ziratha, chaotic female devilish Poison Mage #,,,,,,,,,,,,,,,# -----## #,,-------------,# |....,###,,#|.......$...|,# |..||,,,,,##|...........|,# |<..|,##### |...........|,# |...| |...........|,# --.--,,#####|...........|,# `@&,,,,,,,#|...........|,# .########,#|...........|,## .. #,#|............,,, |. #,#----------.--,## |. #,# #,,,,,,,,# | #,----|------## #,|.........- #,..........| ##|.......... |...#..#..| ----------- [Ziratha the Venom Scatterer] St7 Dx10 Co16 In17 Wi6 Ch7 PoiDevFemCha Dlvl:3 $51 HP-6(49) Pw48(48) AC0 Xp3/71 T421 Nmb Latest messages Livednam resists the poison gas cloud! You are caught in the poison gas cloud! The poison gas cloud hits you! The poison doesn't seem to affect you. Your muscles won't obey you! You lose Dexterity You are caught in the poison gas cloud! You hear a blast. Urgh! You inhale the vile stench that emanates from Livednam! You feel numb. Livednam swings his shotgun. Livednam hits you! [-6 -> 17] Livednam swings his shotgun. Livednam hits you! [-11 -> 6] Warning: HP low! Livednam swings his shotgun. Livednam hits you! You die... Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} x - 23 uncursed +0 shuriken named Needle-like the new log {0} F - an uncursed +0 roman sword {60} G - 2 uncursed +1 stilettos named The Invisible Man {4} H - an uncursed +0 dragon spear {12} Armor b - an uncursed +1 poisonous cloak (being worn) {4} u - an uncursed +0 elven mithril-coat (being worn) {60} C - an uncursed +0 helm of drain resistance (being worn) {20} J - an uncursed +0 orcish helm {12} Comestibles c - 2 uncursed food rations {0} s - 3 cursed oranges {0} Scrolls e - an uncursed finalized scroll of charging {0} m - 5 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} A - an uncursed finalized scroll of remove curse {0} Spellbooks i - a blessed spellbook of confuse monster (0:2) {0} j - a blessed spellbook of protection (0:5) {0} k - a blessed spellbook of cure blindness (1:2) {0} l - a blessed spellbook of poison blast (2:4) {0} D - an uncursed finalized thoroughly burnt spellbook of clairvoyance (1:2) {0} Potions d - an uncursed potion of gain ability {0} E - an uncursed potion of oil (400) {0} I - an uncursed potion of invisibility {0} Rings h - an uncursed ring of conflict {0} Wands f - an uncursed wand of poison (1:10) {0} g - an uncursed wand of venom scattering (0:17) {0} w - an uncursed wand of striking (0:3) {0} z - an uncursed wand of striking (0:7) {0} B - an uncursed wand of polymorph (0:-2) {0} Tools t - an uncursed large box {500} v - an uncursed skeleton key {0} y - an uncursed fireproof towel {0} The large box is empty. Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 11 You carried 0 sins You could not have this property extrinsically: poison resistance You could not have this property intrinsically: fear resistance You could not have the double effect of this property: blindness resistance Scroll identification only worked 100 times out of 196 Ring identification only worked 4 times out of 5 Gem identification only worked 100 times out of 111 Tool identification only worked 5 times out of 9 Scroll drop chance was reduced to 96% Musable item generation frequency had a negative bias of 38% Wand drop chance was reduced to 91% Amulet drop chance was reduced to 83% Implant drop chance was reduced to 87% Potion drop chance was reduced to 99% Tool drop chance was reduced to 72% Shop item generation was reduced to 76% Concealing monsters were spawned underneath items 46% of the time only Monster death drops spawned with only 95% chance Mastering the following skill taught you the hidden power: chaos spells The following skill could not be trained at all: memorization The following skill was trained at half the usual rate: dagger The following skill was limited to basic proficiency: body spells The following skill was limited to skilled proficiency: memorization The following skill was limited to expert proficiency: gun control The following skill became untrainable if you tried to train it too early: body spells (turn 1) The following skill couldn't be trained before a certain turn number is reached: searching (turn 43974) Items were more likely to be generated cursed by 1% Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 22843 Monster spawn increase reached its maximum at turn 92575 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 1509053 The monster class that cannot be genocided was wraith The monster species that spawned more often: Zuggotomoy (freq bonus 8) The monster species that spawned more often: regular dragon (freq bonus 6) The monster species that spawned more often: loud mushroom (freq bonus 6) The monster species that spawned more often: smartening handpicking (freq bonus 36) The monster species that spawned more often: flamingo etude (freq bonus 2) The monster species that spawned more often: gold bug (freq bonus 3) The monster species that spawned more often: fryer chainlike (freq bonus 4) The monster species that spawned more often: litter blob (freq bonus 12) The monster species that spawned more often: fireball lass (freq bonus 10) The monster species that spawned more often: Johanetta's dancing shoe (freq bonus 12) The monster species that spawned more often: athena protector (freq bonus 4) The monster species that spawned more often: screamer (freq bonus 1) The monster species that spawned more often: Eliane's vulnerable sneaker (freq bonus 8) The monster species that spawned more often: petty nightwing (freq bonus 4) The monster species that spawned more often: phase colony (freq bonus 4) The monster species that spawned more often: weathermen since (freq bonus 15) The monster species that spawned more often: Malacath (freq bonus 12) The monster species that spawned more often: floating permamimic (freq bonus 4) The monster species that spawned more often: magic seraphon (freq bonus 4) The monster species that spawned more often: secondary libelled (freq bonus 3) The monster trait that was more common: monsters that spawn in large groups (freq bonus 2) The monster trait that was more common: monsters whose attacks disenchant your gear into the negatives (freq bonus 2) The monster species that never randomly spawned: kobold regent The monster species that never randomly spawned: petty chimpanzee The monster species that never randomly spawned: Caser Kop Kchief The monster species that never randomly spawned: vampiric femmy The monster species that never randomly spawned: overemphasize bronzer The monster species that never randomly spawned: cape buffalo The monster species that never randomly spawned: interpolation formidably The monster species that never randomly spawned: xtralusion mummy The monster species that never randomly spawned: thorn tree The monster species that never randomly spawned: friable cogging climactically The RNG hath decreed that this item was never generated: hold air (deep blue) The RNG hath decreed that this item was never generated: stormy cloak (storm coat) The RNG hath decreed that this item was never generated: oliharcon splint mail ((null)) The RNG hath decreed that this item was generated more often: snow (TUXIE WANTS TO HACK UP MARIOS FINGERS, freq bonus 16) The RNG hath decreed that this item was generated more often: paper arrow ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: Madeleine plateau boots (paper shoes, freq bonus 16) The RNG hath decreed that this item was generated more often: heavy chain ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: platinum spell boots (ballet heels, freq bonus 6) The RNG hath decreed that this item was generated more often: night vision (blueberry, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of magical drainage (deep cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: antimatter bullet ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of poison warning (splatted, freq bonus 8) The RNG hath decreed that this item was generated more often: detect unseen (violet, freq bonus 41) The RNG hath decreed that this item was generated more often: group summoning (I R TEH UBER PWNZ0R, freq bonus 5) The RNG hath decreed that this item was generated more often: soft mattock ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: nano axe ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: stone of intrinsic loss (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: heavy silk ball ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of power (bloody, freq bonus 10) The RNG hath decreed that this item was generated more often: chemistry set (box of obscure-looking glass devices, freq bonus 3) The RNG hath decreed that this item was generated more often: safeguard suit (orange suit, freq bonus 6) The RNG hath decreed that this item was generated more often: resist random element (hot-cold, freq bonus 11) The RNG hath decreed that this item was generated more often: heavy iron ball ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 56) The RNG hath decreed that this item was always generated cursed: entrapping (scintillating) The RNG hath decreed that this item was always generated cursed: infravision (unwritten) The RNG hath decreed that this item was always generated cursed: character recursion (gameplay-altering) The RNG hath decreed that this trap was always invisible: trap of rottenness The RNG hath decreed that this trap was generated more often: beamer (freq bonus 3) Trap randomization happened for 1 in 233 traps Traps were spawned invisible 1 times in 94 Trap difficulty was increased by 96 Traps were extra hard to find 7% of the time Next attribute increase check would have come at turn 1232 Strength training was 23 Dexterity training was 9 Wisdom training was 8 Constitution training was 11 Your sanity was 0 You were fire resistant You were poison resistant You were doubly level-drain resistant You were numbed (102) You had not decided on your sexuality yet You had infravision You had 1287 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.2 (8219870f) - last build Thu Aug 12 04:05:51 2021. You could not have safely prayed (546) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 8% 96% b - protection 1 + protect 8% 96% c - cure blindness 2 + healing 8% 96% d - poison blast 4 + attack 24% 296% Techniques known in the end Name Level Status reinforce memory 3X LIMIT(0) sigil of control 3X LIMIT(0) sigil of tempest 3X LIMIT(0) sigil of discharge 3X LIMIT(0) appraisal 3 R LIMIT(0) panic digging 3 R LIMIT(0) phase door 3 R LIMIT(0) invoke deity 3 R LIMIT(0) symbiosis 3 O LIMIT(0) power surge 1X LIMIT(0) Discoveries Weapons silver khakkhara (silver monk's staff) shuriken (throwing star) Armor poisonous cloak (chrome cloak) helm of drain resistance (musical helmet) orcish helm (iron skull cap) Scrolls scroll of charging (THX CHRIS FOR MAKING THE ELDER PRIEST) scroll of healing (SPINWISR ST ACELFICODISONX DMFASILVLIWR) scroll of mana (POMPA KULIT SEKSI NYAETA SEKSI ALATAN KURING NYEBUTKEUN ETA SEKSI) scroll of phase door (SO WHAT FROM DEAD GONE) scroll of standard id (TOME IS A CREATION BY DARKGOD) scroll of cure (ASSFUCK EXPRESS AND MAXIMUM PENALTY) scroll of heal other (REGNAD) * scroll of extra healing (JUFFO WUP) * scroll of greater mana restoration (MASKELLI MASKELLO) scroll of remove curse (DAS EIS TUT SCHMILZEN) Spellbooks spellbook of confuse monster (chilly) spellbook of protection (shrined) spellbook of cure blindness (eagle-patterned) spellbook of poison blast (visaged) spellbook of clairvoyance (pornographic) Potions potion of gain ability (peculiar) potion of oil (dangerous) potion of invisibility (hibiscus) Rings ring of conflict (inka) Wands wand of poison (needle-like) wand of venom scattering (jua) wand of striking (sliding) wand of polymorph (self-repairing) Tools large box (wooden box) skeleton key (key) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 1: Level 2: Level 3: <- You are here Vanquished creatures 0 slow ants (1 created) a mega goblin 0 noob stonebiters (1 created) 0 giant rats (2 created) a nibble worm a grid groper 0 minor angels (1 created) 0 lame angels (1 created) 0 minor mirrors (1 created) 0 missile mirrors (1 created) 0 kurs (1 created) 0 aangels (2 created) 0 laawls (1 created) Marianne (0 times) 0 lichens (1 created) a spore lichen 0 brown growths (1 created) 0 apprentice lichens (1 created) 0 venom fungi (1 created) 2 killer kops (3 created) a slo ogre a scratchy girl a singing happy drunk 0 humans (1 created) 0 angbanders (1 created) 0 shopkeepers (2 created) 0 minighosts (1 created) an eh ghost 0 newborn rub monsters (1 created) 0 potion troves (1 created) 35 creatures born. 10 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 12 times You killed 9 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 1 time You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 7 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 1 time You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 2 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 2 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 1 time You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (1 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (21 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (32 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (4 of 500) searching [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (2 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 3 with 384 points, and 0 pieces of gold, after 421 moves. Killer: a monster (Mr. Livednam, the shopkeeper) You were level 3 with a maximum of 49 hit points when you died. You reached the 251st place on the top 10000 list. No Points Name Hp [max] 1 1842985 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 41. Killed by a monster (frozen ice block). - [251] 2 1585578 ziratha-Poi-Dev-Fem-Cha died in Deep Mines on level 61. Killed by a monster (gangrenous wyrm), while paralyzed by a miguc trap. - [213] 3 1066163 ziratha-Poi-Dev-Fem-Cha died in Chaotic Quest on level 35. Killed by a monster (fallen pirate). - [264] 249 391 Kryptos-Zyb-Asg-Mal-Cha quit in The Dungeons of Doom on level 2. 30 [40] 250 388 Algot-Con-Ske-Fem-Cha died in The Dungeons of Doom on level 1. . 30 [30] *251 384 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom * on level 3. Killed by a monster (Mr. Livednam, the shopkeeper). - [49] 252 378 Kryptos-Zyb-Asg-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a shotgun shell. - [60] 253 361 Discord-Pra-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (Pustulence). - [37]