) The RNG hath decreed that this item was generated more often: quaversal helmet (transversal helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: oilskin sack (bag, freq bonus 11) The RNG hath decreed that this item was generated more often: cirmocline (pink, freq bonus 11) The RNG hath decreed that this item was generated more often: sweet mocassins (womens footwear, freq bonus 10) The RNG hath decreed that this item was generated more often: scripted helmet (hacker helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: Katharina platform boots (extraterrestrial boots, freq bonus 6) The RNG hath decreed that this item was generated more often: fixing (complete, freq bonus 10) The RNG hath decreed that this item was generated more often: mojibake gloves (multilinguitis gloves, freq bonus 13) The RNG hath decreed that this item was always generated cursed: platinum dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: cloak of contamination resistance (ill cloak) The RNG hath decreed that this item was always generated cursed: Madeleine plateau boots (paper shoes) The RNG hath decreed that this item was always generated cursed: orcish guard shield (livid worped-moon shield) The RNG hath decreed that this item was always generated cursed: riding crop ((null)) The RNG hath decreed that this item was always generated cursed: material change (NEED 10 BLESSED SUPERIOR MATERIAL FOR RUBYNUS) The RNG hath decreed that this item was always generated cursed: magic device stone (gray) The RNG hath decreed that this item was always generated cursed: stun self (trembling) The RNG hath decreed that this item was always generated cursed: impossibly heavy elysium ball ((null)) The RNG hath decreed that this trap was always invisible: punishment trap The RNG hath decreed that this trap was generated more often: julietta trap (freq bonus 2) Trap randomization happened for 1 in 855 traps Traps were spawned invisible 1 times in 68 Traps were extra hard to find 10% of the time Next attribute increase check would have come at turn 1131 Strength training was 31 Dexterity training was 19 Wisdom training was 26 Constitution training was 30 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You were stricken with fear (5) You had not decided on your sexuality yet You were prevented from having experience boost (0) You saw invisible You leeched mana You had infravision You had 884 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.2 (8219870f) - last build Thu Aug 12 04:05:51 2021. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 93% b - protection 1 + protect 0% 93% c - cure blindness 2 + healing 0% 93% d - poison blast 4 + attack 6% 346% Techniques known in the end Name Level Status reinforce memory 5X Prepared(0) sigil of control 5X Prepared(0) sigil of tempest 5X Prepared(0) sigil of discharge 5X Prepared(0) appraisal 5 R Prepared(0) panic digging 5 R Prepared(0) phase door 5 R Prepared(0) invoke deity 5 R Prepared(0) symbiosis 5 O Prepared(0) power surge 3X Prepared(0) draw energy 1X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) orcish bow (crude bow) orcish arrow (crude arrow) Armor poisonous cloak (different cloak) Scrolls scroll of stinking cloud (FUCKTHISGAME) scroll of healing (A SAMURAI GENOED ME WHEN I CONFUSED HIM RODNEYS TOWER IS WORSTHACK) scroll of mana (THE LITTLE GIRL SMILES AT THE SIGHT OF THE STUPID TRANSLATOR) scroll of phase door (HTH HAND GFY) scroll of standard id (PARASITARY) scroll of cure (CAR EMISSIONS ARE NOT NOXIOUS FOR APES OR HUMANS) scroll of heal other (OM GITATHNAGS APSOPS O EL T) * scroll of extra healing (JUFFO WUP) * scroll of greater mana restoration (A ZA Z0 9) scroll of teleportation (DER AFFE MACHT 4 SCHADEN) scroll of remove curse (SECOND EFFECTIVE STUNT IS MORE POWER BUT NO EFFECT) scroll of gold detection (BITHOURARA ASOUEMARA) scroll of blank paper (unlabeled) scroll of identify (BU MISH MISH EMAS) scroll of charging (SLEX IS VERY POPULAR IN RUSSIA) scroll of root password detection (MOVES IS DICTATORSHIP PAR EXCELLENCE) Spellbooks spellbook of confuse monster (cross-patterned) spellbook of protection (withered) spellbook of cure blindness (orichalcum-plated) spellbook of poison blast (exciting) spellbook of create monster (unnameable) spellbook of magic missile (metal-colored) Potions potion of restore ability (gaseous) potion of levitation (infusion) potion of enlightenment (jackpot) potion of polymorph (cooling) potion of object detection (instant coffee) Rings ring of see invisible (spraying) ring of regeneration (secree) Wands wand of poison (ceramic) wand of venom scattering (belled) wand of magic missile (burnable) wand of polymorph (carved) wand of undead turning (leaf-shaped) wand of striking (pebble) wand of fear (vanishing) Tools chest (wooden container) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: Level 3: Level 4: Level 5: [mall] <- You are here Level 6: Vanquished creatures 0 very giant flies (2 created) a thick jackal (2 created) a little dog a scrawny cat 0 shrunci (1 created) a small kobold a hehehe-hehe tiny a gully lemming a round tuit (2 created) a mynock an evil kneevil 0 goblins (1 created) 0 marine goblins (2 created) 0 group goblins (2 created) 0 goblin cops (1 created) 0 fiendish hobgoblins (1 created) a poring 2 sewer rats 0 giant spiders (1 created) 0 died plants (1 created) a mist cloud 0 armored larvae (1 created) 0 bore worms (1 created) 0 ego dung worms (1 created) a boom light 0 bats (1 created) 0 housebats (1 created) a baby golden dragon 0 yellow growths (1 created) 0 venom fungi (1 created) 0 intermediate gnomes (1 created) a little squeaker (2 created) 2 kestrels a grab kop 0 Keystone Kops (2 created) a Kop Sergeant an ant mummy a sally-line 0 fallen soldiers (1 created) 0 kasa-obakes (1 created) 0 fish golems (1 created) 0 dualwield humans (1 created) 0 zero gunnhilds (1 created) 0 sad survivors (1 created) 4 muggers 0 orange elves (1 created) 0 shopkeepers (3 created) 0 watchmen (4 created) 0 watch captains (3 created) an eh ghost a babelfish an early-leon 0 iguanas (1 created) a matter transmitter an arrow turret 0 gem troves (1 created) 75 creatures born. 31 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 3 times You eaten food with animal by-products 3 times You eaten meat 3 times You were an atheist You never prayed to the gods You hit with a wielded weapon 45 times You killed 32 monsters You were illiterate You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 5 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 5 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 12 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 1 time You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 2 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 1 scroll You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 1 time You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 1 potion You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (11 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (4 of 20) polymorphing [Unskilled] (max Expert) (12 of 20) devices [Basic] (max Expert) (25 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (65 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (52 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (15 of 500) searching [Restricted] (max Restricted) (1 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (2 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 5 with 2074 points, and 0 pieces of gold, after 797 moves. Killer: quit You were level 5 with a maximum of 67 hit points when you quit. You reached the 147th place on the top 10000 list. No Points Name Hp [max] 1 1842985 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 41. Killed by a monster (frozen ice block). - [251] 2 1585578 ziratha-Poi-Dev-Fem-Cha died in Deep Mines on level 61. Killed by a monster (gangrenous wyrm), while paralyzed by a miguc trap. - [213] 3 1066163 ziratha-Poi-Dev-Fem-Cha died in Chaotic Quest on level 35. Killed by a monster (fallen pirate). - [264] 145 2188 DrakeMarsh-Mam-Akt-Fem-Cha died in Space Base on level 21. Dissolved in molten lava. 12 [12] 146 2176 Algot-Car-Fai-Fem-Cha was poisoned in The Dungeons of Doom on level 4. Poisoned by a rot worm. 15 [42] *147 2074 ziratha-Poi-Dev-Mal-Cha quit in The Dungeons of Doom on level 5 [max 6]. 44 [67] 148 2027 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 3. 88 [88] 149 2025 Kryptos-Zyb-Ico-Fem-Cha quit in The Dungeons of Doom on level 3. 25 [39]