ziratha, chaotic female devilish Poison Mage --------- |.......| |....<.`. |.......| ---.----- #,,,,## ####,,#### #,,,,# ###,# ----------.-- |...........| - |...........|,,##### .| |...........-,,,,,,,# ..>| |...........|######,#### .....| ------------- #,,&N-e.....| ###### ....+| ...| ---- [Ziratha the Venom Scatterer] St7 Dx12 Co9 In17 Wi9 Ch6 PoiDevFemCha Dlvl:4 $134 HP-6(65) Pw36(71) AC9 Xp4/95 T668 Latest messages You miss the domestic naga. The domestic naga bites you! [-7 -> 23] The domestic naga attacks you with an icy gaze! [-11 -> 12] Warning: HP low! You hit the domestic naga. The domestic naga bites you! [-5 -> 7] Warning: HP low! The domestic naga bites you! You hear the howling of the CwnAnnwn... [-3 -> 4] Warning: HP low! You miss the domestic naga. The domestic naga bites you! [-2 -> 2] Warning: HP low! The domestic naga attacks you with an icy gaze! You die... Your inventory Amulets A - a cursed amulet of restful sleep {0} Weapons a - the blessed +2 silver khakkhara named Geronimo's Fury (weapon in foreclaws) {24} x - 35 cursed -1 orcish arrows named Ametyhstmaster {1} Armor b - an uncursed +1 poisonous cloak {4} Comestibles c - 2 uncursed food rations {0} z - a blessed tin of jermlaine meat {0} Scrolls e - an uncursed scroll of consecration {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} t - an uncursed scroll of magic mapping {0} Spellbooks i - a blessed finalized spellbook of confuse monster (0:3) {0} j - a blessed spellbook of protection (0:5) {0} k - a blessed spellbook of cure blindness (0:1) {0} l - a blessed spellbook of poison blast (0:1) {0} Potions d - 2 uncursed potions of polymorph {0} u - an uncursed potion of restore ability {0} v - a cursed potion of gain level {0} w - a blessed finalized potion of levitation {0} Rings h - an uncursed ring of poison resistance (on right foreclaw) {0} Wands f - an uncursed wand of poison (0:4) {0} g - an uncursed wand of venom scattering (0:10) {0} y - an uncursed wand of undead turning (0:4) {0} Tools m - an uncursed magic marker (1:75) {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: sickness resistance You could not have this property intrinsically: fear resistance You could not have the double effect of this property: flying Scroll identification only worked 100 times out of 142 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 7 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 289 Monsters only dropped their equipment with 98% chance Scroll drop chance was reduced to 98% Ring drop chance was reduced to 73% Implant drop chance was reduced to 91% Potion drop chance was reduced to 88% Tool drop chance was reduced to 81% Food drop chance was reduced to 89% Shop item generation was reduced to 97% Monster death drops spawned with only 85% chance Mastering the following skill taught you the hidden power: divination spells The following skill could not be trained at all: body armor The following skill was trained at one fifth the usual rate: orb The following skill was limited to expert proficiency: enchantment spells The following skill became untrainable after a while: firearms (turn 18326) Heavy curses were more common by 12% Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 79730 Monster spawn increase reached its maximum at turn 118561 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 7442265 The monster class that cannot be genocided was gnome The monster class that was spawned more often: long worm tail (freq bonus 2) The monster species that spawned more often: hull giant (freq bonus 12) The monster species that spawned more often: crimped translative pomp (freq bonus 16) The monster species that spawned more often: notable warp patch (freq bonus 6) The monster species that spawned more often: octarine stalk (freq bonus 8) The monster species that spawned more often: Whitebeard's Ghost (freq bonus 24) The monster species that spawned more often: baal subject mummy (freq bonus 8) The monster species that spawned more often: shaped colony (freq bonus 24) The monster species that spawned more often: clap lich (freq bonus 12) The monster species that spawned more often: master light wall (freq bonus 4) The monster species that spawned more often: elodhole (freq bonus 7) The monster species that spawned more often: stiruth (freq bonus 18) The monster species that spawned more often: bey jaded (freq bonus 15) The monster species that spawned more often: tentaclish (freq bonus 96) The monster species that spawned more often: pectoral unshaved (freq bonus 16) The monster species that spawned more often: larcenable fubbing floorshow misappropriation suspend (freq bonus 24) The monster species that spawned more often: dark patch (freq bonus 16) The monster species that spawned more often: whippersnapper coopered (freq bonus 14) The monster species that spawned more often: company indecipherable (freq bonus 72) The monster species that spawned more often: vodka drinker (freq bonus 36) The monster species that spawned more often: Jubilex (freq bonus 8) The monster trait that was more common: monsters that follow you up and down staircases (freq bonus 2) The monster trait that was more common: monsters that can freely walk over spider webs (freq bonus 2) The monster trait that was more common: monsters that are always spawned peaceful (freq bonus 12) The monster trait that was more common: monsters that imitate (freq bonus 2) The monster trait that was more common: monsters with fire resistance (freq bonus 1) The monster trait that was more common: monsters whose attacks poison you and drain wisdom (freq bonus 1) The monster trait that was more common: monsters whose attacks cause map amnesia (freq bonus 4) The monster trait that was more common: monsters that originate from the Diablo game series (freq bonus 2) The monster trait that was more common: monsters whose attacks reduce your skill training (freq bonus 2) The monster species that never randomly spawned: percale nontaxable The monster species that never randomly spawned: consisted gelding The monster species that never randomly spawned: prairie kangaroo The monster species that never randomly spawned: redemonstrating instigatingly The monster species that never randomly spawned: petro mold The monster species that never randomly spawned: Napa, the Sayajin Elite The monster species that never randomly spawned: metalpire The monster species that never randomly spawned: jellu The monster species that never randomly spawned: memory soul The monster species that never randomly spawned: bleeding light The RNG hath decreed that this item was never generated: charging (stellar) The RNG hath decreed that this item was never generated: cheese ((null)) The RNG hath decreed that this item was generated more often: cloak of discount action (eternal cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: magic missile (steel, freq bonus 5) The RNG hath decreed that this item was generated more often: blue dragon scales ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: enthronization (LUXUS MODA, freq bonus 158) The RNG hath decreed that this item was generated more often: implant of badass (pestilent, freq bonus 5) The RNG hath decreed that this item was generated more often: high boots (jackboots, freq bonus 6) The RNG hath decreed that this item was generated more often: cancel dragon scale mail ((null), freq bonus 68) The RNG hath decreed that this item was generated more often: trap creation (TOP SECRET DO NOT READ, freq bonus 15) The RNG hath decreed that this item was generated more often: tin ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: amnesia (forgotten, freq bonus 17) The RNG hath decreed that this item was generated more often: silver khakkhara (silver monk's staff, freq bonus 10) The RNG hath decreed that this item was generated more often: rubber boots ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: plain dragon scale shield (plain dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: opening (zinc, freq bonus 3) The RNG hath decreed that this item was generated more often: heavy tar ball ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: implant of tossing (dressing, freq bonus 14) The RNG hath decreed that this item was generated more often: crow quill (feather-etched rapier, freq bonus 4) The RNG hath decreed that this item was generated more often: powder spray (blooming, freq bonus 3) The RNG hath decreed that this item was generated more often: book stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: charging (buzzing, freq bonus 17) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 45) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 18) The RNG hath decreed that this item was always generated cursed: exercise stone (gray) The RNG hath decreed that this item was always generated cursed: topaz (yellowish brown) The RNG hath decreed that this trap was always invisible: inertia trap The RNG hath decreed that this trap was generated more often: wing yellow changer (freq bonus 2) Trap randomization happened for 1 in 67 traps Traps were spawned invisible 1 times in 84 Trap difficulty was increased by 15 Traps were extra hard to find 7% of the time Next attribute increase check would have come at turn 2989 Strength training was 24 Dexterity training was 10 Wisdom training was 9 Constitution training was 25 Your sanity was 0 You were fire resistant You were doubly poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having sickness resistance (0) You had infravision You had 1108 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.2 (8219870f) - last build Thu Aug 12 04:05:51 2021. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 94% b - protection 1 + protect 0% 94% c - cure blindness 2 + healing 0% 94% d - poison blast 4 + attack 10% 302% Techniques known in the end Name Level Status reinforce memory 4X Prepared(0) sigil of control 4X Prepared(0) sigil of tempest 4X Prepared(0) sigil of discharge 4X Prepared(0) appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) symbiosis 4 O Prepared(0) power surge 2X Prepared(0) Discoveries Amulets amulet of restful sleep (carapace) Weapons silver khakkhara (silver monk's staff) orcish arrow (crude arrow) Armor poisonous cloak (mantle of coat) Scrolls scroll of consecration (BROOK MAN THE SUPERBORER) scroll of healing (PALOMITA IS SPANISH FOR PARROT) scroll of mana (PEWDYWYPIE) scroll of phase door (AMITRIPTYLINE FLUOXETINE ACETAMINOPHEN) scroll of standard id (PHAM NUWEN) scroll of cure (OMGWTFBBQYASDDYWYPI) scroll of heal other (HITME) * scroll of extra healing (DPIEV WENWWSG UNNZMI) * scroll of greater mana restoration (OEX9 E AECOCV CAE U AE 2R IUE3G FAI8 IA) scroll of magic mapping (PRIUS SA) Spellbooks spellbook of confuse monster (aquatic) spellbook of protection (deitificial) spellbook of cure blindness (above ground) spellbook of poison blast (anomalous) Potions potion of polymorph (substitute) potion of restore ability (rainbow) potion of gain level (remonstrated) potion of levitation (bird's eye) Rings ring of poison resistance (two-metal) Wands wand of poison (girly) wand of venom scattering (secree) wand of undead turning (ironwood) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 4 Level 1: Level 2: [levgn] Level 3: Level 4: <- You are here Vanquished creatures a jackal 0 stinking dogs (1 created) 0 notons (1 created) a disruptiolane 0 wimps (1 created) 0 wanter demons (1 created) 0 fairy moogles (1 created) a nooby piercer a rock piercer a rabbit a toxrat (2 created) 0 curare crawlers (1 created) 0 cave spiders (1 created) 0 small tricksters (1 created) 0 cave springies (1 created) 0 tiny worms (1 created) a larva (3 created) 0 bore worms (2 created) 2 group bugs an explode light 0 colorless wasers (2 created) 0 white wasers (1 created) 0 kablam lights (1 created) 0 golden colonies (1 created) 0 cyan molds (1 created) 0 venom fungi (1 created) 0 sub-gnomes (1 created) a kestrel 0 sanity mummies (1 created) 0 snakel nagas (1 created) 0 domestic nagas (1 created) 0 vampiroids (1 created) a grid xorn 0 rat zombies (1 created) a fox zombie 0 house golems (1 created) a friendly adventurer 0 regular humans (1 created) 0 sickly grannies (1 created) 0 watchmen of Ambarannon (1 created) a weary-looking traveler a beginner 0 dunadans (1 created) 0 redguards (1 created) 0 item masters (4 created) 0 shopkeepers (1 created) 0 vestigeses (1 created) 0 slatas (1 created) 0 undefined fish (1 created) an early-leon 0 geckos (1 created) 0 floor grues (1 created) 0 novice medium walls (1 created) 0 +1 nl walls (1 created) 0 +1 nm walls (1 created) 0 mini rub monsters (1 created) a deduct turret a poison trove 0 dummy monster needed for visual interfaces (1 created) 0 The time is is is is ises (1 created) 69 creatures born. 19 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You followed a strict vegan diet You eaten 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 29 times You killed 16 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 2 times You failed to cast a spell 1 time You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 1 time You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 1 time You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 2 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 2 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 1 time You were down to your last hit point 0 times Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (2 of 20) polymorphing [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (20 of 160) spirituality [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (49 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (32 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (9 of 500) searching [Restricted] (max Restricted) (1 of 500) petkeeping [Restricted] (max Restricted) (1 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 4 with 447 points, and 134 pieces of gold, after 668 moves. Killer: a monster (domestic naga) You were level 4 with a maximum of 65 hit points when you died. You reached the 226th place on the top 10000 list. No Points Name Hp [max] 1 1585578 ziratha-Poi-Dev-Fem-Cha died in Deep Mines on level 61. Killed by a monster (gangrenous wyrm), while paralyzed by a miguc trap. - [213] 2 1066163 ziratha-Poi-Dev-Fem-Cha died in Chaotic Quest on level 35. Killed by a monster (fallen pirate). - [264] 3 818889 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 42 [max 52]. Killed by a monster (Marleen). - [217] 224 452 Ssssssssss-Pok-Nag-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (glam clam). - [40] 225 449 Algot-Pro-Mum-Fem-Cha died in The Dungeons of Doom on level 1. Dissolved in molten lava. 11 [11] *226 447 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 4. Killed by a monster (domestic naga). - [65] 227 429 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a monster (mummy), while panic digging. - [39] 228 428 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 3. 53 [53]