ziratha, chaotic female devilish Poison Mage ---- |.. ------ |.. | --- .$$$$ |<. - |.. |$$$$| |.. .| % % #%. +$$$$| |.|$% |.. |$$$$. |.... ).. $$$$| | .##, | .. |$$$$# ,,,, # .##### #####% ,#,,, ,,F&a,,,,k,,,,,, ,,,,, ,$,,d,,,o,,,`,,,,,------###-+-#-.-,, ,,######,,# ##,,,......,,,......|,,# . ###,|....|##,|.....|,%##### .. |....| |.....|,,,,,,,, $. |....| %---...|---|--,, ... |....| |...||.{..|,, ... |....| |...||%./.|,, -#- -#---- ---------#-,, %,,,,,, [Ziratha the Green Poisoner] St7 Dx13 Co16 In16 Wi4 Ch9 PoiDevFemCha Dlvl:6 $125 HP53(76) Pw99(99) AC7 Xp6/446 T1898 Latest messages You kill the eloi! The honey bee misses. The wild dog misses. The honey bee stings you! [-1 -> 65] You hear a distant squeak. The wild dog bites you! [-6 -> 60] Really attack the wirble devil? [yn] (n) You hit the oblivion patch! Sparkling water splashes over you! The oblivion patch touches you! [-4 -> 57] The honey bee misses. The wild dog bites you! [-3 -> 54] The honey bee stings you! [-1 -> 53] # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Amulets y - an uncursed amulet of undead warning {0} Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} I - 30 uncursed +0 arrows {0} Armor b - an uncursed +1 poisonous cloak (being worn) {4} A - an uncursed +0 robe {16} O - an uncursed +0 robe of randomness {16} Comestibles c - 4 uncursed food rations {0} s - 2 uncursed tripe rations {0} E - an uncursed sprig of wolfsbane {0} L - 4 uncursed apples {0} Scrolls e - an uncursed finalized scroll of remove curse {0} m - 5 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} J - a cursed scroll of standard id {0} Spellbooks i - a blessed spellbook of confuse monster (0:2) {0} j - a blessed spellbook of protection (0:1) {0} k - a blessed spellbook of cure blindness (0:4) {0} l - a blessed finalized spellbook of poison blast (5:1) {0} H - an uncursed spellbook of regeneration (0:2) {0} Potions d - an uncursed finalized potion of salt water {0} z - a cursed finalized potion of sickness {0} G - an uncursed potion of water {0} Rings h - a blessed +3 ring of gain strength (on right foreclaw) {0} Wands f - an uncursed wand of poison (0:4) {0} g - a * uncursed wand of venom scattering (4:0) {0} v - an uncursed wand of magic missile (0:5) {0} Tools t - an uncursed large box {500} C - an uncursed chest {750} Gems u - 2 uncursed +0 worthless pieces of pink glass {0} B - a cursed rotted -1 worthless piece of black glass {0} M - an uncursed +0 worthless piece of yellowish brown glass {0} The large box is empty. The chest is empty. Final attributes You were devoutly aligned Your alignment was 16 Your max alignment was 16 You carried 0 sins You could not have this property at all: technicality You could not have this property intrinsically: magical breathing Scroll identification only worked 100 times out of 274 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 6 Implant identification only worked 1 times out of 27 Wand identification only worked 3 times out of 11 Monsters only dropped their musable items with 94% chance Monsters only dropped their equipment with 92% chance Scroll drop chance was reduced to 70% Ring drop chance was reduced to 86% Wand drop chance was reduced to 93% Tool drop chance was reduced to 90% Shop item generation was reduced to 77% Monster death drops spawned with only 94% chance Mastering the following skill taught you the hidden power: protection spells The following skill could not be trained at all: two-handed weapons The following skill was limited to skilled proficiency: boomerang The following skill became untrainable if you tried to train it too early: morning star (turn 17) The following skill couldn't be trained before a certain turn number is reached: claw (turn 21755) The following skill became harder to train at higher skill levels: divination spells Number of artifacts generated was 1 Number of fake artifacts generated was 5 Monster spawn increase started at turn 70703 Monster spawn increase reached its maximum at turn 610631 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 1668780 The monster class that cannot be genocided was troll The monster class that was spawned more often: kobold (freq bonus 2) The monster color that was spawned more often: green (freq bonus 2) The monster species that spawned more often: running cobra (freq bonus 16) The monster species that spawned more often: cool guy (freq bonus 15) The monster species that spawned more often: diminutive kobold (freq bonus 12) The monster species that spawned more often: blackness jelly (freq bonus 3) The monster species that spawned more often: dustier overcapitalize decrier (freq bonus 12) The monster species that spawned more often: ingested karst (freq bonus 8) The monster species that spawned more often: GI trooper (freq bonus 8) The monster species that spawned more often: proceed circumcising (freq bonus 12) The monster species that spawned more often: clockwork dood (freq bonus 14) The monster species that spawned more often: lichen lich (freq bonus 5) The monster species that spawned more often: asian girl (freq bonus 16) The monster species that spawned more often: apprentice angel (freq bonus 36) The monster species that spawned more often: elan warrior (freq bonus 12) The monster species that spawned more often: tiling crasher (freq bonus 15) The monster species that spawned more often: sharpfish (freq bonus 8) The monster species that spawned more often: dwarf snoozer (freq bonus 8) The monster species that spawned more often: ochre naga (freq bonus 48) The monster species that spawned more often: terrified mob (freq bonus 10) The monster species that spawned more often: recluse centaur (freq bonus 18) The monster species that spawned more often: metaphysical rhyta (freq bonus 9) The monster trait that was more common: monsters whose attacks curse your items (freq bonus 2) The monster trait that was more common: monsters whose attacks can shoot magic missiles (freq bonus 6) The monster trait that was more common: monsters that count as hobbit (freq bonus 3) The monster trait that was more common: monsters that are uncommon by a factor 2 (freq bonus 1) The monster trait that was more common: monsters that have breath attacks (freq bonus 4) The monster trait that was more common: monsters whose attacks reduce your magic cancellation (freq bonus 2) The monster trait that was more common: monsters whose attacks deactivate your intrinsics (freq bonus 2) The monster trait that was more common: monsters that can lay eggs (freq bonus 1) The monster species that never randomly spawned: byzantium boohooed The monster species that never randomly spawned: leafed colonizing The monster species that never randomly spawned: Policeman Keelhauler The monster species that never randomly spawned: allured symptomatological manifestable mincy seasonality The monster species that never randomly spawned: ghostwrite electrosurgically The monster species that never randomly spawned: shard warp fungus The monster species that never randomly spawned: exit The monster species that never randomly spawned: multicolor beam The monster species that never randomly spawned: domiciliary deposed The monster species that never randomly spawned: beshrewed epaulet The monster class that always generated with extra speed: gnome The RNG hath decreed that this item was never generated: demon crossbow ((null)) The RNG hath decreed that this item was never generated: helm of drain resistance (black helmet) The RNG hath decreed that this item was never generated: rememberance stone (gray) The RNG hath decreed that this item was never generated: share pain (octogonal) The RNG hath decreed that this item was never generated: lightning (rainbow) The RNG hath decreed that this item was never generated: spined ball ((null)) The RNG hath decreed that this item was never generated: great dagger ((null)) The RNG hath decreed that this item was generated more often: club ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: sapphire dragon scale shield (sapphire dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: wonder helmet (weeping helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: blood loss (romantic, freq bonus 6) The RNG hath decreed that this item was generated more often: Verena's jewel (pink, freq bonus 19) The RNG hath decreed that this item was generated more often: C-ration ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: fleece bolt ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: brittle spear ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: yatagan ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: sky-high heels (roman sandals, freq bonus 2) The RNG hath decreed that this item was generated more often: heavy lead ball ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: implant of avarice (adroit, freq bonus 3) The RNG hath decreed that this item was generated more often: blood dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: smell monster (odorous, freq bonus 11) The RNG hath decreed that this item was generated more often: detect water (generous, freq bonus 16) The RNG hath decreed that this item was generated more often: plasteel cloak ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: magic lamp (lamp, freq bonus 9) The RNG hath decreed that this item was generated more often: corpse ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of invisibility (opera cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: implant of vanilla (hellatial, freq bonus 5) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 37) The RNG hath decreed that this item was always generated cursed: cloak of health (white cloak) The RNG hath decreed that this item was always generated cursed: mattress sleeping (MASTERING THE FLEEING MINE) The RNG hath decreed that this item was always generated cursed: sledge hammer ((null)) The RNG hath decreed that this item was always generated cursed: lockout (molded) The RNG hath decreed that this item was always generated cursed: shadow scourge ((null)) The RNG hath decreed that this item was always generated cursed: cyan stone (teal) The RNG hath decreed that this trap was always invisible: banana trap The RNG hath decreed that this trap was generated more often: life saving trap (freq bonus 1) Trap randomization happened for 1 in 479 traps Traps were spawned invisible 1 times in 80 Traps were extra hard to find 1% of the time Next attribute increase check would have come at turn 4247 Strength training was 36 Dexterity training was 8 Wisdom training was 18 Constitution training was 32 Your sanity was 0 You were trembling, reducing your to-hit and spellcasting chances. Amount: 1 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having technicality (0) You leeched mana You had infravision You had 2149 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.2 (8219870f) - last build Thu Aug 12 04:05:51 2021. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 82% b - protection 1 + protect 0% 82% c - cure blindness 2 + healing 0% 82% d - poison blast 4 + attack 0% 282% Techniques known in the end Name Level Status reinforce memory 6X Prepared(0) sigil of control 6X Prepared(0) sigil of tempest 6X Prepared(0) sigil of discharge 6X Prepared(0) appraisal 6 R Prepared(0) panic digging 6 R Not Ready(5963) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) symbiosis 6 O Prepared(0) power surge 4X Prepared(0) draw energy 2X Prepared(0) Discoveries Amulets amulet of undead warning (triangular) Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (failuncap cloak) robe (bleached robe) robe of randomness (ornamental robe) Scrolls scroll of remove curse (THE FOOCUBUS USES A RAPE ATTACK) scroll of healing (F4 E6 G4 DH4PLUSPLUS FOOLS MATE) scroll of mana (HOW CONVENIENT) scroll of phase door (THE ACT 5 MERC WAS REALLY MADE INTO AN UBER WIMP) scroll of standard id (VALLATTA SPEATT) scroll of cure (AMERIKANSKA PRESIDENTEN AER EN STOR MAN) scroll of heal other (TOMSOD SAYS SLEX IS A GELATINOUS CUBE) * scroll of extra healing (QUESTION MARK) * scroll of greater mana restoration (WINDING FIERCE TO ATTACK MESS ENEMY) scroll of root password detection (IAOMORMOROTOKONBAI) scroll of inferior material (THEY GIVE US AN INVISIBLE BRIDGE) scroll of create monster (ABIL BASE CURR GEAR TEMP TOTL) scroll of food detection (MANDEVILHACK WILL BE A VARIANT OF FIQHACK) scroll of trap disarming (THE FIRST FOOCUBUS ENCOUNTER ASKS FOR YOUR SEXUALITY) Spellbooks spellbook of confuse monster (peaceful) spellbook of protection (sundered) spellbook of cure blindness (luxurious) spellbook of poison blast (propaganda) spellbook of regeneration (psystryke) Potions potion of salt water (reddish) potion of speed (moonshine) potion of sickness (bewitched) potion of water (clear) Rings ring of gain strength (arc) Wands wand of poison (holed) wand of venom scattering (brittle) wand of magic missile (wispy) Tools large box (wooden box) chest (wooden container) Gems worthless piece of pink glass (pink) worthless piece of black glass (black) worthless piece of yellowish brown glass (yellowish brown) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: Level 3: Level 4: (mines) Level 5: [levgn] Level 6: <- You are here The Gnomish Mines: level 5 Level 5: Vanquished creatures an ant 0 honey bees (2 created) 0 green lice (1 created) a corroblob a regular blob 2 checkals 0 pack jackals (1 created) 0 stalking coyotes (2 created) 0 wild dogs (1 created) 0 little dogs (1 created) a wussy cat 0 lion cubs (1 created) 0 knivers (1 created) 0 hobbit deductors (1 created) 0 hobbutts (1 created) a greener hobbit 0 dwarven children (1 created) a camo dwarf a hobbit wizard 0 hobbit woarers (1 created) 0 dwarven casters (1 created) 0 blue jellies (1 created) an eloi a large kobold 0 unidentified kobold shamans (1 created) a swamp kobold 0 rock kobolds (1 created) 0 baby leprechauns (1 created) 0 mini leprechauns (1 created) 0 mini tuchechauns (2 created) 0 gizards (1 created) 0 little leprechauns (2 created) 0 kabuki monos (1 created) 0 leprechauns (2 created) 0 wepechauns (2 created) 0 tuchechauns (2 created) 0 nu leprechauns (1 created) 0 leprechaun groupies (1 created) 0 force leprechauns (1 created) 0 very green leppies (1 created) 0 annoying leprechauns (1 created) 0 older tuchechauns (1 created) 0 floating permamimics (1 created) a flying dryad a goblin an eggoblin 0 orcs (1 created) 0 si-oh-wee orcs (1 created) 0 mob orcs (1 created) 0 Uruk beasts (1 created) 0 little lambs (1 created) 0 child boars (1 created) a young rothe a roff a rabbit 0 prick rats (1 created) 0 rattatas (1 created) 0 ratmen (5 created) a tremmelcrawler 0 man eating plants (1 created) a wild horse 0 ponies (1 created) an armored larva 2 bore worms 0 mill worms (1 created) 0 grid bugs (2 created) a bugger error a chaffinch 0 giant bats (1 created) 0 magneto centaurs (1 created) 2 lichens a moss lichen (0 created) a death lichen 0 brown molds (1 created) 2 yellow fungi (1 created) 0 oblivion patches (1 created) 0 karmic force patches (1 created) 0 venom fungi (1 created) 0 sufferers (1 created) an unable gnome 2 clockwork doods 0 gnomes (2 created) 0 intermediate gnomes (1 created) 0 gnome lords (2 created) 0 gnomish wizards (2 created) 0 deep gnome diggers (1 created) 0 spectral warriors (1 created) a humiant 0 creep mummies (1 created) 0 chamfered mummies (1 created) 0 quadruped mummies (1 created) 0 space orcs (1 created) 0 eekbesus (1 created) 0 children butts (1 created) 0 small rust monsters (1 created) a tapioca snake a shamble float 0 mini xorns (1 created) 0 gnome zombies (1 created) 0 man zombies (1 created) 0 kappa zombies (1 created) a fan golem 0 straw golems (1 created) 0 maylems (1 created) a child nurse an albae 0 tool users (1 created) 0 shopkeepers (1 created) an eh ghost 0 confined ghosts (1 created) 0 bu twos (1 created) 0 wirble devils (1 created) 0 shells (1 created) 0 grayfish (1 created) 0 twens (1 created) 0 iguanas (1 created) a legwa 0 poison creepers (1 created) 0 creeping kudzus (1 created) a floor grue 0 dart turrets (1 created) 0 case turrets (1 created) 140 creatures born. 43 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 4 times You eaten food with animal by-products 3 times You eaten meat 3 times You were an atheist You never prayed to the gods You hit with a wielded weapon 62 times You killed 41 monsters You read items or engraved 6 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 2 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 4 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 16 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 4 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 2 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 4 times You fumbled 3 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 1 time You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 1 trap You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 1 scroll You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 1 egg to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (13 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (6 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (24 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (82 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (21 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (1 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (4 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (1 of 500) techniques [Restricted] (max Restricted) (8 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 6 with 2199 points, and 125 pieces of gold, after 1898 moves. Killer: quit You were level 6 with a maximum of 76 hit points when you quit. You reached the 137th place on the top 10000 list. No Points Name Hp [max] 1 1585578 ziratha-Poi-Dev-Fem-Cha died in Deep Mines on level 61. Killed by a monster (gangrenous wyrm), while paralyzed by a miguc trap. - [213] 2 1066163 ziratha-Poi-Dev-Fem-Cha died in Chaotic Quest on level 35. Killed by a monster (fallen pirate). - [264] 3 818889 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 42 [max 52]. Killed by a monster (Marleen). - [217] 135 2204 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 5. Killed by a monster (blue femmy). - [86] 136 2202 bagun-Fla-Hum-Mal-Neu died in The Dungeons of Doom on level 5. Killed by a monster (dwarf zruty), while praying unsuccessfully. - [78] *137 2199 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 53 [76] 138 2188 DrakeMarsh-Mam-Akt-Fem-Cha died in Space Base on level 21. Dissolved in molten lava. 12 [12] 139 2176 Algot-Car-Fai-Fem-Cha was poisoned in The Dungeons of Doom on level 4. Poisoned by a rot worm. 15 [42]