ziratha, chaotic female devilish Poison Mage ########--------## ### #,,,,,,,-.......,--------------- #,# #,######|.----.|,..............| ------|---------------------------#######,# |.| |.|#|.............| |...%)[.........................*.,,,,,,,,# |.----.| |.............| |.........--|-----------.........|######### |......|#|......$......| |)........|#,# |..........,# ####---|-.--,..............| |.........--|-----------.`.......|,#########`,,,,,,x,,,,,|.............| |..<...................%.........+,,,,,,,,,,,#####,,,,###------........| ----------------------------------######,,##,,,,,(,#### #,........| ##,,-.-----|- #,........| ##,|.......| #,,,------- #,........| ##### ##|.......| --------- [Ziratha the Narc Bug] St9 Dx11 Co6 In18 Wi6 Ch3 PoiDevFemCha Dlvl:3 $145 HP51(51) Pw130(130) AC7 HD8 Xp7/701 T2855 Latest messages You see here a leather armor {60}. The goblin who can't see in the dark misses. You bite the goblin who can't see in the dark. You feel that monsters are aware of your presence. You kill the goblin who can't see in the dark! You see here a goblin who can't see in the dark corpse {400}. There is a wall in the way! You feel less aggravated. You see a message scrawled in blood here. Use "r." to read it. Some text has been burned into the floor here. Use "r." to read it. # (2x) If you need to get out of trouble, you can use this tech for a short-range teleport. It will teleport you over an euclidean distance of at least 3 but no more than 100. Of course it doesn't work if teleportation is prohibited on the current dungeon level. Use this technique? [yn] (n) Your body is transported to another location! You see here a wooden container {752}. Really attack the hehefernal? [yn] (n) (2x) # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - a blessed +2 silver khakkhara {24} E - 24 uncursed +0 ya {0} Q - 32 uncursed +0 crossbow bolts {1} R - 10 blessed +0 crossbow bolts {0} S - 27 uncursed +0 darts {0} Armor b - an uncursed +1 poisonous cloak {4} u - a cursed -2 pair of levitation boots {8} Comestibles c - 2 uncursed food rations {0} v - 5 blessed bananas {0} X - an uncursed eucalyptus leaf {0} Scrolls e - an uncursed scroll of identify {0} m - 8 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} w - a cursed scroll of proof weapon {0} A - 2 blessed finalized fireproof scrolls of identify {0} N - an uncursed scroll of enchant weapon {0} W - a blessed scroll of heal other {0} Spellbooks i - a blessed spellbook of confuse monster (0:5) {0} j - a blessed spellbook of protection (0:1) {0} k - a blessed spellbook of cure blindness (5:1) {0} l - a blessed finalized spellbook of poison blast (2:5) {0} U - an uncursed spellbook of powder spray (0:0) {0} Y - a blessed finalized spellbook of chloroform (0:1) {0} Potions d - an uncursed potion of booze {0} x - an uncursed potion of fruit juice {0} z - an uncursed finalized potion of gain level {0} B - an uncursed potion of full healing {0} D - an uncursed potion of oil (400) {0} F - an uncursed finalized potion of hallucination {0} M - a blessed finalized potion of booze {0} Z - an uncursed finalized potion of levitation {0} Rings h - an uncursed ring of fire resistance (on right foreclaw) {0} Wands f - an uncursed wand of poison (0:10) {0} g - an uncursed wand of venom scattering (0:9) {0} s - an uncursed wand of gain level (5:1) {0} C - an uncursed wand of polymorph (0:0) {0} V - an uncursed wand of striking called strikng (0:8) {0} Tools t - an uncursed large box {500} Gems P - a cursed -1 talc called ok Contents of the large box: 8 gold pieces {0} an uncursed wand of polymorph (0:6) {0} an uncursed skeleton key {0} Final attributes You were piously aligned Your alignment was 22 Your max alignment was 22 You carried 0 sins You could not have the double effect of this property: petrification resistance Scroll identification only worked 100 times out of 188 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 8 Armor identification only worked 15 times out of 27 Gem identification only worked 100 times out of 182 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 90% chance Scroll drop chance was reduced to 85% Ring drop chance was reduced to 94% Amulet drop chance was reduced to 84% Weapon drop chance was reduced to 87% Food drop chance was reduced to 95% Shop item generation was reduced to 74% Mastering the following skill taught you the hidden power: sexy flats The following skill could not be trained at all: dart The following skill was trained at one fifth the usual rate: occult spells The following skill was limited to expert proficiency: high heels The following skill became untrainable if you tried to train it too early: two-handed weapons (turn 15) The following skill became untrainable after a while: club (turn 31750) The following skill couldn't be trained before a certain turn number is reached: dart (turn 40317) Number of artifacts generated was 0 Number of fake artifacts generated was 3 Monster spawn increase started at turn 40845 Monster spawn increase reached its maximum at turn 132021 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 1658592 The monster class that cannot be genocided was light The monster species that spawned more often: Jorin (freq bonus 4) The monster species that spawned more often: teenage mutant commie traitor (freq bonus 6) The monster species that spawned more often: Greta's lady pump (freq bonus 6) The monster species that spawned more often: sitting bull (freq bonus 2) The monster species that spawned more often: daft mimic (freq bonus 4) The monster species that spawned more often: mind warp fungus (freq bonus 18) The monster species that spawned more often: timid moose (freq bonus 16) The monster species that spawned more often: agent black fungus (freq bonus 8) The monster species that spawned more often: brown jelly (freq bonus 3) The monster species that spawned more often: floating tongue (freq bonus 4) The monster species that spawned more often: richter rearming (freq bonus 3) The monster species that spawned more often: petty heath (freq bonus 2) The monster species that spawned more often: swamp soldier (freq bonus 2) The monster species that spawned more often: oh god type (freq bonus 12) The monster species that spawned more often: +3 em barrier (freq bonus 4) The monster species that spawned more often: prescribed swatter (freq bonus 12) The monster species that spawned more often: red hulk (freq bonus 3) The monster species that spawned more often: blade elf (freq bonus 12) The monster species that spawned more often: even fatter farting girl (freq bonus 6) The monster species that spawned more often: humongous patch (freq bonus 16) The monster trait that was more common: monsters that always generate with egotypes (freq bonus 1) The monster trait that was more common: monsters of gigantic size (freq bonus 4) The monster trait that was more common: monsters whose attacks expose you to chaotic forces (freq bonus 1) The monster trait that was more common: monsters whose attacks cause you to fumble (freq bonus 1) The monster trait that was more common: monsters whose attacks increase the sin counter (freq bonus 1) The monster trait that was more common: monsters with levitation attacks (freq bonus 1) The monster trait that was more common: monsters whose attacks freeze you solid (freq bonus 6) The monster trait that was more common: monsters with a game-specific nastiness attack (freq bonus 1) The monster species that never randomly spawned: yellow naga The monster species that never randomly spawned: trip grue The monster species that never randomly spawned: actual vampire bat The monster species that never randomly spawned: sad survivor The monster species that never randomly spawned: mithril ripper The monster species that never randomly spawned: protected wedlock gabbro The monster species that never randomly spawned: busman bullshit The monster species that never randomly spawned: iceblock devil The monster species that never randomly spawned: reaper force fungus The monster species that never randomly spawned: unidirectional misshape The monster class that always generated with extra speed: grue The RNG hath decreed that this item was never generated: psychic dragon scale mail ((null)) The RNG hath decreed that this item was never generated: cudsword ((null)) The RNG hath decreed that this item was generated more often: bituknife ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: chemistry set (box of obscure-looking glass devices, freq bonus 10) The RNG hath decreed that this item was generated more often: prehistoric boots (castlevania boots, freq bonus 6) The RNG hath decreed that this item was generated more often: radioactive dagger ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: fly swatter ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: blood (blood-red, freq bonus 3) The RNG hath decreed that this item was generated more often: confusion (round cube, freq bonus 44) The RNG hath decreed that this item was generated more often: blue dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: magical shield ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: cure freeze (snowy, freq bonus 4) The RNG hath decreed that this item was generated more often: specific candle (candle, freq bonus 14) The RNG hath decreed that this item was generated more often: Marike's jewel (green, freq bonus 6) The RNG hath decreed that this item was generated more often: large box (wooden box, freq bonus 3) The RNG hath decreed that this item was generated more often: eucalyptus leaf ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: sweet mocassins (womens footwear, freq bonus 2) The RNG hath decreed that this item was generated more often: psybeam (avada kedavra, freq bonus 7) The RNG hath decreed that this item was generated more often: detect armor enchantment (armored, freq bonus 9) The RNG hath decreed that this item was generated more often: Henrietta combat boots (alloy boots, freq bonus 11) The RNG hath decreed that this item was generated more often: counterclockwise stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: worthless piece of green glass (green, freq bonus 2) The RNG hath decreed that this item was always generated cursed: insulate (long) The RNG hath decreed that this trap was always invisible: engraving trap The RNG hath decreed that this trap was generated more often: green spell trap (freq bonus 3) The spell school whose books are more common was enchantment spells (freq bonus 17) The spell school whose books are more common was divination spells (freq bonus 1) Trap randomization happened for 1 in 80 traps Traps were spawned invisible 1 times in 94 Traps were extra hard to find 4% of the time Next attribute increase check would have come at turn 4522 Strength training was 35 Dexterity training was 13 Wisdom training was 17 Constitution training was 50 Your sanity was 5 You were doubly fire resistant You were sleep resistant You were shock resistant You were poison resistant You had not decided on your sexuality yet You leeched mana You had 2427 points of nutrition remaining You had full nutrients You were polymorphed into a narc bug Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.2 (8219870f) - last build Thu Aug 12 04:05:51 2021. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 72% b - protection 1 + protect 0% 72% c - cure blindness 2 + healing 0% 72% d - poison blast 4 + attack 0% 272% e - powder spray 2 + elemental 0% 95% f - chloroform 7 + enchant 99% 96% Techniques known in the end Name Level Status reinforce memory 7X Prepared(0) sigil of control 7X Prepared(0) sigil of tempest 7X Prepared(0) sigil of discharge 7X Prepared(0) appraisal 7 R Prepared(0) panic digging 7 R Reloading(373) phase door 7 R Not Ready(2818) invoke deity 7 R Prepared(0) symbiosis 7 O Huge timeout(12643) power surge 5X Prepared(0) draw energy 3X Prepared(0) recharge 1X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) ya (bamboo arrow) Armor poisonous cloak (orange cloak) levitation boots (battle boots) Scrolls scroll of identify (PLEASE YOU HAVE TO REALIZE THAT THE VARIANT SUXX0RZ) scroll of healing (MUH SOGGY KNEE) scroll of mana (ACHAT SHTAYIM SHALOSH) scroll of phase door (MASKELLI MASKELLO) scroll of standard id (SOFTFOUGHT DOT ORG) scroll of cure (UH OH THE SUCCUBUS OF MOLOCH IS PREGNANT) scroll of heal other (THE AMY RAN A HALF MARATHON UNTRAINED IN 2H 38MIN) * scroll of extra healing (BOBBLE HATS FOR DOGGOS) * scroll of greater mana restoration (PARASITARY) scroll of proof weapon (THREW THE PIN INSTEAD OF THE GRENADE) scroll of enchant weapon (CHECKED THE AMULET OF REFLECTION AOSDICT) Spellbooks spellbook of confuse monster (momentary) spellbook of protection (wing-patterned) spellbook of cure blindness (strange) spellbook of poison blast (obsidian-studded) spellbook of powder spray (dreamy) spellbook of chloroform (locked) Potions potion of booze (forget-me-not) potion of fruit juice (grog) potion of gain level (ecru) potion of full healing (soapy) potion of oil (ice-cold) potion of hallucination (herbal) potion of levitation (rosemary) Rings ring of fire resistance (granite) Wands wand of poison (wormwood) wand of venom scattering (unimportant) wand of gain level (multihued) wand of striking called strikng (breakable) wand of polymorph (double wedge) Tools large box (wooden box) skeleton key (key) Gems talc called ok (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 1: Level 2: (altar) Level 3: <- You are here The Gnomish Mines: level 3 Level 3: Vanquished creatures 0 ants (1 created) 0 brown ants (1 created) a soft beetle 2 jackals a petty wild dog a touch spore a floating eye an evasive jermlaine 0 dwarves (2 created) 0 bone hobbits (1 created) a mover jelly (2 created) 0 hidden kobolds (1 created) a kobold lord a kobold hewer a pewsounder a goblin who can't see in the dark a roff a rabbit a ferret kit 0 easy opponents (1 created) 0 green centipedes (1 created) a man eating plant a weit unicorn 2 psytexes a rot worm an ego dung worm a bugger error a kablam light 2 echidnas a rade lichen 2 spore lichens a wouwou beggar 2 score mushrooms (0 created) an orange mold Moldoux, the Defenceless Mold (0 times) a spore sounder 0 venom fungi (1 created) 0 back pews (2 created) 0 unable gnomes (1 created) 0 gnomes (1 created) 0 covid gnomes (1 created) 0 bowmes (1 created) a poignome an intermediate gnome 0 gnome lords (1 created) 0 grabbers (1 created) 0 gnome queens (1 created) 0 annubites (1 created) a humiant a RNG Sergeant a rat mummy 0 kobold mummies (1 created) 0 eyp mummies (1 created) 0 tender children butts (1 created) a shambling automaton 0 grumble wights (1 created) a shamble fling an ant zombie 0 kobold zombies (1 created) 0 ghey kobold zombies (1 created) a gecko zombie a man zombie a gombie a biker gang member an arcade scrub a human a mugger 0 item masters (8 created) 0 shopkeepers (1 created) 0 aligned priests (1 created) a bu two 0 hehefernals (1 created) 0 hermit crabs (1 created) a newt a coin from the trash a floor grue a biem turret 90 creatures born. 53 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You eaten 5 times You eaten food with animal by-products 3 times You eaten meat 3 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 70 times You killed 48 monsters You read items or engraved 11 times You never genocided any monsters You never polymorphed an object You changed form 5 times You used no wishes You remained celibate You applied items 1 time You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 11 times You read scrolls 0 times You read spellbooks 2 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 3 times You phase doored 1 time You teleported 1 time You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 22 You had a maximum sanity of 5 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 8 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 2 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 1 symbiote You got sick from food poisoning 1 time You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 1 time You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (7 of 20) polymorphing [Basic] (max Expert) (79 of 160) devices [Basic] (max Expert) (33 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (9 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (39 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (90 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (23 of 500) searching [Restricted] (max Restricted) (8 of 500) spirituality [Restricted] (max Restricted) (20 of 500) petkeeping [Restricted] (max Restricted) (6 of 500) techniques [Restricted] (max Restricted) (20 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 3 with 2027 points, and 153 pieces of gold, after 2855 moves. Killer: quit You were level 7 with a maximum of 88 hit points when you quit. You reached the 145th place on the top 10000 list. No Points Name Hp [max] 1 1842985 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 41. Killed by a monster (frozen ice block). - [251] 2 1585578 ziratha-Poi-Dev-Fem-Cha died in Deep Mines on level 61. Killed by a monster (gangrenous wyrm), while paralyzed by a miguc trap. - [213] 3 1066163 ziratha-Poi-Dev-Fem-Cha died in Chaotic Quest on level 35. Killed by a monster (fallen pirate). - [264] 143 2188 DrakeMarsh-Mam-Akt-Fem-Cha died in Space Base on level 21. Dissolved in molten lava. 12 [12] 144 2176 Algot-Car-Fai-Fem-Cha was poisoned in The Dungeons of Doom on level 4. Poisoned by a rot worm. 15 [42] *145 2027 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 3. 88 [88] 146 2025 Kryptos-Zyb-Ico-Fem-Cha quit in The Dungeons of Doom on level 3. 25 [39] 147 2019 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 5. 68 [73]