ziratha, chaotic female devilish Poison Mage -----------## ##-- |.........-.# #,7. |.........|.###### #&# |%........|.##...##### #r# |)[.......|.##.#......##,# -|---------.##.#-----.##,# #,## #.##.,+<..|.##,# #,,# #.##.,|%##|.##,# #,##### #....,..# |[##,# #,,,,,# #,,,,,-.---.##,# ####-.---#,,## #,....##,# |....#,# #,....##,# |.[.|,## #,,%.###,,# |>...,# ###,.....,# -----# --.-----,# |......| |...`..| |......+ ------|- [Ziratha the Green Poisoner] St7 Dx11 Co10 In7 Wi4 Ch7 PoiDevFemCha Dlvl:4 $116 HP-2(82) Pw70(120) AC8 Xp7/675 T668 Latest messages The non-imba selkie bites you! [-6 -> 1] Warning: HP low! The non-imba selkie brushes against your rear limb. What do you want to zap? [fgH or ?*] In what direction? [47896321><] You kill the non-imba selkie! But wait... The non-imba selkie turns into a weary-looking traveler! The bolt of fire bounces! The younger sister misses. The weary-looking traveler zaps himself with a yarn wand {0}! The weary-looking traveler changes! The weary-looking traveler turns into an acid gurgler! What do you want to zap? [fgH or ?*] In what direction? [47896321><] The bolt of fire hits the acid gurgler! The bolt of fire bounces! The younger sister hits you! You die... Your inventory Amulets z - an uncursed amulet of swimming {0} Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} Armor b - an uncursed +1 poisonous cloak (being worn) {4} Comestibles c - 3 uncursed food rations {0} t - an uncursed fortune cookie {0} w - 2 uncursed melons {0} x - an uncursed pear {0} y - an uncursed tripe ration {0} F - 5 blessed pears {0} Scrolls e - an uncursed scroll of magic mapping {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} u - an uncursed scroll of scare monster {0} A - an uncursed finalized scroll of inferior material {0} B - a blessed scroll of cure {0} Spellbooks i - a blessed spellbook of confuse monster (0:3) {0} j - a blessed spellbook of protection (4:2) {0} k - a blessed spellbook of cure blindness (6:2) {0} l - a blessed spellbook of poison blast (4:3) {0} Potions d - an uncursed potion of gain energy {0} E - a blessed potion of restore ability {0} Rings h - an uncursed -5 ring of gain strength {0} Wands f - an uncursed wand of poison (0:18) {0} g - an uncursed wand of venom scattering (0:5) {0} H - an uncursed wand of fire (0:7) {0} Tools m - an uncursed magic marker (1:13) {0} v - an uncursed chest {750} Gems C - 8 uncursed +0 talcs called ok The chest is empty. Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 12 You carried 0 sins You could not have this property intrinsically: scent view You could not have the double effect of this property: freezopathy Scroll identification only worked 100 times out of 180 Potion identification only worked 3 times out of 9 Amulet identification only worked 15 times out of 19 Implant identification only worked 1 times out of 45 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 113 Monsters only dropped their equipment with 84% chance Musable item generation frequency had a negative bias of 84% Wand drop chance was reduced to 93% Amulet drop chance was reduced to 86% Weapon drop chance was reduced to 89% Armor drop chance was reduced to 99% Tool drop chance was reduced to 96% Food drop chance was reduced to 95% Concealing monsters were spawned underneath items 66% of the time only Mastering the following skill taught you the hidden power: protection spells The following skill was trained at half the usual rate: devices The following skill was trained at one fifth the usual rate: healing spells The following skill was limited to basic proficiency: axe The following skill became untrainable if you tried to train it too early: enchantment spells (turn 45) The following skill became harder to train at higher skill levels: occult spells Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 138986 Monster spawn increase reached its maximum at turn 200923 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 4739856 The monster class that cannot be genocided was angelic being The monster class that was spawned more often: bat or bird (freq bonus 4) The monster species that spawned more often: Larissa's soft sneaker (freq bonus 12) The monster species that spawned more often: wresting lilac (freq bonus 16) The monster species that spawned more often: solvegina (freq bonus 7) The monster species that spawned more often: round tuit (freq bonus 21) The monster species that spawned more often: Mac Os X (freq bonus 27) The monster species that spawned more often: fife warp patch (freq bonus 9) The monster species that spawned more often: rhydon (freq bonus 18) The monster species that spawned more often: iceblock wall (freq bonus 42) The monster species that spawned more often: mactheist (freq bonus 6) The monster species that spawned more often: orange mewlip (freq bonus 14) The monster species that spawned more often: grandmaster owlbear (freq bonus 18) The monster species that spawned more often: demonic armanite (freq bonus 12) The monster species that spawned more often: gila monster (freq bonus 7) The monster species that spawned more often: gray jelly (freq bonus 15) The monster species that spawned more often: demon orc (freq bonus 14) The monster species that spawned more often: protective cofferdam aliened (freq bonus 21) The monster species that spawned more often: vampkin (freq bonus 16) The monster species that spawned more often: chaffy naugahyde (freq bonus 14) The monster species that spawned more often: periphery let (freq bonus 24) The monster species that spawned more often: clean rubber (freq bonus 6) The monster trait that was more common: monsters that can teleport (freq bonus 1) The monster trait that was more common: monsters whose attacks reduce your magic cancellation (freq bonus 2) The monster trait that was more common: monsters whose attacks contaminate you (freq bonus 1) The monster trait that was more common: monsters that require +2 weapons to hit (freq bonus 4) The monster trait that was more common: monsters whose attacks poison you and drain dexterity (freq bonus 1) The monster trait that was more common: monsters that are extra nasty (freq bonus 6) The monster trait that was more common: shapeshifting monsters (freq bonus 16) The monster trait that was more common: monsters whose attacks permanently damage your stats (freq bonus 6) The monster trait that was more common: monsters with djinni dialogue (freq bonus 2) The monster species that never randomly spawned: weakened hulk The monster species that never randomly spawned: clockwork dood The monster species that never randomly spawned: woodcutter hungering The monster species that never randomly spawned: buewueit man The monster species that never randomly spawned: acidic warp fungus The monster species that never randomly spawned: Felix The monster species that never randomly spawned: wereworm The monster species that never randomly spawned: centennial felony The monster species that never randomly spawned: redelivered houseworker The monster species that never randomly spawned: hose kleever The RNG hath decreed that this item was never generated: bigscript helm (great helmet) The RNG hath decreed that this item was never generated: droven crossbow (spider-legged crossbow) The RNG hath decreed that this item was never generated: bec de corbin (beaked polearm) The RNG hath decreed that this item was never generated: school uniform ((null)) The RNG hath decreed that this item was never generated: cloak of fumbling (shaking cloak) The RNG hath decreed that this item was generated more often: fluckering boots (spooky boots, freq bonus 13) The RNG hath decreed that this item was generated more often: sickness (fizzy, freq bonus 34) The RNG hath decreed that this item was generated more often: mushroom ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: kibi dango ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: brick missile ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: egoist cloak (prolo cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: safeguard suit (orange suit, freq bonus 11) The RNG hath decreed that this item was generated more often: impossibly heavy obsidian ball ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: lapis lazuli (blue, freq bonus 15) The RNG hath decreed that this item was generated more often: extremely heavy iron ball ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: sickness (fizzy, freq bonus 20) The RNG hath decreed that this item was generated more often: chemistry space axe ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: plasteel cloak ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: youkan ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: paving (GREEN CROSS ACTUALLY EXISTS, freq bonus 17) The RNG hath decreed that this item was generated more often: endure heat (spotted, freq bonus 9) The RNG hath decreed that this item was generated more often: worthless piece of cyan glass (cyan, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of discovery (ignorant cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: bardiche (long poleaxe, freq bonus 12) The RNG hath decreed that this item was generated more often: amulet of evil crafting (evilpatch, freq bonus 5) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 61) The RNG hath decreed that this item was always generated cursed: deprovement stone (gray) The RNG hath decreed that this item was always generated cursed: acid venom (splash of venom) The RNG hath decreed that this item was always generated cursed: robe of power (orange robe) The RNG hath decreed that this item was always generated cursed: nurse uniform (white dress) The RNG hath decreed that this item was always generated cursed: mithril whip ((null)) The RNG hath decreed that this item was always generated cursed: platinum spell stone (gray) The RNG hath decreed that this item was always generated cursed: dwarvish roundshield (large round shield) The RNG hath decreed that this trap was always invisible: genetic trap The RNG hath decreed that this trap was generated more often: verisiert! (freq bonus 4) Trap randomization happened for 1 in 275 traps Traps were spawned invisible 1 times in 84 Traps were extra hard to find 11% of the time Next attribute increase check would have come at turn 2975 Strength training was 48 Dexterity training was 25 Wisdom training was 18 Constitution training was 30 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had the following problem: You lost spells. (344) You had not decided on your sexuality yet You leeched mana You had infravision You had 1062 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.7.2 (8219870f) - last build Thu Aug 12 04:05:51 2021. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 8% 94% b - protection 1 + protect 8% 94% c - cure blindness 2 + healing 8% 94% d - poison blast 4 + attack 16% 323% Techniques known in the end Name Level Status reinforce memory 7X Prepared(0) sigil of control 7X Prepared(0) sigil of tempest 7X Prepared(0) sigil of discharge 7X Prepared(0) appraisal 7 R Prepared(0) panic digging 7 R Prepared(0) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) symbiosis 7 O Prepared(0) power surge 5X Prepared(0) draw energy 3X Prepared(0) recharge 1X Prepared(0) Discoveries Amulets amulet of swimming (Yendorian) Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (tone cloak) Scrolls scroll of magic mapping (SILMARELL SHOULD ADD MORE SLEX QUOTES) scroll of healing (KAPOW) scroll of mana (AMEN CHNOUM MONMONT OUZATHI PER OUNNEPHER EN OOO) scroll of phase door (AAIO) scroll of standard id (DIV HALF BY ADD MORAL AND ATTACK BY MENTAL) scroll of cure (SMALLER3 SMALLER3 SMALLER3) scroll of heal other (YOU CANNOT UNREAD WHAT YOUVE READ) * scroll of extra healing (PANDEMIE ODER PANIKHYSTERIE) * scroll of greater mana restoration (YOU ARE CLOSE TO DEATH) scroll of scare monster (IKISIPHTHEARARACHARAEPHTHISIKE) scroll of inferior material (SLEXUAL JUSTICE WARRIORS 2019) Spellbooks spellbook of confuse monster (old) spellbook of protection (misked) spellbook of cure blindness (bronze) spellbook of poison blast (plaid) Potions potion of gain energy (fuming) potion of restore ability (bright) Rings ring of gain strength (styro) Wands wand of poison (meteosteel) wand of venom scattering (iridescent) wand of fire (chromatic) wand of striking (cavorite) wand of polymorph (yarn) Tools chest (wooden container) Gems talc called ok (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 4 Level 1: (vault) Level 2: Level 3: (vault) Level 4: <- You are here Vanquished creatures a bee a brown ant a little dog 4 notons 0 baby mimics (1 created) 0 lil mimics (1 created) a silky anteater a baby river hog 0 hamsters (1 created) 0 younger sisters (1 created) 0 explode lights (1 created) 0 missile mirrors (1 created) 0 gibats (1 created) 0 lichens (1 created) 0 venom fungi (1 created) 0 intermediate gnomes (1 created) 0 miters (1 created) 0 New Kops (1 created) a creep mummy 0 rat mummies (1 created) a wandering mummy a house snake a mini xorn 0 grid xorns (1 created) a baby monkey 0 retarded golems (1 created) a human adventurer 0 weary-looking travelers (1 created) 0 item masters (2 created) 0 shopkeepers (2 created) 0 gene jinns (1 created) a swim hata an inactive mushroom patch (2 created) a regular plant 0 colorless mushroom patches (1 created) a kobold cadaver 0 pi plants (1 created) 0 arctic fern spores (1 created) a stationary flower (2 created) 0 drag mewlips (1 created) 0 white mushroom patches (1 created) a green mushroom patch 2 attack foods a kentucky chicken (2 created) 0 mercury mushroom patches (1 created) an elandrake 0 couscoi (1 created) a blind melon 0 stationary walls (1 created) 0 +2 nd barricades (1 created) a newborn rub monster a mini rub monster a njuper a little sister a low rub monster a spear monster a Johanetta's pointy girl shoe a disco rubber a green supplier a teleport trove 69 creatures born. 36 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 65 times You killed 36 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 3 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 5 times You failed to cast a spell 4 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 12 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 2 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 1 time You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 1 time You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 7 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new devil 0 times You allowed 1 egg to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 1 time You were down to your last hit point 0 times Your skills at the end (15 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (6 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (21 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (85 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (56 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (21 of 500) searching [Restricted] (max Restricted) (2 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (2 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 4 with 2955 points, and 116 pieces of gold, after 668 moves. Killer: a monster (younger sister) You were level 7 with a maximum of 82 hit points when you died. You reached the 103rd place on the top 10000 list. No Points Name Hp [max] 1 1585578 ziratha-Poi-Dev-Fem-Cha died in Deep Mines on level 61. Killed by a monster (gangrenous wyrm), while paralyzed by a miguc trap. - [213] 2 1066163 ziratha-Poi-Dev-Fem-Cha died in Chaotic Quest on level 35. Killed by a monster (fallen pirate). - [264] 3 818889 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 42 [max 52]. Killed by a monster (Marleen). - [217] 101 3017 ziratha-Poi-Dev-Fem-Cha died in The Gnomish Mines on level 5. Killed by a monster (Inspector Lieutenant). - [82] 102 2972 Sophia-Tou-Hob-Fem-Cha died in The Dungeons of Doom on level 4. Killed by a monster (hc fisher). - [87] *103 2955 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 4. Killed by a monster (younger sister). - [82] 104 2933 puppey17-For-Chg-Fem-Neu died in The Dungeons of Doom on level 6. Killed by bleedout. - [61] 105 2910 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 5. Killed by a bullet. - [72]