ziratha, chaotic female devilish Poison Mage ---------- ---------## |........|#####|..%.....,# |...<.....,,,,[........|,# | #......|,####|.......#,# +........# ........|,# ---------- -------+-,# #,# #,# #,# #,# #,,# ##,#### ---- #,,,,# ..>| ###,#...{| #,#....| #,#.@..| #-@@...| ###----- [Ziratha the Poison Mixer] St5 Dx7 Co12 In11 Wi7 Ch6 PoiDevFemCha Dlvl:2 $78 HP-23(20) Pw14(20) AC11 Xp1/14 T112 Latest messages Use "r." to read it. You see here a ring mail {100}. You hear a gurgling noise. You kill the colorless icky thing! You see here a ring mail {100}. u - an effervescent potion {0}. 1 gold piece. There is a wall in the way! You fail to cast the spell correctly. There is a wall in the way! You find a secret door! The door resists! You see a door open. You miss the beginner merc. The beginner merc zaps a dodecagonal wand! You are covered in sparkling lights! You feel a strange sense of loss. The solar beam hits you! The irradiation hurts like hell! You die... Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} s - 23 uncursed +0 silver arrows {0} t - 31 blessed +0 paper arrows {1} Armor b - an uncursed +0 poisonous cloak (being worn) {4} Comestibles c - 3 uncursed food rations {0} Scrolls e - an uncursed scroll of sin {0} m - 5 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} Spellbooks i - a blessed finalized spellbook of confuse monster (0:1) {0} j - a blessed spellbook of protection (3:3) {0} k - a blessed spellbook of cure blindness (2:2) {0} l - a blessed finalized spellbook of poison blast (0:3) {0} Potions d - an uncursed potion of fruit juice {0} u - a blessed potion of see invisible {0} Rings h - an uncursed ring of elements (on right foreclaw) {0} Wands f - an uncursed wand of poison (0:6) {0} g - an uncursed wand of venom scattering (4:9) {0} Final attributes You were haltingly aligned Your alignment was 2 Your max alignment was 10 You carried 0 sins You could not have this property at all: hallucination resistance You could not have this property extrinsically: invisibility You could not have this property intrinsically: astral vision You could not have the double effect of this property: warning Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 25 Implant identification only worked 1 times out of 16 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 68 Spellbook identification only worked 2 times out of 7 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 81% chance Wand drop chance was reduced to 94% Amulet drop chance was reduced to 80% Potion drop chance was reduced to 92% Weapon drop chance was reduced to 94% Armor drop chance was reduced to 92% Tool drop chance was reduced to 84% Food drop chance was reduced to 91% Shop item generation was reduced to 94% Concealing monsters were spawned underneath items 84% of the time only Monster death drops spawned with only 90% chance Mastering the following skill taught you the hidden power: firearms The following skill could not be trained at all: hammer The following skill was trained at one fifth the usual rate: claw The following skill was limited to basic proficiency: broadsword The following skill became untrainable if you tried to train it too early: scimitar (turn 52) The following skill became untrainable if you tried to train it too early: form V (Djem So) (turn 160) The following skill became harder to train at higher skill levels: flail Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 58583 Monster spawn increase reached its maximum at turn 195523 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 325209 The monster class that cannot be genocided was trapper or lurker above The monster class that was spawned more often: turret (freq bonus 4) The monster species that spawned more often: activism gnome (freq bonus 18) The monster species that spawned more often: rimy laniard brilliant (freq bonus 18) The monster species that spawned more often: charisma trove (freq bonus 12) The monster species that spawned more often: atavistic smuggled (freq bonus 60) The monster species that spawned more often: pile of roulette jetons (freq bonus 8) The monster species that spawned more often: gelatinous cube (freq bonus 12) The monster species that spawned more often: rain cloud (freq bonus 36) The monster species that spawned more often: endermic patricidal (freq bonus 36) The monster species that spawned more often: thalamically artillerymen (freq bonus 6) The monster species that spawned more often: geology torturer (freq bonus 10) The monster species that spawned more often: lattice clan (freq bonus 12) The monster species that spawned more often: dark naga hatchling (freq bonus 12) The monster species that spawned more often: ivory coast star (freq bonus 12) The monster species that spawned more often: not a ghost (freq bonus 12) The monster species that spawned more often: sherwood nymph (freq bonus 14) The monster species that spawned more often: remonetization childbearing (freq bonus 11) The monster species that spawned more often: undead empath (freq bonus 10) The monster species that spawned more often: seedmen bulletproofed (freq bonus 15) The monster species that spawned more often: bankrolled pestilently (freq bonus 6) The monster species that spawned more often: yorkshire terrier (freq bonus 6) The monster trait that was more common: monsters whose attacks are specific to their internal ID (freq bonus 2) The monster trait that was more common: monsters of gigantic size (freq bonus 6) The monster trait that was more common: monsters that cuss (freq bonus 2) The monster trait that was more common: monsters that use an evil scentful perfume (freq bonus 2) The monster trait that was more common: monsters who attack with razor-sharp stone edges (freq bonus 4) The monster trait that was more common: monsters whose attacks steal the amulet (freq bonus 4) The monster trait that was more common: monsters that produce loud farting noises (freq bonus 1) The monster trait that was more common: monsters whose attacks frenzy you (freq bonus 2) The monster trait that was more common: monsters whose attacks increase your technique timeouts (freq bonus 2) The monster trait that was more common: monsters whose attacks poison you and drain charisma (freq bonus 2) The monster species that never randomly spawned: hairy force fungus The monster species that never randomly spawned: polymorphitic wolf The monster species that never randomly spawned: leshy The monster species that never randomly spawned: avengeric atlantean The monster species that never randomly spawned: glam clam The monster species that never randomly spawned: rechart tenable The monster species that never randomly spawned: prowling damascened intromitting mormon The monster species that never randomly spawned: gruw permamimic The monster species that never randomly spawned: dwarven ranger The monster species that never randomly spawned: slimy mushroom The RNG hath decreed that this item was never generated: cloak of control (wishful cloak) The RNG hath decreed that this item was never generated: faerie floss rhing (splash of venom) The RNG hath decreed that this item was never generated: tempest horn (horn) The RNG hath decreed that this item was never generated: oilskin gloves (slippery gloves) The RNG hath decreed that this item was never generated: plastic chain ((null)) The RNG hath decreed that this item was never generated: torpedo ((null)) The RNG hath decreed that this item was never generated: yellow dragon scale shield (yellow dragonhide shield) The RNG hath decreed that this item was never generated: heavy cloth ball ((null)) The RNG hath decreed that this item was never generated: training stone (gray) The RNG hath decreed that this item was generated more often: screw stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: styx (HEY HERES JASON, freq bonus 4) The RNG hath decreed that this item was generated more often: haste monster (royal, freq bonus 35) The RNG hath decreed that this item was generated more often: helmet (plumed helmet, freq bonus 20) The RNG hath decreed that this item was generated more often: silver shield ((null), freq bonus 53) The RNG hath decreed that this item was generated more often: scale mail ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: radar (everlasting, freq bonus 18) The RNG hath decreed that this item was generated more often: blood loss (romantic, freq bonus 22) The RNG hath decreed that this item was generated more often: vaporize (illgotten, freq bonus 19) The RNG hath decreed that this item was generated more often: bulletproof chainwhip ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: down level (silvervine, freq bonus 2) The RNG hath decreed that this item was generated more often: fur ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: green sweets ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: beneficial effect (homebrew, freq bonus 10) The RNG hath decreed that this item was generated more often: implant of valhalla (carmine, freq bonus 3) The RNG hath decreed that this item was generated more often: implant of swallowing (hair, freq bonus 3) The RNG hath decreed that this item was generated more often: worthless piece of cyan glass (cyan, freq bonus 92) The RNG hath decreed that this item was generated more often: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA, freq bonus 4) The RNG hath decreed that this item was generated more often: helm of amnesia (crazy helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: Anita's jewel (teal, freq bonus 10) The RNG hath decreed that this item was always generated cursed: cure burn (fiery) The RNG hath decreed that this item was always generated cursed: runed rod (rod) The RNG hath decreed that this item was always generated cursed: black opal (black) The RNG hath decreed that this item was always generated cursed: confusion stone (gray) The RNG hath decreed that this item was always generated cursed: heath ball ((null)) The RNG hath decreed that this item was always generated cursed: fireball (ragged) The RNG hath decreed that this item was always generated cursed: flint (gray) The RNG hath decreed that this item was always generated cursed: bunny cake ((null)) The RNG hath decreed that this trap was always invisible: simeout trap The RNG hath decreed that this trap was generated more often: spreading trap (freq bonus 3) Trap randomization happened for 1 in 330 traps Traps were spawned invisible 1 times in 23 Traps were extra hard to find 1% of the time Next attribute increase check would have come at turn 402 Strength training was 8 Dexterity training was 1 Wisdom training was 1 Constitution training was 5 Your sanity was 0 You were doubly fire resistant You were cold resistant You were shock resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having hallucination resistance (0) You had infravision You had 1435 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.2 (8219870f) - last build Thu Aug 12 04:05:51 2021. You could not have safely prayed (335) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 2% 99% b - protection 1 + protect 2% 99% c - cure blindness 2 + healing 2% 99% d - poison blast 4 + attack 90% 299% Techniques known in the end Name Level Status reinforce memory 1X LIMIT(0) sigil of control 1X LIMIT(0) sigil of tempest 1X LIMIT(0) sigil of discharge 1X LIMIT(0) appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) symbiosis 1 O LIMIT(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (withered cloak) Scrolls scroll of sin (A HOT SINGLE MAHOU SHOUJO) scroll of healing (DUHU DA SHUDI KURU WUTSIYA) scroll of mana (FIQQY FAZBEAR) scroll of phase door (KISOASS ECKOCK) scroll of standard id (WA DO SHITAI NODESU KA) scroll of cure (0000000000 65535 F) scroll of heal other (2018 GERMAN SAUSAGES GOT OFFSERVED BY THE KIMCHIS) * scroll of extra healing (PRAISE THE SUN) * scroll of greater mana restoration (BDSM MEANS BURGERKING DOENERKEBAP SHAWARMA MCDONALDS) Spellbooks spellbook of confuse monster (pornographic) spellbook of protection (street plan) spellbook of cure blindness (swampy) spellbook of poison blast (mirroring) Potions potion of fruit juice (caustic) potion of see invisible (effervescent) Rings ring of elements (scarab) Wands wand of poison (paper) wand of venom scattering (concrete) wand of aurora beam (dodecagonal) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 1: Level 2: <- You are here Vanquished creatures 0 kobolds (2 created) 0 mini mimics (1 created) a hamster a crawl dragon 0 venom fungi (1 created) 0 hider nagas (1 created) 0 mini xorns (1 created) a grid xorn a cardboard golem 0 akira girls (1 created) 0 hallucinating survivors (1 created) 0 holographic survivors (1 created) 0 beginner mercs (1 created) 0 shopkeepers (1 created) 0 piles of pennies (1 created) 0 piles of copper coins (1 created) 0 novice roll walls (1 created) 0 newborn rub monsters (1 created) a colorless icky thing 0 biem turrets (1 created) 21 creatures born. 5 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 5 times You killed 5 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 1 time You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 2 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 1 time You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 1 wand You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (25 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (1 of 500) searching [Restricted] (max Restricted) (1 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 2 with 177 points, and 78 pieces of gold, after 112 moves. Killer: solar beam You were level 1 with a maximum of 20 hit points when you died. You reached the 269th place on the top 10000 list. No Points Name Hp [max] 1 1842985 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 41. Killed by a monster (frozen ice block). - [251] 2 1585578 ziratha-Poi-Dev-Fem-Cha died in Deep Mines on level 61. Killed by a monster (gangrenous wyrm), while paralyzed by a miguc trap. - [213] 3 1066163 ziratha-Poi-Dev-Fem-Cha died in Chaotic Quest on level 35. Killed by a monster (fallen pirate). - [264] 267 189 Jasmine-Tou-Pea-Fem-Law died in The Dungeons of Doom on level 3. Killed by a shotgun shell. - [17] 268 185 puppey17-Nec-Chg-Fem-Neu quit in The Dungeons of Doom on level 2. 20 [20] *269 177 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a solar beam. - [20] 270 174 Kryptos-Kni-Ico-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (Mr. Boyabai, the shopkeeper). - [38] 271 169 Eragon-Pok-Elf-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a monster (water elemental). - [30]