ziratha, chaotic female devilish Poison Mage #-------------------------------------------------- ######------ #,..................%............[.................| #,,,,,#|..>.| #,|.------------I%%....)...-----------------------.| #,###-.-..<.---#####,|.|.....|....|.-------...|......|.%!%%%%$%!.!%%|.| #,# |.........,,,,,`..|..........|.|.....|...|....).|!%%%%%.!%%.%%%|.| #,# ---....---,#####|.|..........|.|.....|...|......|......%.......|.| #,# |....| ##,###,..|..........|.|.... |...|..&.@.|--------|------.| #,# --.--- ##,,^,---|----.--|-----|----...---|----................| #,# #,# ##,####,,,####,#####,,,#|...{.........................| #,# #,,# ##,# #,----|-.-.-|-.--,#|.............-----------.....| #,##----.-------#,,# #,|......|......|#,|---|---|---.[|.(...%...|-|--.| ##,#|..........|#,## #,|......|......|##......|... |..|.%%[$!??`|/..|.| -----###,-..........|#,# #,|......|......| #|.....|....|..-.%(?!)?(.|...|.| |...|),,,|...........,,# #,|......|......|##......|....|..|.%+%.!"*)|...|.| |.[..)###------------### #,---------------,)|-----------..---------------.| |...|## #,,,,,,,,,,,,,,,,,#|.............................| ----- ###################------------------------------- [Ziratha the Green Poisoner] St6 Dx5 Co5 In15 Wi9 Ch9 PoiDevFemCha Dlvl:6 $158 HP-30(79) Pw11(105) AC1 Xp7/1214 T2032 Latest messages What do you want to zap? [fgz or ?*] (2x) Never mind. You displaced the non-color grue. You hit the non-color grue! You get hurt by the non-color grue's spikes! [-2 -> 16] The non-color grue bites you! [-1 -> 15] Warning: HP low! The non-color grue's sinister gaze fills your mind with dreadful, evil thoughts! In what direction? [47896321><] You kill the non-color grue! Autopickup: OFF. "Hello, ziratha! Welcome again to Annootok's general store!" "Will you please leave your mattock outside?" # Invoke your deity for healing. If successful, some or all of your hit point damage will be restored, but there may be negative outcomes depending on certain circumstances. Use this technique? [yn] (n) Mustard Gas smites you for your sins! You die... Your inventory Weapons a - a blessed +2 silver khakkhara {24} v - 26 uncursed +0 sand darts {0} R - the uncursed +5 dwarvish short sword named Nupraptor's Madness {12} U - an uncursed +0 dwarvish mattock (weapon in foreclaws) {48} Armor # - an uncursed +0 plate mail (being worn) {200} b - an uncursed +1 poisonous cloak (being worn) {4} L - an uncursed +0 cloak of warmth {4} O - an uncursed +0 helmet called leather? (being worn) {20} S - an uncursed +0 pair of iron shoes (being worn) {20} T - an uncursed +0 dwarvish roundshield {40} Comestibles # - a blessed tripe ration {0} c - 3 uncursed food rations {0} t - a cursed tripe ration {0} w - 2 uncursed oranges {0} B - 5 cursed pears {0} E - an uncursed tin of GR meat {0} H - a cursed fortune cookie {0} K - a blessed fortune cookie {0} Y - a blessed holy wafer {0} Scrolls e - an uncursed scroll of regular material {0} m - 6 uncursed scrolls of healing {0} n - 3 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} s - an uncursed finalized scroll of enchant armor {0} C - an uncursed finalized scroll of light {0} F - a cursed scroll of enchant armor {0} I - a cursed scroll of healing {0} Spellbooks i - a blessed finalized spellbook of confuse monster (4:2) {0} j - a blessed finalized spellbook of protection (4:3) {0} k - a blessed spellbook of cure blindness (0:2) {0} l - a blessed spellbook of poison blast (0:3) {0} x - a blessed spellbook of levitation (0:2) {0} G - an uncursed spellbook of chemistry (0:2) {0} Potions d - an uncursed finalized potion of extreme power {0} y - a blessed finalized potion of extra healing {0} J - an uncursed potion of gain energy {0} N - an uncursed finalized potion of fear {0} Rings h - an uncursed ring of conflict {0} D - a cursed ring of polymorph {0} M - an uncursed ring of special effects {0} Wands f - an uncursed wand of poison (0:4) {0} g - an uncursed wand of venom scattering (0:15) {0} z - an uncursed wand of sleep (0:7) {0} Tools u - an uncursed frost horn (0:7) {0} A - an uncursed large box {500} P - a blessed tin whistle called normal {0} Q - an uncursed leather saddle {0} V - an uncursed can of grease (0:9) {0} W - an uncursed bag of holding {5} Z - a blessed skeleton key {0} Gems X - 8 uncursed +0 aquamarine stones {0} Contents of the large box: an uncursed finalized spellbook of resist petrification (7:3) {0} The bag of holding is empty. Final attributes You have transgressed Your alignment was -36 Your max alignment was 18 You carried 0 sins You could not have this property extrinsically: technicality Scroll identification only worked 100 times out of 169 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 14 Implant identification only worked 1 times out of 42 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 54 Spellbook identification only worked 2 times out of 31 Tool identification only worked 5 times out of 9 Monsters only dropped their equipment with 93% chance Scroll drop chance was reduced to 95% Wand drop chance was reduced to 96% Armor drop chance was reduced to 80% Tool drop chance was reduced to 89% Shop item generation was reduced to 86% Concealing monsters were spawned underneath items 90% of the time only Monster death drops spawned with only 90% chance Mastering the following skill taught you the hidden power: polearms The following skill could not be trained at all: techniques The following skill was trained at half the usual rate: squeaking The following skill was trained at one fifth the usual rate: axe The following skill became untrainable after a while: whip (turn 63428) Heavy curses were more common by 10% Number of artifacts generated was 2 Number of fake artifacts generated was 9 Monster spawn increase started at turn 108654 Monster spawn increase reached its maximum at turn 235119 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1719200 The monster class that cannot be genocided was flying fish The monster class that was spawned more often: humanoid (freq bonus 1) The monster species that spawned more often: siege ogre (freq bonus 15) The monster species that spawned more often: journalism thousandth dissimulating (freq bonus 18) The monster species that spawned more often: thorn patch (freq bonus 12) The monster species that spawned more often: petty man-eater crab (freq bonus 24) The monster species that spawned more often: lightsaber art jedi (freq bonus 12) The monster species that spawned more often: goo hobgoblin (freq bonus 12) The monster species that spawned more often: senior mind flayer (freq bonus 4) The monster species that spawned more often: lulu ass (freq bonus 4) The monster species that spawned more often: auau (freq bonus 6) The monster species that spawned more often: ill colony (freq bonus 18) The monster species that spawned more often: steak vampire (freq bonus 3) The monster species that spawned more often: lethe ettin (freq bonus 24) The monster species that spawned more often: sexfault (freq bonus 36) The monster species that spawned more often: Baalzebub (freq bonus 8) The monster species that spawned more often: friction mold (freq bonus 16) The monster species that spawned more often: noxious jelly (freq bonus 42) The monster species that spawned more often: chuckling bulb (freq bonus 12) The monster species that spawned more often: adult lindworm (freq bonus 42) The monster species that spawned more often: pointer warp fungus (freq bonus 6) The monster species that spawned more often: etti ksorn (freq bonus 12) The monster trait that was more common: monsters that want the Bell of Opening (freq bonus 4) The monster trait that was more common: monsters that cling to the ceiling (freq bonus 6) The monster trait that was more common: monsters whose attacks drain alignment points (freq bonus 8) The monster trait that was more common: monsters whose attacks shank you out of your armor (freq bonus 6) The monster trait that was more common: monsters that drain your score (freq bonus 2) The monster trait that was more common: monsters that cuss (freq bonus 4) The monster trait that was more common: monsters that cling to the ceiling (freq bonus 1) The monster trait that was more common: monsters who can cause Ragnarok (freq bonus 1) The monster trait that was more common: monsters that count as werecreatures (freq bonus 3) The monster trait that was more common: monsters who attack with mana, which is completely irresistible (freq bonus 1) The monster species that never randomly spawned: Policeman Katcher The monster species that never randomly spawned: social distancing stalk The monster species that never randomly spawned: viportex The monster species that never randomly spawned: nictitating goodyear hellebore The monster species that never randomly spawned: ultraism floweret The monster species that never randomly spawned: RNG Kriminologist The monster species that never randomly spawned: ferrous mold The monster species that never randomly spawned: stealthboost lichen The monster species that never randomly spawned: mounting knot The monster species that never randomly spawned: magidrakee The monster class that always generated with extra speed: centaur The RNG hath decreed that this item was never generated: death (long) The RNG hath decreed that this item was never generated: satan stone (gray) The RNG hath decreed that this item was never generated: egg ((null)) The RNG hath decreed that this item was never generated: implant of anima (aureolin) The RNG hath decreed that this item was never generated: flogger ((null)) The RNG hath decreed that this item was never generated: map level (crumbling) The RNG hath decreed that this item was never generated: implant of tossing (dressing) The RNG hath decreed that this item was never generated: dustbin stone (gray) The RNG hath decreed that this item was generated more often: survival knife ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: impossibly heavy glass ball ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: thunder (sparking, freq bonus 25) The RNG hath decreed that this item was generated more often: feather armor ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: brown sweets ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: water walking boots (jungle boots, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of starving (purple cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of lycanthropy (polyform cloak, freq bonus 44) The RNG hath decreed that this item was generated more often: tallow candle (candle, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of restful sleep (triangular, freq bonus 3) The RNG hath decreed that this item was generated more often: forbidden knowledge (uninscribed, freq bonus 3) The RNG hath decreed that this item was generated more often: robe of death resistance (cotton robe, freq bonus 5) The RNG hath decreed that this item was generated more often: Marlena's jewel (green, freq bonus 10) The RNG hath decreed that this item was generated more often: color cone (conical hat, freq bonus 11) The RNG hath decreed that this item was generated more often: low stat stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: fleece bolt ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: obsidian (black, freq bonus 11) The RNG hath decreed that this item was generated more often: dragon eyepatch ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: quasimodular boots (femmy boots, freq bonus 4) The RNG hath decreed that this item was generated more often: greyout cloak (colorfade cloak, freq bonus 8) The RNG hath decreed that this item was always generated cursed: paper arrow ((null)) The RNG hath decreed that this item was always generated cursed: corona dragon scale shield (corona dragonhide shield) The RNG hath decreed that this item was always generated cursed: helm of opaque thoughts (fearsome helmet) The RNG hath decreed that this item was always generated cursed: pear ((null)) The RNG hath decreed that this item was always generated cursed: life saving stone (gray) The RNG hath decreed that this item was always generated cursed: taming (PRIRUTSENIE) The RNG hath decreed that this item was always generated cursed: meatball ((null)) The RNG hath decreed that this item was always generated cursed: relocation (FUCK THE NOTELEPORT RULES) The RNG hath decreed that this item was always generated cursed: trident ((null)) The RNG hath decreed that this trap was always invisible: homicide trap The RNG hath decreed that this trap was generated more often: pink spell trap (freq bonus 4) The spell school whose books are more common was healing spells (freq bonus 3) Trap randomization happened for 1 in 656 traps Traps were spawned invisible 1 times in 99 Traps were extra hard to find 1% of the time Next attribute increase check would have come at turn 2616 Strength training was 50 Dexterity training was 36 Wisdom training was 42 Constitution training was 50 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had 1 points of enchantment expertise You had not decided on your sexuality yet You leeched mana You had infravision You had 1984 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.2 (8219870f) - last build Thu Aug 12 04:05:51 2021. You could not have safely prayed (47) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 4% 80% b - protection 1 + protect 4% 90% c - cure blindness 2 + healing 4% 99% d - poison blast 4 + attack 0% 369% Techniques known in the end Name Level Status reinforce memory 7X LIMIT(0) sigil of control 7X LIMIT(0) sigil of tempest 7X LIMIT(0) sigil of discharge 7X LIMIT(0) appraisal 7 R LIMIT(0) panic digging 7 R LIMIT(0) phase door 7 R LIMIT(0) invoke deity 7 R LIMIT(0) symbiosis 7 O LIMIT(0) power surge 5X LIMIT(0) draw energy 3X LIMIT(0) recharge 1X LIMIT(0) Discoveries Weapons silver khakkhara (silver monk's staff) dwarvish mattock (broad pick) dwarvish short sword (broad short sword) Armor poisonous cloak (hearing cloak) helmet called leather? (deformed helmet) cloak of warmth (blinking cloak) iron shoes (hard shoes) dwarvish roundshield (large round shield) Scrolls scroll of regular material (I LIKE MY COFFEE BLACK AND MY WOMEN SLUTTY) scroll of healing (ERRELEVENT) scroll of mana (THE ELDER PRIEST HAS DATA DELETE AND RAGNAROK ATTACKS) scroll of phase door (DAGGER STINGY K BETTER NOW) scroll of standard id (FASTLY JUMP TO ENEMY WITH INVISIBLES FISRTLY) scroll of cure (SLEXANDTHECITY 2021) scroll of heal other (DER VORNAME NABE) * scroll of extra healing (IF YOU CANT SURVIVE 100 DMG PER ROUND YOU DONT DESERVE TO ASCEND) * scroll of greater mana restoration (ZA WARUDO) scroll of enchant armor (NNEGI WU AKWUNA NNAGI WU ONYE OHI) scroll of light (BUGSNIPER WON THE FLEECY SLEX CHALLENGE) Spellbooks spellbook of confuse monster (unnameable) spellbook of protection (origami) spellbook of cure blindness (pink) spellbook of poison blast (intimidating-looking) spellbook of levitation (redeemed) spellbook of chemistry (corrupted) spellbook of resist petrification (weeping-eyed) Potions potion of extreme power (vermillion) potion of gain level (moonshine) potion of extra healing (ethereal) potion of gain energy (freezing) potion of fear (glam) Rings ring of conflict (rusty) ring of polymorph (lead) ring of special effects (coral) Wands wand of poison (red-striped) wand of venom scattering (exploding) wand of sleep (golden) Tools frost horn (horn) tin whistle called normal (whistle) large box (wooden box) leather saddle (saddle) bag of holding (bag) skeleton key (key) Gems aquamarine stone (green) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 6 Level 1: Level 2: Level 3: Level 4: Level 5: (vault, space) Level 6: [mall] <- You are here The Gnomish Mines: level 3 Level 3: Space Base: level 6 Level 6: Vanquished creatures a phasing acid blob 0 smart bombs (1 created) a cockatrice (0 created) 0 jackals (1 created) an enemy a little dog 0 wolf cubs (1 created) 0 resistant eyes (1 created) 0 twintails (1 created) a kitten a housecat 0 knivers (1 created) 0 ondies (1 created) a kung-flu fighter dwarf a dwarf spearfighter 0 mutant humans (1 created) a bugbear 0 normal mimics (1 created) 0 ragnarok girls (1 created) 0 armpixies (1 created) a softhand nymph a cool goblin 0 alien eggs (1 created) 0 porter rock piercers (1 created) 2 sewer rats 0 stalactoids (1 created) a tiny beitir 0 red killer tomatoes (2 created) a ponue 2 larvae 0 armored larvae (1 created) a convey fluke 0 clear worm masses (1 created) a yellow light 0 dim angels (1 created) 7 flapbats 0 score molds (1 created) a brown spore (0 created) 0 green growths (1 created) 0 reddish colonies (1 created) 0 venom fungi (1 created) 0 sub-gnomes (3 created) 0 gnomes (2 created) 0 pat gnomes (1 created) 0 intermediate gnomes (1 created) 0 lowercromes (1 created) 0 gnome lords (2 created) 0 rock throwers (1 created) a ringaround humanoid 0 kestrels (1 created) a Kop Reinforcer 0 Kop Lieutenants (1 created) a grab kaptain 0 rat mummies (1 created) 0 delta saddle suppliers (1 created) 0 green naga hatchlings (1 created) a noncolored ooze a claw hulk 0 humapes (1 created) 0 rat zombies (1 created) 0 point stealers (1 created) 0 gnome zombies (1 created) 0 dwarf zombies (1 created) 0 shattering skeletons (1 created) 0 human adventurers (1 created) 0 cross-eyed mages (1 created) 4 muggers 0 item masters (14 created) 0 shopkeepers (6 created) 2 watchmen (4 created) a watch captain (3 created) a minighost 0 eh ghosts (1 created) 0 floating fish (1 created) 0 piranhas (1 created) 0 newts (1 created) an arctic fern spore a drag mewlip 0 piles of copper coins (1 created) 0 piles of dotted coins (1 created) a morgrue a non-color grue 0 stationary walls (1 created) a novice light wall 0 +1 nm walls (1 created) a small turret a perfume dispenser a jumping sabbelfish 0 cold troves (1 created) 0 stun troves (1 created) 127 creatures born. 48 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 2 times You eaten food with animal by-products 2 times You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 69 times You killed 47 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 1 time You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 1 time You read spellbooks 0 times You successfully cast spells 24 times You failed to cast a spell 1 time You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -41 You had a maximum alignment of 14 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 4 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 1 time You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 9 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 3 times You fumbled 2 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 61 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 3 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 3 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 1 time You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (6 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (22 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Expert) (27 of 160) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (62 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (128 of 160) healing spells [Basic] (max Expert) (30 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (22 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (23 of 500) searching [Restricted] (max Restricted) (4 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 6 with 5249 points, and 158 pieces of gold, after 2032 moves. Killer: disturbing their deity You were level 7 with a maximum of 79 hit points when you died. You reached the 81st place on the top 10000 list. No Points Name Hp [max] 1 1585578 ziratha-Poi-Dev-Fem-Cha died in Deep Mines on level 61. Killed by a monster (gangrenous wyrm), while paralyzed by a miguc trap. - [213] 2 1066163 ziratha-Poi-Dev-Fem-Cha died in Chaotic Quest on level 35. Killed by a monster (fallen pirate). - [264] 3 818889 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 42 [max 52]. Killed by a monster (Marleen). - [217] 79 5377 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 4 [max 5]. Killed by a monster (unfair slutty smoker bitch). - [97] 80 5296 puppey17-Nec-Chg-Fem-Neu died in The Dungeons of Doom on level 4. Killed by a monster (cave spider). - [77] *81 5249 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 6. Killed by disturbing their deity. - [79] 82 5231 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 6. 63 [74] 83 5196 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 5. Killed by a monster (Mr. Malasgirt, the shopkeeper). - [83]